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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/base_layout_manager.h" | 5 #include "ash/wm/base_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | |
| 8 #include "ash/screen_ash.h" | 7 #include "ash/screen_ash.h" |
| 9 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 10 #include "ash/wm/shelf_layout_manager.h" | 9 #include "ash/wm/shelf_layout_manager.h" |
| 11 #include "ash/wm/window_animations.h" | 10 #include "ash/wm/window_animations.h" |
| 12 #include "ash/wm/window_properties.h" | 11 #include "ash/wm/window_properties.h" |
| 13 #include "ash/wm/window_util.h" | 12 #include "ash/wm/window_util.h" |
| 14 #include "ash/wm/workspace_controller.h" | |
| 15 #include "ash/wm/workspace/workspace_window_resizer.h" | 13 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 16 #include "base/command_line.h" | |
| 17 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
| 18 #include "ui/aura/root_window.h" | 15 #include "ui/aura/root_window.h" |
| 19 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 20 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
| 21 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
| 22 #include "ui/gfx/screen.h" | 19 #include "ui/gfx/screen.h" |
| 23 | 20 |
| 24 namespace ash { | 21 namespace ash { |
| 25 namespace internal { | 22 namespace internal { |
| 26 | 23 |
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| 64 | 61 |
| 65 void BaseLayoutManager::OnWindowResized() { | 62 void BaseLayoutManager::OnWindowResized() { |
| 66 } | 63 } |
| 67 | 64 |
| 68 void BaseLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 65 void BaseLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
| 69 windows_.insert(child); | 66 windows_.insert(child); |
| 70 child->AddObserver(this); | 67 child->AddObserver(this); |
| 71 // Only update the bounds if the window has a show state that depends on the | 68 // Only update the bounds if the window has a show state that depends on the |
| 72 // workspace area. | 69 // workspace area. |
| 73 if (wm::IsWindowMaximized(child) || wm::IsWindowFullscreen(child)) | 70 if (wm::IsWindowMaximized(child) || wm::IsWindowFullscreen(child)) |
| 74 UpdateBoundsFromShowState(child, false); | 71 UpdateBoundsFromShowState(child); |
| 75 } | 72 } |
| 76 | 73 |
| 77 void BaseLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | 74 void BaseLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { |
| 78 windows_.erase(child); | 75 windows_.erase(child); |
| 79 child->RemoveObserver(this); | 76 child->RemoveObserver(this); |
| 80 } | 77 } |
| 81 | 78 |
| 82 void BaseLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { | 79 void BaseLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { |
| 83 } | 80 } |
| 84 | 81 |
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| 129 ui::WindowShowState new_state = | 126 ui::WindowShowState new_state = |
| 130 window->GetProperty(aura::client::kShowStateKey); | 127 window->GetProperty(aura::client::kShowStateKey); |
| 131 if (old_state != new_state && old_state != ui::SHOW_STATE_MINIMIZED && | 128 if (old_state != new_state && old_state != ui::SHOW_STATE_MINIMIZED && |
| 132 !GetRestoreBoundsInScreen(window) && | 129 !GetRestoreBoundsInScreen(window) && |
| 133 ((new_state == ui::SHOW_STATE_MAXIMIZED && | 130 ((new_state == ui::SHOW_STATE_MAXIMIZED && |
| 134 old_state != ui::SHOW_STATE_FULLSCREEN) || | 131 old_state != ui::SHOW_STATE_FULLSCREEN) || |
| 135 (new_state == ui::SHOW_STATE_FULLSCREEN && | 132 (new_state == ui::SHOW_STATE_FULLSCREEN && |
