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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/session_state_controller.h" | 5 #include "ash/wm/session_state_controller.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/shell_delegate.h" | 9 #include "ash/shell_delegate.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 | 21 |
| 22 const int SessionStateController::kLockTimeoutMs = 400; | 22 const int SessionStateController::kLockTimeoutMs = 400; |
| 23 const int SessionStateController::kShutdownTimeoutMs = 400; | 23 const int SessionStateController::kShutdownTimeoutMs = 400; |
| 24 const int SessionStateController::kLockFailTimeoutMs = 4000; | 24 const int SessionStateController::kLockFailTimeoutMs = 4000; |
| 25 const int SessionStateController::kLockToShutdownTimeoutMs = 150; | 25 const int SessionStateController::kLockToShutdownTimeoutMs = 150; |
| 26 const int SessionStateController::kSlowCloseAnimMs = 400; | 26 const int SessionStateController::kSlowCloseAnimMs = 400; |
| 27 const int SessionStateController::kUndoSlowCloseAnimMs = 100; | 27 const int SessionStateController::kUndoSlowCloseAnimMs = 100; |
| 28 const int SessionStateController::kFastCloseAnimMs = 150; | 28 const int SessionStateController::kFastCloseAnimMs = 150; |
| 29 const int SessionStateController::kShutdownRequestDelayMs = 50; | 29 const int SessionStateController::kShutdownRequestDelayMs = 50; |
| 30 | 30 |
| 31 SessionStateController::TestApi::TestApi(SessionStateController* controller) | 31 SessionStateController::SessionStateController() : |
| 32 : controller_(controller) { | 32 animator_(new internal::SessionStateAnimator()) { |
| 33 } | |
| 34 | |
| 35 SessionStateController::TestApi::~TestApi() { | |
| 36 } | |
| 37 | |
| 38 SessionStateController::SessionStateController() | |
| 39 : login_status_(user::LOGGED_IN_NONE), | |
| 40 unlocked_login_status_(user::LOGGED_IN_NONE), | |
| 41 shutting_down_(false), | |
| 42 shutdown_after_lock_(false), | |
| 43 animator_(new internal::SessionStateAnimator()) { | |
| 44 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
| 45 } | 33 } |
| 46 | 34 |
| 47 SessionStateController::~SessionStateController() { | 35 SessionStateController::~SessionStateController() { |
| 48 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
| 49 } | 36 } |
| 50 | 37 |
| 51 void SessionStateController::SetDelegate( | 38 void SessionStateController::SetDelegate( |
| 52 SessionStateControllerDelegate* delegate) { | 39 SessionStateControllerDelegate* delegate) { |
| 53 delegate_.reset(delegate); | 40 delegate_.reset(delegate); |
| 54 } | 41 } |
| 55 | |
| 56 void SessionStateController::OnLoginStateChanged(user::LoginStatus status) { | |
| 57 login_status_ = status; | |
| 58 unlocked_login_status_ = user::LOGGED_IN_NONE; | |
| 59 } | |
| 60 | |
| 61 void SessionStateController::OnAppTerminating() { | |
| 62 // If we hear that Chrome is exiting but didn't request it ourselves, all we | |
| 63 // can really hope for is that we'll have time to clear the screen. | |
| 64 if (!shutting_down_) { | |
| 65 shutting_down_ = true; | |
| 66 Shell* shell = ash::Shell::GetInstance(); | |
| 67 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 68 shell->cursor_manager()->ShowCursor(false); | |
| 69 animator_->ShowBlackLayer(); | |
| 70 animator_->StartAnimation( | |
| 71 internal::SessionStateAnimator::kAllContainersMask, | |
| 72 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 73 } | |
| 74 } | |
| 75 | |
| 76 void SessionStateController::OnLockStateChanged(bool locked) { | |
| 77 if (shutting_down_ || (IsLocked()) == locked) | |
| 78 return; | |
| 79 | |
