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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/session_state_controller_impl2.h" | |
|
Daniel Erat
2012/10/22 17:45:48
i didn't review this yet. do you mind moving it t
| |
| 6 | |
| 7 #include "ash/ash_switches.h" | |
| 8 #include "ash/shell.h" | |
| 9 #include "ash/shell_delegate.h" | |
| 10 #include "ash/shell_window_ids.h" | |
| 11 #include "ash/wm/session_state_animator.h" | |
| 12 #include "base/command_line.h" | |
| 13 #include "ui/aura/root_window.h" | |
| 14 #include "ui/aura/shared/compound_event_filter.h" | |
| 15 | |
| 16 #if defined(OS_CHROMEOS) | |
| 17 #include "base/chromeos/chromeos_version.h" | |
| 18 #endif | |
| 19 | |
| 20 namespace ash { | |
| 21 | |
| 22 SessionStateControllerImpl2::TestApi::TestApi( | |
| 23 SessionStateControllerImpl2* controller) | |
| 24 : controller_(controller) { | |
| 25 } | |
| 26 | |
| 27 SessionStateControllerImpl2::TestApi::~TestApi() { | |
| 28 } | |
| 29 | |
| 30 SessionStateControllerImpl2::SessionStateControllerImpl2() | |
| 31 : login_status_(user::LOGGED_IN_NONE), | |
| 32 system_is_locked_(false), | |
| 33 shutting_down_(false), | |
| 34 shutdown_after_lock_(false) { | |
| 35 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
| 36 } | |
| 37 | |
| 38 SessionStateControllerImpl2::~SessionStateControllerImpl2() { | |
| 39 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
| 40 } | |
| 41 | |
| 42 void SessionStateControllerImpl2::OnLoginStateChanged( | |
| 43 user::LoginStatus status) { | |
| 44 if (status != user::LOGGED_IN_LOCKED) | |
| 45 login_status_ = status; | |
| 46 system_is_locked_ = (status == user::LOGGED_IN_LOCKED); | |
| 47 } | |
| 48 | |
| 49 void SessionStateControllerImpl2::OnAppTerminating() { | |
| 50 // If we hear that Chrome is exiting but didn't request it ourselves, all we | |
| 51 // can really hope for is that we'll have time to clear the screen. | |
| 52 if (!shutting_down_) { | |
| 53 shutting_down_ = true; | |
| 54 Shell* shell = ash::Shell::GetInstance(); | |
| 55 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 56 shell->cursor_manager()->ShowCursor(false); | |
| 57 animator_->StartAnimation( | |
| 58 internal::SessionStateAnimator::kAllContainersMask, | |
| 59 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 60 } | |
| 61 } | |
| 62 | |
| 63 void SessionStateControllerImpl2::OnLockStateChanged(bool locked) { | |
| 64 if (shutting_down_ || (IsLocked()) == locked) | |
| 65 return; | |
| 66 | |
| 67 system_is_locked_ = locked; | |
| 68 | |
| 69 if (locked) { | |
| 70 animator_->StartAnimation( | |
| 71 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 72 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
| 73 lock_timer_.Stop(); | |
| 74 lock_fail_timer_.Stop(); | |
| 75 | |
| 76 if (shutdown_after_lock_) { | |
| 77 shutdown_after_lock_ = false; | |
| 78 StartLockToShutdownTimer(); | |
| 79 } | |
| 80 } else { | |
| 81 animator_->StartAnimation( | |
| 82 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 83 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
| 84 } | |
| 85 } | |
| 86 | |
| 87 void SessionStateControllerImpl2::OnStartingLock() { | |
| 88 if (shutting_down_ || system_is_locked_) | |
| 89 return; | |
| 90 | |
| 91 animator_->StartAnimation( | |
| 92 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 93 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
| 94 | |
| 95 // Hide the screen locker containers so we can make them fade in later. | |
| 96 animator_->StartAnimation( | |
