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Side by Side Diff: Source/core/animation/AnimationNodeTest.cpp

Issue 1120003002: [Oilpan] Migrate most classes under core/animations to Oilpan heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Build fix Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 m_eventTriggered = false; 54 m_eventTriggered = false;
55 } 55 }
56 bool eventTriggered() { return m_eventTriggered; } 56 bool eventTriggered() { return m_eventTriggered; }
57 57
58 private: 58 private:
59 bool m_eventTriggered; 59 bool m_eventTriggered;
60 }; 60 };
61 61
62 class TestAnimationNode : public AnimationNode { 62 class TestAnimationNode : public AnimationNode {
63 public: 63 public:
64 static PassRefPtrWillBeRawPtr<TestAnimationNode> create(const Timing& specif ied) 64 static TestAnimationNode* create(const Timing& specified)
65 { 65 {
66 return adoptRefWillBeNoop(new TestAnimationNode(specified, new TestAnima tionNodeEventDelegate())); 66 return new TestAnimationNode(specified, new TestAnimationNodeEventDelega te());
67 } 67 }
68 68
69 void updateInheritedTime(double time) 69 void updateInheritedTime(double time)
70 { 70 {
71 updateInheritedTime(time, TimingUpdateForAnimationFrame); 71 updateInheritedTime(time, TimingUpdateForAnimationFrame);
72 } 72 }
73 73
74 void updateInheritedTime(double time, TimingUpdateReason reason) 74 void updateInheritedTime(double time, TimingUpdateReason reason)
75 { 75 {
76 m_eventDelegate->reset(); 76 m_eventDelegate->reset();
(...skipping 24 matching lines...) Expand all
101 } 101 }
102 102
103 DEFINE_INLINE_VIRTUAL_TRACE() 103 DEFINE_INLINE_VIRTUAL_TRACE()
104 { 104 {
105 visitor->trace(m_eventDelegate); 105 visitor->trace(m_eventDelegate);
106 AnimationNode::trace(visitor); 106 AnimationNode::trace(visitor);
107 } 107 }
108 108
109 private: 109 private:
110 TestAnimationNode(const Timing& specified, TestAnimationNodeEventDelegate* e ventDelegate) 110 TestAnimationNode(const Timing& specified, TestAnimationNodeEventDelegate* e ventDelegate)
111 : AnimationNode(specified, adoptPtrWillBeNoop(eventDelegate)) 111 : AnimationNode(specified, eventDelegate)
112 , m_eventDelegate(eventDelegate) 112 , m_eventDelegate(eventDelegate)
113 { 113 {
114 } 114 }
115 115
116 RawPtrWillBeMember<TestAnimationNodeEventDelegate> m_eventDelegate; 116 Member<TestAnimationNodeEventDelegate> m_eventDelegate;
117 mutable double m_localTime; 117 mutable double m_localTime;
118 mutable double m_timeToNextIteration; 118 mutable double m_timeToNextIteration;
119 }; 119 };
120 120
121 TEST(AnimationAnimationNodeTest, Sanity) 121 TEST(AnimationAnimationNodeTest, Sanity)
122 { 122 {
123 Timing timing; 123 Timing timing;
124 timing.iterationDuration = 2; 124 timing.iterationDuration = 2;
125 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 125 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
126 126
127 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 127 EXPECT_EQ(0, animationNode->computedTiming().startTime());
128 128
129 animationNode->updateInheritedTime(0); 129 animationNode->updateInheritedTime(0);
130 130
131 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 131 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
132 EXPECT_TRUE(animationNode->isInPlay()); 132 EXPECT_TRUE(animationNode->isInPlay());
133 EXPECT_TRUE(animationNode->isCurrent()); 133 EXPECT_TRUE(animationNode->isCurrent());
134 EXPECT_TRUE(animationNode->isInEffect()); 134 EXPECT_TRUE(animationNode->isInEffect());
135 EXPECT_EQ(0, animationNode->currentIteration()); 135 EXPECT_EQ(0, animationNode->currentIteration());
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
168 EXPECT_EQ(0, animationNode->currentIteration()); 168 EXPECT_EQ(0, animationNode->currentIteration());
169 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 169 EXPECT_EQ(0, animationNode->computedTiming().startTime());
170 EXPECT_EQ(2, animationNode->activeDurationInternal()); 170 EXPECT_EQ(2, animationNode->activeDurationInternal());
171 EXPECT_EQ(1, animationNode->timeFraction()); 171 EXPECT_EQ(1, animationNode->timeFraction());
172 } 172 }
173 173
174 TEST(AnimationAnimationNodeTest, FillAuto) 174 TEST(AnimationAnimationNodeTest, FillAuto)
175 { 175 {
176 Timing timing; 176 Timing timing;
177 timing.iterationDuration = 1; 177 timing.iterationDuration = 1;
178 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 178 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
179 179
180 animationNode->updateInheritedTime(-1); 180 animationNode->updateInheritedTime(-1);
181 EXPECT_EQ(0, animationNode->timeFraction()); 181 EXPECT_EQ(0, animationNode->timeFraction());
182 182
183 animationNode->updateInheritedTime(2); 183 animationNode->updateInheritedTime(2);
184 EXPECT_EQ(1, animationNode->timeFraction()); 184 EXPECT_EQ(1, animationNode->timeFraction());
185 } 185 }
186 186
187 TEST(AnimationAnimationNodeTest, FillForwards) 187 TEST(AnimationAnimationNodeTest, FillForwards)
188 { 188 {
189 Timing timing; 189 Timing timing;
190 timing.iterationDuration = 1; 190 timing.iterationDuration = 1;
191 timing.fillMode = Timing::FillModeForwards; 191 timing.fillMode = Timing::FillModeForwards;
192 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 192 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
193 193
194 animationNode->updateInheritedTime(-1); 194 animationNode->updateInheritedTime(-1);
195 EXPECT_TRUE(isNull(animationNode->timeFraction())); 195 EXPECT_TRUE(isNull(animationNode->timeFraction()));
196 196
197 animationNode->updateInheritedTime(2); 197 animationNode->updateInheritedTime(2);
