Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkImage_Gpu_DEFINED | 8 #ifndef SkImage_Gpu_DEFINED |
| 9 #define SkImage_Gpu_DEFINED | 9 #define SkImage_Gpu_DEFINED |
| 10 | 10 |
| 11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
| 12 #include "GrGpuResourcePriv.h" | 12 #include "GrGpuResourcePriv.h" |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkImage_Base.h" | 14 #include "SkImage_Base.h" |
| 15 #include "SkImagePriv.h" | 15 #include "SkImagePriv.h" |
| 16 #include "SkSurface.h" | 16 #include "SkSurface.h" |
| 17 | 17 |
| 18 class SkImage_Gpu : public SkImage_Base { | 18 class SkImage_Gpu : public SkImage_Base { |
| 19 public: | 19 public: |
| 20 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 20 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| 21 | 21 |
|
robertphillips
2015/05/07 16:50:04
Maybe a comment as to why 'w' & 'h' can differ fro
reed1
2015/05/07 17:49:12
Done.
| |
| 22 SkImage_Gpu(const SkBitmap&, int sampleCountForNewSurfaces, SkSurface::Budge ted); | 22 SkImage_Gpu(int w, int h, GrTexture* tex, int sampleCountForNewSurfaces, SkS urface::Budgeted); |
| 23 | |
| 24 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove rride; | |
| 25 GrTexture* onGetTexture() const override; | |
| 26 bool getROPixels(SkBitmap*) const override; | |
| 27 | |
| 28 GrTexture* getTexture() const { return fBitmap.getTexture(); } | |
| 29 | |
| 30 SkShader* onNewShader(SkShader::TileMode, | |
| 31 SkShader::TileMode, | |
| 32 const SkMatrix* localMatrix) const override; | |
| 33 | |
| 34 bool isOpaque() const override; | |
| 35 | 23 |
| 36 void applyBudgetDecision() const { | 24 void applyBudgetDecision() const { |
| 25 GrTexture* tex = this->getTexture(); | |
| 26 SkASSERT(tex); | |
| 37 if (fBudgeted) { | 27 if (fBudgeted) { |
| 38 fBitmap.getTexture()->resourcePriv().makeBudgeted(); | 28 tex->resourcePriv().makeBudgeted(); |
| 39 } else { | 29 } else { |
| 40 fBitmap.getTexture()->resourcePriv().makeUnbudgeted(); | 30 tex->resourcePriv().makeUnbudgeted(); |
| 41 } | 31 } |
| 42 } | 32 } |
| 43 | 33 |
| 34 bool getROPixels(SkBitmap*) const override; | |
| 35 GrTexture* onGetTexture() const override { return fTexture; } | |
| 36 SkShader* onNewShader(SkShader::TileMode, | |
| 37 SkShader::TileMode, | |
| 38 const SkMatrix* localMatrix) const override; | |
| 39 bool isOpaque() const override; | |
| 40 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const ove rride; | |
| 41 | |
| 44 private: | 42 private: |
| 45 SkBitmap fBitmap; | 43 SkAutoTUnref<GrTexture> fTexture; |
| 46 const int fSampleCountForNewSurfaces; // 0 if we don't know | 44 const int fSampleCountForNewSurfaces; // 0 if we don't know |
| 47 SkSurface::Budgeted fBudgeted; | 45 SkSurface::Budgeted fBudgeted; |
| 48 | 46 |
| 49 typedef SkImage_Base INHERITED; | 47 typedef SkImage_Base INHERITED; |
| 50 }; | 48 }; |
| 51 | 49 |
| 52 #endif | 50 #endif |
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