Index: android_webview/browser/hardware_renderer.cc |
diff --git a/android_webview/browser/hardware_renderer.cc b/android_webview/browser/hardware_renderer.cc |
index 8ee14f50318c09abe333db5e58ea8354aa6beb6c..caa7e2c34d90367e3708facb7fd4a047005b8097 100644 |
--- a/android_webview/browser/hardware_renderer.cc |
+++ b/android_webview/browser/hardware_renderer.cc |
@@ -13,6 +13,7 @@ |
#include "android_webview/browser/shared_renderer_state.h" |
#include "android_webview/public/browser/draw_gl.h" |
#include "base/auto_reset.h" |
+#include "base/lazy_instance.h" |
#include "base/strings/string_number_conversions.h" |
#include "base/trace_event/trace_event.h" |
#include "cc/layers/delegated_frame_provider.h" |
@@ -33,13 +34,16 @@ |
namespace android_webview { |
+base::LazyInstance<cc::LayerSettings> g_layer_settings = |
+ LAZY_INSTANCE_INITIALIZER; |
boliu
2015/05/20 15:51:02
Lazy instance feels over kill here. I don't think
loyso (OOO)
2015/05/21 05:12:35
Yes, thread-safety is over kill here. Our style gu
boliu
2015/05/21 05:23:32
That's definitely not allowed. Having the construc
|
+ |
HardwareRenderer::HardwareRenderer(SharedRendererState* state) |
: shared_renderer_state_(state), |
last_egl_context_(eglGetCurrentContext()), |
stencil_enabled_(false), |
viewport_clip_valid_for_dcheck_(false), |
gl_surface_(new AwGLSurface), |
- root_layer_(cc::Layer::Create()), |
+ root_layer_(cc::Layer::Create(g_layer_settings.Get())), |
resource_collection_(new cc::DelegatedFrameResourceCollection), |
output_surface_(NULL) { |
DCHECK(last_egl_context_); |
@@ -134,7 +138,8 @@ void HardwareRenderer::CommitFrame() { |
frame_provider_ = new cc::DelegatedFrameProvider( |
resource_collection_.get(), frame->delegated_frame_data.Pass()); |
- delegated_layer_ = cc::DelegatedRendererLayer::Create(frame_provider_); |
+ delegated_layer_ = cc::DelegatedRendererLayer::Create( |
+ g_layer_settings.Get(), frame_provider_); |
delegated_layer_->SetBounds(frame_size_); |
delegated_layer_->SetIsDrawable(true); |