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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 41 #include "gpu/command_buffer/service/error_state.h" | 41 #include "gpu/command_buffer/service/error_state.h" |
| 42 #include "gpu/command_buffer/service/feature_info.h" | 42 #include "gpu/command_buffer/service/feature_info.h" |
| 43 #include "gpu/command_buffer/service/framebuffer_manager.h" | 43 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 44 #include "gpu/command_buffer/service/gl_utils.h" | 44 #include "gpu/command_buffer/service/gl_utils.h" |
| 45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" | 45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" |
| 46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
| 47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
| 48 #include "gpu/command_buffer/service/gpu_state_tracer.h" | 48 #include "gpu/command_buffer/service/gpu_state_tracer.h" |
| 49 #include "gpu/command_buffer/service/gpu_switches.h" | 49 #include "gpu/command_buffer/service/gpu_switches.h" |
| 50 #include "gpu/command_buffer/service/gpu_tracer.h" | 50 #include "gpu/command_buffer/service/gpu_tracer.h" |
| 51 #include "gpu/command_buffer/service/image_factory.h" | |
| 51 #include "gpu/command_buffer/service/image_manager.h" | 52 #include "gpu/command_buffer/service/image_manager.h" |
| 52 #include "gpu/command_buffer/service/mailbox_manager.h" | 53 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 53 #include "gpu/command_buffer/service/memory_tracking.h" | 54 #include "gpu/command_buffer/service/memory_tracking.h" |
| 54 #include "gpu/command_buffer/service/program_manager.h" | 55 #include "gpu/command_buffer/service/program_manager.h" |
| 55 #include "gpu/command_buffer/service/query_manager.h" | 56 #include "gpu/command_buffer/service/query_manager.h" |
| 56 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 57 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 57 #include "gpu/command_buffer/service/shader_manager.h" | 58 #include "gpu/command_buffer/service/shader_manager.h" |
| 58 #include "gpu/command_buffer/service/shader_translator.h" | 59 #include "gpu/command_buffer/service/shader_translator.h" |
| 59 #include "gpu/command_buffer/service/shader_translator_cache.h" | 60 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 60 #include "gpu/command_buffer/service/texture_manager.h" | 61 #include "gpu/command_buffer/service/texture_manager.h" |
| 61 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 62 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
| 62 #include "gpu/command_buffer/service/vertex_array_manager.h" | 63 #include "gpu/command_buffer/service/vertex_array_manager.h" |
| 63 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 64 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 64 #include "third_party/smhasher/src/City.h" | 65 #include "third_party/smhasher/src/City.h" |
| 65 #include "ui/gl/gl_fence.h" | 66 #include "ui/gl/gl_fence.h" |
| 66 #include "ui/gl/gl_image.h" | 67 #include "ui/gl/gl_image.h" |
| 68 #include "ui/gl/gl_image_memory.h" | |
| 67 #include "ui/gl/gl_implementation.h" | 69 #include "ui/gl/gl_implementation.h" |
| 68 #include "ui/gl/gl_surface.h" | 70 #include "ui/gl/gl_surface.h" |
| 69 | 71 |
| 70 #if defined(OS_MACOSX) | 72 #if defined(OS_MACOSX) |
| 71 #include <IOSurface/IOSurfaceAPI.h> | 73 #include <IOSurface/IOSurfaceAPI.h> |
| 72 // Note that this must be included after gl_bindings.h to avoid conflicts. | 74 // Note that this must be included after gl_bindings.h to avoid conflicts. |
| 73 #include <OpenGL/CGLIOSurface.h> | 75 #include <OpenGL/CGLIOSurface.h> |
| 74 #endif | 76 #endif |
| 75 | 77 |
| 76 namespace gpu { | 78 namespace gpu { |
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| 207 // Return the union of |rect1| and |rect2| if they share an edge. | 209 // Return the union of |rect1| and |rect2| if they share an edge. |
| 208 if (rect1.SharesEdgeWith(rect2)) { | 210 if (rect1.SharesEdgeWith(rect2)) { |
| 209 *result = gfx::UnionRects(rect1, rect2); | 211 *result = gfx::UnionRects(rect1, rect2); |
| 210 return true; | 212 return true; |
| 211 } | 213 } |
| 212 | 214 |
| 213 // Return false if it's not possible to combine |rect1| and |rect2|. | 215 // Return false if it's not possible to combine |rect1| and |rect2|. |
| 214 return false; | 216 return false; |
| 215 } | 217 } |
| 216 | 218 |
| 219 bool GetImageSizeInBytes(gfx::GLImage& image, size_t* size_in_bytes) { | |
| 220 gfx::Size size = image.GetSize(); | |
| 221 if (size.IsEmpty()) | |
| 222 return false; | |
| 223 | |
| 224 gfx::GpuMemoryBuffer::Format format = | |
| 225 ImageFactory::ImageFormatToGpuMemoryBufferFormat( | |
| 226 image.GetInternalFormat()); | |
| 227 | |
| 228 size_t stride_in_bytes = 0; | |
| 229 if (!gfx::GLImageMemory::StrideInBytes( | |
|
reveman
2015/06/11 22:40:42
hm, it's a bit awkward to depend on GLImageMemory
christiank
2015/06/12 11:38:38
Done.
