Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(623)

Side by Side Diff: Source/core/html/canvas/WebGLRenderingContextBase.h

Issue 1120953002: WebGL 2: add read/write framebuffer binding points to related APIs (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after
159 PassRefPtrWillBeRawPtr<WebGLBuffer> createBuffer(); 159 PassRefPtrWillBeRawPtr<WebGLBuffer> createBuffer();
160 PassRefPtrWillBeRawPtr<WebGLFramebuffer> createFramebuffer(); 160 PassRefPtrWillBeRawPtr<WebGLFramebuffer> createFramebuffer();
161 PassRefPtrWillBeRawPtr<WebGLProgram> createProgram(); 161 PassRefPtrWillBeRawPtr<WebGLProgram> createProgram();
162 PassRefPtrWillBeRawPtr<WebGLRenderbuffer> createRenderbuffer(); 162 PassRefPtrWillBeRawPtr<WebGLRenderbuffer> createRenderbuffer();
163 PassRefPtrWillBeRawPtr<WebGLShader> createShader(GLenum type); 163 PassRefPtrWillBeRawPtr<WebGLShader> createShader(GLenum type);
164 PassRefPtrWillBeRawPtr<WebGLTexture> createTexture(); 164 PassRefPtrWillBeRawPtr<WebGLTexture> createTexture();
165 165
166 void cullFace(GLenum mode); 166 void cullFace(GLenum mode);
167 167
168 void deleteBuffer(WebGLBuffer*); 168 void deleteBuffer(WebGLBuffer*);
169 void deleteFramebuffer(WebGLFramebuffer*); 169 virtual void deleteFramebuffer(WebGLFramebuffer*);
170 void deleteProgram(WebGLProgram*); 170 void deleteProgram(WebGLProgram*);
171 void deleteRenderbuffer(WebGLRenderbuffer*); 171 void deleteRenderbuffer(WebGLRenderbuffer*);
172 void deleteShader(WebGLShader*); 172 void deleteShader(WebGLShader*);
173 void deleteTexture(WebGLTexture*); 173 void deleteTexture(WebGLTexture*);
174 174
175 void depthFunc(GLenum); 175 void depthFunc(GLenum);
176 void depthMask(GLboolean); 176 void depthMask(GLboolean);
177 void depthRange(GLfloat zNear, GLfloat zFar); 177 void depthRange(GLfloat zNear, GLfloat zFar);
178 void detachShader(WebGLProgram*, WebGLShader*); 178 void detachShader(WebGLProgram*, WebGLShader*);
179 void disable(GLenum cap); 179 void disable(GLenum cap);
(...skipping 593 matching lines...) Expand 10 before | Expand all | Expand 10 after
773 773
774 void handleTextureCompleteness(const char*, bool); 774 void handleTextureCompleteness(const char*, bool);
775 void createFallbackBlackTextures1x1(); 775 void createFallbackBlackTextures1x1();
776 776
777 // Helper function for copyTex{Sub}Image, check whether the internalformat 777 // Helper function for copyTex{Sub}Image, check whether the internalformat
778 // and the color buffer format of the current bound framebuffer combination 778 // and the color buffer format of the current bound framebuffer combination
779 // is valid. 779 // is valid.
780 bool isTexInternalFormatColorBufferCombinationValid(GLenum texInternalFormat , GLenum colorBufferFormat); 780 bool isTexInternalFormatColorBufferCombinationValid(GLenum texInternalFormat , GLenum colorBufferFormat);
781 781
782 // Helper function to get the bound framebuffer's color buffer format. 782 // Helper function to get the bound framebuffer's color buffer format.
783 GLenum boundFramebufferColorFormat(); 783 virtual GLenum boundFramebufferColorFormat();
784 784
785 // Helper function to verify limits on the length of uniform and attribute l ocations. 785 // Helper function to verify limits on the length of uniform and attribute l ocations.
786 bool validateLocationLength(const char* functionName, const String&); 786 bool validateLocationLength(const char* functionName, const String&);
787 787
788 // Helper function to check if size is non-negative. 788 // Helper function to check if size is non-negative.
789 // Generate GL error and return false for negative inputs; otherwise, return true. 789 // Generate GL error and return false for negative inputs; otherwise, return true.
790 bool validateSize(const char* functionName, GLint x, GLint y); 790 bool validateSize(const char* functionName, GLint x, GLint y);
791 791
792 // Helper function to check if all characters in the string belong to the 792 // Helper function to check if all characters in the string belong to the
793 // ASCII subset as defined in GLSL ES 1.0 spec section 3.1. 793 // ASCII subset as defined in GLSL ES 1.0 spec section 3.1.
(...skipping 185 matching lines...) Expand 10 before | Expand all | Expand 10 after
979 IntSize clampedCanvasSize(); 979 IntSize clampedCanvasSize();
980 980
981 // First time called, if EXT_draw_buffers is supported, query the value; oth erwise return 0. 981 // First time called, if EXT_draw_buffers is supported, query the value; oth erwise return 0.
982 // Later, return the cached value. 982 // Later, return the cached value.
983 GLint maxDrawBuffers(); 983 GLint maxDrawBuffers();
984 GLint maxColorAttachments(); 984 GLint maxColorAttachments();
985 985
986 void setBackDrawBuffer(GLenum); 986 void setBackDrawBuffer(GLenum);
987 void setFramebuffer(GLenum, WebGLFramebuffer*); 987 void setFramebuffer(GLenum, WebGLFramebuffer*);
988 988
989 void restoreCurrentFramebuffer(); 989 virtual void restoreCurrentFramebuffer();
990 void restoreCurrentTexture2D(); 990 void restoreCurrentTexture2D();
991 991
992 virtual void multisamplingChanged(bool) override; 992 virtual void multisamplingChanged(bool) override;
993 993
994 void findNewMaxNonDefaultTextureUnit(); 994 void findNewMaxNonDefaultTextureUnit();
995 995
996 friend class WebGLStateRestorer; 996 friend class WebGLStateRestorer;
997 friend class WebGLRenderingContextEvictionManager; 997 friend class WebGLRenderingContextEvictionManager;
998 998
999 static Vector<WebGLRenderingContextBase*>& activeContexts(); 999 static Vector<WebGLRenderingContextBase*>& activeContexts();
(...skipping 11 matching lines...) Expand all
1011 static IntSize oldestContextSize(); 1011 static IntSize oldestContextSize();
1012 }; 1012 };
1013 1013
1014 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1014 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1015 1015
1016 } // namespace blink 1016 } // namespace blink
1017 1017
1018 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1018 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1019 1019
1020 #endif // WebGLRenderingContextBase_h 1020 #endif // WebGLRenderingContextBase_h
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698