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Side by Side Diff: Source/core/layout/LayoutRegion.cpp

Issue 1122323002: Cleanup: Remove LayoutRegion. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase master Created 5 years, 7 months ago
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1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
10 * disclaimer.
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
28 */
29
30 #include "config.h"
31 #include "core/layout/LayoutRegion.h"
32
33 #include "core/layout/LayoutFlowThread.h"
34
35 namespace blink {
36
37 LayoutRegion::LayoutRegion(Element* element, LayoutFlowThread* flowThread)
38 : LayoutBlockFlow(element)
39 , m_flowThread(flowThread)
40 , m_isValid(false)
41 {
42 }
43
44 LayoutUnit LayoutRegion::pageLogicalWidth() const
45 {
46 ASSERT(m_flowThread);
47 return m_flowThread->isHorizontalWritingMode() ? contentWidth() : contentHei ght();
48 }
49
50 LayoutUnit LayoutRegion::pageLogicalHeight() const
51 {
52 ASSERT(m_flowThread);
53 return m_flowThread->isHorizontalWritingMode() ? contentHeight() : contentWi dth();
54 }
55
56 LayoutRect LayoutRegion::flowThreadPortionOverflowRect() const
57 {
58 return overflowRectForFlowThreadPortion(flowThreadPortionRect(), isFirstRegi on(), isLastRegion());
59 }
60
61 LayoutRect LayoutRegion::overflowRectForFlowThreadPortion(const LayoutRect& flow ThreadPortionRect, bool isFirstPortion, bool isLastPortion) const
62 {
63 ASSERT(isValid());
64
65 if (hasOverflowClip())
66 return flowThreadPortionRect;
67
68 LayoutRect flowThreadOverflow = m_flowThread->visualOverflowRect();
69
70 // Only clip along the flow thread axis.
71 LayoutRect clipRect;
72 if (m_flowThread->isHorizontalWritingMode()) {
73 LayoutUnit minY = isFirstPortion ? flowThreadOverflow.y() : flowThreadPo rtionRect.y();
74 LayoutUnit maxY = isLastPortion ? std::max(flowThreadPortionRect.maxY(), flowThreadOverflow.maxY()) : flowThreadPortionRect.maxY();
75 LayoutUnit minX = std::min(flowThreadPortionRect.x(), flowThreadOverflow .x());
76 LayoutUnit maxX = std::max(flowThreadPortionRect.maxX(), flowThreadOverf low.maxX());
77 clipRect = LayoutRect(minX, minY, maxX - minX, maxY - minY);
78 } else {
79 LayoutUnit minX = isFirstPortion ? flowThreadOverflow.x() : flowThreadPo rtionRect.x();
80 LayoutUnit maxX = isLastPortion ? std::max(flowThreadPortionRect.maxX(), flowThreadOverflow.maxX()) : flowThreadPortionRect.maxX();
81 LayoutUnit minY = std::min(flowThreadPortionRect.y(), (flowThreadOverflo w.y()));
82 LayoutUnit maxY = std::max(flowThreadPortionRect.y(), (flowThreadOverflo w.maxY()));
83 clipRect = LayoutRect(minX, minY, maxX - minX, maxY - minY);
84 }
85
86 return clipRect;
87 }
88
89 bool LayoutRegion::isFirstRegion() const
90 {
91 ASSERT(isValid());
92
93 return m_flowThread->firstRegion() == this;
94 }
95
96 bool LayoutRegion::isLastRegion() const
97 {
98 ASSERT(isValid());
99
100 return m_flowThread->lastRegion() == this;
101 }
102
103 void LayoutRegion::layoutBlock(bool relayoutChildren)
104 {
105 LayoutBlockFlow::layoutBlock(relayoutChildren);
106
107 // FIXME: We need to find a way to set up overflow properly. Our flow thread hasn't gotten a layout
108 // yet, so we can't look to it for correct information. It's possible we cou ld wait until after the LayoutFlowThread
109 // gets a layout, and then try to propagate overflow information back to the region, and then mark for a second layout.
110 // That second layout would then be able to use the information from the Lay outFlowThread to set up overflow.
111 //
112 // The big problem though is that overflow needs to be region-specific. We c an't simply use the LayoutFlowThread's global
113 // overflow values, since then we'd always think any narrow region had huge overflow (all the way to the width of the
114 // LayoutFlowThread itself).
115 }
116
117 void LayoutRegion::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, La youtUnit& maxLogicalWidth) const
118 {
119 if (!isValid()) {
120 LayoutBlockFlow::computeIntrinsicLogicalWidths(minLogicalWidth, maxLogic alWidth);
121 return;
122 }
123
124 minLogicalWidth = m_flowThread->minPreferredLogicalWidth();
125 maxLogicalWidth = m_flowThread->maxPreferredLogicalWidth();
126 }
127
128 } // namespace blink
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