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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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684 GLenum dest_type) = 0; | 684 GLenum dest_type) = 0; |
685 virtual void CopySubTextureCHROMIUM(GLenum target, | 685 virtual void CopySubTextureCHROMIUM(GLenum target, |
686 GLenum source_id, | 686 GLenum source_id, |
687 GLenum dest_id, | 687 GLenum dest_id, |
688 GLint xoffset, | 688 GLint xoffset, |
689 GLint yoffset, | 689 GLint yoffset, |
690 GLint x, | 690 GLint x, |
691 GLint y, | 691 GLint y, |
692 GLsizei width, | 692 GLsizei width, |
693 GLsizei height) = 0; | 693 GLsizei height) = 0; |
| 694 virtual void CompressedCopyTextureCHROMIUM(GLenum target, |
| 695 GLenum source_id, |
| 696 GLenum dest_id) = 0; |
694 virtual void DrawArraysInstancedANGLE(GLenum mode, | 697 virtual void DrawArraysInstancedANGLE(GLenum mode, |
695 GLint first, | 698 GLint first, |
696 GLsizei count, | 699 GLsizei count, |
697 GLsizei primcount) = 0; | 700 GLsizei primcount) = 0; |
698 virtual void DrawElementsInstancedANGLE(GLenum mode, | 701 virtual void DrawElementsInstancedANGLE(GLenum mode, |
699 GLsizei count, | 702 GLsizei count, |
700 GLenum type, | 703 GLenum type, |
701 const void* indices, | 704 const void* indices, |
702 GLsizei primcount) = 0; | 705 GLsizei primcount) = 0; |
703 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; | 706 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; |
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765 GLfloat uv_x, | 768 GLfloat uv_x, |
766 GLfloat uv_y, | 769 GLfloat uv_y, |
767 GLfloat uv_width, | 770 GLfloat uv_width, |
768 GLfloat uv_height) = 0; | 771 GLfloat uv_height) = 0; |
769 virtual void SwapInterval(GLint interval) = 0; | 772 virtual void SwapInterval(GLint interval) = 0; |
770 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 773 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
771 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 774 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
772 virtual GLenum GetGraphicsResetStatusKHR() = 0; | 775 virtual GLenum GetGraphicsResetStatusKHR() = 0; |
773 virtual void BlendBarrierKHR() = 0; | 776 virtual void BlendBarrierKHR() = 0; |
774 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 777 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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