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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/image_layer.h" | 5 #include "cc/layers/image_layer.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "cc/resources/image_layer_updater.h" | 8 #include "cc/resources/image_layer_updater.h" |
9 #include "cc/resources/layer_updater.h" | 9 #include "cc/resources/layer_updater.h" |
10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
11 #include "cc/resources/resource_update_queue.h" | 11 #include "cc/resources/resource_update_queue.h" |
12 #include "cc/trees/layer_tree_host.h" | 12 #include "cc/trees/layer_tree_host.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 scoped_refptr<ImageLayer> ImageLayer::Create() { | 16 scoped_refptr<ImageLayer> ImageLayer::Create(const LayerSettings& settings) { |
17 return make_scoped_refptr(new ImageLayer()); | 17 return make_scoped_refptr(new ImageLayer(settings)); |
18 } | 18 } |
19 | 19 |
20 ImageLayer::ImageLayer() : TiledLayer() {} | 20 ImageLayer::ImageLayer(const LayerSettings& settings) : TiledLayer(settings) { |
| 21 } |
21 | 22 |
22 ImageLayer::~ImageLayer() {} | 23 ImageLayer::~ImageLayer() {} |
23 | 24 |
24 void ImageLayer::SetBitmap(const SkBitmap& bitmap) { | 25 void ImageLayer::SetBitmap(const SkBitmap& bitmap) { |
25 // SetBitmap() currently gets called whenever there is any | 26 // SetBitmap() currently gets called whenever there is any |
26 // style change that affects the layer even if that change doesn't | 27 // style change that affects the layer even if that change doesn't |
27 // affect the actual contents of the image (e.g. a CSS animation). | 28 // affect the actual contents of the image (e.g. a CSS animation). |
28 // With this check in place we avoid unecessary texture uploads. | 29 // With this check in place we avoid unecessary texture uploads. |
29 if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) | 30 if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) |
30 return; | 31 return; |
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90 return static_cast<float>(bitmap_.width()) / bounds().width(); | 91 return static_cast<float>(bitmap_.width()) / bounds().width(); |
91 } | 92 } |
92 | 93 |
93 float ImageLayer::ImageContentsScaleY() const { | 94 float ImageLayer::ImageContentsScaleY() const { |
94 if (bounds().IsEmpty() || bitmap_.height() == 0) | 95 if (bounds().IsEmpty() || bitmap_.height() == 0) |
95 return 1; | 96 return 1; |
96 return static_cast<float>(bitmap_.height()) / bounds().height(); | 97 return static_cast<float>(bitmap_.height()) / bounds().height(); |
97 } | 98 } |
98 | 99 |
99 } // namespace cc | 100 } // namespace cc |
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