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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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53 WTF_MAKE_NONCOPYABLE(CSSAnimations); | 53 WTF_MAKE_NONCOPYABLE(CSSAnimations); |
54 DISALLOW_ALLOCATION(); | 54 DISALLOW_ALLOCATION(); |
55 public: | 55 public: |
56 CSSAnimations(); | 56 CSSAnimations(); |
57 | 57 |
58 const AtomicString getAnimationNameForInspector(const AnimationPlayer&); | 58 const AtomicString getAnimationNameForInspector(const AnimationPlayer&); |
59 bool isTransitionAnimationForInspector(const AnimationPlayer&) const; | 59 bool isTransitionAnimationForInspector(const AnimationPlayer&) const; |
60 | 60 |
61 static const StylePropertyShorthand& propertiesForTransitionAll(); | 61 static const StylePropertyShorthand& propertiesForTransitionAll(); |
62 static bool isAllowedAnimation(CSSPropertyID); | 62 static bool isAllowedAnimation(CSSPropertyID); |
63 static PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> calculateUpdate(const Elem
ent* animatingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyl
e, StyleResolver*); | 63 static CSSAnimationUpdate* calculateUpdate(const Element* animatingElement,
Element&, const ComputedStyle&, ComputedStyle* parentStyle, StyleResolver*); |
64 | 64 |
65 void setPendingUpdate(PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> update) { m
_pendingUpdate = update; } | 65 void setPendingUpdate(CSSAnimationUpdate* update) { m_pendingUpdate = update
; } |
66 void maybeApplyPendingUpdate(Element*); | 66 void maybeApplyPendingUpdate(Element*); |
67 bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpt
y() && !m_pendingUpdate; } | 67 bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpt
y() && !m_pendingUpdate; } |
68 void cancel(); | 68 void cancel(); |
69 | 69 |
70 DECLARE_TRACE(); | 70 DECLARE_TRACE(); |
71 | 71 |
72 private: | 72 private: |
73 class RunningAnimation final : public RefCountedWillBeGarbageCollectedFinali
zed<RunningAnimation> { | 73 class RunningAnimation final : public GarbageCollectedFinalized<RunningAnima
tion> { |
74 public: | 74 public: |
75 RunningAnimation(PassRefPtrWillBeRawPtr<AnimationPlayer> player, CSSAnim
ationUpdate::NewAnimation animation) | 75 RunningAnimation(PassRefPtrWillBeRawPtr<AnimationPlayer> player, CSSAnim
ationUpdate::NewAnimation animation) |
76 : player(player) | 76 : player(player) |
77 , specifiedTiming(animation.timing) | 77 , specifiedTiming(animation.timing) |
78 , styleRule(animation.styleRule) | 78 , styleRule(animation.styleRule) |
79 , styleRuleVersion(animation.styleRuleVersion) | 79 , styleRuleVersion(animation.styleRuleVersion) |
80 { | 80 { |
81 } | 81 } |
82 | 82 |
83 void update(CSSAnimationUpdate::UpdatedAnimation update) | 83 void update(CSSAnimationUpdate::UpdatedAnimation update) |
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103 ALLOW_ONLY_INLINE_ALLOCATION(); | 103 ALLOW_ONLY_INLINE_ALLOCATION(); |
104 public: | 104 public: |
105 DEFINE_INLINE_TRACE() | 105 DEFINE_INLINE_TRACE() |
106 { | 106 { |
107 visitor->trace(player); | 107 visitor->trace(player); |
108 visitor->trace(from); | 108 visitor->trace(from); |
109 visitor->trace(to); | 109 visitor->trace(to); |
110 } | 110 } |
111 | 111 |
112 RefPtrWillBeMember<AnimationPlayer> player; | 112 RefPtrWillBeMember<AnimationPlayer> player; |
113 RawPtrWillBeMember<const AnimatableValue> from; | 113 Member<const AnimatableValue> from; |
114 RawPtrWillBeMember<const AnimatableValue> to; | 114 Member<const AnimatableValue> to; |
115 }; | 115 }; |
116 | 116 |
117 using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<Runn
ingAnimation>>; | 117 using AnimationMap = HeapHashMap<AtomicString, Member<RunningAnimation>>; |
118 AnimationMap m_animations; | 118 AnimationMap m_animations; |
119 | 119 |
120 using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>; | 120 using TransitionMap = HeapHashMap<CSSPropertyID, RunningTransition>; |
121 TransitionMap m_transitions; | 121 TransitionMap m_transitions; |
122 | 122 |
123 OwnPtrWillBeMember<CSSAnimationUpdate> m_pendingUpdate; | 123 Member<CSSAnimationUpdate> m_pendingUpdate; |
124 | 124 |
125 ActiveInterpolationMap m_previousActiveInterpolationsForAnimations; | 125 ActiveInterpolationMap m_previousActiveInterpolationsForAnimations; |
126 | 126 |
127 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyle, Style
Resolver*); | 127 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyle, Style
Resolver*); |
128 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const ComputedStyle&); | 128 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const ComputedStyle&); |
129 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const ComputedStyle
& oldStyle, const ComputedStyle&, const TransitionMap* activeTransitions, CSSAni
mationUpdate*, const Element*); | 129 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const ComputedStyle
& oldStyle, const ComputedStyle&, const TransitionMap* activeTransitions, CSSAni
mationUpdate*, const Element*); |
130 | 130 |
131 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); | 131 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); |
132 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); | 132 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); |
133 | 133 |
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176 | 176 |
177 RawPtrWillBeMember<Element> m_transitionTarget; | 177 RawPtrWillBeMember<Element> m_transitionTarget; |
178 const CSSPropertyID m_property; | 178 const CSSPropertyID m_property; |
179 AnimationNode::Phase m_previousPhase; | 179 AnimationNode::Phase m_previousPhase; |
180 }; | 180 }; |
181 }; | 181 }; |
182 | 182 |
183 } // namespace blink | 183 } // namespace blink |
184 | 184 |
185 #endif | 185 #endif |
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