| |
| 230 size.width(), format, &stride_in_bytes)) { | |
| 231 return false; | |
| 232 } | |
| 233 | |
| 234 base::CheckedNumeric<size_t> s = stride_in_bytes; | |
| 235 s *= size.height(); | |
| 236 if (!s.IsValid()) | |
| 237 return false; | |
| 238 *size_in_bytes = s.ValueOrDie(); | |
| 239 return true; | |
| 240 } | |
| 241 | |
| 217 } // namespace | 242 } // namespace |
| 218 | 243 |
| 219 class GLES2DecoderImpl; | 244 class GLES2DecoderImpl; |
| 220 | 245 |
| 221 // Local versions of the SET_GL_ERROR macros | 246 // Local versions of the SET_GL_ERROR macros |
| 222 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ | 247 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ |
| 223 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) | 248 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) |
| 224 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ | 249 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ |
| 225 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ | 250 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ |
| 226 function_name, value, label) | 251 function_name, value, label) |
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| 1039 void DoCopySubTextureCHROMIUM(GLenum target, | 1064 void DoCopySubTextureCHROMIUM(GLenum target, |
| 1040 GLuint source_id, | 1065 GLuint source_id, |
| 1041 GLuint dest_id, | 1066 GLuint dest_id, |
| 1042 GLint xoffset, | 1067 GLint xoffset, |
| 1043 GLint yoffset, | 1068 GLint yoffset, |
| 1044 GLint x, | 1069 GLint x, |
| 1045 GLint y, | 1070 GLint y, |
| 1046 GLsizei width, | 1071 GLsizei width, |
| 1047 GLsizei height); | 1072 GLsizei height); |
| 1048 | 1073 |
| 1074 void DoCompressedCopyTextureCHROMIUM(GLenum target, | |
| 1075 GLuint source_id, | |
| 1076 GLuint dest_id); | |
| 1077 | |
| 1049 // Wrapper for TexStorage2DEXT. | 1078 // Wrapper for TexStorage2DEXT. |
| 1050 void DoTexStorage2DEXT( | 1079 void DoTexStorage2DEXT( |
| 1051 GLenum target, | 1080 GLenum target, |
| 1052 GLint levels, | 1081 GLint levels, |
| 1053 GLenum internal_format, | 1082 GLenum internal_format, |
| 1054 GLsizei width, | 1083 GLsizei width, |
| 1055 GLsizei height); | 1084 GLsizei height); |
| 1056 | 1085 |
| 1057 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); | 1086 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); |
| 1058 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, | 1087 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, |
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| 1778 bool ValidateCompressedTexSubDimensions( | 1807 bool ValidateCompressedTexSubDimensions( |
| 1779 const char* function_name, | 1808 const char* function_name, |
| 1780 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, | 1809 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1781 GLsizei width, GLsizei height, GLsizei depth, GLenum format, | 1810 GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1782 Texture* texture); | 1811 Texture* texture); |
| 1783 bool ValidateCopyTextureCHROMIUM(const char* function_name, | 1812 bool ValidateCopyTextureCHROMIUM(const char* function_name, |
| 1784 GLenum target, | 1813 GLenum target, |
| 1785 TextureRef* source_texture_ref, | 1814 TextureRef* source_texture_ref, |
| 1786 TextureRef* dest_texture_ref, | 1815 TextureRef* dest_texture_ref, |
| 1787 GLenum dest_internal_format); | 1816 GLenum dest_internal_format); |
| 1817 bool ValidateCompressedCopyTextureCHROMIUM(const char* function_name, | |
| 1818 GLenum target, | |
| 1819 TextureRef* source_texture_ref, | |
| 1820 TextureRef* dest_texture_ref); | |
| 1788 | 1821 |
| 1789 void RenderWarning(const char* filename, int line, const std::string& msg); | 1822 void RenderWarning(const char* filename, int line, const std::string& msg); |
| 1790 void PerformanceWarning( | 1823 void PerformanceWarning( |
| 1791 const char* filename, int line, const std::string& msg); | 1824 const char* filename, int line, const std::string& msg); |
| 1792 | 1825 |
| 1793 const FeatureInfo::FeatureFlags& features() const { | 1826 const FeatureInfo::FeatureFlags& features() const { |
| 1794 return feature_info_->feature_flags(); | 1827 return feature_info_->feature_flags(); |
| 1795 } | 1828 } |
| 1796 | 1829 |
| 1797 const FeatureInfo::Workarounds& workarounds() const { | 1830 const FeatureInfo::Workarounds& workarounds() const { |
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| 11916 source_internal_format == GL_LUMINANCE_ALPHA || | 11949 source_internal_format == GL_LUMINANCE_ALPHA || |
| 11917 source_internal_format == GL_BGRA_EXT; | 11950 source_internal_format == GL_BGRA_EXT; |
| 11918 if (!valid_source_format || !valid_dest_format) { | 11951 if (!valid_source_format || !valid_dest_format) { |
| 11919 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | 11952 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
| 11920 "invalid internal format"); | 11953 "invalid internal format"); |
