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Side by Side Diff: build/config/mac/mac_sdk.gni

Issue 1120803003: Add a GN flag for the Windows multi-dll build. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remerge Created 5 years, 7 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/chrome_build.gni")
6
5 declare_args() { 7 declare_args() {
6 # Minimum supported version of the Mac SDK. 8 # Minimum supported version of the Mac SDK.
7 mac_sdk_min = "10.6" 9 mac_sdk_min = "10.6"
8 10
9 # Path to a specific version of the Mac SDKJ, not including a backslash at 11 # Path to a specific version of the Mac SDKJ, not including a backslash at
10 # the end. If empty, the path to the lowest version greater than or equal to 12 # the end. If empty, the path to the lowest version greater than or equal to
11 # mac_sdk_min is used. 13 # mac_sdk_min is used.
12 mac_sdk_path = "" 14 mac_sdk_path = ""
13 } 15 }
14 16
(...skipping 15 matching lines...) Expand all
30 mac_sdk_version = find_sdk_lines[1] 32 mac_sdk_version = find_sdk_lines[1]
31 if (mac_sdk_path == "") { 33 if (mac_sdk_path == "") {
32 # TODO(brettw) http://crbug.com/335325 when everybody moves to XCode 5 we 34 # TODO(brettw) http://crbug.com/335325 when everybody moves to XCode 5 we
33 # can remove the --print_sdk_path argument to find_sdk and instead just use 35 # can remove the --print_sdk_path argument to find_sdk and instead just use
34 # the following two lines to get the path. Although it looks longer here, it 36 # the following two lines to get the path. Although it looks longer here, it
35 # saves forking a process in find_sdk.py so will be faster. 37 # saves forking a process in find_sdk.py so will be faster.
36 #mac_sdk_root = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.p latform/Developer/SDKs/MacOSX" 38 #mac_sdk_root = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.p latform/Developer/SDKs/MacOSX"
37 #mac_sdk_path = mac_sdk_root + mac_sdk_version + ".sdk" 39 #mac_sdk_path = mac_sdk_root + mac_sdk_version + ".sdk"
38 mac_sdk_path = find_sdk_lines[0] 40 mac_sdk_path = find_sdk_lines[0]
39 } 41 }
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