198 EXPECT_EQ(1, animationNode->timeFraction()); 198 EXPECT_EQ(1, animationNode->timeFraction());
199 } 199 }
200 200
201 TEST(AnimationAnimationNodeTest, FillBackwards) 201 TEST(AnimationAnimationNodeTest, FillBackwards)
202 { 202 {
203 Timing timing; 203 Timing timing;
204 timing.iterationDuration = 1; 204 timing.iterationDuration = 1;
205 timing.fillMode = Timing::FillModeBackwards; 205 timing.fillMode = Timing::FillModeBackwards;
206 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 206 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
207 207
208 animationNode->updateInheritedTime(-1); 208 animationNode->updateInheritedTime(-1);
209 EXPECT_EQ(0, animationNode->timeFraction()); 209 EXPECT_EQ(0, animationNode->timeFraction());
210 210
211 animationNode->updateInheritedTime(2); 211 animationNode->updateInheritedTime(2);
212 EXPECT_TRUE(isNull(animationNode->timeFraction())); 212 EXPECT_TRUE(isNull(animationNode->timeFraction()));
213 } 213 }
214 214
215 TEST(AnimationAnimationNodeTest, FillBoth) 215 TEST(AnimationAnimationNodeTest, FillBoth)
216 { 216 {
217 Timing timing; 217 Timing timing;
218 timing.iterationDuration = 1; 218 timing.iterationDuration = 1;
219 timing.fillMode = Timing::FillModeBoth; 219 timing.fillMode = Timing::FillModeBoth;
220 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 220 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
221 221
222 animationNode->updateInheritedTime(-1); 222 animationNode->updateInheritedTime(-1);
223 EXPECT_EQ(0, animationNode->timeFraction()); 223 EXPECT_EQ(0, animationNode->timeFraction());
224 224
225 animationNode->updateInheritedTime(2); 225 animationNode->updateInheritedTime(2);
226 EXPECT_EQ(1, animationNode->timeFraction()); 226 EXPECT_EQ(1, animationNode->timeFraction());
227 } 227 }
228 228
229 TEST(AnimationAnimationNodeTest, StartDelay) 229 TEST(AnimationAnimationNodeTest, StartDelay)
230 { 230 {
231 Timing timing; 231 Timing timing;
232 timing.iterationDuration = 1; 232 timing.iterationDuration = 1;
233 timing.fillMode = Timing::FillModeForwards; 233 timing.fillMode = Timing::FillModeForwards;
234 timing.startDelay = 0.5; 234 timing.startDelay = 0.5;
235 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 235 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
236 236
237 animationNode->updateInheritedTime(0); 237 animationNode->updateInheritedTime(0);
238 EXPECT_TRUE(isNull(animationNode->timeFraction())); 238 EXPECT_TRUE(isNull(animationNode->timeFraction()));
239 239
240 animationNode->updateInheritedTime(0.5); 240 animationNode->updateInheritedTime(0.5);
241 EXPECT_EQ(0, animationNode->timeFraction()); 241 EXPECT_EQ(0, animationNode->timeFraction());
242 242
243 animationNode->updateInheritedTime(1.5); 243 animationNode->updateInheritedTime(1.5);
244 EXPECT_EQ(1, animationNode->timeFraction()); 244 EXPECT_EQ(1, animationNode->timeFraction());
245 } 245 }
246 246
247 TEST(AnimationAnimationNodeTest, ZeroIteration) 247 TEST(AnimationAnimationNodeTest, ZeroIteration)
248 { 248 {
249 Timing timing; 249 Timing timing;
250 timing.iterationDuration = 1; 250 timing.iterationDuration = 1;
251 timing.fillMode = Timing::FillModeForwards; 251 timing.fillMode = Timing::FillModeForwards;
252 timing.iterationCount = 0; 252 timing.iterationCount = 0;
253 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 253 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
254 254
255 animationNode->updateInheritedTime(-1); 255 animationNode->updateInheritedTime(-1);
256 EXPECT_EQ(0, animationNode->activeDurationInternal()); 256 EXPECT_EQ(0, animationNode->activeDurationInternal());
257 EXPECT_TRUE(isNull(animationNode->currentIteration())); 257 EXPECT_TRUE(isNull(animationNode->currentIteration()));
258 EXPECT_TRUE(isNull(animationNode->timeFraction())); 258 EXPECT_TRUE(isNull(animationNode->timeFraction()));
259 259
260 animationNode->updateInheritedTime(0); 260 animationNode->updateInheritedTime(0);
261 EXPECT_EQ(0, animationNode->activeDurationInternal()); 261 EXPECT_EQ(0, animationNode->activeDurationInternal());
262 EXPECT_EQ(0, animationNode->currentIteration()); 262 EXPECT_EQ(0, animationNode->currentIteration());
263 EXPECT_EQ(0, animationNode->timeFraction()); 263 EXPECT_EQ(0, animationNode->timeFraction());
264 } 264 }
265 265
266 TEST(AnimationAnimationNodeTest, InfiniteIteration) 266 TEST(AnimationAnimationNodeTest, InfiniteIteration)
267 { 267 {
268 Timing timing; 268 Timing timing;
269 timing.iterationDuration = 1; 269 timing.iterationDuration = 1;
270 timing.fillMode = Timing::FillModeForwards; 270 timing.fillMode = Timing::FillModeForwards;
271 timing.iterationCount = std::numeric_limits<double>::infinity(); 271 timing.iterationCount = std::numeric_limits<double>::infinity();
272 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 272 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
273 273
274 animationNode->updateInheritedTime(-1); 274 animationNode->updateInheritedTime(-1);
275 EXPECT_TRUE(isNull(animationNode->currentIteration())); 275 EXPECT_TRUE(isNull(animationNode->currentIteration()));
276 EXPECT_TRUE(isNull(animationNode->timeFraction())); 276 EXPECT_TRUE(isNull(animationNode->timeFraction()));
277 277
278 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal()); 278 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal());
279 279
280 animationNode->updateInheritedTime(0); 280 animationNode->updateInheritedTime(0);
281 EXPECT_EQ(0, animationNode->currentIteration()); 281 EXPECT_EQ(0, animationNode->currentIteration());
282 EXPECT_EQ(0, animationNode->timeFraction()); 282 EXPECT_EQ(0, animationNode->timeFraction());
