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Side by Side Diff: ash/wm/window_animations.h

Issue 11201002: Removes worskpace 1 code. Will rename next. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove constants and add back kDisableLoginAnimations Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ 5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_
6 #define ASH_WM_WINDOW_ANIMATIONS_H_ 6 #define ASH_WM_WINDOW_ANIMATIONS_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 9
10 namespace aura { 10 namespace aura {
(...skipping 13 matching lines...) Expand all
24 namespace ash { 24 namespace ash {
25 25
26 // A variety of canned animations for window transitions. 26 // A variety of canned animations for window transitions.
27 enum WindowVisibilityAnimationType { 27 enum WindowVisibilityAnimationType {
28 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT = 0, // Default. Lets the system 28 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT = 0, // Default. Lets the system
29 // decide based on window 29 // decide based on window
30 // type. 30 // type.
31 WINDOW_VISIBILITY_ANIMATION_TYPE_DROP, // Window shrinks in. 31 WINDOW_VISIBILITY_ANIMATION_TYPE_DROP, // Window shrinks in.
32 WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL, // Vertical Glenimation. 32 WINDOW_VISIBILITY_ANIMATION_TYPE_VERTICAL, // Vertical Glenimation.
33 WINDOW_VISIBILITY_ANIMATION_TYPE_FADE, // Fades in/out. 33 WINDOW_VISIBILITY_ANIMATION_TYPE_FADE, // Fades in/out.
34 WINDOW_VISIBILITY_ANIMATION_TYPE_WORKSPACE_SHOW, // Windows are scaled and
35 // fade in.
36 WINDOW_VISIBILITY_ANIMATION_TYPE_WORKSPACE_HIDE, // Inverse of SHOW.
37 WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE, // Window scale/rotates down 34 WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE, // Window scale/rotates down
38 // to its launcher icon. 35 // to its launcher icon.
39 // Fade in/out using brightness and grayscale web filters. 36 // Fade in/out using brightness and grayscale web filters.
40 WINDOW_VISIBILITY_ANIMATION_TYPE_BRIGHTNESS_GRAYSCALE, 37 WINDOW_VISIBILITY_ANIMATION_TYPE_BRIGHTNESS_GRAYSCALE,
41 }; 38 };
42 39
43 // Type of visibility change transition that a window should animate. 40 // Type of visibility change transition that a window should animate.
44 // Default behavior is to animate both show and hide. 41 // Default behavior is to animate both show and hide.
45 enum WindowVisibilityAnimationTransition { 42 enum WindowVisibilityAnimationTransition {
46 ANIMATE_SHOW = 0x1, 43 ANIMATE_SHOW = 0x1,
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96 93
97 // Returns false if the |window| didn't animate. 94 // Returns false if the |window| didn't animate.
98 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, 95 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window,
99 bool visible); 96 bool visible);
100 97
101 } // namespace internal 98 } // namespace internal
102 } // namespace ash 99 } // namespace ash
103 100
104 101
105 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ 102 #endif // ASH_WM_WINDOW_ANIMATIONS_H_
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