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Side by Side Diff: src/image/SkImage_Gpu.h

Issue 1121813002: new image from backend desc (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkImage_Gpu_DEFINED 8 #ifndef SkImage_Gpu_DEFINED
9 #define SkImage_Gpu_DEFINED 9 #define SkImage_Gpu_DEFINED
10 10
11 #include "GrTexture.h" 11 #include "GrTexture.h"
12 #include "GrGpuResourcePriv.h" 12 #include "GrGpuResourcePriv.h"
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkImage_Base.h" 14 #include "SkImage_Base.h"
15 #include "SkImagePriv.h" 15 #include "SkImagePriv.h"
16 #include "SkSurface.h" 16 #include "SkSurface.h"
17 17
18 class SkImage_Gpu : public SkImage_Base { 18 class SkImage_Gpu : public SkImage_Base {
19 public: 19 public:
20 SK_DECLARE_INST_COUNT(SkImage_Gpu) 20 SK_DECLARE_INST_COUNT(SkImage_Gpu)
21 21
robertphillips 2015/05/07 16:50:04 Maybe a comment as to why 'w' & 'h' can differ fro
reed1 2015/05/07 17:49:12 Done.
22 SkImage_Gpu(const SkBitmap&, int sampleCountForNewSurfaces, SkSurface::Budge ted); 22 SkImage_Gpu(int w, int h, GrTexture* tex, int sampleCountForNewSurfaces, SkS urface::Budgeted);
23
24 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove rride;
25 GrTexture* onGetTexture() const override;
26 bool getROPixels(SkBitmap*) const override;
27
28 GrTexture* getTexture() const { return fBitmap.getTexture(); }
29
30 SkShader* onNewShader(SkShader::TileMode,
31 SkShader::TileMode,
32 const SkMatrix* localMatrix) const override;
33
34 bool isOpaque() const override;
35 23
36 void applyBudgetDecision() const { 24 void applyBudgetDecision() const {
25 GrTexture* tex = this->getTexture();
26 SkASSERT(tex);
37 if (fBudgeted) { 27 if (fBudgeted) {
38 fBitmap.getTexture()->resourcePriv().makeBudgeted(); 28 tex->resourcePriv().makeBudgeted();
39 } else { 29 } else {
40 fBitmap.getTexture()->resourcePriv().makeUnbudgeted(); 30 tex->resourcePriv().makeUnbudgeted();
41 } 31 }
42 } 32 }
43 33
34 bool getROPixels(SkBitmap*) const override;
35 GrTexture* onGetTexture() const override { return fTexture; }
36 SkShader* onNewShader(SkShader::TileMode,
37 SkShader::TileMode,
38 const SkMatrix* localMatrix) const override;
39 bool isOpaque() const override;
40 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove rride;
41
44 private: 42 private:
45 SkBitmap fBitmap; 43 SkAutoTUnref<GrTexture> fTexture;
46 const int fSampleCountForNewSurfaces; // 0 if we don't know 44 const int fSampleCountForNewSurfaces; // 0 if we don't know
47 SkSurface::Budgeted fBudgeted; 45 SkSurface::Budgeted fBudgeted;
48 46
49 typedef SkImage_Base INHERITED; 47 typedef SkImage_Base INHERITED;
50 }; 48 };
51 49
52 #endif 50 #endif
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