283 } 283 }
284 284
285 TEST(AnimationAnimationNodeTest, Iteration) 285 TEST(AnimationAnimationNodeTest, Iteration)
286 { 286 {
287 Timing timing; 287 Timing timing;
288 timing.iterationCount = 2; 288 timing.iterationCount = 2;
289 timing.iterationDuration = 2; 289 timing.iterationDuration = 2;
290 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 290 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
291 291
292 animationNode->updateInheritedTime(0); 292 animationNode->updateInheritedTime(0);
293 EXPECT_EQ(0, animationNode->currentIteration()); 293 EXPECT_EQ(0, animationNode->currentIteration());
294 EXPECT_EQ(0, animationNode->timeFraction()); 294 EXPECT_EQ(0, animationNode->timeFraction());
295 295
296 animationNode->updateInheritedTime(1); 296 animationNode->updateInheritedTime(1);
297 EXPECT_EQ(0, animationNode->currentIteration()); 297 EXPECT_EQ(0, animationNode->currentIteration());
298 EXPECT_EQ(0.5, animationNode->timeFraction()); 298 EXPECT_EQ(0.5, animationNode->timeFraction());
299 299
300 animationNode->updateInheritedTime(2); 300 animationNode->updateInheritedTime(2);
301 EXPECT_EQ(1, animationNode->currentIteration()); 301 EXPECT_EQ(1, animationNode->currentIteration());
302 EXPECT_EQ(0, animationNode->timeFraction()); 302 EXPECT_EQ(0, animationNode->timeFraction());
303 303
304 animationNode->updateInheritedTime(2); 304 animationNode->updateInheritedTime(2);
305 EXPECT_EQ(1, animationNode->currentIteration()); 305 EXPECT_EQ(1, animationNode->currentIteration());
306 EXPECT_EQ(0, animationNode->timeFraction()); 306 EXPECT_EQ(0, animationNode->timeFraction());
307 307
308 animationNode->updateInheritedTime(5); 308 animationNode->updateInheritedTime(5);
309 EXPECT_EQ(1, animationNode->currentIteration()); 309 EXPECT_EQ(1, animationNode->currentIteration());
310 EXPECT_EQ(1, animationNode->timeFraction()); 310 EXPECT_EQ(1, animationNode->timeFraction());
311 } 311 }
312 312
313 TEST(AnimationAnimationNodeTest, IterationStart) 313 TEST(AnimationAnimationNodeTest, IterationStart)
314 { 314 {
315 Timing timing; 315 Timing timing;
316 timing.iterationStart = 1.2; 316 timing.iterationStart = 1.2;
317 timing.iterationCount = 2.2; 317 timing.iterationCount = 2.2;
318 timing.iterationDuration = 1; 318 timing.iterationDuration = 1;
319 timing.fillMode = Timing::FillModeBoth; 319 timing.fillMode = Timing::FillModeBoth;
320 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 320 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
321 321
322 animationNode->updateInheritedTime(-1); 322 animationNode->updateInheritedTime(-1);
323 EXPECT_EQ(1, animationNode->currentIteration()); 323 EXPECT_EQ(1, animationNode->currentIteration());
324 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); 324 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
325 325
326 animationNode->updateInheritedTime(0); 326 animationNode->updateInheritedTime(0);
327 EXPECT_EQ(1, animationNode->currentIteration()); 327 EXPECT_EQ(1, animationNode->currentIteration());
328 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); 328 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
329 329
330 animationNode->updateInheritedTime(10); 330 animationNode->updateInheritedTime(10);
331 EXPECT_EQ(3, animationNode->currentIteration()); 331 EXPECT_EQ(3, animationNode->currentIteration());
332 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); 332 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
333 } 333 }
334 334
335 TEST(AnimationAnimationNodeTest, IterationAlternate) 335 TEST(AnimationAnimationNodeTest, IterationAlternate)
336 { 336 {
337 Timing timing; 337 Timing timing;
338 timing.iterationCount = 10; 338 timing.iterationCount = 10;
339 timing.iterationDuration = 1; 339 timing.iterationDuration = 1;
340 timing.direction = Timing::PlaybackDirectionAlternate; 340 timing.direction = Timing::PlaybackDirectionAlternate;
341 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 341 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
342 342
343 animationNode->updateInheritedTime(0.75); 343 animationNode->updateInheritedTime(0.75);
344 EXPECT_EQ(0, animationNode->currentIteration()); 344 EXPECT_EQ(0, animationNode->currentIteration());
345 EXPECT_EQ(0.75, animationNode->timeFraction()); 345 EXPECT_EQ(0.75, animationNode->timeFraction());
346 346
347 animationNode->updateInheritedTime(1.75); 347 animationNode->updateInheritedTime(1.75);
348 EXPECT_EQ(1, animationNode->currentIteration()); 348 EXPECT_EQ(1, animationNode->currentIteration());
349 EXPECT_EQ(0.25, animationNode->timeFraction()); 349 EXPECT_EQ(0.25, animationNode->timeFraction());
350 350
351 animationNode->updateInheritedTime(2.75); 351 animationNode->updateInheritedTime(2.75);
352 EXPECT_EQ(2, animationNode->currentIteration()); 352 EXPECT_EQ(2, animationNode->currentIteration());
353 EXPECT_EQ(0.75, animationNode->timeFraction()); 353 EXPECT_EQ(0.75, animationNode->timeFraction());
354 } 354 }
355 355
356 TEST(AnimationAnimationNodeTest, IterationAlternateReverse) 356 TEST(AnimationAnimationNodeTest, IterationAlternateReverse)
357 { 357 {
358 Timing timing; 358 Timing timing;
359 timing.iterationCount = 10; 359 timing.iterationCount = 10;
360 timing.iterationDuration = 1; 360 timing.iterationDuration = 1;
361 timing.direction = Timing::PlaybackDirectionAlternateReverse; 361 timing.direction = Timing::PlaybackDirectionAlternateReverse;
362 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 362 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
363 363
364 animationNode->updateInheritedTime(0.75); 364 animationNode->updateInheritedTime(0.75);
