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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 1119723003: Add glCopyCompressedTextureCHROMIUM (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use ScopedVector for storing image format configurations Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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684 GLenum dest_type) = 0; 684 GLenum dest_type) = 0;
685 virtual void CopySubTextureCHROMIUM(GLenum target, 685 virtual void CopySubTextureCHROMIUM(GLenum target,
686 GLenum source_id, 686 GLenum source_id,
687 GLenum dest_id, 687 GLenum dest_id,
688 GLint xoffset, 688 GLint xoffset,
689 GLint yoffset, 689 GLint yoffset,
690 GLint x, 690 GLint x,
691 GLint y, 691 GLint y,
692 GLsizei width, 692 GLsizei width,
693 GLsizei height) = 0; 693 GLsizei height) = 0;
694 virtual void CompressedCopyTextureCHROMIUM(GLenum target,
695 GLenum source_id,
696 GLenum dest_id) = 0;
694 virtual void DrawArraysInstancedANGLE(GLenum mode, 697 virtual void DrawArraysInstancedANGLE(GLenum mode,
695 GLint first, 698 GLint first,
696 GLsizei count, 699 GLsizei count,
697 GLsizei primcount) = 0; 700 GLsizei primcount) = 0;
698 virtual void DrawElementsInstancedANGLE(GLenum mode, 701 virtual void DrawElementsInstancedANGLE(GLenum mode,
699 GLsizei count, 702 GLsizei count,
700 GLenum type, 703 GLenum type,
701 const void* indices, 704 const void* indices,
702 GLsizei primcount) = 0; 705 GLsizei primcount) = 0;
703 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; 706 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0;
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765 GLfloat uv_x, 768 GLfloat uv_x,
766 GLfloat uv_y, 769 GLfloat uv_y,
767 GLfloat uv_width, 770 GLfloat uv_width,
768 GLfloat uv_height) = 0; 771 GLfloat uv_height) = 0;
769 virtual void SwapInterval(GLint interval) = 0; 772 virtual void SwapInterval(GLint interval) = 0;
770 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 773 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
771 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 774 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
772 virtual GLenum GetGraphicsResetStatusKHR() = 0; 775 virtual GLenum GetGraphicsResetStatusKHR() = 0;
773 virtual void BlendBarrierKHR() = 0; 776 virtual void BlendBarrierKHR() = 0;
774 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 777 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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