| 136 old_state != ui::SHOW_STATE_MAXIMIZED))) { | 133 old_state != ui::SHOW_STATE_MAXIMIZED))) { |
| 137 SetRestoreBoundsInParent(window, window->bounds()); | 134 SetRestoreBoundsInParent(window, window->bounds()); |
| 138 } | 135 } |
| 139 // Minimized state handles its own animations. | 136 UpdateBoundsFromShowState(window); |
| 140 // TODO(sky): get animations to work with Workspace2. | |
| 141 bool animate = (old_state != ui::SHOW_STATE_MINIMIZED) && | |
| 142 !WorkspaceController::IsWorkspace2Enabled(); | |
| 143 UpdateBoundsFromShowState(window, animate); | |
| 144 ShowStateChanged(window, old_state); | 137 ShowStateChanged(window, old_state); |
| 145 } | 138 } |
| 146 } | 139 } |
| 147 | 140 |
| 148 void BaseLayoutManager::OnWindowDestroying(aura::Window* window) { | 141 void BaseLayoutManager::OnWindowDestroying(aura::Window* window) { |
| 149 if (root_window_ == window) { | 142 if (root_window_ == window) { |
| 150 root_window_->RemoveObserver(this); | 143 root_window_->RemoveObserver(this); |
| 151 root_window_ = NULL; | 144 root_window_ = NULL; |
| 152 } | 145 } |
| 153 } | 146 } |
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| 170 wm::DeactivateWindow(window); | 163 wm::DeactivateWindow(window); |
| 171 } else if ((window->TargetVisibility() || | 164 } else if ((window->TargetVisibility() || |
| 172 last_show_state == ui::SHOW_STATE_MINIMIZED) && | 165 last_show_state == ui::SHOW_STATE_MINIMIZED) && |
| 173 !window->layer()->visible()) { | 166 !window->layer()->visible()) { |
| 174 // The layer may be hidden if the window was previously minimized. Make | 167 // The layer may be hidden if the window was previously minimized. Make |
| 175 // sure it's visible. | 168 // sure it's visible. |
| 176 window->Show(); | 169 window->Show(); |
| 177 } | 170 } |
| 178 } | 171 } |
| 179 | 172 |
| 180 void BaseLayoutManager::UpdateBoundsFromShowState(aura::Window* window, | 173 void BaseLayoutManager::UpdateBoundsFromShowState(aura::Window* window) { |
| 181 bool animate) { | |
| 182 switch (window->GetProperty(aura::client::kShowStateKey)) { | 174 switch (window->GetProperty(aura::client::kShowStateKey)) { |
| 183 case ui::SHOW_STATE_DEFAULT: | 175 case ui::SHOW_STATE_DEFAULT: |
| 184 case ui::SHOW_STATE_NORMAL: { | 176 case ui::SHOW_STATE_NORMAL: { |
| 185 const gfx::Rect* restore = GetRestoreBoundsInScreen(window); | 177 const gfx::Rect* restore = GetRestoreBoundsInScreen(window); |
| 186 if (restore) { | 178 if (restore) { |
| 187 gfx::Rect bounds_in_parent = | 179 gfx::Rect bounds_in_parent = |
| 188 ScreenAsh::ConvertRectFromScreen(window->parent(), *restore); | 180 ScreenAsh::ConvertRectFromScreen(window->parent(), *restore); |
| 189 MaybeAnimateToBounds(window, | 181 SetChildBoundsDirect(window, |
| 190 animate, | |
| 191 BoundsWithScreenEdgeVisible(window, | 182 BoundsWithScreenEdgeVisible(window, |
| 192 bounds_in_parent)); | 183 bounds_in_parent)); |
| 193 } | 184 } |
| 194 window->ClearProperty(aura::client::kRestoreBoundsKey); | 185 window->ClearProperty(aura::client::kRestoreBoundsKey); |
| 195 break; | 186 break; |
| 196 } | 187 } |
| 197 | 188 |
| 198 case ui::SHOW_STATE_MAXIMIZED: | 189 case ui::SHOW_STATE_MAXIMIZED: |
| 199 MaybeAnimateToBounds(window, | 190 SetChildBoundsDirect(window, |
| 200 animate, | |
| 201 ScreenAsh::GetMaximizedWindowBoundsInParent(window)); | 191 ScreenAsh::GetMaximizedWindowBoundsInParent(window)); |
| 202 break; | 192 break; |
| 203 | 193 |
| 204 case ui::SHOW_STATE_FULLSCREEN: | 194 case ui::SHOW_STATE_FULLSCREEN: |
| 205 // Don't animate the full-screen window transition. | 195 // Don't animate the full-screen window transition. |