365 EXPECT_EQ(0, animationNode->currentIteration()); 365 EXPECT_EQ(0, animationNode->currentIteration());
366 EXPECT_EQ(0.25, animationNode->timeFraction()); 366 EXPECT_EQ(0.25, animationNode->timeFraction());
367 367
368 animationNode->updateInheritedTime(1.75); 368 animationNode->updateInheritedTime(1.75);
369 EXPECT_EQ(1, animationNode->currentIteration()); 369 EXPECT_EQ(1, animationNode->currentIteration());
370 EXPECT_EQ(0.75, animationNode->timeFraction()); 370 EXPECT_EQ(0.75, animationNode->timeFraction());
371 371
372 animationNode->updateInheritedTime(2.75); 372 animationNode->updateInheritedTime(2.75);
373 EXPECT_EQ(2, animationNode->currentIteration()); 373 EXPECT_EQ(2, animationNode->currentIteration());
374 EXPECT_EQ(0.25, animationNode->timeFraction()); 374 EXPECT_EQ(0.25, animationNode->timeFraction());
375 } 375 }
376 376
377 TEST(AnimationAnimationNodeTest, ZeroDurationSanity) 377 TEST(AnimationAnimationNodeTest, ZeroDurationSanity)
378 { 378 {
379 Timing timing; 379 Timing timing;
380 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 380 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
381 381
382 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 382 EXPECT_EQ(0, animationNode->computedTiming().startTime());
383 383
384 animationNode->updateInheritedTime(0); 384 animationNode->updateInheritedTime(0);
385 385
386 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); 386 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
387 EXPECT_FALSE(animationNode->isInPlay()); 387 EXPECT_FALSE(animationNode->isInPlay());
388 EXPECT_FALSE(animationNode->isCurrent()); 388 EXPECT_FALSE(animationNode->isCurrent());
389 EXPECT_TRUE(animationNode->isInEffect()); 389 EXPECT_TRUE(animationNode->isInEffect());
390 EXPECT_EQ(0, animationNode->currentIteration()); 390 EXPECT_EQ(0, animationNode->currentIteration());
(...skipping 10 matching lines...) Expand all
401 EXPECT_EQ(0, animationNode->currentIteration()); 401 EXPECT_EQ(0, animationNode->currentIteration());
402 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 402 EXPECT_EQ(0, animationNode->computedTiming().startTime());
403 EXPECT_EQ(0, animationNode->activeDurationInternal()); 403 EXPECT_EQ(0, animationNode->activeDurationInternal());
404 EXPECT_EQ(1, animationNode->timeFraction()); 404 EXPECT_EQ(1, animationNode->timeFraction());
405 } 405 }
406 406
407 TEST(AnimationAnimationNodeTest, ZeroDurationFillForwards) 407 TEST(AnimationAnimationNodeTest, ZeroDurationFillForwards)
408 { 408 {
409 Timing timing; 409 Timing timing;
410 timing.fillMode = Timing::FillModeForwards; 410 timing.fillMode = Timing::FillModeForwards;
411 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 411 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
412 412
413 animationNode->updateInheritedTime(-1); 413 animationNode->updateInheritedTime(-1);
414 EXPECT_TRUE(isNull(animationNode->timeFraction())); 414 EXPECT_TRUE(isNull(animationNode->timeFraction()));
415 415
416 animationNode->updateInheritedTime(0); 416 animationNode->updateInheritedTime(0);
417 EXPECT_EQ(1, animationNode->timeFraction()); 417 EXPECT_EQ(1, animationNode->timeFraction());
418 418
419 animationNode->updateInheritedTime(1); 419 animationNode->updateInheritedTime(1);
420 EXPECT_EQ(1, animationNode->timeFraction()); 420 EXPECT_EQ(1, animationNode->timeFraction());
421 } 421 }
422 422
423 TEST(AnimationAnimationNodeTest, ZeroDurationFillBackwards) 423 TEST(AnimationAnimationNodeTest, ZeroDurationFillBackwards)
424 { 424 {
425 Timing timing; 425 Timing timing;
426 timing.fillMode = Timing::FillModeBackwards; 426 timing.fillMode = Timing::FillModeBackwards;
427 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 427 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
428 428
429 animationNode->updateInheritedTime(-1); 429 animationNode->updateInheritedTime(-1);
430 EXPECT_EQ(0, animationNode->timeFraction()); 430 EXPECT_EQ(0, animationNode->timeFraction());
431 431
432 animationNode->updateInheritedTime(0); 432 animationNode->updateInheritedTime(0);
433 EXPECT_TRUE(isNull(animationNode->timeFraction())); 433 EXPECT_TRUE(isNull(animationNode->timeFraction()));
434 434
435 animationNode->updateInheritedTime(1); 435 animationNode->updateInheritedTime(1);
436 EXPECT_TRUE(isNull(animationNode->timeFraction())); 436 EXPECT_TRUE(isNull(animationNode->timeFraction()));
437 } 437 }
438 438
439 TEST(AnimationAnimationNodeTest, ZeroDurationFillBoth) 439 TEST(AnimationAnimationNodeTest, ZeroDurationFillBoth)
440 { 440 {
441 Timing timing; 441 Timing timing;
442 timing.fillMode = Timing::FillModeBoth; 442 timing.fillMode = Timing::FillModeBoth;
443 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 443 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
444 444
445 animationNode->updateInheritedTime(-1); 445 animationNode->updateInheritedTime(-1);
446 EXPECT_EQ(0, animationNode->timeFraction()); 446 EXPECT_EQ(0, animationNode->timeFraction());
447 447
448 animationNode->updateInheritedTime(0); 448 animationNode->updateInheritedTime(0);
449 EXPECT_EQ(1, animationNode->timeFraction()); 449 EXPECT_EQ(1, animationNode->timeFraction());
450 450
451 animationNode->updateInheritedTime(1); 451 animationNode->updateInheritedTime(1);
452 EXPECT_EQ(1, animationNode->timeFraction()); 452 EXPECT_EQ(1, animationNode->timeFraction());
453 } 453 }
454 454
455 TEST(AnimationAnimationNodeTest, ZeroDurationStartDelay) 455 TEST(AnimationAnimationNodeTest, ZeroDurationStartDelay)
456 { 456 {
457 Timing timing; 457 Timing timing;