| 80 if (!locked && login_status_ == user::LOGGED_IN_LOCKED) { | |
| 81 login_status_ = unlocked_login_status_; | |
| 82 unlocked_login_status_ = user::LOGGED_IN_NONE; | |
| 83 } else { | |
| 84 unlocked_login_status_ = login_status_; | |
| 85 login_status_ = user::LOGGED_IN_LOCKED; | |
| 86 } | |
| 87 | |
| 88 if (locked) { | |
| 89 animator_->StartAnimation( | |
| 90 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 91 internal::SessionStateAnimator::ANIMATION_FADE_IN); | |
| 92 lock_timer_.Stop(); | |
| 93 lock_fail_timer_.Stop(); | |
| 94 | |
| 95 if (shutdown_after_lock_) { | |
| 96 shutdown_after_lock_ = false; | |
| 97 StartLockToShutdownTimer(); | |
| 98 } | |
| 99 } else { | |
| 100 animator_->StartAnimation( | |
| 101 internal::SessionStateAnimator::DESKTOP_BACKGROUND | | |
| 102 internal::SessionStateAnimator::LAUNCHER | | |
| 103 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 104 internal::SessionStateAnimator::ANIMATION_RESTORE); | |
| 105 animator_->DropBlackLayer(); | |
| 106 } | |
| 107 } | |
| 108 | |
| 109 void SessionStateController::OnStartingLock() { | |
| 110 if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED) | |
| 111 return; | |
| 112 | |
| 113 // Ensure that the black layer is visible -- if the screen was locked via | |
| 114 // the wrench menu, we won't have already shown the black background | |
| 115 // as part of the slow-close animation. | |
| 116 animator_->ShowBlackLayer(); | |
| 117 | |
| 118 animator_->StartAnimation( | |
| 119 internal::SessionStateAnimator::LAUNCHER, | |
| 120 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 121 | |
| 122 animator_->StartAnimation( | |
| 123 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 124 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); | |
| 125 | |
| 126 // Hide the screen locker containers so we can make them fade in later. | |
| 127 animator_->StartAnimation( | |
| 128 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 129 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 130 } | |
| 131 | |
| 132 void SessionStateController::StartLockAnimationAndLockImmediately() { | |
| 133 animator_->ShowBlackLayer(); | |
| 134 animator_->StartAnimation( | |
| 135 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 136 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); | |
| 137 OnLockTimeout(); | |
| 138 } | |
| 139 | |
| 140 void SessionStateController::StartLockAnimation() { | |
| 141 shutdown_after_lock_ = true; | |
| 142 | |
| 143 animator_->ShowBlackLayer(); | |
| 144 animator_->StartAnimation( | |
| 145 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 146 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); | |
| 147 StartLockTimer(); | |
| 148 } | |
| 149 | |
| 150 void SessionStateController::StartShutdownAnimation() { | |
| 151 animator_->ShowBlackLayer(); | |
| 152 animator_->StartAnimation( | |
| 153 internal::SessionStateAnimator::kAllContainersMask, | |
| 154 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); | |
| 155 | |
| 156 StartPreShutdownAnimationTimer(); | |
| 157 } | |
| 158 | |
| 159 bool SessionStateController::IsEligibleForLock() { | |
| 160 return IsLoggedInAsNonGuest() && !IsLocked() && !LockRequested(); | |
| 161 } | |
| 162 | |
| 163 bool SessionStateController::IsLocked() { | |
| 164 return login_status_ == user::LOGGED_IN_LOCKED; | |
| 165 } | |
| 166 | |
| 167 bool SessionStateController::LockRequested() { | |
| 168 return lock_fail_timer_.IsRunning(); | |
| 169 } | |
| 170 | |
| 171 bool SessionStateController::ShutdownRequested() { | |
| 172 return shutting_down_; | |
| 173 } | |
| 174 | |
| 175 bool SessionStateController::CanCancelLockAnimation() { | |
