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Unified Diff: content/browser/renderer_host/render_widget_host_view_aura_unittest.cc

Issue 1120293003: Make sure send one WebTouchEvent ack per ui::TouchEvent (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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Index: content/browser/renderer_host/render_widget_host_view_aura_unittest.cc
diff --git a/content/browser/renderer_host/render_widget_host_view_aura_unittest.cc b/content/browser/renderer_host/render_widget_host_view_aura_unittest.cc
index aba2b57322ef07d0fe0960cff38befe6ac9c07b5..bde1bd447f236fb0919924b4bfd40402586c3714 100644
--- a/content/browser/renderer_host/render_widget_host_view_aura_unittest.cc
+++ b/content/browser/renderer_host/render_widget_host_view_aura_unittest.cc
@@ -303,6 +303,8 @@ class FakeRenderWidgetHostViewAura : public RenderWidgetHostViewAura {
touch_event_.reset(
new blink::WebTouchEvent(ui::CreateWebTouchEventFromMotionEvent(
pointer_state(), event->may_cause_scrolling())));
+ MarkUnchangedTouchPointsAsStationary(touch_event_.get(),
+ event->touch_id());
} else {
// Never create a WebTouchEvent with 0 touch points.
touch_event_.reset();
@@ -1124,6 +1126,89 @@ TEST_F(RenderWidgetHostViewAuraTest, TouchEventState) {
EXPECT_EQ(nullptr, view_->touch_event_);
}
+// Checks that touch-event state is maintained correctly for multiple touch
+// points.
+TEST_F(RenderWidgetHostViewAuraTest, MultiTouchPointsStates) {
jdduke (slow) 2015/05/08 15:28:56 I guess I'm wondering why we can't validate the re
tdresser 2015/05/08 15:34:26 That would be an improvement.
lanwei 2015/05/08 20:47:05 Thanks for the good suggestion, it is better to us
+ view_->InitAsChild(NULL);
+ view_->Show();
+ GetSentMessageCountAndResetSink();
+
+ ui::TouchEvent press0(ui::ET_TOUCH_PRESSED, gfx::Point(30, 30), 0,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&press0);
+ EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
+ EXPECT_EQ(1U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StatePressed,
+ view_->touch_event_->touches[0].state);
+
+ ui::TouchEvent move0(ui::ET_TOUCH_MOVED, gfx::Point(20, 20), 0,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&move0);
+ EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
+ EXPECT_EQ(1U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StateMoved,
+ view_->touch_event_->touches[0].state);
+
+ // For the second touchstart, only the state of the second touch point is
+ // StatePressed, the state of the first touch point is StateStationary.
+ ui::TouchEvent press1(ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&press1);
+ EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
+ EXPECT_EQ(2U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StateStationary,
+ view_->touch_event_->touches[0].state);
+ EXPECT_EQ(blink::WebTouchPoint::StatePressed,
+ view_->touch_event_->touches[1].state);
+
+ // For the touchmove of second point, the state of the second touch point is
+ // StateMoved, the state of the first touch point is StateStationary.
+ ui::TouchEvent move1(ui::ET_TOUCH_MOVED, gfx::Point(30, 30), 1,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&move1);
+ EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
+ EXPECT_EQ(2U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StateStationary,
+ view_->touch_event_->touches[0].state);
+ EXPECT_EQ(blink::WebTouchPoint::StateMoved,
+ view_->touch_event_->touches[1].state);
+
+ // For the touchmove of first point, the state of the first touch point is
+ // StateMoved, the state of the second touch point is StateStationary.
+ ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&move2);
+ EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
+ EXPECT_EQ(2U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StateMoved,
+ view_->touch_event_->touches[0].state);
+ EXPECT_EQ(blink::WebTouchPoint::StateStationary,
+ view_->touch_event_->touches[1].state);
+
+ ui::TouchEvent cancel0(ui::ET_TOUCH_CANCELLED, gfx::Point(10, 10), 0,
+ ui::EventTimeForNow());
+
+ // For the touchcancel, only the state of the current touch point is
+ // StateCancelled, the state of the other touch point is StateStationary.
+ view_->OnTouchEvent(&cancel0);
+ EXPECT_EQ(blink::WebInputEvent::TouchCancel, view_->touch_event_->type);
+ EXPECT_EQ(1U, view_->touch_event_->touchesLength);
+ EXPECT_EQ(blink::WebTouchPoint::StateStationary,
+ view_->touch_event_->touches[0].state);
+ EXPECT_EQ(1, view_->touch_event_->touches[0].id);
+
+ ui::TouchEvent cancel1(ui::ET_TOUCH_CANCELLED, gfx::Point(30, 30), 1,
+ ui::EventTimeForNow());
+
+ view_->OnTouchEvent(&cancel1);
+ EXPECT_EQ(nullptr, view_->touch_event_);
+}
+
// Checks that touch-events are queued properly when there is a touch-event
// handler on the page.
TEST_F(RenderWidgetHostViewAuraTest, TouchEventSyncAsync) {
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