458 timing.fillMode = Timing::FillModeForwards; 458 timing.fillMode = Timing::FillModeForwards;
459 timing.startDelay = 0.5; 459 timing.startDelay = 0.5;
460 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 460 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
461 461
462 animationNode->updateInheritedTime(0); 462 animationNode->updateInheritedTime(0);
463 EXPECT_TRUE(isNull(animationNode->timeFraction())); 463 EXPECT_TRUE(isNull(animationNode->timeFraction()));
464 464
465 animationNode->updateInheritedTime(0.5); 465 animationNode->updateInheritedTime(0.5);
466 EXPECT_EQ(1, animationNode->timeFraction()); 466 EXPECT_EQ(1, animationNode->timeFraction());
467 467
468 animationNode->updateInheritedTime(1.5); 468 animationNode->updateInheritedTime(1.5);
469 EXPECT_EQ(1, animationNode->timeFraction()); 469 EXPECT_EQ(1, animationNode->timeFraction());
470 } 470 }
471 471
472 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStartAndCount) 472 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStartAndCount)
473 { 473 {
474 Timing timing; 474 Timing timing;
475 timing.iterationStart = 0.1; 475 timing.iterationStart = 0.1;
476 timing.iterationCount = 0.2; 476 timing.iterationCount = 0.2;
477 timing.fillMode = Timing::FillModeBoth; 477 timing.fillMode = Timing::FillModeBoth;
478 timing.startDelay = 0.3; 478 timing.startDelay = 0.3;
479 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 479 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
480 480
481 animationNode->updateInheritedTime(0); 481 animationNode->updateInheritedTime(0);
482 EXPECT_EQ(0.1, animationNode->timeFraction()); 482 EXPECT_EQ(0.1, animationNode->timeFraction());
483 483
484 animationNode->updateInheritedTime(0.3); 484 animationNode->updateInheritedTime(0.3);
485 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); 485 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction());
486 486
487 animationNode->updateInheritedTime(1); 487 animationNode->updateInheritedTime(1);
488 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); 488 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction());
489 } 489 }
490 490
491 // FIXME: Needs specification work. 491 // FIXME: Needs specification work.
492 TEST(AnimationAnimationNodeTest, ZeroDurationInfiniteIteration) 492 TEST(AnimationAnimationNodeTest, ZeroDurationInfiniteIteration)
493 { 493 {
494 Timing timing; 494 Timing timing;
495 timing.fillMode = Timing::FillModeForwards; 495 timing.fillMode = Timing::FillModeForwards;
496 timing.iterationCount = std::numeric_limits<double>::infinity(); 496 timing.iterationCount = std::numeric_limits<double>::infinity();
497 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 497 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
498 498
499 animationNode->updateInheritedTime(-1); 499 animationNode->updateInheritedTime(-1);
500 EXPECT_EQ(0, animationNode->activeDurationInternal()); 500 EXPECT_EQ(0, animationNode->activeDurationInternal());
501 EXPECT_TRUE(isNull(animationNode->currentIteration())); 501 EXPECT_TRUE(isNull(animationNode->currentIteration()));
502 EXPECT_TRUE(isNull(animationNode->timeFraction())); 502 EXPECT_TRUE(isNull(animationNode->timeFraction()));
503 503
504 animationNode->updateInheritedTime(0); 504 animationNode->updateInheritedTime(0);
505 EXPECT_EQ(0, animationNode->activeDurationInternal()); 505 EXPECT_EQ(0, animationNode->activeDurationInternal());
506 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIte ration()); 506 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIte ration());
507 EXPECT_EQ(1, animationNode->timeFraction()); 507 EXPECT_EQ(1, animationNode->timeFraction());
508 } 508 }
509 509
510 TEST(AnimationAnimationNodeTest, ZeroDurationIteration) 510 TEST(AnimationAnimationNodeTest, ZeroDurationIteration)
511 { 511 {
512 Timing timing; 512 Timing timing;
513 timing.fillMode = Timing::FillModeForwards; 513 timing.fillMode = Timing::FillModeForwards;
514 timing.iterationCount = 2; 514 timing.iterationCount = 2;
515 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 515 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
516 516
517 animationNode->updateInheritedTime(-1); 517 animationNode->updateInheritedTime(-1);
518 EXPECT_TRUE(isNull(animationNode->currentIteration())); 518 EXPECT_TRUE(isNull(animationNode->currentIteration()));
519 EXPECT_TRUE(isNull(animationNode->timeFraction())); 519 EXPECT_TRUE(isNull(animationNode->timeFraction()));
520 520
521 animationNode->updateInheritedTime(0); 521 animationNode->updateInheritedTime(0);
522 EXPECT_EQ(1, animationNode->currentIteration()); 522 EXPECT_EQ(1, animationNode->currentIteration());
523 EXPECT_EQ(1, animationNode->timeFraction()); 523 EXPECT_EQ(1, animationNode->timeFraction());
524 524
525 animationNode->updateInheritedTime(1); 525 animationNode->updateInheritedTime(1);
526 EXPECT_EQ(1, animationNode->currentIteration()); 526 EXPECT_EQ(1, animationNode->currentIteration());
527 EXPECT_EQ(1, animationNode->timeFraction()); 527 EXPECT_EQ(1, animationNode->timeFraction());
528 } 528 }
529 529
530 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStart) 530 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStart)
531 { 531 {
532 Timing timing; 532 Timing timing;
533 timing.iterationStart = 1.2; 533 timing.iterationStart = 1.2;
534 timing.iterationCount = 2.2; 534 timing.iterationCount = 2.2;
535 timing.fillMode = Timing::FillModeBoth; 535 timing.fillMode = Timing::FillModeBoth;
536 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 536 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
537 537
