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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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98 | 98 |
99 #ifndef NDEBUG | 99 #ifndef NDEBUG |
100 ThreadIdentifier m_thread; | 100 ThreadIdentifier m_thread; |
101 #endif | 101 #endif |
102 | 102 |
103 friend class ThreadTimers; | 103 friend class ThreadTimers; |
104 friend class TimerHeapLessThanFunction; | 104 friend class TimerHeapLessThanFunction; |
105 friend class TimerHeapReference; | 105 friend class TimerHeapReference; |
106 }; | 106 }; |
107 | 107 |
108 template <typename TimerFiredClass> class MockableTimer; | |
109 | |
108 template <typename TimerFiredClass> | 110 template <typename TimerFiredClass> |
109 class Timer : public TimerBase { | 111 class Timer : public TimerBase { |
112 friend class MockableTimer<TimerFiredClass>; | |
113 | |
110 public: | 114 public: |
111 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*); | 115 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*); |
112 | 116 |
113 Timer(TimerFiredClass* o, TimerFiredFunction f) | 117 Timer(TimerFiredClass* o, TimerFiredFunction f) |
114 : m_object(o), m_function(f) { } | 118 : m_object(o), m_function(f) { } |
115 | 119 |
116 private: | 120 private: |
117 virtual void fired() { (m_object->*m_function)(this); } | 121 virtual void fired() { (m_object->*m_function)(this); } |
118 | 122 |
119 TimerFiredClass* m_object; | 123 TimerFiredClass* m_object; |
120 TimerFiredFunction m_function; | 124 TimerFiredFunction m_function; |
121 }; | 125 }; |
122 | 126 |
127 // Just derive from TimerBase and skip the template-fu? | |
Rick Byers
2014/01/10 21:46:50
I think you need the template-fu to get the timer-
Zeeshan Qureshi
2014/01/10 22:20:41
I think we already decided on this, forgot to remo
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128 template <typename TimerFiredClass> | |
Rick Byers
2014/01/10 21:46:50
I'd add a comment here saying the idea is to allow
Zeeshan Qureshi
2014/01/10 22:20:41
Yes, adding.
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129 class MockableTimer : public Timer<TimerFiredClass> { | |
130 public: | |
131 typedef typename Timer<TimerFiredClass>::TimerFiredFunction TimerFiredFuncti on; | |
132 | |
133 MockableTimer(TimerFiredClass* o, TimerFiredFunction f) | |
134 : Timer<TimerFiredClass>(o, f) | |
135 , m_manualMode(false) | |
136 , m_firePending(false) | |
137 { | |
138 } | |
139 | |
140 bool inManualModeForTesting() const { return m_manualMode; } | |
Rick Byers
2014/01/10 21:46:50
blink coding guidelines say to use bare words for
| |
141 | |
142 bool firePendingForTesting() const { return m_firePending; } | |
Rick Byers
2014/01/10 21:46:50
Again, this is used only by the unit test, right?
Zeeshan Qureshi
2014/01/10 22:20:41
Removing the above methods seems fine, I was under
Rick Byers
2014/01/10 22:24:36
Nope, encapsulation is your friend!
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143 | |
144 void enterManualModeForTesting() { m_manualMode = true; } | |
Rick Byers
2014/01/10 21:46:50
collapse enter/leave into a single 'setManualModeF
| |
145 | |
146 void leaveManualModeForTesting() { m_manualMode = false; } | |
147 | |
148 void manualFireForTesting() | |
149 { | |
150 ASSERT(m_manualMode); | |
151 ASSERT(Timer<TimerFiredClass>::isActive() || m_firePending); | |
152 Timer<TimerFiredClass>::fired(); | |
153 if (!Timer<TimerFiredClass>::repeatInterval()) | |
154 Timer<TimerFiredClass>::stop(); | |
155 m_firePending = false; | |
156 } | |
157 | |
158 private: | |
159 bool m_manualMode; | |
160 bool m_firePending; | |
161 | |
162 virtual void fired() | |
163 { | |
164 if (m_manualMode) | |
165 m_firePending = true; | |
166 if (!m_manualMode) | |
167 Timer<TimerFiredClass>::fired(); | |
168 } | |
169 }; | |
170 | |
123 inline bool TimerBase::isActive() const | 171 inline bool TimerBase::isActive() const |
124 { | 172 { |
125 ASSERT(m_thread == currentThread()); | 173 ASSERT(m_thread == currentThread()); |
126 return m_nextFireTime; | 174 return m_nextFireTime; |
127 } | 175 } |
128 | 176 |
129 template <typename TimerFiredClass> | 177 template <typename TimerFiredClass> |
130 class DeferrableOneShotTimer : private TimerBase { | 178 class DeferrableOneShotTimer : private TimerBase { |
131 public: | 179 public: |
132 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*) ; | 180 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*) ; |
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170 TimerFiredClass* m_object; | 218 TimerFiredClass* m_object; |
171 TimerFiredFunction m_function; | 219 TimerFiredFunction m_function; |
172 | 220 |
173 double m_delay; | 221 double m_delay; |
174 bool m_shouldRestartWhenTimerFires; | 222 bool m_shouldRestartWhenTimerFires; |
175 }; | 223 }; |
176 | 224 |
177 } | 225 } |
178 | 226 |
179 #endif | 227 #endif |
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