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1 <!DOCTYPE html> | |
2 <html> | |
3 <head> | |
4 <script src="../../resources/js-test.js"></script> | |
5 <script language="javascript" type="text/javascript"> | |
6 function addOverlay() { | |
7 var testContainer = document.getElementById('test-container'); | |
8 var overlay = document.createElement('div'); | |
9 overlay.id='overlay'; | |
10 testContainer.appendChild(overlay); | |
11 } | |
12 </script> | |
13 <style type="text/css"> | |
14 #target { | |
15 cursor: default; | |
16 } | |
17 #overlay { | |
18 cursor: wait; | |
19 width: 200px; | |
20 height: 200px; | |
21 background: rgba(255,0,0,0.2); | |
22 position: absolute; | |
23 left: 0; | |
24 top: 0; | |
25 } | |
26 </style> | |
27 </head> | |
28 <body> | |
29 <p id="description"></p> | |
30 <p><a href="http://crbug.com/26723">Bug 26723</a></p> | |
31 <div id="test-container"> | |
32 <div id="target" onMouseDown="addOverlay();event.preventDefault();">Click me
</div> | |
33 </div> | |
34 <br/> | |
35 <div id="console"></div> | |
36 <script> | |
37 var CURSOR_UPDATE_DELAY = 50; | |
38 | |
39 description("Test that mouse cursors are changed correctly after layout."); | |
40 | |
41 if (!window.eventSender) { | |
42 testFailed('This test requires DumpRenderTree'); | |
43 } | |
44 | |
45 if (window.testRunner) { | |
46 testRunner.dumpAsText(); | |
47 testRunner.waitUntilDone(); | |
48 window.jsTestIsAsync = true; | |
49 } | |
50 | |
51 function runTest(prepare, next) { | |
52 prepare(); | |
53 setTimeout(function() { | |
54 debug('Cursor Info: ' + window.internals.getCurrentCursorInfo(document))
; | |
55 debug(''); | |
56 next(); | |
57 }, CURSOR_UPDATE_DELAY); | |
58 } | |
59 | |
60 function testsDone() { | |
61 // This text is redundant with the test output - hide it | |
62 document.getElementById('test-container').style.display = 'none'; | |
63 finishJSTest(); | |
64 } | |
65 | |
66 // Can't do anything useful here without eventSender | |
67 if (window.eventSender) { | |
68 var target = document.getElementById('target'); | |
69 eventSender.dragMode = false; | |
70 var tests = [ | |
71 function() { | |
72 debug('Mouse move'); | |
73 eventSender.mouseMoveTo(target.offsetLeft + 3, target.offsetTop + 3)
; | |
74 }, function() { | |
75 debug('Mouse down'); | |
76 eventSender.mouseDown(); | |
77 }, function() { | |
78 debug('Mouse up'); | |
79 eventSender.mouseUp(); | |
80 } | |
81 ]; | |
82 | |
83 var i = 0; | |
84 function nextTest() { | |
85 if (i < tests.length) { | |
86 runTest(tests[i++], nextTest); | |
87 } else { | |
88 testsDone(); | |
89 } | |
90 } | |
91 nextTest(); | |
92 } | |
93 | |
94 </script> | |
95 </body> | |
96 </html> | |
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