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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/session_state_controller_impl2.h" | |
Daniel Erat
2012/10/22 17:45:48
i didn't review this yet. do you mind moving it t
| |
6 | |
7 #include "ash/ash_switches.h" | |
8 #include "ash/shell.h" | |
9 #include "ash/shell_delegate.h" | |
10 #include "ash/shell_window_ids.h" | |
11 #include "ash/wm/session_state_animator.h" | |
12 #include "base/command_line.h" | |
13 #include "ui/aura/root_window.h" | |
14 #include "ui/aura/shared/compound_event_filter.h" | |
15 | |
16 #if defined(OS_CHROMEOS) | |
17 #include "base/chromeos/chromeos_version.h" | |
18 #endif | |
19 | |
20 namespace ash { | |
21 | |
22 SessionStateControllerImpl2::TestApi::TestApi( | |
23 SessionStateControllerImpl2* controller) | |
24 : controller_(controller) { | |
25 } | |
26 | |
27 SessionStateControllerImpl2::TestApi::~TestApi() { | |
28 } | |
29 | |
30 SessionStateControllerImpl2::SessionStateControllerImpl2() | |
31 : login_status_(user::LOGGED_IN_NONE), | |
32 system_is_locked_(false), | |
33 shutting_down_(false), | |
34 shutdown_after_lock_(false) { | |
35 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
36 } | |
37 | |
38 SessionStateControllerImpl2::~SessionStateControllerImpl2() { | |
39 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
40 } | |
41 | |
42 void SessionStateControllerImpl2::OnLoginStateChanged( | |
43 user::LoginStatus status) { | |
44 if (status != user::LOGGED_IN_LOCKED) | |
45 login_status_ = status; | |
46 system_is_locked_ = (status == user::LOGGED_IN_LOCKED); | |
47 } | |
48 | |
49 void SessionStateControllerImpl2::OnAppTerminating() { | |
50 // If we hear that Chrome is exiting but didn't request it ourselves, all we | |
51 // can really hope for is that we'll have time to clear the screen. | |
52 if (!shutting_down_) { | |
53 shutting_down_ = true; | |
54 Shell* shell = ash::Shell::GetInstance(); | |
55 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
56 shell->cursor_manager()->ShowCursor(false); | |
57 animator_->StartAnimation( | |
58 internal::SessionStateAnimator::kAllContainersMask, | |
59 internal::SessionStateAnimator::ANIMATION_HIDE); | |
60 } | |
61 } | |
62 | |
63 void SessionStateControllerImpl2::OnLockStateChanged(bool locked) { | |
64 if (shutting_down_ || (IsLocked()) == locked) | |
65 return; | |
66 | |
67 system_is_locked_ = locked; | |
68 | |
69 if (locked) { | |
70 animator_->StartAnimation( | |
71 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
72 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
73 lock_timer_.Stop(); | |
74 lock_fail_timer_.Stop(); | |
75 | |
76 if (shutdown_after_lock_) { | |
77 shutdown_after_lock_ = false; | |
78 StartLockToShutdownTimer(); | |
79 } | |
80 } else { | |
81 animator_->StartAnimation( | |
82 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
83 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
84 } | |
85 } | |
86 | |
87 void SessionStateControllerImpl2::OnStartingLock() { | |
88 if (shutting_down_ || system_is_locked_) | |
89 return; | |
90 | |
91 animator_->StartAnimation( | |
92 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
93 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
94 | |
95 // Hide the screen locker containers so we can make them fade in later. | |
96 animator_->StartAnimation( | |
97 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
98 internal::SessionStateAnimator::ANIMATION_HIDE); | |
99 } | |
100 | |
101 void SessionStateControllerImpl2::StartLockAnimationAndLockImmediately() { | |
102 animator_->StartAnimation( | |
103 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
104 internal::SessionStateAnimator::LAUNCHER, | |
105 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
106 OnLockTimeout(); | |
107 } | |
108 | |
109 void SessionStateControllerImpl2::StartLockAnimation() { | |
110 shutdown_after_lock_ = true; | |
111 | |
112 animator_->StartAnimation( | |
113 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
114 internal::SessionStateAnimator::LAUNCHER, | |
115 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
116 StartLockTimer(); | |
117 } | |
118 | |
119 void SessionStateControllerImpl2::StartShutdownAnimation() { | |
120 animator_->CreateForeground(); | |
121 animator_->StartAnimation( | |
122 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
123 internal::SessionStateAnimator::ANIMATION_PARTIAL_FADE_IN); | |
124 StartPreShutdownAnimationTimer(); | |
125 } | |
126 | |
127 bool SessionStateControllerImpl2::IsEligibleForLock() { | |
128 return IsLoggedInAsNonGuest() && !IsLocked() && !LockRequested(); | |
129 } | |
130 | |
131 bool SessionStateControllerImpl2::IsLocked() { | |
132 return system_is_locked_; | |
133 } | |
134 | |
135 bool SessionStateControllerImpl2::LockRequested() { | |
136 return lock_fail_timer_.IsRunning(); | |
137 } | |
138 | |
139 bool SessionStateControllerImpl2::ShutdownRequested() { | |
140 return shutting_down_; | |
141 } | |
142 | |
143 bool SessionStateControllerImpl2::CanCancelLockAnimation() { | |
144 return lock_timer_.IsRunning(); | |