538 animationNode->updateInheritedTime(-1); 538 animationNode->updateInheritedTime(-1);
539 EXPECT_EQ(1, animationNode->currentIteration()); 539 EXPECT_EQ(1, animationNode->currentIteration());
540 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); 540 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001);
541 541
542 animationNode->updateInheritedTime(0); 542 animationNode->updateInheritedTime(0);
543 EXPECT_EQ(3, animationNode->currentIteration()); 543 EXPECT_EQ(3, animationNode->currentIteration());
544 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); 544 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
545 545
546 animationNode->updateInheritedTime(10); 546 animationNode->updateInheritedTime(10);
547 EXPECT_EQ(3, animationNode->currentIteration()); 547 EXPECT_EQ(3, animationNode->currentIteration());
548 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); 548 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001);
549 } 549 }
550 550
551 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternate) 551 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternate)
552 { 552 {
553 Timing timing; 553 Timing timing;
554 timing.fillMode = Timing::FillModeForwards; 554 timing.fillMode = Timing::FillModeForwards;
555 timing.iterationCount = 2; 555 timing.iterationCount = 2;
556 timing.direction = Timing::PlaybackDirectionAlternate; 556 timing.direction = Timing::PlaybackDirectionAlternate;
557 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 557 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
558 558
559 animationNode->updateInheritedTime(-1); 559 animationNode->updateInheritedTime(-1);
560 EXPECT_TRUE(isNull(animationNode->currentIteration())); 560 EXPECT_TRUE(isNull(animationNode->currentIteration()));
561 EXPECT_TRUE(isNull(animationNode->timeFraction())); 561 EXPECT_TRUE(isNull(animationNode->timeFraction()));
562 562
563 animationNode->updateInheritedTime(0); 563 animationNode->updateInheritedTime(0);
564 EXPECT_EQ(1, animationNode->currentIteration()); 564 EXPECT_EQ(1, animationNode->currentIteration());
565 EXPECT_EQ(0, animationNode->timeFraction()); 565 EXPECT_EQ(0, animationNode->timeFraction());
566 566
567 animationNode->updateInheritedTime(1); 567 animationNode->updateInheritedTime(1);
568 EXPECT_EQ(1, animationNode->currentIteration()); 568 EXPECT_EQ(1, animationNode->currentIteration());
569 EXPECT_EQ(0, animationNode->timeFraction()); 569 EXPECT_EQ(0, animationNode->timeFraction());
570 } 570 }
571 571
572 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternateReverse) 572 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternateReverse)
573 { 573 {
574 Timing timing; 574 Timing timing;
575 timing.fillMode = Timing::FillModeForwards; 575 timing.fillMode = Timing::FillModeForwards;
576 timing.iterationCount = 2; 576 timing.iterationCount = 2;
577 timing.direction = Timing::PlaybackDirectionAlternateReverse; 577 timing.direction = Timing::PlaybackDirectionAlternateReverse;
578 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 578 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
579 579
580 animationNode->updateInheritedTime(-1); 580 animationNode->updateInheritedTime(-1);
581 EXPECT_TRUE(isNull(animationNode->currentIteration())); 581 EXPECT_TRUE(isNull(animationNode->currentIteration()));
582 EXPECT_TRUE(isNull(animationNode->timeFraction())); 582 EXPECT_TRUE(isNull(animationNode->timeFraction()));
583 583
584 animationNode->updateInheritedTime(0); 584 animationNode->updateInheritedTime(0);
585 EXPECT_EQ(1, animationNode->currentIteration()); 585 EXPECT_EQ(1, animationNode->currentIteration());
586 EXPECT_EQ(1, animationNode->timeFraction()); 586 EXPECT_EQ(1, animationNode->timeFraction());
587 587
588 animationNode->updateInheritedTime(1); 588 animationNode->updateInheritedTime(1);
589 EXPECT_EQ(1, animationNode->currentIteration()); 589 EXPECT_EQ(1, animationNode->currentIteration());
590 EXPECT_EQ(1, animationNode->timeFraction()); 590 EXPECT_EQ(1, animationNode->timeFraction());
591 } 591 }
592 592
593 TEST(AnimationAnimationNodeTest, InfiniteDurationSanity) 593 TEST(AnimationAnimationNodeTest, InfiniteDurationSanity)
594 { 594 {
595 Timing timing; 595 Timing timing;
596 timing.iterationDuration = std::numeric_limits<double>::infinity(); 596 timing.iterationDuration = std::numeric_limits<double>::infinity();
597 timing.iterationCount = 1; 597 timing.iterationCount = 1;
598 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 598 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
599 599
600 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 600 EXPECT_EQ(0, animationNode->computedTiming().startTime());
601 601
602 animationNode->updateInheritedTime(0); 602 animationNode->updateInheritedTime(0);
603 603
604 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal()); 604 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal());
605 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 605 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
606 EXPECT_TRUE(animationNode->isInPlay()); 606 EXPECT_TRUE(animationNode->isInPlay());
607 EXPECT_TRUE(animationNode->isCurrent()); 607 EXPECT_TRUE(animationNode->isCurrent());
608 EXPECT_TRUE(animationNode->isInEffect()); 608 EXPECT_TRUE(animationNode->isInEffect());
(...skipping 10 matching lines...) Expand all
619 EXPECT_EQ(0, animationNode->currentIteration()); 619 EXPECT_EQ(0, animationNode->currentIteration());
620 EXPECT_EQ(0, animationNode->timeFraction()); 620 EXPECT_EQ(0, animationNode->timeFraction());
621 } 621 }
622 622
623 // FIXME: Needs specification work. 623 // FIXME: Needs specification work.
