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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrAAConvexTessellator_DEFINED |
| 9 #define GrAAConvexTessellator_DEFINED |
| 10 |
| 11 #include "SkColor.h" |
| 12 #include "SkPoint.h" |
| 13 #include "SkScalar.h" |
| 14 #include "SkTDArray.h" |
| 15 #include "SkTDPQueue.h" |
| 16 |
| 17 class SkCanvas; |
| 18 class SkMatrix; |
| 19 class SkPath; |
| 20 |
| 21 #define GR_AA_CONVEX_TESSELLATOR_VIZ 1 |
| 22 |
| 23 class GrAAConvexTessellator; |
| 24 class GrVertInfo; |
| 25 |
| 26 class GrCandidateVert { |
| 27 public: |
| 28 void setPt(const SkPoint& pt) { fPt = pt; } |
| 29 const SkPoint& pt() { return fPt; } |
| 30 |
| 31 void setBisector(const SkVector& bisector) { fBisector = bisector; } |
| 32 const SkVector& bisector() const { return fBisector; } |
| 33 |
| 34 void setDepth(SkScalar depth) { fDepth = depth; } |
| 35 SkScalar depth() const { return fDepth; } |
| 36 |
| 37 void setOriginatingPt(int idx) { fOriginatingPt = idx; } |
| 38 int originatingPt() const { return fOriginatingPt;} |
| 39 |
| 40 void setPrevSubsumed(GrVertInfo* prevSubsumed) { fPrevSubsumed = prevSubsume
d; } |
| 41 GrVertInfo* prevSubsumed() { return fPrevSubsumed; } |
| 42 |
| 43 void setNextSubsumed(GrVertInfo* nextSubsumed) { fNextSubsumed = nextSubsume
d; } |
| 44 GrVertInfo* nextSubsumed() { return fNextSubsumed; } |
| 45 |
| 46 void setPrev(GrCandidateVert* prev) { fPrev = prev; } |
| 47 GrCandidateVert* prev() { return fPrev; } |
| 48 |
| 49 void setNext(GrCandidateVert* next) { fNext = next; } |
| 50 GrCandidateVert* next() { return fNext; } |
| 51 |
| 52 static bool Less(GrCandidateVert*const& a, GrCandidateVert*const& b) { |
| 53 return a->fDepth < b->fDepth; |
| 54 } |
| 55 static int* AccessIndex(GrCandidateVert* const& a) { |
| 56 return &a->fQueueIndex; |
| 57 } |
| 58 |
| 59 void computeIntersection(); |
| 60 |
| 61 void recomputeBi(); |
| 62 |
| 63 protected: |
| 64 |
| 65 private: |
| 66 SkPoint fPt; |
| 67 SkVector fBisector; |
| 68 SkScalar fDepth; |
| 69 int fOriginatingPt; |
| 70 int fEdgeId; |
| 71 |
| 72 // segment subsumed |
| 73 GrVertInfo* fPrevSubsumed; |
| 74 GrVertInfo* fNextSubsumed; |
| 75 |
| 76 // DLL |
| 77 GrCandidateVert* fPrev; |
| 78 GrCandidateVert* fNext; |
| 79 |
| 80 int fQueueIndex; |
| 81 }; |
| 82 |
| 83 class GrVertInfo { |
| 84 public: |
| 85 void setOriginatingPt(int index) { fIndex1 = index; } |
| 86 int originatingPt() const { return fIndex1; } |
| 87 |
| 88 void setBisector(const SkVector& bisector) { fBisector = bisector; } |
| 89 const SkVector& bisector() const { return fBisector; } |
| 90 |
| 91 void setEdgeId(int edgeId) { fEdgeId = edgeId; } |
| 92 int edgeId() const { return fEdgeId; } |
| 93 |
| 94 void setPrev(GrVertInfo* prev) { fPrev = prev; } |
| 95 void setNext(GrVertInfo* next) { fNext = next; } |
| 96 |
| 97 |
| 98 GrVertInfo* prev() { return fPrev; } |
| 99 GrVertInfo* next() { return fNext; } |
| 100 |
| 101 void updateGeometry(const GrAAConvexTessellator& tess); |
| 102 // void computeIntersection(const GrAAConvexTessellator& tess); |
| 103 |
| 104 private: |
| 105 int fIndex1; |
| 106 SkVector fBisector; |
| 107 int fEdgeId; |
| 108 |
| 109 GrVertInfo* fPrev; |
| 110 GrVertInfo* fNext; |
| 111 |
| 112 }; |
| 113 |
| 114 // The GrAAConvexTessellator holds: |
| 115 // the global pool of vertices |
| 116 // the triangle indices |
| 117 class GrAAConvexTessellator { |
| 118 public: |
| 119 GrAAConvexTessellator(SkScalar targetDepth = 0.5f) : fTargetDepth(targetDept