| 97 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 98 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 99 } | |
| 100 | |
| 101 void SessionStateControllerImpl2::StartLockAnimationAndLockImmediately() { | |
| 102 animator_->StartAnimation( | |
| 103 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
| 104 internal::SessionStateAnimator::LAUNCHER, | |
| 105 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
| 106 OnLockTimeout(); | |
| 107 } | |
| 108 | |
| 109 void SessionStateControllerImpl2::StartLockAnimation() { | |
| 110 shutdown_after_lock_ = true; | |
| 111 | |
| 112 animator_->StartAnimation( | |
| 113 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
| 114 internal::SessionStateAnimator::LAUNCHER, | |
| 115 internal::SessionStateAnimator::ANIMATION_LIFT_UP); | |
| 116 StartLockTimer(); | |
| 117 } | |
| 118 | |
| 119 void SessionStateControllerImpl2::StartShutdownAnimation() { | |
| 120 animator_->CreateForeground(); | |
| 121 animator_->StartAnimation( | |
| 122 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
| 123 internal::SessionStateAnimator::ANIMATION_PARTIAL_FADE_IN); | |
| 124 StartPreShutdownAnimationTimer(); | |
| 125 } | |
| 126 | |
| 127 bool SessionStateControllerImpl2::IsEligibleForLock() { | |
| 128 return IsLoggedInAsNonGuest() && !IsLocked() && !LockRequested(); | |
| 129 } | |
| 130 | |
| 131 bool SessionStateControllerImpl2::IsLocked() { | |
| 132 return system_is_locked_; | |
| 133 } | |
| 134 | |
| 135 bool SessionStateControllerImpl2::LockRequested() { | |
| 136 return lock_fail_timer_.IsRunning(); | |
| 137 } | |
| 138 | |
| 139 bool SessionStateControllerImpl2::ShutdownRequested() { | |
| 140 return shutting_down_; | |
| 141 } | |
| 142 | |
| 143 bool SessionStateControllerImpl2::CanCancelLockAnimation() { | |
| 144 return lock_timer_.IsRunning(); | |
| 145 } | |
| 146 | |
| 147 void SessionStateControllerImpl2::CancelLockAnimation() { | |
| 148 if (!CanCancelLockAnimation()) | |
| 149 return; | |
| 150 shutdown_after_lock_ = false; | |
| 151 animator_->StartAnimation( | |
| 152 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 153 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
| 154 lock_timer_.Stop(); | |
| 155 } | |
| 156 | |
| 157 bool SessionStateControllerImpl2::CanCancelShutdownAnimation() { | |
| 158 return pre_shutdown_timer_.IsRunning() || | |
| 159 shutdown_after_lock_ || | |
| 160 lock_to_shutdown_timer_.IsRunning(); | |
| 161 } | |
| 162 | |
| 163 void SessionStateControllerImpl2::CancelShutdownAnimation() { | |
| 164 if (!CanCancelShutdownAnimation()) | |
| 165 return; | |
| 166 if (lock_to_shutdown_timer_.IsRunning()) { | |
| 167 lock_to_shutdown_timer_.Stop(); | |
| 168 return; | |
| 169 } | |
| 170 if (shutdown_after_lock_) { | |
| 171 shutdown_after_lock_ = false; | |
| 172 return; | |
| 173 } | |
| 174 animator_->CreateForeground(); | |
| 175 animator_->StartAnimation( | |
| 176 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
| 177 internal::SessionStateAnimator::ANIMATION_UNDO_PARTIAL_FADE_IN); | |
| 178 | |
| 179 pre_shutdown_timer_.Stop(); | |
| 180 } | |
| 181 | |
| 182 void SessionStateControllerImpl2::RequestShutdown() { | |
| 183 if (!shutting_down_) | |
| 184 RequestShutdownImpl(); | |
| 185 } | |
| 186 | |
| 187 void SessionStateControllerImpl2::RequestShutdownImpl() { | |
| 188 DCHECK(!shutting_down_); | |
| 189 shutting_down_ = true; | |
| 190 | |
| 191 Shell* shell = ash::Shell::GetInstance(); | |
| 192 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 193 shell->cursor_manager()->ShowCursor(false); | |
| 194 | |
| 195 animator_->CreateForeground(); | |
