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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImage_Gpu_DEFINED | 8 #ifndef SkImage_Gpu_DEFINED |
9 #define SkImage_Gpu_DEFINED | 9 #define SkImage_Gpu_DEFINED |
10 | 10 |
11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
12 #include "GrGpuResourcePriv.h" | 12 #include "GrGpuResourcePriv.h" |
13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
14 #include "SkImage_Base.h" | 14 #include "SkImage_Base.h" |
15 #include "SkImagePriv.h" | 15 #include "SkImagePriv.h" |
16 #include "SkSurface.h" | 16 #include "SkSurface.h" |
17 | 17 |
18 class SkImage_Gpu : public SkImage_Base { | 18 class SkImage_Gpu : public SkImage_Base { |
19 public: | 19 public: |
20 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 20 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
21 | 21 |
22 SkImage_Gpu(const SkBitmap&, int sampleCountForNewSurfaces, SkSurface::Budge
ted); | 22 /** |
23 | 23 * An "image" can be a subset/window into a larger texture, so we explicit
take the |
24 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove
rride; | 24 * width and height. |
25 GrTexture* onGetTexture() const override; | 25 */ |
26 bool getROPixels(SkBitmap*) const override; | 26 SkImage_Gpu(int w, int h, SkAlphaType, GrTexture*, int sampleCountForNewSurf
aces, |
27 | 27 SkSurface::Budgeted); |
28 GrTexture* getTexture() const { return fBitmap.getTexture(); } | |
29 | |
30 SkShader* onNewShader(SkShader::TileMode, | |
31 SkShader::TileMode, | |
32 const SkMatrix* localMatrix) const override; | |
33 | |
34 bool isOpaque() const override; | |
35 | 28 |
36 void applyBudgetDecision() const { | 29 void applyBudgetDecision() const { |
| 30 GrTexture* tex = this->getTexture(); |
| 31 SkASSERT(tex); |
37 if (fBudgeted) { | 32 if (fBudgeted) { |
38 fBitmap.getTexture()->resourcePriv().makeBudgeted(); | 33 tex->resourcePriv().makeBudgeted(); |
39 } else { | 34 } else { |
40 fBitmap.getTexture()->resourcePriv().makeUnbudgeted(); | 35 tex->resourcePriv().makeUnbudgeted(); |
41 } | 36 } |
42 } | 37 } |
43 | 38 |
| 39 bool getROPixels(SkBitmap*) const override; |
| 40 GrTexture* onGetTexture() const override { return fTexture; } |
| 41 SkShader* onNewShader(SkShader::TileMode, |
| 42 SkShader::TileMode, |
| 43 const SkMatrix* localMatrix) const override; |
| 44 bool isOpaque() const override; |
| 45 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove
rride; |
| 46 bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes, |
| 47 int srcX, int srcY) const override; |
| 48 |
44 private: | 49 private: |
45 SkBitmap fBitmap; | 50 SkAutoTUnref<GrTexture> fTexture; |
46 const int fSampleCountForNewSurfaces; // 0 if we don't know | 51 const int fSampleCountForNewSurfaces; // 0 if we don't know |
47 SkSurface::Budgeted fBudgeted; | 52 const SkAlphaType fAlphaType; |
| 53 SkSurface::Budgeted fBudgeted; |
48 | 54 |
49 typedef SkImage_Base INHERITED; | 55 typedef SkImage_Base INHERITED; |
50 }; | 56 }; |
51 | 57 |
52 #endif | 58 #endif |
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