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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_H_ | 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_H_ |
| 6 #define MEDIA_BASE_AUDIO_RENDERER_H_ | 6 #define MEDIA_BASE_AUDIO_RENDERER_H_ |
| 7 | 7 |
| 8 #include <string> | |
| 9 | |
| 8 #include "base/callback.h" | 10 #include "base/callback.h" |
| 9 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 10 #include "media/base/buffering_state.h" | 12 #include "media/base/buffering_state.h" |
| 11 #include "media/base/decryptor.h" | 13 #include "media/base/decryptor.h" |
| 12 #include "media/base/media_export.h" | 14 #include "media/base/media_export.h" |
| 13 #include "media/base/pipeline_status.h" | 15 #include "media/base/pipeline_status.h" |
| 16 #include "url/gurl.h" | |
| 14 | 17 |
| 15 namespace media { | 18 namespace media { |
| 16 | 19 |
| 17 class DemuxerStream; | 20 class DemuxerStream; |
| 18 class TimeSource; | 21 class TimeSource; |
| 19 | 22 |
| 20 class MEDIA_EXPORT AudioRenderer { | 23 class MEDIA_EXPORT AudioRenderer { |
| 21 public: | 24 public: |
| 22 AudioRenderer(); | 25 AudioRenderer(); |
| 23 | 26 |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 62 virtual void Flush(const base::Closure& callback) = 0; | 65 virtual void Flush(const base::Closure& callback) = 0; |
| 63 | 66 |
| 64 // Starts playback by reading from |stream| and decoding and rendering audio. | 67 // Starts playback by reading from |stream| and decoding and rendering audio. |
| 65 // | 68 // |
| 66 // Only valid to call after a successful Initialize() or Flush(). | 69 // Only valid to call after a successful Initialize() or Flush(). |
| 67 virtual void StartPlaying() = 0; | 70 virtual void StartPlaying() = 0; |
| 68 | 71 |
| 69 // Sets the output volume. | 72 // Sets the output volume. |
| 70 virtual void SetVolume(float volume) = 0; | 73 virtual void SetVolume(float volume) = 0; |
| 71 | 74 |
| 75 // Switches the output device. | |
|
miu
2015/06/03 21:01:01
Please do the same here as I suggested in AudioRen
| |
| 76 virtual void SwitchOutputDevice( | |
| 77 const std::string& device_id, | |
| 78 const GURL& security_origin, | |
| 79 const base::Callback<void(int)>& callback) = 0; | |
| 80 | |
| 72 private: | 81 private: |
| 73 DISALLOW_COPY_AND_ASSIGN(AudioRenderer); | 82 DISALLOW_COPY_AND_ASSIGN(AudioRenderer); |
| 74 }; | 83 }; |
| 75 | 84 |
| 76 } // namespace media | 85 } // namespace media |
| 77 | 86 |
| 78 #endif // MEDIA_BASE_AUDIO_RENDERER_H_ | 87 #endif // MEDIA_BASE_AUDIO_RENDERER_H_ |
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