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Side by Side Diff: Source/platform/Timer.h

Issue 112023010: Make EventHandler::ActiveIntervalTimer mockable. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rename methods and handle pending fires Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 98
99 #ifndef NDEBUG 99 #ifndef NDEBUG
100 ThreadIdentifier m_thread; 100 ThreadIdentifier m_thread;
101 #endif 101 #endif
102 102
103 friend class ThreadTimers; 103 friend class ThreadTimers;
104 friend class TimerHeapLessThanFunction; 104 friend class TimerHeapLessThanFunction;
105 friend class TimerHeapReference; 105 friend class TimerHeapReference;
106 }; 106 };
107 107
108 template <typename TimerFiredClass> class MockableTimer;
109
108 template <typename TimerFiredClass> 110 template <typename TimerFiredClass>
109 class Timer : public TimerBase { 111 class Timer : public TimerBase {
112 friend class MockableTimer<TimerFiredClass>;
113
110 public: 114 public:
111 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*); 115 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*);
112 116
113 Timer(TimerFiredClass* o, TimerFiredFunction f) 117 Timer(TimerFiredClass* o, TimerFiredFunction f)
114 : m_object(o), m_function(f) { } 118 : m_object(o), m_function(f) { }
115 119
116 private: 120 private:
117 virtual void fired() { (m_object->*m_function)(this); } 121 virtual void fired() { (m_object->*m_function)(this); }
118 122
119 TimerFiredClass* m_object; 123 TimerFiredClass* m_object;
120 TimerFiredFunction m_function; 124 TimerFiredFunction m_function;
121 }; 125 };
122 126
127 // Just derive from TimerBase and skip the template-fu?
Rick Byers 2014/01/10 21:46:50 I think you need the template-fu to get the timer-
Zeeshan Qureshi 2014/01/10 22:20:41 I think we already decided on this, forgot to remo
128 template <typename TimerFiredClass>
Rick Byers 2014/01/10 21:46:50 I'd add a comment here saying the idea is to allow
Zeeshan Qureshi 2014/01/10 22:20:41 Yes, adding.
129 class MockableTimer : public Timer<TimerFiredClass> {
130 public:
131 typedef typename Timer<TimerFiredClass>::TimerFiredFunction TimerFiredFuncti on;
132
133 MockableTimer(TimerFiredClass* o, TimerFiredFunction f)
134 : Timer<TimerFiredClass>(o, f)
135 , m_manualMode(false)
136 , m_firePending(false)
137 {
138 }
139
140 bool inManualModeForTesting() const { return m_manualMode; }
Rick Byers 2014/01/10 21:46:50 blink coding guidelines say to use bare words for
141
142 bool firePendingForTesting() const { return m_firePending; }
Rick Byers 2014/01/10 21:46:50 Again, this is used only by the unit test, right?
Zeeshan Qureshi 2014/01/10 22:20:41 Removing the above methods seems fine, I was under
Rick Byers 2014/01/10 22:24:36 Nope, encapsulation is your friend!
143
144 void enterManualModeForTesting() { m_manualMode = true; }
Rick Byers 2014/01/10 21:46:50 collapse enter/leave into a single 'setManualModeF
145
146 void leaveManualModeForTesting() { m_manualMode = false; }
147
148 void manualFireForTesting()
149 {
150 ASSERT(m_manualMode);
151 ASSERT(Timer<TimerFiredClass>::isActive() || m_firePending);
152 Timer<TimerFiredClass>::fired();
153 if (!Timer<TimerFiredClass>::repeatInterval())
154 Timer<TimerFiredClass>::stop();
155 m_firePending = false;
156 }
157
158 private:
159 bool m_manualMode;
160 bool m_firePending;
161
162 virtual void fired()
163 {
164 if (m_manualMode)
165 m_firePending = true;
166 if (!m_manualMode)
167 Timer<TimerFiredClass>::fired();
168 }
169 };
170
123 inline bool TimerBase::isActive() const 171 inline bool TimerBase::isActive() const
124 { 172 {
125 ASSERT(m_thread == currentThread()); 173 ASSERT(m_thread == currentThread());
126 return m_nextFireTime; 174 return m_nextFireTime;
127 } 175 }
128 176
129 template <typename TimerFiredClass> 177 template <typename TimerFiredClass>
130 class DeferrableOneShotTimer : private TimerBase { 178 class DeferrableOneShotTimer : private TimerBase {
131 public: 179 public:
132 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*) ; 180 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*) ;
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170 TimerFiredClass* m_object; 218 TimerFiredClass* m_object;
171 TimerFiredFunction m_function; 219 TimerFiredFunction m_function;
172 220
173 double m_delay; 221 double m_delay;
174 bool m_shouldRestartWhenTimerFires; 222 bool m_shouldRestartWhenTimerFires;
175 }; 223 };
176 224
177 } 225 }
178 226
179 #endif 227 #endif
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