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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/hardware_renderer.h" | 5 #include "android_webview/browser/hardware_renderer.h" |
6 | 6 |
7 #include "android_webview/browser/aw_gl_surface.h" | 7 #include "android_webview/browser/aw_gl_surface.h" |
8 #include "android_webview/browser/aw_render_thread_context_provider.h" | 8 #include "android_webview/browser/aw_render_thread_context_provider.h" |
9 #include "android_webview/browser/child_frame.h" | 9 #include "android_webview/browser/child_frame.h" |
10 #include "android_webview/browser/deferred_gpu_command_service.h" | 10 #include "android_webview/browser/deferred_gpu_command_service.h" |
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24 #include "cc/trees/layer_tree_host.h" | 24 #include "cc/trees/layer_tree_host.h" |
25 #include "cc/trees/layer_tree_settings.h" | 25 #include "cc/trees/layer_tree_settings.h" |
26 #include "gpu/command_buffer/client/gl_in_process_context.h" | 26 #include "gpu/command_buffer/client/gl_in_process_context.h" |
27 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 27 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
28 #include "ui/gfx/frame_time.h" | 28 #include "ui/gfx/frame_time.h" |
29 #include "ui/gfx/geometry/rect_conversions.h" | 29 #include "ui/gfx/geometry/rect_conversions.h" |
30 #include "ui/gfx/geometry/rect_f.h" | 30 #include "ui/gfx/geometry/rect_f.h" |
31 #include "ui/gfx/transform.h" | 31 #include "ui/gfx/transform.h" |
32 #include "ui/gl/gl_bindings.h" | 32 #include "ui/gl/gl_bindings.h" |
33 | 33 |
| 34 namespace { |
| 35 cc::LayerSettings HardwareRendererLayerSettings() { |
| 36 return cc::LayerSettings(); |
| 37 } |
| 38 } |
| 39 |
34 namespace android_webview { | 40 namespace android_webview { |
35 | 41 |
36 HardwareRenderer::HardwareRenderer(SharedRendererState* state) | 42 HardwareRenderer::HardwareRenderer(SharedRendererState* state) |
37 : shared_renderer_state_(state), | 43 : shared_renderer_state_(state), |
38 last_egl_context_(eglGetCurrentContext()), | 44 last_egl_context_(eglGetCurrentContext()), |
39 stencil_enabled_(false), | 45 stencil_enabled_(false), |
40 viewport_clip_valid_for_dcheck_(false), | 46 viewport_clip_valid_for_dcheck_(false), |
41 gl_surface_(new AwGLSurface), | 47 gl_surface_(new AwGLSurface), |
42 root_layer_(cc::Layer::Create()), | 48 root_layer_(cc::Layer::Create(HardwareRendererLayerSettings())), |
43 resource_collection_(new cc::DelegatedFrameResourceCollection), | 49 resource_collection_(new cc::DelegatedFrameResourceCollection), |
44 output_surface_(NULL) { | 50 output_surface_(NULL) { |
45 DCHECK(last_egl_context_); | 51 DCHECK(last_egl_context_); |
46 | 52 |
47 resource_collection_->SetClient(this); | 53 resource_collection_->SetClient(this); |
48 | 54 |
49 cc::LayerTreeSettings settings; | 55 cc::LayerTreeSettings settings; |
50 | 56 |
51 // Should be kept in sync with compositor_impl_android.cc. | 57 // Should be kept in sync with compositor_impl_android.cc. |
52 settings.renderer_settings.allow_antialiasing = false; | 58 settings.renderer_settings.allow_antialiasing = false; |
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127 frame_size_ = frame_size; | 133 frame_size_ = frame_size; |
128 | 134 |
129 if (!frame_provider_.get() || size_changed) { | 135 if (!frame_provider_.get() || size_changed) { |
130 if (delegated_layer_.get()) { | 136 if (delegated_layer_.get()) { |
131 delegated_layer_->RemoveFromParent(); | 137 delegated_layer_->RemoveFromParent(); |
132 } | 138 } |
133 | 139 |
134 frame_provider_ = new cc::DelegatedFrameProvider( | 140 frame_provider_ = new cc::DelegatedFrameProvider( |
135 resource_collection_.get(), frame->delegated_frame_data.Pass()); | 141 resource_collection_.get(), frame->delegated_frame_data.Pass()); |
136 | 142 |
137 delegated_layer_ = cc::DelegatedRendererLayer::Create(frame_provider_); | 143 delegated_layer_ = cc::DelegatedRendererLayer::Create( |
| 144 HardwareRendererLayerSettings(), frame_provider_); |
138 delegated_layer_->SetBounds(frame_size_); | 145 delegated_layer_->SetBounds(frame_size_); |
139 delegated_layer_->SetIsDrawable(true); | 146 delegated_layer_->SetIsDrawable(true); |
140 | 147 |
141 root_layer_->AddChild(delegated_layer_); | 148 root_layer_->AddChild(delegated_layer_); |
142 } else { | 149 } else { |
143 frame_provider_->SetFrameData(frame->delegated_frame_data.Pass()); | 150 frame_provider_->SetFrameData(frame->delegated_frame_data.Pass()); |
144 } | 151 } |
145 } | 152 } |
146 | 153 |
147 void HardwareRenderer::DrawGL(bool stencil_enabled, | 154 void HardwareRenderer::DrawGL(bool stencil_enabled, |
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210 } | 217 } |
211 | 218 |
212 void HardwareRenderer::UnusedResourcesAreAvailable() { | 219 void HardwareRenderer::UnusedResourcesAreAvailable() { |
213 cc::ReturnedResourceArray returned_resources; | 220 cc::ReturnedResourceArray returned_resources; |
214 resource_collection_->TakeUnusedResourcesForChildCompositor( | 221 resource_collection_->TakeUnusedResourcesForChildCompositor( |
215 &returned_resources); | 222 &returned_resources); |
216 shared_renderer_state_->InsertReturnedResourcesOnRT(returned_resources); | 223 shared_renderer_state_->InsertReturnedResourcesOnRT(returned_resources); |
217 } | 224 } |
218 | 225 |
219 } // namespace android_webview | 226 } // namespace android_webview |
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