| Index: runtime/third_party/zlib/deflate.h
|
| diff --git a/runtime/third_party/zlib/deflate.h b/runtime/third_party/zlib/deflate.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fbac44d908ec2b0fee1dce12432cdf33886a5cda
|
| --- /dev/null
|
| +++ b/runtime/third_party/zlib/deflate.h
|
| @@ -0,0 +1,346 @@
|
| +/* deflate.h -- internal compression state
|
| + * Copyright (C) 1995-2012 Jean-loup Gailly
|
| + * For conditions of distribution and use, see copyright notice in zlib.h
|
| + */
|
| +
|
| +/* WARNING: this file should *not* be used by applications. It is
|
| + part of the implementation of the compression library and is
|
| + subject to change. Applications should only use zlib.h.
|
| + */
|
| +
|
| +/* @(#) $Id$ */
|
| +
|
| +#ifndef DEFLATE_H
|
| +#define DEFLATE_H
|
| +
|
| +#include "zutil.h"
|
| +
|
| +/* define NO_GZIP when compiling if you want to disable gzip header and
|
| + trailer creation by deflate(). NO_GZIP would be used to avoid linking in
|
| + the crc code when it is not needed. For shared libraries, gzip encoding
|
| + should be left enabled. */
|
| +#ifndef NO_GZIP
|
| +# define GZIP
|
| +#endif
|
| +
|
| +/* ===========================================================================
|
| + * Internal compression state.
|
| + */
|
| +
|
| +#define LENGTH_CODES 29
|
| +/* number of length codes, not counting the special END_BLOCK code */
|
| +
|
| +#define LITERALS 256
|
| +/* number of literal bytes 0..255 */
|
| +
|
| +#define L_CODES (LITERALS+1+LENGTH_CODES)
|
| +/* number of Literal or Length codes, including the END_BLOCK code */
|
| +
|
| +#define D_CODES 30
|
| +/* number of distance codes */
|
| +
|
| +#define BL_CODES 19
|
| +/* number of codes used to transfer the bit lengths */
|
| +
|
| +#define HEAP_SIZE (2*L_CODES+1)
|
| +/* maximum heap size */
|
| +
|
| +#define MAX_BITS 15
|
| +/* All codes must not exceed MAX_BITS bits */
|
| +
|
| +#define Buf_size 16
|
| +/* size of bit buffer in bi_buf */
|
| +
|
| +#define INIT_STATE 42
|
| +#define EXTRA_STATE 69
|
| +#define NAME_STATE 73
|
| +#define COMMENT_STATE 91
|
| +#define HCRC_STATE 103
|
| +#define BUSY_STATE 113
|
| +#define FINISH_STATE 666
|
| +/* Stream status */
|
| +
|
| +
|
| +/* Data structure describing a single value and its code string. */
|
| +typedef struct ct_data_s {
|
| + union {
|
| + ush freq; /* frequency count */
|
| + ush code; /* bit string */
|
| + } fc;
|
| + union {
|
| + ush dad; /* father node in Huffman tree */
|
| + ush len; /* length of bit string */
|
| + } dl;
|
| +} FAR ct_data;
|
| +
|
| +#define Freq fc.freq
|
| +#define Code fc.code
|
| +#define Dad dl.dad
|
| +#define Len dl.len
|
| +
|
| +typedef struct static_tree_desc_s static_tree_desc;
|
| +
|
| +typedef struct tree_desc_s {
|
| + ct_data *dyn_tree; /* the dynamic tree */
|
| + int max_code; /* largest code with non zero frequency */
|
| + static_tree_desc *stat_desc; /* the corresponding static tree */
|
| +} FAR tree_desc;
|
| +
|
| +typedef ush Pos;
|
| +typedef Pos FAR Posf;
|
| +typedef unsigned IPos;
|
| +
|
| +/* A Pos is an index in the character window. We use short instead of int to
|
| + * save space in the various tables. IPos is used only for parameter passing.
|
| + */
|
| +
|
| +typedef struct internal_state {
|
| + z_streamp strm; /* pointer back to this zlib stream */
|
| + int status; /* as the name implies */
|
| + Bytef *pending_buf; /* output still pending */
|
| + ulg pending_buf_size; /* size of pending_buf */
|
| + Bytef *pending_out; /* next pending byte to output to the stream */
|
| + uInt pending; /* nb of bytes in the pending buffer */
|
| + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
|
| + gz_headerp gzhead; /* gzip header information to write */
|
| + uInt gzindex; /* where in extra, name, or comment */
|
| + Byte method; /* STORED (for zip only) or DEFLATED */
|
| + int last_flush; /* value of flush param for previous deflate call */
|
| +
|
| + /* used by deflate.c: */
|
| +
|
| + uInt w_size; /* LZ77 window size (32K by default) */
|
| + uInt w_bits; /* log2(w_size) (8..16) */
|
| + uInt w_mask; /* w_size - 1 */
|
| +
|
| + Bytef *window;
|
| + /* Sliding window. Input bytes are read into the second half of the window,
|
| + * and move to the first half later to keep a dictionary of at least wSize
|
| + * bytes. With this organization, matches are limited to a distance of
|
| + * wSize-MAX_MATCH bytes, but this ensures that IO is always
|
| + * performed with a length multiple of the block size. Also, it limits
|
| + * the window size to 64K, which is quite useful on MSDOS.
