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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/io_surface_layer.h" | 5 #include "cc/layers/io_surface_layer.h" |
| 6 | 6 |
| 7 #include "cc/layers/io_surface_layer_impl.h" | 7 #include "cc/layers/io_surface_layer_impl.h" |
| 8 | 8 |
| 9 namespace cc { | 9 namespace cc { |
| 10 | 10 |
| 11 scoped_refptr<IOSurfaceLayer> IOSurfaceLayer::Create() { | 11 scoped_refptr<IOSurfaceLayer> IOSurfaceLayer::Create( |
| 12 return make_scoped_refptr(new IOSurfaceLayer()); | 12 const LayerSettings& settings) { |
| 13 return make_scoped_refptr(new IOSurfaceLayer(settings)); |
| 13 } | 14 } |
| 14 | 15 |
| 15 IOSurfaceLayer::IOSurfaceLayer() : Layer(), io_surface_id_(0) {} | 16 IOSurfaceLayer::IOSurfaceLayer(const LayerSettings& settings) |
| 17 : Layer(settings), io_surface_id_(0) { |
| 18 } |
| 16 | 19 |
| 17 IOSurfaceLayer::~IOSurfaceLayer() {} | 20 IOSurfaceLayer::~IOSurfaceLayer() {} |
| 18 | 21 |
| 19 void IOSurfaceLayer::SetIOSurfaceProperties(uint32_t io_surface_id, | 22 void IOSurfaceLayer::SetIOSurfaceProperties(uint32_t io_surface_id, |
| 20 const gfx::Size& size) { | 23 const gfx::Size& size) { |
| 21 io_surface_id_ = io_surface_id; | 24 io_surface_id_ = io_surface_id; |
| 22 io_surface_size_ = size; | 25 io_surface_size_ = size; |
| 23 UpdateDrawsContent(HasDrawableContent()); | 26 UpdateDrawsContent(HasDrawableContent()); |
| 24 SetNeedsCommit(); | 27 SetNeedsCommit(); |
| 25 } | 28 } |
| (...skipping 18 matching lines...) Expand all Loading... |
| 44 bool IOSurfaceLayer::Update(ResourceUpdateQueue* queue, | 47 bool IOSurfaceLayer::Update(ResourceUpdateQueue* queue, |
| 45 const OcclusionTracker<Layer>* occlusion) { | 48 const OcclusionTracker<Layer>* occlusion) { |
| 46 bool updated = Layer::Update(queue, occlusion); | 49 bool updated = Layer::Update(queue, occlusion); |
| 47 | 50 |
| 48 // This layer doesn't update any resources from the main thread side, | 51 // This layer doesn't update any resources from the main thread side, |
| 49 // but repaint rects need to be sent to the layer impl via commit. | 52 // but repaint rects need to be sent to the layer impl via commit. |
| 50 return updated || !update_rect_.IsEmpty(); | 53 return updated || !update_rect_.IsEmpty(); |
| 51 } | 54 } |
| 52 | 55 |
| 53 } // namespace cc | 56 } // namespace cc |
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