| 176 return lock_timer_.IsRunning(); | |
| 177 } | |
| 178 | |
| 179 void SessionStateController::CancelLockAnimation() { | |
| 180 if (!CanCancelLockAnimation()) | |
| 181 return; | |
| 182 shutdown_after_lock_ = false; | |
| 183 animator_->StartAnimation( | |
| 184 internal::SessionStateAnimator::kAllContainersMask, | |
| 185 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); | |
| 186 animator_->ScheduleDropBlackLayer(); | |
| 187 lock_timer_.Stop(); | |
| 188 } | |
| 189 | |
| 190 void SessionStateController::CancelLockWithOtherAnimation() { | |
| 191 if (!CanCancelLockAnimation()) | |
| 192 return; | |
| 193 shutdown_after_lock_ = false; | |
| 194 animator_->StartAnimation( | |
| 195 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 196 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); | |
| 197 animator_->ScheduleDropBlackLayer(); | |
| 198 lock_timer_.Stop(); | |
| 199 } | |
| 200 | |
| 201 bool SessionStateController::CanCancelShutdownAnimation() { | |
| 202 return pre_shutdown_timer_.IsRunning() || | |
| 203 shutdown_after_lock_ || | |
| 204 lock_to_shutdown_timer_.IsRunning(); | |
| 205 } | |
| 206 | |
| 207 void SessionStateController::CancelShutdownAnimation() { | |
| 208 if (!CanCancelShutdownAnimation()) | |
| 209 return; | |
| 210 if (lock_to_shutdown_timer_.IsRunning()) { | |
| 211 lock_to_shutdown_timer_.Stop(); | |
| 212 return; | |
| 213 } | |
| 214 if (shutdown_after_lock_) { | |
| 215 shutdown_after_lock_ = false; | |
| 216 return; | |
| 217 } | |
| 218 | |
| 219 if (login_status_ == user::LOGGED_IN_LOCKED) { | |
| 220 // If we've already started shutdown transition at lock screen | |
| 221 // desktop background needs to be restored immediately. | |
| 222 animator_->StartAnimation( | |
| 223 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 224 internal::SessionStateAnimator::ANIMATION_RESTORE); | |
| 225 animator_->StartAnimation( | |
| 226 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 227 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); | |
| 228 animator_->ScheduleDropBlackLayer(); | |
| 229 } else { | |
| 230 animator_->StartAnimation( | |
| 231 internal::SessionStateAnimator::kAllContainersMask, | |
| 232 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); | |
| 233 animator_->ScheduleDropBlackLayer(); | |
| 234 } | |
| 235 pre_shutdown_timer_.Stop(); | |
| 236 } | |
| 237 | |
| 238 void SessionStateController::RequestShutdown() { | |
| 239 if (!shutting_down_) | |
| 240 animator_->ShowBlackLayer(); | |
| 241 RequestShutdownImpl(); | |
| 242 } | |
| 243 | |
| 244 void SessionStateController::RequestShutdownImpl() { | |
| 245 DCHECK(!shutting_down_); | |
| 246 shutting_down_ = true; | |
| 247 | |
| 248 Shell* shell = ash::Shell::GetInstance(); | |
| 249 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 250 shell->cursor_manager()->ShowCursor(false); | |
| 251 | |
| 252 animator_->ShowBlackLayer(); | |
| 253 if (login_status_ != user::LOGGED_IN_NONE) { | |
| 254 // Hide the other containers before starting the animation. | |
| 255 // ANIMATION_FAST_CLOSE will make the screen locker windows partially | |
| 256 // transparent, and we don't want the other windows to show through. | |
| 257 animator_->StartAnimation( | |
| 258 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | | |
| 259 internal::SessionStateAnimator::LAUNCHER, | |
| 260 internal::SessionStateAnimator::ANIMATION_HIDE); | |
| 261 animator_->StartAnimation( | |
| 262 internal::SessionStateAnimator::kAllLockScreenContainersMask, | |
| 263 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); | |
| 264 } else { | |