145 } | |
146 | |
147 void SessionStateControllerImpl2::CancelLockAnimation() { | |
148 if (!CanCancelLockAnimation()) | |
149 return; | |
150 shutdown_after_lock_ = false; | |
151 animator_->StartAnimation( | |
152 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
153 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
154 lock_timer_.Stop(); | |
155 } | |
156 | |
157 bool SessionStateControllerImpl2::CanCancelShutdownAnimation() { | |
158 return pre_shutdown_timer_.IsRunning() || | |
159 shutdown_after_lock_ || | |
160 lock_to_shutdown_timer_.IsRunning(); | |
161 } | |
162 | |
163 void SessionStateControllerImpl2::CancelShutdownAnimation() { | |
164 if (!CanCancelShutdownAnimation()) | |
165 return; | |
166 if (lock_to_shutdown_timer_.IsRunning()) { | |
167 lock_to_shutdown_timer_.Stop(); | |
168 return; | |
169 } | |
170 if (shutdown_after_lock_) { | |
171 shutdown_after_lock_ = false; | |
172 return; | |
173 } | |
174 animator_->CreateForeground(); | |
175 animator_->StartAnimation( | |
176 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
177 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_FADE_IN); | |
178 | |
179 pre_shutdown_timer_.Stop(); | |
180 } | |
181 | |
182 void SessionStateControllerImpl2::RequestShutdown() { | |
183 if (!shutting_down_) | |
184 RequestShutdownImpl(); | |
185 } | |
186 | |
187 void SessionStateControllerImpl2::RequestShutdownImpl() { | |
188 DCHECK(!shutting_down_); | |
189 shutting_down_ = true; | |
190 | |
191 Shell* shell = ash::Shell::GetInstance(); | |
192 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
193 shell->cursor_manager()->ShowCursor(false); | |
194 | |
195 animator_->CreateForeground(); | |
196 animator_->StartAnimation( | |
197 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
198 internal::SessionStateAnimator::ANIMATION_FULL_FADE_IN); | |
199 StartRealShutdownTimer(); | |
200 } | |
201 | |
202 void SessionStateControllerImpl2::OnRootWindowHostCloseRequested( | |
203 const aura::RootWindow*) { | |
204 if(Shell::GetInstance() && Shell::GetInstance()->delegate()) | |
205 Shell::GetInstance()->delegate()->Exit(); | |
206 } | |
207 | |
208 bool SessionStateControllerImpl2::IsLoggedInAsNonGuest() const { | |
209 // TODO(mukai): think about kiosk mode. | |
210 return (login_status_ != user::LOGGED_IN_NONE) && | |
211 (login_status_ != user::LOGGED_IN_GUEST); | |
212 } | |
213 | |
214 void SessionStateControllerImpl2::StartLockTimer() { | |
215 lock_timer_.Stop(); | |
216 lock_timer_.Start(FROM_HERE, | |
217 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs), | |
218 this, &SessionStateControllerImpl2::OnLockTimeout); | |
219 } | |
220 | |
221 void SessionStateControllerImpl2::OnLockTimeout() { | |
222 delegate_->RequestLockScreen(); | |
223 lock_fail_timer_.Start( | |
224 FROM_HERE, | |
225 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | |
226 this, &SessionStateControllerImpl2::OnLockFailTimeout); | |
227 } | |
228 | |
229 void SessionStateControllerImpl2::OnLockFailTimeout() { | |
230 DCHECK(!system_is_locked_); | |
231 // Undo lock animation. | |
232 animator_->StartAnimation( | |
233 internal::SessionStateAnimator::LAUNCHER | | |
234 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
235 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
236 } | |
237 | |
238 void SessionStateControllerImpl2::StartLockToShutdownTimer() { | |
239 shutdown_after_lock_ = false; | |
240 lock_to_shutdown_timer_.Stop(); | |
241 lock_to_shutdown_timer_.Start( | |
242 FROM_HERE, | |
243 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | |
244 this, &SessionStateControllerImpl2::OnLockToShutdownTimeout); | |
245 } | |
246 | |
247 | |
248 void SessionStateControllerImpl2::OnLockToShutdownTimeout() { | |
249 DCHECK(system_is_locked_); | |
250 StartShutdownAnimation(); | |
251 } | |
252 | |
253 void SessionStateControllerImpl2::StartPreShutdownAnimationTimer() { | |
254 pre_shutdown_timer_.Stop(); | |
255 pre_shutdown_timer_.Start( | |
256 FROM_HERE, | |
257 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), | |
258 this, &SessionStateControllerImpl2::OnPreShutdownAnimationTimeout); | |
259 } | |
260 | |
261 void SessionStateControllerImpl2::OnPreShutdownAnimationTimeout() { | |
262 if (!shutting_down_) | |
263 RequestShutdownImpl(); | |
264 } | |
265 | |
266 void SessionStateControllerImpl2::StartRealShutdownTimer() { | |
267 real_shutdown_timer_.Start( | |
268 FROM_HERE, | |
269 base::TimeDelta::FromMilliseconds(kFastCloseAnimMs + | |
270 kShutdownRequestDelayMs), | |
271 this, &SessionStateControllerImpl2::OnRealShutdownTimeout); | |
272 } | |
273 | |
274 void SessionStateControllerImpl2::OnRealShutdownTimeout() { | |
275 DCHECK(shutting_down_); | |
276 #if defined(OS_CHROMEOS) | |
277 if (!base::chromeos::IsRunningOnChromeOS()) { | |
278 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
279 if (delegate) { | |
280 delegate->Exit(); | |
281 return; | |
282 } | |
283 } | |
284 #endif | |
285 delegate_->RequestShutdown(); | |
286 } | |
287 | |
288 } // namespace ash | |
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