|
| + * To do: use the user input buffer as sliding window.
|
| + */
|
| +
|
| + ulg window_size;
|
| + /* Actual size of window: 2*wSize, except when the user input buffer
|
| + * is directly used as sliding window.
|
| + */
|
| +
|
| + Posf *prev;
|
| + /* Link to older string with same hash index. To limit the size of this
|
| + * array to 64K, this link is maintained only for the last 32K strings.
|
| + * An index in this array is thus a window index modulo 32K.
|
| + */
|
| +
|
| + Posf *head; /* Heads of the hash chains or NIL. */
|
| +
|
| + uInt ins_h; /* hash index of string to be inserted */
|
| + uInt hash_size; /* number of elements in hash table */
|
| + uInt hash_bits; /* log2(hash_size) */
|
| + uInt hash_mask; /* hash_size-1 */
|
| +
|
| + uInt hash_shift;
|
| + /* Number of bits by which ins_h must be shifted at each input
|
| + * step. It must be such that after MIN_MATCH steps, the oldest
|
| + * byte no longer takes part in the hash key, that is:
|
| + * hash_shift * MIN_MATCH >= hash_bits
|
| + */
|
| +
|
| + long block_start;
|
| + /* Window position at the beginning of the current output block. Gets
|
| + * negative when the window is moved backwards.
|
| + */
|
| +
|
| + uInt match_length; /* length of best match */
|
| + IPos prev_match; /* previous match */
|
| + int match_available; /* set if previous match exists */
|
| + uInt strstart; /* start of string to insert */
|
| + uInt match_start; /* start of matching string */
|
| + uInt lookahead; /* number of valid bytes ahead in window */
|
| +
|
| + uInt prev_length;
|
| + /* Length of the best match at previous step. Matches not greater than this
|
| + * are discarded. This is used in the lazy match evaluation.
|
| + */
|
| +
|
| + uInt max_chain_length;
|
| + /* To speed up deflation, hash chains are never searched beyond this
|
| + * length. A higher limit improves compression ratio but degrades the
|
| + * speed.
|
| + */
|
| +
|
| + uInt max_lazy_match;
|
| + /* Attempt to find a better match only when the current match is strictly
|
| + * smaller than this value. This mechanism is used only for compression
|
| + * levels >= 4.
|
| + */
|
| +# define max_insert_length max_lazy_match
|
| + /* Insert new strings in the hash table only if the match length is not
|
| + * greater than this length. This saves time but degrades compression.
|
| + * max_insert_length is used only for compression levels <= 3.
|
| + */
|
| +
|
| + int level; /* compression level (1..9) */
|
| + int strategy; /* favor or force Huffman coding*/
|
| +
|
| + uInt good_match;
|
| + /* Use a faster search when the previous match is longer than this */
|
| +
|
| + int nice_match; /* Stop searching when current match exceeds this */
|
| +
|
| + /* used by trees.c: */
|
| + /* Didn't use ct_data typedef below to suppress compiler warning */
|
| + struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
| + struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
| + struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
| +
|
| + struct tree_desc_s l_desc; /* desc. for literal tree */
|
| + struct tree_desc_s d_desc; /* desc. for distance tree */
|
| + struct tree_desc_s bl_desc; /* desc. for bit length tree */
|
| +
|
| + ush bl_count[MAX_BITS+1];
|
| + /* number of codes at each bit length for an optimal tree */
|
| +
|
| + int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
| + int heap_len; /* number of elements in the heap */
|
| + int heap_max; /* element of largest frequency */
|
| + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
| + * The same heap array is used to build all trees.
|
| + */
|
| +
|
| + uch depth[2*L_CODES+1];
|
| + /* Depth of each subtree used as tie breaker for trees of equal frequency
|
| + */
|
| +
|
| + uchf *l_buf; /* buffer for literals or lengths */
|
| +
|
| + uInt lit_bufsize;
|
| + /* Size of match buffer for literals/lengths. There are 4 reasons for
|
| + * limiting lit_bufsize to 64K:
|
| + * - frequencies can be kept in 16 bit counters
|
| + * - if compression is not successful for the first block, all input
|
| + * data is still in the window so we can still emit a stored block even
|
| + * when input comes from standard input. (This can also be done for
|
| + * all blocks if lit_bufsize is not greater than 32K.)
