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Side by Side Diff: content/browser/gpu/gpu_surface_tracker.h

Issue 11225045: Move a bunch of content\common code into the content namespace. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: sync Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/memory/singleton.h" 11 #include "base/memory/singleton.h"
12 #include "base/synchronization/lock.h" 12 #include "base/synchronization/lock.h"
13 #include "content/common/gpu/gpu_surface_lookup.h" 13 #include "content/common/gpu/gpu_surface_lookup.h"
14 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
15 #include "ui/gfx/size.h" 15 #include "ui/gfx/size.h"
16 16
17 namespace content {
18
17 // This class is responsible for managing rendering surfaces exposed to the 19 // This class is responsible for managing rendering surfaces exposed to the
18 // GPU process. Every surface gets registered to this class, and gets an ID. 20 // GPU process. Every surface gets registered to this class, and gets an ID.
19 // All calls to and from the GPU process, with the exception of 21 // All calls to and from the GPU process, with the exception of
20 // CreateViewCommandBuffer, refer to the rendering surface by its ID. 22 // CreateViewCommandBuffer, refer to the rendering surface by its ID.
21 // This class is thread safe. 23 // This class is thread safe.
22 // 24 //
23 // Note: The ID can exist before the actual native handle for the surface is 25 // Note: The ID can exist before the actual native handle for the surface is
24 // created, for example to allow giving a reference to it to a renderer, so that 26 // created, for example to allow giving a reference to it to a renderer, so that
25 // it is unamibiguously identified. 27 // it is unamibiguously identified.
26 class GpuSurfaceTracker : public GpuSurfaceLookup { 28 class GpuSurfaceTracker : public GpuSurfaceLookup {
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 GpuSurfaceTracker(); 87 GpuSurfaceTracker();
86 virtual ~GpuSurfaceTracker(); 88 virtual ~GpuSurfaceTracker();
87 89
88 base::Lock lock_; 90 base::Lock lock_;
89 SurfaceMap surface_map_; 91 SurfaceMap surface_map_;
90 int next_surface_id_; 92 int next_surface_id_;
91 93
92 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker); 94 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker);
93 }; 95 };
94 96
97 } // namespace content
98
95 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ 99 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
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