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Side by Side Diff: src/image/SkImage_Gpu.cpp

Issue 1121813002: new image from backend desc (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkImage_Gpu.h" 8 #include "SkImage_Gpu.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "GrContext.h" 10 #include "GrContext.h"
11 #include "SkGpuDevice.h"
11 12
12 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap, int sampleCountForNewSurfaces, 13 SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex,
13 SkSurface::Budgeted budgeted) 14 int sampleCountForNewSurfaces, SkSurface::Budgeted budg eted)
14 : INHERITED(bitmap.width(), bitmap.height(), NULL) 15 : INHERITED(w, h, NULL)
15 , fBitmap(bitmap) 16 , fTexture(SkRef(tex))
16 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces) 17 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces)
18 , fAlphaType(at)
17 , fBudgeted(budgeted) 19 , fBudgeted(budgeted)
18 { 20 {}
19 SkASSERT(fBitmap.getTexture()); 21
22 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro ps& props) const {
23 GrTexture* tex = this->getTexture();
24 SkASSERT(tex);
25 GrContext* ctx = tex->getContext();
26 if (!ctx) {
27 // the texture may have been abandoned, so we have to check
28 return NULL;
29 }
30 // TODO: Change signature of onNewSurface to take a budgeted param.
31 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
32 return SkSurface::NewRenderTarget(ctx, budgeted, info, fSampleCountForNewSur faces, &props);
20 } 33 }
21 34
22 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, 35 extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
23 SkShader::TileMode tileY, 36 if (image->getTexture()) {
24 const SkMatrix* localMatrix) const 37 ((SkImage_Gpu*)image)->applyBudgetDecision();
25 { 38 }
26 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
27 } 39 }
28 40
29 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro ps& props) const { 41 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
30 GrContext* ctx = this->getTexture()->getContext(); 42 const SkMatrix* localMatrix) const {
31 // TODO: Change signature of onNewSurface to take a budgeted param. 43 SkBitmap bm;
32 static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; 44 GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaqu e(), &bm);
33 return SkSurface::NewRenderTarget(ctx, kBudgeted, info, fSampleCountForNewSu rfaces, &props); 45 return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
34 }
35
36 GrTexture* SkImage_Gpu::onGetTexture() const {
37 return fBitmap.getTexture();
38 } 46 }
39 47
40 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { 48 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
41 return fBitmap.copyTo(dst, kN32_SkColorType); 49 SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaTyp e;
50 if (!dst->tryAllocPixels(SkImageInfo::MakeN32(this->width(), this->height(), at))) {
51 return false;
52 }
53 if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPix elConfig,
54 dst->getPixels(), dst->rowBytes())) {
55 return false;
56 }
57 return true;
42 } 58 }
43 59
robertphillips 2015/05/07 20:01:29 one line?
reed1 2015/05/07 20:27:59 hmmm, is that a pseudo standard for our code (othe
44 bool SkImage_Gpu::isOpaque() const { 60 bool SkImage_Gpu::isOpaque() const {
45 return fBitmap.isOpaque(); 61 return GrPixelConfigIsOpaque(fTexture->config());
46 } 62 }
47 63
48 /////////////////////////////////////////////////////////////////////////////// 64 static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
65 switch (info.colorType()) {
66 case kRGBA_8888_SkColorType:
67 case kBGRA_8888_SkColorType:
68 break;
69 default:
70 return; // nothing to do
71 }
49 72
50 SkImage* SkNewImageFromBitmapTexture(const SkBitmap& bitmap, int sampleCountForN ewSurfaces, 73 // SkColor is not necesarily RGBA or BGRA, but it is one of them on little-e ndian,
51 SkSurface::Budgeted budgeted) { 74 // and in either case, the alpha-byte is always in the same place, so we can safely call
52 if (0 == bitmap.width() || 0 == bitmap.height() || NULL == bitmap.getTexture ()) { 75 // SkPreMultiplyColor()
76 //
77 SkColor* row = (SkColor*)pixels;
78 for (int y = 0; y < info.height(); ++y) {
79 for (int x = 0; x < info.width(); ++x) {
80 row[x] = SkPreMultiplyColor(row[x]);
81 }
82 }
83 }
84
85 bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t row Bytes,
86 int srcX, int srcY) const {
87 GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alph aType(),
88 info.profileType());
robertphillips 2015/05/07 20:01:29 init to 0 ?
reed1 2015/05/07 20:27:59 Done.