h), fFree(NULL) { } |
| 120 |
| 121 void setTargetDepth(SkScalar targetDepth) { fTargetDepth = targetDepth; } |
| 122 SkScalar targetDepth() const { return fTargetDepth; } |
| 123 |
| 124 bool tessellate(const SkMatrix& m, const SkPath& path); |
| 125 |
| 126 // The next seven should only be called after tessellate |
| 127 int numPts() const { return fPts.count(); } |
| 128 int numIndices() const { return fIndices.count(); } |
| 129 |
| 130 const SkPoint& point(int index) const { return fPts[index]; } |
| 131 int index(int index) const { return fIndices[index]; } |
| 132 SkScalar depth(int index) const {return fDepths[index]; } |
| 133 |
| 134 SkScalar computeDepthFromEdge(int edgeIdx, const SkPoint& p) const; |
| 135 |
| 136 #if GR_AA_CONVEX_TESSELLATOR_VIZ |
| 137 void draw(SkCanvas* canvas) const; |
| 138 #endif |
| 139 |
| 140 void rewind(); |
| 141 |
| 142 private: |
| 143 int addPt(const SkPoint& pt, SkScalar depth); |
| 144 void popLastPt(); |
| 145 void popFirstPtShuffle(); |
| 146 |
| 147 void addTri(int i0, int i1, int i2); |
| 148 |
| 149 void reservePts(int count) { |
| 150 fPts.setReserve(count); |
| 151 fDepths.setReserve(count); |
| 152 } |
| 153 |
| 154 |
| 155 SkPoint computePtAlongBisector(int startIdx, const SkPoint& bisector, |
| 156 int edgeIdx, SkScalar desiredDepth) const; |
| 157 |
| 158 // return false on failure/degenerate path |
| 159 bool extractFromPath(const SkMatrix& m, const SkPath& path); |
| 160 void computeNormals(); |
| 161 void computeBisectors(); |
| 162 void initPQueue(); |
| 163 void createOuterRing(); |
| 164 void stepAllIn(); |
| 165 void removeDups(GrVertInfo* start, int* trailingIdx); |
| 166 void removeDups2(GrVertInfo* start, int* trailingIdx); |
| 167 void createInsetRing(); |
| 168 |
| 169 void createCandidate(GrVertInfo* v, GrCandidateVert** prev, |
| 170 GrCandidateVert* next, bool checkNext); |
| 171 void recompute(GrCandidateVert* v); |
| 172 |
| 173 void validate() const; |
| 174 |
| 175 #if GR_AA_CONVEX_TESSELLATOR_VIZ |
| 176 void drawInitialPoly(SkCanvas* canvas) const; |
| 177 #endif |
| 178 |
| 179 #ifdef SK_DEBUG |
| 180 SkScalar computeRealDepth(const SkPoint& p) const; |
| 181 void checkAllDepths() const; |
| 182 #endif |
| 183 |
| 184 // fPts, fWeights & fMovable should always have the same # of elements |
| 185 SkTDArray<SkPoint> fPts; |
| 186 SkTDArray<SkScalar> fDepths; |
| 187 |
| 188 // The triangle indices |
| 189 SkTDArray<int> fIndices; |
| 190 |
| 191 // The outward facing normals for the original polygon |
| 192 SkTDArray<SkVector> fNorms; |
| 193 // The inward facing bisector at each point in the original polygon |
| 194 SkTDArray<SkVector> fBisectors; |
| 195 SkPoint::Side fSide; // winding of the original polygon |
| 196 |
| 197 typedef SkTDPQueue<GrCandidateVert*, GrCandidateVert::Less, GrCandidateVert:
:AccessIndex> VertPQueue; |
| 198 |
| 199 VertPQueue fPQueue; // pointers to GrVertInfos |
| 200 SkTDArray<GrCandidateVert> fCandidates1; |
| 201 GrCandidateVert* fFree; |
| 202 |
| 203 GrCandidateVert* get() { |
| 204 SkASSERT(fFree); |
| 205 GrCandidateVert* tmp = fFree; |
| 206 fFree = fFree->next(); |
| 207 return tmp; |
| 208 } |
| 209 |
| 210 void release(GrCandidateVert* v) { |
| 211 v->setNext(fFree); |
| 212 fFree = v; |
| 213 } |
| 214 |
| 215 SkTDArray<GrVertInfo> fVerts1; // the actual verts |
| 216 |
| 217 SkScalar fTargetDepth; |
| 218 }; |
| 219 |
| 220 |
| 221 #endif |
| 222 |
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