| Index: Source/core/rendering/svg/RenderSVGImage.cpp
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| diff --git a/Source/core/rendering/svg/RenderSVGImage.cpp b/Source/core/rendering/svg/RenderSVGImage.cpp
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| index 3e066ecffc8382814bbc5940e60c173d9214f032..6e8cd4b7afca5e7768fca69f2bb142cd82a4070f 100644
|
| --- a/Source/core/rendering/svg/RenderSVGImage.cpp
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| +++ b/Source/core/rendering/svg/RenderSVGImage.cpp
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| @@ -64,7 +64,7 @@ bool RenderSVGImage::updateImageViewport()
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| bool updatedViewport = false;
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|
|
| SVGLengthContext lengthContext(image);
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| - m_objectBoundingBox = FloatRect(image->xCurrentValue().value(lengthContext), image->yCurrentValue().value(lengthContext), image->widthCurrentValue().value(lengthContext), image->heightCurrentValue().value(lengthContext));
|
| + m_objectBoundingBox = FloatRect(image->x()->currentValue()->value(lengthContext), image->y()->currentValue()->value(lengthContext), image->width()->currentValue()->value(lengthContext), image->height()->currentValue()->value(lengthContext));
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|
|
| // Images with preserveAspectRatio=none should force non-uniform scaling. This can be achieved
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| // by setting the image's container size to its intrinsic size.
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|
|