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Side by Side Diff: cc/layers/ui_resource_layer.h

Issue 1122393003: CC: Plumb LayerSettings parameter for cc::Layer construction. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_ 5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_ 6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/layers/layer.h" 10 #include "cc/layers/layer.h"
11 #include "cc/resources/ui_resource_client.h" 11 #include "cc/resources/ui_resource_client.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class LayerTreeHost; 16 class LayerTreeHost;
17 class ScopedUIResource; 17 class ScopedUIResource;
18 18
19 class CC_EXPORT UIResourceLayer : public Layer { 19 class CC_EXPORT UIResourceLayer : public Layer {
20 public: 20 public:
21 static scoped_refptr<UIResourceLayer> Create(); 21 static scoped_refptr<UIResourceLayer> Create(const LayerSettings& settings);
22 22
23 void PushPropertiesTo(LayerImpl* layer) override; 23 void PushPropertiesTo(LayerImpl* layer) override;
24 24
25 void SetLayerTreeHost(LayerTreeHost* host) override; 25 void SetLayerTreeHost(LayerTreeHost* host) override;
26 26
27 void SetBitmap(const SkBitmap& skbitmap); 27 void SetBitmap(const SkBitmap& skbitmap);
28 28
29 // An alternative way of setting the resource to allow for sharing. If you use 29 // An alternative way of setting the resource to allow for sharing. If you use
30 // this method, you are responsible for updating the ID if the layer moves 30 // this method, you are responsible for updating the ID if the layer moves
31 // between compositors. 31 // between compositors.
32 void SetUIResourceId(UIResourceId resource_id); 32 void SetUIResourceId(UIResourceId resource_id);
33 33
34 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). 34 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
35 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); 35 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
36 36
37 // Sets an opacity value per vertex. It will be multiplied by the layer 37 // Sets an opacity value per vertex. It will be multiplied by the layer
38 // opacity value. 38 // opacity value.
39 void SetVertexOpacity(float bottom_left, 39 void SetVertexOpacity(float bottom_left,
40 float top_left, 40 float top_left,
41 float top_right, 41 float top_right,
42 float bottom_right); 42 float bottom_right);
43 43
44 class UIResourceHolder { 44 class UIResourceHolder {
45 public: 45 public:
46 virtual UIResourceId id() = 0; 46 virtual UIResourceId id() = 0;
47 virtual ~UIResourceHolder(); 47 virtual ~UIResourceHolder();
48 }; 48 };
49 49
50 protected: 50 protected:
51 UIResourceLayer(); 51 explicit UIResourceLayer(const LayerSettings& settings);
52 ~UIResourceLayer() override; 52 ~UIResourceLayer() override;
53 53
54 bool HasDrawableContent() const override; 54 bool HasDrawableContent() const override;
55 55
56 scoped_ptr<UIResourceHolder> ui_resource_holder_; 56 scoped_ptr<UIResourceHolder> ui_resource_holder_;
57 SkBitmap bitmap_; 57 SkBitmap bitmap_;
58 58
59 gfx::PointF uv_top_left_; 59 gfx::PointF uv_top_left_;
60 gfx::PointF uv_bottom_right_; 60 gfx::PointF uv_bottom_right_;
61 float vertex_opacity_[4]; 61 float vertex_opacity_[4];
62 62
63 private: 63 private:
64 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; 64 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
65 void RecreateUIResourceHolder(); 65 void RecreateUIResourceHolder();
66 66
67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); 67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer);
68 }; 68 };
69 69
70 } // namespace cc 70 } // namespace cc
71 71
72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_ 72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_
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