| 265 animator_->StartAnimation( | |
| 266 internal::SessionStateAnimator::kAllContainersMask, | |
| 267 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); | |
| 268 } | |
| 269 StartRealShutdownTimer(); | |
| 270 } | |
| 271 | |
| 272 void SessionStateController::OnRootWindowHostCloseRequested( | |
| 273 const aura::RootWindow*) { | |
| 274 if(Shell::GetInstance() && Shell::GetInstance()->delegate()) | |
| 275 Shell::GetInstance()->delegate()->Exit(); | |
| 276 } | |
| 277 | |
| 278 bool SessionStateController::IsLoggedInAsNonGuest() const { | |
| 279 // TODO(mukai): think about kiosk mode. | |
| 280 return (login_status_ != user::LOGGED_IN_NONE) && | |
| 281 (login_status_ != user::LOGGED_IN_GUEST); | |
| 282 } | |
| 283 | |
| 284 void SessionStateController::StartLockTimer() { | |
| 285 lock_timer_.Stop(); | |
| 286 lock_timer_.Start(FROM_HERE, | |
| 287 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs), | |
| 288 this, &SessionStateController::OnLockTimeout); | |
| 289 } | |
| 290 | |
| 291 void SessionStateController::OnLockTimeout() { | |
| 292 delegate_->RequestLockScreen(); | |
| 293 lock_fail_timer_.Start( | |
| 294 FROM_HERE, | |
| 295 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | |
| 296 this, &SessionStateController::OnLockFailTimeout); | |
| 297 } | |
| 298 | |
| 299 void SessionStateController::OnLockFailTimeout() { | |
| 300 DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED); | |
| 301 // Undo lock animation. | |
| 302 animator_->StartAnimation( | |
| 303 internal::SessionStateAnimator::LAUNCHER | | |
| 304 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 305 internal::SessionStateAnimator::ANIMATION_RESTORE); | |
| 306 animator_->DropBlackLayer(); | |
| 307 } | |
| 308 | |
| 309 void SessionStateController::StartLockToShutdownTimer() { | |
| 310 shutdown_after_lock_ = false; | |
| 311 lock_to_shutdown_timer_.Stop(); | |
| 312 lock_to_shutdown_timer_.Start( | |
| 313 FROM_HERE, | |
| 314 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | |
| 315 this, &SessionStateController::OnLockToShutdownTimeout); | |
| 316 } | |
| 317 | |
| 318 | |
| 319 void SessionStateController::OnLockToShutdownTimeout() { | |
| 320 DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED); | |
| 321 StartShutdownAnimation(); | |
| 322 } | |
| 323 | |
| 324 void SessionStateController::StartPreShutdownAnimationTimer() { | |
| 325 pre_shutdown_timer_.Stop(); | |
| 326 pre_shutdown_timer_.Start( | |
| 327 FROM_HERE, | |
| 328 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), | |
| 329 this, &SessionStateController::OnPreShutdownAnimationTimeout); | |
| 330 } | |
| 331 | |
| 332 void SessionStateController::OnPreShutdownAnimationTimeout() { | |
| 333 if (!shutting_down_) | |
| 334 RequestShutdownImpl(); | |
| 335 } | |
| 336 | |
| 337 void SessionStateController::StartRealShutdownTimer() { | |
| 338 real_shutdown_timer_.Start( | |
| 339 FROM_HERE, | |
| 340 base::TimeDelta::FromMilliseconds(kFastCloseAnimMs + | |
| 341 kShutdownRequestDelayMs), | |
| 342 this, &SessionStateController::OnRealShutdownTimeout); | |
| 343 } | |
| 344 | |
| 345 void SessionStateController::OnRealShutdownTimeout() { | |
| 346 DCHECK(shutting_down_); | |
| 347 #if defined(OS_CHROMEOS) | |
| 348 if (!base::chromeos::IsRunningOnChromeOS()) { | |
| 349 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 350 if (delegate) { | |
| 351 delegate->Exit(); | |
| 352 return; | |
| 353 } | |
| 354 } | |
| 355 #endif | |
| 356 delegate_->RequestShutdown(); | |
| 357 } | |
| 358 | |
| 359 } // namespace ash | 42 } // namespace ash |
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