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Side by Side Diff: src/image/SkImage_Gpu.cpp

Issue 1121813002: new image from backend desc (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: set samplecount to 0 (for now) Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkImage_Gpu.h" 8 #include "SkImage_Gpu.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "GrContext.h" 10 #include "GrContext.h"
11 #include "SkGpuDevice.h"
11 12
12 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap, int sampleCountForNewSurfaces, 13 SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex,
13 SkSurface::Budgeted budgeted) 14 int sampleCountForNewSurfaces, SkSurface::Budgeted budg eted)
14 : INHERITED(bitmap.width(), bitmap.height(), NULL) 15 : INHERITED(w, h, NULL)
15 , fBitmap(bitmap) 16 , fTexture(SkRef(tex))
16 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces) 17 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces)
18 , fAlphaType(at)
17 , fBudgeted(budgeted) 19 , fBudgeted(budgeted)
18 { 20 {}
19 SkASSERT(fBitmap.getTexture()); 21
22 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro ps& props) const {
23 GrTexture* tex = this->getTexture();
24 SkASSERT(tex);
25 GrContext* ctx = tex->getContext();
26 if (!ctx) {
27 // the texture may have been abandoned, so we have to check
28 return NULL;
29 }
30 // TODO: Change signature of onNewSurface to take a budgeted param.
31 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
32 return SkSurface::NewRenderTarget(ctx, budgeted, info, fSampleCountForNewSur faces, &props);
20 } 33 }
21 34
22 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, 35 extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
23 SkShader::TileMode tileY, 36 if (image->getTexture()) {
24 const SkMatrix* localMatrix) const 37 ((SkImage_Gpu*)image)->applyBudgetDecision();
25 { 38 }
26 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
27 } 39 }
28 40
29 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro ps& props) const { 41 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
30 GrContext* ctx = this->getTexture()->getContext(); 42 const SkMatrix* localMatrix) const {
31 // TODO: Change signature of onNewSurface to take a budgeted param. 43 SkBitmap bm;
32 static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; 44 GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaqu e(), &bm);
33 return SkSurface::NewRenderTarget(ctx, kBudgeted, info, fSampleCountForNewSu rfaces, &props); 45 return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
34 }
35
36 GrTexture* SkImage_Gpu::onGetTexture() const {
37 return fBitmap.getTexture();
38 } 46 }
39 47
40 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { 48 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
41 return fBitmap.copyTo(dst, kN32_SkColorType); 49 SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaTyp e;
50 if (!dst->tryAllocPixels(SkImageInfo::MakeN32(this->width(), this->height(), at))) {
51 return false;
52 }
53 if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPix elConfig,
54 dst->getPixels(), dst->rowBytes())) {
55 return false;
56 }
57 return true;
42 } 58 }
43 59
44 bool SkImage_Gpu::isOpaque() const { 60 bool SkImage_Gpu::isOpaque() const {
45 return fBitmap.isOpaque(); 61 return GrPixelConfigIsOpaque(fTexture->config());
46 } 62 }
47 63
48 /////////////////////////////////////////////////////////////////////////////// 64 static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
65 switch (info.colorType()) {
66 case kRGBA_8888_SkColorType:
67 case kBGRA_8888_SkColorType:
68 break;
69 default:
70 return; // nothing to do
71 }
49 72
50 SkImage* SkNewImageFromBitmapTexture(const SkBitmap& bitmap, int sampleCountForN ewSurfaces, 73 // SkColor is not necesarily RGBA or BGRA, but it is one of them on little-e ndian,
51 SkSurface::Budgeted budgeted) { 74 // and in either case, the alpha-byte is always in the same place, so we can safely call
52 if (0 == bitmap.width() || 0 == bitmap.height() || NULL == bitmap.getTexture ()) { 75 // SkPreMultiplyColor()
76 //
77 SkColor* row = (SkColor*)pixels;
78 for (int y = 0; y < info.height(); ++y) {
79 for (int x = 0; x < info.width(); ++x) {
80 row[x] = SkPreMultiplyColor(row[x]);
81 }
82 }
83 }
84
85 bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t row Bytes,
86 int srcX, int srcY) const {
87 GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alph aType(),
88 info.profileType());
89 uint32_t flags = 0;
90 if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlp haType) {
91 // let the GPU perform this transformation for us
92 flags = GrContext::kUnpremul_PixelOpsFlag;
93 }
94 if (!fTexture->readPixels(srcX, srcY, info.width(), info.height(), config,
95 pixels, rowBytes, flags)) {
96 return false;
97 }
98 // do we have to manually fix-up the alpha channel?
99 // src dst
100 // unpremul premul fix manually
101 // premul unpremul done by kUnpremul_PixelOpsFlag
102 // all other combos need to change.
103 //
104 // Should this be handled by Ganesh? todo:?
105 //
106 if (kPremul_SkAlphaType == info.alphaType() && kUnpremul_SkAlphaType == fAlp haType) {
107 apply_premul(info, pixels, rowBytes);
108 }
109 return true;
110 }
111
112 //////////////////////////////////////////////////////////////////////////////// ///////////////////
113
114 SkImage* SkImage::NewFromTexture(GrContext* ctx, const GrBackendTextureDesc& des c, SkAlphaType at) {
115 if (desc.fWidth <= 0 || desc.fHeight <= 0) {
53 return NULL; 116 return NULL;
54 } 117 }
55 return SkNEW_ARGS(SkImage_Gpu, (bitmap, sampleCountForNewSurfaces, budgeted) ); 118 SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc) );
119 if (!tex) {
120 return NULL;
121 }
122 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
123 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budge ted));
56 } 124 }
57 125
58 GrTexture* SkTextureImageGetTexture(SkImage* image) { 126 SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& srcDesc,
59 return ((SkImage_Gpu*)image)->getTexture(); 127 SkAlphaType at) {
128 const bool isBudgeted = true;
129 const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted;
130
131 if (srcDesc.fWidth <= 0 || srcDesc.fHeight <= 0) {
132 return NULL;
133 }
134 SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture(srcDe sc));
135 if (!src) {
136 return NULL;
137 }
138
139 GrSurfaceDesc dstDesc;
140 // need to be a rendertarget for readpixels to work, instead of kNone_GrSurf aceFlags
141 dstDesc.fFlags = kRenderTarget_GrSurfaceFlag;
142 dstDesc.fOrigin = srcDesc.fOrigin;
143 dstDesc.fWidth = srcDesc.fWidth;
144 dstDesc.fHeight = srcDesc.fHeight;
145 dstDesc.fConfig = srcDesc.fConfig;
146 dstDesc.fSampleCnt = srcDesc.fSampleCnt;
147
148 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(
149 dstDesc, isBud geted, NULL, 0));
150 if (!dst) {
151 return NULL;
152 }
153
154 const SkIRect srcR = SkIRect::MakeWH(dstDesc.fWidth, dstDesc.fHeight);
155 const SkIPoint dstP = SkIPoint::Make(0, 0);
156 ctx->copySurface(dst, src, srcR, dstP, GrContext::kFlushWrites_PixelOp);
157
158 const int sampleCount = 0; // todo: make this an explicit parameter to newS urface()?
159 return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, sa mpleCount,
160 budgeted));
60 } 161 }
61
62 extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
63 ((SkImage_Gpu*)image)->applyBudgetDecision();
64 }
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