89 uint32_t flags = GrContext::kFlushWrites_PixelOp;
robertphillips 2015/05/07 20:01:29 Do we test this premul/unpremul case ?
reed1 2015/05/07 20:27:59 Dunno for sure, but there is a gob of preexisting
90 if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlp haType) {
robertphillips 2015/05/07 20:01:29 // Have the readPixels perform the conversion from
reed1 2015/05/07 20:28:00 Done.
91 flags = GrContext::kUnpremul_PixelOpsFlag;
92 }
93 if (!fTexture->readPixels(srcX, srcY, info.width(), info.height(), config,
94 pixels, rowBytes, flags)) {
95 return false;
96 }
97 // do we have to manually fix-up the alpha channel?
robertphillips 2015/05/07 20:01:29 Ganesh should also be able to do the unpremul to p
reed1 2015/05/07 20:27:59 Done.
98 // src dst
99 // unpremul premul fix manually
100 // premul unpremul done by kUnpremul_PixelOpsFlag
101 // all other combos need to change.
102 //
103 if (kPremul_SkAlphaType == info.alphaType() && kUnpremul_SkAlphaType == fAlp haType) {
104 apply_premul(info, pixels, rowBytes);
105 }
106 return true;
107 }
108
109 //////////////////////////////////////////////////////////////////////////////// ///////////////////
110
111 SkImage* SkImage::NewFromTexture(GrContext* ctx, const GrBackendTextureDesc& des c, SkAlphaType at) {
112 if (desc.fWidth <= 0 || desc.fHeight <= 0) {
53 return NULL; 113 return NULL;
54 } 114 }
55 return SkNEW_ARGS(SkImage_Gpu, (bitmap, sampleCountForNewSurfaces, budgeted) ); 115 SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc) );
116 if (!tex) {
117 return NULL;
118 }
119 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
120 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budge ted));
56 } 121 }
57 122
58 GrTexture* SkTextureImageGetTexture(SkImage* image) { 123 SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& srcDesc,
59 return ((SkImage_Gpu*)image)->getTexture(); 124 SkAlphaType at) {
125 const bool isBudgeted = true;
126 const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted;
127
128 if (srcDesc.fWidth <= 0 || srcDesc.fHeight <= 0) {
129 return NULL;
130 }
131 SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture(srcDe sc));
132 if (!src) {
133 return NULL;
134 }
135
136 GrSurfaceDesc dstDesc;
137 // need to be a rendertarget for readpixels to work
robertphillips 2015/05/07 20:01:29 rm the dead '//' comment/code ?
reed1 2015/05/07 20:27:59 Done.
138 dstDesc.fFlags = kRenderTarget_GrSurfaceFlag; // kNone_GrSurfaceFlags;
139 dstDesc.fOrigin = srcDesc.fOrigin;
140 dstDesc.fWidth = srcDesc.fWidth;
141 dstDesc.fHeight = srcDesc.fHeight;
142 dstDesc.fConfig = srcDesc.fConfig;
143 dstDesc.fSampleCnt = srcDesc.fSampleCnt;
144
robertphillips 2015/05/07 20:01:29 overlength
reed1 2015/05/07 20:28:00 Done.
145 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(dstDesc, i sBudgeted, NULL, 0));
146 if (!dst) {
147 return NULL;
148 }
149 if (!ctx->copySurface(dst, src)) {
150 return NULL;
151 }
robertphillips 2015/05/07 20:01:29 Should we be passing the fSampleCnt parameter from
reed1 2015/05/07 20:27:59 Done.
152 return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, 0, budgeted));
60 } 153 }
61
62 extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
63 ((SkImage_Gpu*)image)->applyBudgetDecision();
64 }
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