624 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroIterations) 624 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroIterations)
625 { 625 {
626 Timing timing; 626 Timing timing;
627 timing.iterationDuration = std::numeric_limits<double>::infinity(); 627 timing.iterationDuration = std::numeric_limits<double>::infinity();
628 timing.iterationCount = 0; 628 timing.iterationCount = 0;
629 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 629 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
630 630
631 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 631 EXPECT_EQ(0, animationNode->computedTiming().startTime());
632 632
633 animationNode->updateInheritedTime(0); 633 animationNode->updateInheritedTime(0);
634 634
635 EXPECT_EQ(0, animationNode->activeDurationInternal()); 635 EXPECT_EQ(0, animationNode->activeDurationInternal());
636 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); 636 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
637 EXPECT_FALSE(animationNode->isInPlay()); 637 EXPECT_FALSE(animationNode->isInPlay());
638 EXPECT_FALSE(animationNode->isCurrent()); 638 EXPECT_FALSE(animationNode->isCurrent());
639 EXPECT_TRUE(animationNode->isInEffect()); 639 EXPECT_TRUE(animationNode->isInEffect());
640 EXPECT_EQ(0, animationNode->currentIteration()); 640 EXPECT_EQ(0, animationNode->currentIteration());
641 EXPECT_EQ(0, animationNode->timeFraction()); 641 EXPECT_EQ(0, animationNode->timeFraction());
642 642
643 animationNode->updateInheritedTime(1); 643 animationNode->updateInheritedTime(1);
644 644
645 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); 645 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
646 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); 646 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
647 EXPECT_FALSE(animationNode->isInPlay()); 647 EXPECT_FALSE(animationNode->isInPlay());
648 EXPECT_FALSE(animationNode->isCurrent()); 648 EXPECT_FALSE(animationNode->isCurrent());
649 EXPECT_TRUE(animationNode->isInEffect()); 649 EXPECT_TRUE(animationNode->isInEffect());
650 EXPECT_EQ(0, animationNode->currentIteration()); 650 EXPECT_EQ(0, animationNode->currentIteration());
651 EXPECT_EQ(0, animationNode->timeFraction()); 651 EXPECT_EQ(0, animationNode->timeFraction());
652 } 652 }
653 653
654 TEST(AnimationAnimationNodeTest, InfiniteDurationInfiniteIterations) 654 TEST(AnimationAnimationNodeTest, InfiniteDurationInfiniteIterations)
655 { 655 {
656 Timing timing; 656 Timing timing;
657 timing.iterationDuration = std::numeric_limits<double>::infinity(); 657 timing.iterationDuration = std::numeric_limits<double>::infinity();
658 timing.iterationCount = std::numeric_limits<double>::infinity(); 658 timing.iterationCount = std::numeric_limits<double>::infinity();
659 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 659 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
660 660
661 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 661 EXPECT_EQ(0, animationNode->computedTiming().startTime());
662 662
663 animationNode->updateInheritedTime(0); 663 animationNode->updateInheritedTime(0);
664 664
665 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal()); 665 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal());
666 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 666 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
667 EXPECT_TRUE(animationNode->isInPlay()); 667 EXPECT_TRUE(animationNode->isInPlay());
668 EXPECT_TRUE(animationNode->isCurrent()); 668 EXPECT_TRUE(animationNode->isCurrent());
669 EXPECT_TRUE(animationNode->isInEffect()); 669 EXPECT_TRUE(animationNode->isInEffect());
670 EXPECT_EQ(0, animationNode->currentIteration()); 670 EXPECT_EQ(0, animationNode->currentIteration());
671 EXPECT_EQ(0, animationNode->timeFraction()); 671 EXPECT_EQ(0, animationNode->timeFraction());
672 672
673 animationNode->updateInheritedTime(1); 673 animationNode->updateInheritedTime(1);
674 674
675 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal()); 675 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal());
676 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 676 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
677 EXPECT_TRUE(animationNode->isInPlay()); 677 EXPECT_TRUE(animationNode->isInPlay());
678 EXPECT_TRUE(animationNode->isCurrent()); 678 EXPECT_TRUE(animationNode->isCurrent());
679 EXPECT_TRUE(animationNode->isInEffect()); 679 EXPECT_TRUE(animationNode->isInEffect());
680 EXPECT_EQ(0, animationNode->currentIteration()); 680 EXPECT_EQ(0, animationNode->currentIteration());
681 EXPECT_EQ(0, animationNode->timeFraction()); 681 EXPECT_EQ(0, animationNode->timeFraction());
682 } 682 }
683 683
684 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroPlaybackRate) 684 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroPlaybackRate)
685 { 685 {
686 Timing timing; 686 Timing timing;
687 timing.iterationDuration = std::numeric_limits<double>::infinity(); 687 timing.iterationDuration = std::numeric_limits<double>::infinity();
688 timing.playbackRate = 0; 688 timing.playbackRate = 0;
689 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 689 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
690 690
691 EXPECT_EQ(0, animationNode->computedTiming().startTime()); 691 EXPECT_EQ(0, animationNode->computedTiming().startTime());
692 692
693 animationNode->updateInheritedTime(0); 693 animationNode->updateInheritedTime(0);
694 694
695 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal()); 695 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura tionInternal());
696 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 696 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