| 206 // TODO(jamescook): Use animation here. Be sure the lock screen works. | 196 // TODO(jamescook): Use animation here. Be sure the lock screen works. |
| 207 SetChildBoundsDirect( | 197 SetChildBoundsDirect( |
| 208 window, ScreenAsh::GetDisplayBoundsInParent(window)); | 198 window, ScreenAsh::GetDisplayBoundsInParent(window)); |
| 209 break; | 199 break; |
| 210 | 200 |
| 211 default: | 201 default: |
| 212 break; | 202 break; |
| 213 } | 203 } |
| 214 } | 204 } |
| 215 | 205 |
| 216 void BaseLayoutManager::MaybeAnimateToBounds(aura::Window* window, | |
| 217 bool animate, | |
| 218 const gfx::Rect& new_bounds) { | |
| 219 // Only animate visible windows. | |
| 220 if (animate && | |
| 221 window->TargetVisibility() && | |
| 222 !window->GetProperty(aura::client::kAnimationsDisabledKey) && | |
| 223 !CommandLine::ForCurrentProcess()->HasSwitch( | |
| 224 ash::switches::kAshWindowAnimationsDisabled)) { | |
| 225 CrossFadeToBounds(window, new_bounds); | |
| 226 return; | |
| 227 } | |
| 228 SetChildBoundsDirect(window, new_bounds); | |
| 229 } | |
| 230 | |
| 231 void BaseLayoutManager::AdjustWindowSizesForScreenChange() { | 206 void BaseLayoutManager::AdjustWindowSizesForScreenChange() { |
| 232 // If a user plugs an external display into a laptop running Aura the | 207 // If a user plugs an external display into a laptop running Aura the |
| 233 // display size will change. Maximized windows need to resize to match. | 208 // display size will change. Maximized windows need to resize to match. |
| 234 // We also do this when developers running Aura on a desktop manually resize | 209 // We also do this when developers running Aura on a desktop manually resize |
| 235 // the host window. | 210 // the host window. |
| 236 // We also need to do this when the work area insets changes. | 211 // We also need to do this when the work area insets changes. |
| 237 for (WindowSet::const_iterator it = windows_.begin(); | 212 for (WindowSet::const_iterator it = windows_.begin(); |
| 238 it != windows_.end(); | 213 it != windows_.end(); |
| 239 ++it) { | 214 ++it) { |
| 240 aura::Window* window = *it; | 215 aura::Window* window = *it; |
| 241 if (wm::IsWindowMaximized(window)) { | 216 if (wm::IsWindowMaximized(window)) { |
| 242 SetChildBoundsDirect( | 217 SetChildBoundsDirect( |
| 243 window, ScreenAsh::GetMaximizedWindowBoundsInParent(window)); | 218 window, ScreenAsh::GetMaximizedWindowBoundsInParent(window)); |
| 244 } else if (wm::IsWindowFullscreen(window)) { | 219 } else if (wm::IsWindowFullscreen(window)) { |
| 245 SetChildBoundsDirect( | 220 SetChildBoundsDirect( |
| 246 window, ScreenAsh::GetDisplayBoundsInParent(window)); | 221 window, ScreenAsh::GetDisplayBoundsInParent(window)); |
| 247 } else { | 222 } else { |
| 248 // The work area may be smaller than the full screen. | 223 // The work area may be smaller than the full screen. |
| 249 gfx::Rect display_rect = | 224 gfx::Rect display_rect = |
| 250 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); | 225 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); |
| 251 // Put as much of the window as possible within the display area. | 226 // Put as much of the window as possible within the display area. |
| 252 window->SetBounds(window->bounds().AdjustToFit(display_rect)); | 227 window->SetBounds(window->bounds().AdjustToFit(display_rect)); |
| 253 } | 228 } |
| 254 } | 229 } |
| 255 } | 230 } |
| 256 | 231 |
| 257 } // namespace internal | 232 } // namespace internal |
| 258 } // namespace ash | 233 } // namespace ash |
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