| 196 animator_->StartAnimation( | |
| 197 internal::SessionStateAnimator::LOCK_SCREEN_SYSTEM_FOREGROUND, | |
| 198 internal::SessionStateAnimator::ANIMATION_FULL_FADE_IN); | |
| 199 StartRealShutdownTimer(); | |
| 200 } | |
| 201 | |
| 202 void SessionStateControllerImpl2::OnRootWindowHostCloseRequested( | |
| 203 const aura::RootWindow*) { | |
| 204 if(Shell::GetInstance() && Shell::GetInstance()->delegate()) | |
| 205 Shell::GetInstance()->delegate()->Exit(); | |
| 206 } | |
| 207 | |
| 208 bool SessionStateControllerImpl2::IsLoggedInAsNonGuest() const { | |
| 209 // TODO(mukai): think about kiosk mode. | |
| 210 return (login_status_ != user::LOGGED_IN_NONE) && | |
| 211 (login_status_ != user::LOGGED_IN_GUEST); | |
| 212 } | |
| 213 | |
| 214 void SessionStateControllerImpl2::StartLockTimer() { | |
| 215 lock_timer_.Stop(); | |
| 216 lock_timer_.Start(FROM_HERE, | |
| 217 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs), | |
| 218 this, &SessionStateControllerImpl2::OnLockTimeout); | |
| 219 } | |
| 220 | |
| 221 void SessionStateControllerImpl2::OnLockTimeout() { | |
| 222 delegate_->RequestLockScreen(); | |
| 223 lock_fail_timer_.Start( | |
| 224 FROM_HERE, | |
| 225 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | |
| 226 this, &SessionStateControllerImpl2::OnLockFailTimeout); | |
| 227 } | |
| 228 | |
| 229 void SessionStateControllerImpl2::OnLockFailTimeout() { | |
| 230 DCHECK(!system_is_locked_); | |
| 231 // Undo lock animation. | |
| 232 animator_->StartAnimation( | |
| 233 internal::SessionStateAnimator::LAUNCHER | | |
| 234 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 235 internal::SessionStateAnimator::ANIMATION_PUT_DOWN); | |
| 236 } | |
| 237 | |
| 238 void SessionStateControllerImpl2::StartLockToShutdownTimer() { | |
| 239 shutdown_after_lock_ = false; | |
| 240 lock_to_shutdown_timer_.Stop(); | |
| 241 lock_to_shutdown_timer_.Start( | |
| 242 FROM_HERE, | |
| 243 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | |
| 244 this, &SessionStateControllerImpl2::OnLockToShutdownTimeout); | |
| 245 } | |
| 246 | |
| 247 | |
| 248 void SessionStateControllerImpl2::OnLockToShutdownTimeout() { | |
| 249 DCHECK(system_is_locked_); | |
| 250 StartShutdownAnimation(); | |
| 251 } | |
| 252 | |
| 253 void SessionStateControllerImpl2::StartPreShutdownAnimationTimer() { | |
| 254 pre_shutdown_timer_.Stop(); | |
| 255 pre_shutdown_timer_.Start( | |
| 256 FROM_HERE, | |
| 257 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), | |
| 258 this, &SessionStateControllerImpl2::OnPreShutdownAnimationTimeout); | |
| 259 } | |
| 260 | |
| 261 void SessionStateControllerImpl2::OnPreShutdownAnimationTimeout() { | |
| 262 if (!shutting_down_) | |
| 263 RequestShutdownImpl(); | |
| 264 } | |
| 265 | |
| 266 void SessionStateControllerImpl2::StartRealShutdownTimer() { | |
| 267 real_shutdown_timer_.Start( | |
| 268 FROM_HERE, | |
| 269 base::TimeDelta::FromMilliseconds(kFastCloseAnimMs + | |
| 270 kShutdownRequestDelayMs), | |
| 271 this, &SessionStateControllerImpl2::OnRealShutdownTimeout); | |
| 272 } | |
| 273 | |
| 274 void SessionStateControllerImpl2::OnRealShutdownTimeout() { | |
| 275 DCHECK(shutting_down_); | |
| 276 #if defined(OS_CHROMEOS) | |
| 277 if (!base::chromeos::IsRunningOnChromeOS()) { | |
| 278 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 279 if (delegate) { | |
| 280 delegate->Exit(); | |
| 281 return; | |
| 282 } | |
| 283 } | |
| 284 #endif | |
| 285 delegate_->RequestShutdown(); | |
| 286 } | |
| 287 | |
| 288 } // namespace ash | |
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