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Side by Side Diff: sky/engine/core/painting/PaintingContext.h

Issue 1122423009: Make it possible to custom-paint without an Element. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Comment tweak Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_ 5 #ifndef SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_
6 #define SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_ 6 #define SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_
7 7
8 #include "sky/engine/core/painting/Paint.h" 8 #include "sky/engine/core/painting/Canvas.h"
9 #include "sky/engine/platform/graphics/DisplayList.h"
10 #include "sky/engine/tonic/dart_wrappable.h"
11 #include "sky/engine/wtf/PassRefPtr.h"
12 #include "sky/engine/wtf/RefCounted.h"
13 9
14 namespace blink { 10 namespace blink {
15 class Element; 11 class Element;
16 12
17 class PaintingContext : public RefCounted<PaintingContext>, public DartWrappable { 13 class PaintingContext : public Canvas {
18 DEFINE_WRAPPERTYPEINFO(); 14 DEFINE_WRAPPERTYPEINFO();
19 public: 15 public:
20 ~PaintingContext() override; 16 ~PaintingContext() override;
21 static PassRefPtr<PaintingContext> create(PassRefPtr<Element> element, const FloatSize& size); 17 static PassRefPtr<PaintingContext> create(PassRefPtr<Element> element, const FloatSize& size);
22 18
23 double height() const { return m_size.height(); }
24 double width() const { return m_size.width(); }
25
26 void drawCircle(double x, double y, double radius, Paint* paint);
27 void commit(); 19 void commit();
28 20
29 private: 21 private:
30 PaintingContext(PassRefPtr<Element> element, const FloatSize& size); 22 PaintingContext(PassRefPtr<Element> element, const FloatSize& size);
31 23
32 RefPtr<Element> m_element; 24 RefPtr<Element> m_element;
33 FloatSize m_size;
34 RefPtr<DisplayList> m_displayList;
35 SkCanvas* m_canvas;
36 }; 25 };
37 26
38 } // namespace blink 27 } // namespace blink
39 28
40 #endif // SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_ 29 #endif // SKY_ENGINE_CORE_PAINTING_PAINTINGCONTEXT_H_
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