|
| + * - if compression is not successful for a file smaller than 64K, we can
|
| + * even emit a stored file instead of a stored block (saving 5 bytes).
|
| + * This is applicable only for zip (not gzip or zlib).
|
| + * - creating new Huffman trees less frequently may not provide fast
|
| + * adaptation to changes in the input data statistics. (Take for
|
| + * example a binary file with poorly compressible code followed by
|
| + * a highly compressible string table.) Smaller buffer sizes give
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| + * fast adaptation but have of course the overhead of transmitting
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| + * trees more frequently.
|
| + * - I can't count above 4
|
| + */
|
| +
|
| + uInt last_lit; /* running index in l_buf */
|
| +
|
| + ushf *d_buf;
|
| + /* Buffer for distances. To simplify the code, d_buf and l_buf have
|
| + * the same number of elements. To use different lengths, an extra flag
|
| + * array would be necessary.
|
| + */
|
| +
|
| + ulg opt_len; /* bit length of current block with optimal trees */
|
| + ulg static_len; /* bit length of current block with static trees */
|
| + uInt matches; /* number of string matches in current block */
|
| + uInt insert; /* bytes at end of window left to insert */
|
| +
|
| +#ifdef DEBUG
|
| + ulg compressed_len; /* total bit length of compressed file mod 2^32 */
|
| + ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
|
| +#endif
|
| +
|
| + ush bi_buf;
|
| + /* Output buffer. bits are inserted starting at the bottom (least
|
| + * significant bits).
|
| + */
|
| + int bi_valid;
|
| + /* Number of valid bits in bi_buf. All bits above the last valid bit
|
| + * are always zero.
|
| + */
|
| +
|
| + ulg high_water;
|
| + /* High water mark offset in window for initialized bytes -- bytes above
|
| + * this are set to zero in order to avoid memory check warnings when
|
| + * longest match routines access bytes past the input. This is then
|
| + * updated to the new high water mark.
|
| + */
|
| +
|
| +} FAR deflate_state;
|
| +
|
| +/* Output a byte on the stream.
|
| + * IN assertion: there is enough room in pending_buf.
|
| + */
|
| +#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
|
| +
|
| +
|
| +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
|
| +/* Minimum amount of lookahead, except at the end of the input file.
|
| + * See deflate.c for comments about the MIN_MATCH+1.
|
| + */
|
| +
|
| +#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
|
| +/* In order to simplify the code, particularly on 16 bit machines, match
|
| + * distances are limited to MAX_DIST instead of WSIZE.
|
| + */
|
| +
|
| +#define WIN_INIT MAX_MATCH
|
| +/* Number of bytes after end of data in window to initialize in order to avoid
|
| + memory checker errors from longest match routines */
|
| +
|
| + /* in trees.c */
|
| +void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
|
| +int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
|
| +void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
|
| + ulg stored_len, int last));
|
| +void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
|
| +void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
|
| +void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
|
| + ulg stored_len, int last));
|
| +
|
| +#define d_code(dist) \
|
| + ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
|
| +/* Mapping from a distance to a distance code. dist is the distance - 1 and
|
| + * must not have side effects. _dist_code[256] and _dist_code[257] are never
|
| + * used.
|
| + */
|
| +
|
| +#ifndef DEBUG
|
| +/* Inline versions of _tr_tally for speed: */
|
| +
|
| +#if defined(GEN_TREES_H) || !defined(STDC)
|
| + extern uch ZLIB_INTERNAL _length_code[];
|
| + extern uch ZLIB_INTERNAL _dist_code[];
|
| +#else
|
| + extern const uch ZLIB_INTERNAL _length_code[];
|
| + extern const uch ZLIB_INTERNAL _dist_code[];
|
| +#endif
|
| +
|
| +# define _tr_tally_lit(s, c, flush) \
|
| + { uch cc = (c); \
|
| + s->d_buf[s->last_lit] = 0; \
|
| + s->l_buf[s->last_lit++] = cc; \
|
| + s->dyn_ltree[cc].Freq++; \
|
| + flush = (s->last_lit == s->lit_bufsize-1); \
|
| + }
|
| +# define _tr_tally_dist(s, distance, length, flush) \
|
| + { uch len = (length); \
|
| + ush dist = (distance); \
|
| + s->d_buf[s->last_lit] = dist; \
|
| + s->l_buf[s->last_lit++] = len; \
|
| + dist--; \
|
| + s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
|
| + s->dyn_dtree[d_code(dist)].Freq++; \
|
| + flush = (s->last_lit == s->lit_bufsize-1); \
|
| + }
|
| +#else
|
| +# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
|
| +# define _tr_tally_dist(s, distance, length, flush) \
|
| + flush = _tr_tally(s, distance, length)
|
| +#endif
|
| +
|
| +#endif /* DEFLATE_H */
|
|
|