697 EXPECT_TRUE(animationNode->isInPlay()); 697 EXPECT_TRUE(animationNode->isInPlay());
698 EXPECT_TRUE(animationNode->isCurrent()); 698 EXPECT_TRUE(animationNode->isCurrent());
699 EXPECT_TRUE(animationNode->isInEffect()); 699 EXPECT_TRUE(animationNode->isInEffect());
(...skipping 11 matching lines...) Expand all
711 EXPECT_EQ(0, animationNode->timeFraction()); 711 EXPECT_EQ(0, animationNode->timeFraction());
712 } 712 }
713 713
714 TEST(AnimationAnimationNodeTest, EndTime) 714 TEST(AnimationAnimationNodeTest, EndTime)
715 { 715 {
716 Timing timing; 716 Timing timing;
717 timing.startDelay = 1; 717 timing.startDelay = 1;
718 timing.endDelay = 2; 718 timing.endDelay = 2;
719 timing.iterationDuration = 4; 719 timing.iterationDuration = 4;
720 timing.iterationCount = 2; 720 timing.iterationCount = 2;
721 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 721 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
722 EXPECT_EQ(11, animationNode->endTimeInternal()); 722 EXPECT_EQ(11, animationNode->endTimeInternal());
723 } 723 }
724 724
725 TEST(AnimationAnimationNodeTest, Events) 725 TEST(AnimationAnimationNodeTest, Events)
726 { 726 {
727 Timing timing; 727 Timing timing;
728 timing.iterationDuration = 1; 728 timing.iterationDuration = 1;
729 timing.fillMode = Timing::FillModeForwards; 729 timing.fillMode = Timing::FillModeForwards;
730 timing.iterationCount = 2; 730 timing.iterationCount = 2;
731 timing.startDelay = 1; 731 timing.startDelay = 1;
732 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 732 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
733 733
734 animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand); 734 animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand);
735 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); 735 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered());
736 736
737 animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame); 737 animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame);
738 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); 738 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered());
739 739
740 animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand); 740 animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand);
741 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); 741 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered());
742 742
743 animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame); 743 animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame);
744 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); 744 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered());
745 745
746 } 746 }
747 747
748 TEST(AnimationAnimationNodeTest, TimeToEffectChange) 748 TEST(AnimationAnimationNodeTest, TimeToEffectChange)
749 { 749 {
750 Timing timing; 750 Timing timing;
751 timing.iterationDuration = 1; 751 timing.iterationDuration = 1;
752 timing.fillMode = Timing::FillModeForwards; 752 timing.fillMode = Timing::FillModeForwards;
753 timing.iterationStart = 0.2; 753 timing.iterationStart = 0.2;
754 timing.iterationCount = 2.5; 754 timing.iterationCount = 2.5;
755 timing.startDelay = 1; 755 timing.startDelay = 1;
756 timing.direction = Timing::PlaybackDirectionAlternate; 756 timing.direction = Timing::PlaybackDirectionAlternate;
757 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre ate(timing); 757 TestAnimationNode* animationNode = TestAnimationNode::create(timing);
758 758
759 animationNode->updateInheritedTime(0); 759 animationNode->updateInheritedTime(0);
760 EXPECT_EQ(0, animationNode->takeLocalTime()); 760 EXPECT_EQ(0, animationNode->takeLocalTime());
761 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); 761 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));
762 762
763 // Normal iteration. 763 // Normal iteration.
764 animationNode->updateInheritedTime(1.75); 764 animationNode->updateInheritedTime(1.75);
765 EXPECT_EQ(1.75, animationNode->takeLocalTime()); 765 EXPECT_EQ(1.75, animationNode->takeLocalTime());
766 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000 1); 766 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000 1);
767 767
768 // Reverse iteration. 768 // Reverse iteration.
769 animationNode->updateInheritedTime(2.75); 769 animationNode->updateInheritedTime(2.75);
770 EXPECT_EQ(2.75, animationNode->takeLocalTime()); 770 EXPECT_EQ(2.75, animationNode->takeLocalTime());
771 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000 1); 771 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000 1);
772 772
773 // Item ends before iteration finishes. 773 // Item ends before iteration finishes.
774 animationNode->updateInheritedTime(3.4); 774 animationNode->updateInheritedTime(3.4);
775 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); 775 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase());
776 EXPECT_EQ(3.4, animationNode->takeLocalTime()); 776 EXPECT_EQ(3.4, animationNode->takeLocalTime());
777 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); 777 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));
778 778
779 // Item has finished. 779 // Item has finished.
780 animationNode->updateInheritedTime(3.5); 780 animationNode->updateInheritedTime(3.5);
781 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); 781 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase());
782 EXPECT_EQ(3.5, animationNode->takeLocalTime()); 782 EXPECT_EQ(3.5, animationNode->takeLocalTime());
783 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); 783 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration()));
784 } 784 }
785 785
786 } 786 }
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