| 11921 return false; | 11954 return false; |
| 11922 } | 11955 } |
| 11923 return true; | 11956 return true; |
| 11924 } | 11957 } |
| 11925 | 11958 |
| 11959 bool GLES2DecoderImpl::ValidateCompressedCopyTextureCHROMIUM( | |
| 11960 const char* function_name, | |
| 11961 GLenum target, | |
| 11962 TextureRef* source_texture_ref, | |
| 11963 TextureRef* dest_texture_ref) { | |
| 11964 if (!source_texture_ref || !dest_texture_ref) { | |
| 11965 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); | |
| 11966 return false; | |
| 11967 } | |
| 11968 | |
| 11969 if (GL_TEXTURE_2D != target) { | |
| 11970 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
| 11971 "invalid texture target"); | |
| 11972 return false; | |
| 11973 } | |
| 11974 | |
| 11975 Texture* source_texture = source_texture_ref->texture(); | |
| 11976 Texture* dest_texture = dest_texture_ref->texture(); | |
| 11977 if (source_texture == dest_texture) { | |
| 11978 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
| 11979 "source and destination textures are the same"); | |
| 11980 return false; | |
| 11981 } | |
| 11982 | |
| 11983 if (dest_texture->target() != GL_TEXTURE_2D || | |
| 11984 (source_texture->target() != GL_TEXTURE_2D && | |
| 11985 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && | |
| 11986 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { | |
| 11987 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
| 11988 "invalid texture target binding"); | |
| 11989 return false; | |
| 11990 } | |
| 11991 | |
| 11992 GLenum source_type = 0; | |
| 11993 GLenum source_internal_format = 0; | |
| 11994 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
| 11995 &source_internal_format); | |
| 11996 | |
| 11997 bool valid_format = | |
| 11998 source_internal_format == GL_ATC_RGB_AMD || | |
| 11999 source_internal_format == GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD || | |
| 12000 source_internal_format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || | |
| 12001 source_internal_format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT || | |
| 12002 source_internal_format == GL_ETC1_RGB8_OES; | |
| 12003 | |
| 12004 if (!valid_format) { | |
| 12005 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
| 12006 "invalid internal format"); | |
| 12007 return false; | |
| 12008 } | |
| 12009 | |
| 12010 return true; | |
| 12011 } | |
| 12012 | |
| 11926 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, | 12013 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, |
| 11927 GLuint source_id, | 12014 GLuint source_id, |
| 11928 GLuint dest_id, | 12015 GLuint dest_id, |
| 11929 GLenum internal_format, | 12016 GLenum internal_format, |
| 11930 GLenum dest_type) { | 12017 GLenum dest_type) { |
| 11931 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | 12018 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); |
| 11932 | 12019 |
| 11933 TextureRef* source_texture_ref = GetTexture(source_id); | 12020 TextureRef* source_texture_ref = GetTexture(source_id); |
| 11934 TextureRef* dest_texture_ref = GetTexture(dest_id); | 12021 TextureRef* dest_texture_ref = GetTexture(dest_id); |
| 11935 Texture* source_texture = source_texture_ref->texture(); | 12022 Texture* source_texture = source_texture_ref->texture(); |
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| 12221 copy_texture_CHROMIUM_->DoCopySubTexture( | 12308 copy_texture_CHROMIUM_->DoCopySubTexture( |
| 12222 this, source_texture->target(), source_texture->service_id(), | 12309 this, source_texture->target(), source_texture->service_id(), |
| 12223 source_internal_format, dest_texture->service_id(), dest_internal_format, | 12310 source_internal_format, dest_texture->service_id(), dest_internal_format, |
| 12224 xoffset, yoffset, x, y, width, height, dest_width, dest_height, | 12311 xoffset, yoffset, x, y, width, height, dest_width, dest_height, |
| 12225 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | 12312 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, |
| 12226 unpack_unpremultiply_alpha_); | 12313 unpack_unpremultiply_alpha_); |
| 12227 | 12314 |
| 12228 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 12315 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
| 12229 } | 12316 } |
| 12230 | 12317 |
| 12318 void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target, | |
| 12319 GLuint source_id, | |
| 12320 GLuint dest_id) { | |
| 12321 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM"); | |
| 12322 | |
| 12323 TextureRef* source_texture_ref = GetTexture(source_id); | |
| 12324 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
| 12325 Texture* source_texture = source_texture_ref->texture(); | |
| 12326 Texture* dest_texture = dest_texture_ref->texture(); | |
| 12327 int source_width = 0; | |
| 12328 int source_height = 0; | |
| 12329 gfx::GLImage* image = | |
| 12330 source_texture->GetLevelImage(source_texture->target(), 0); | |
| 12331 if (image) { | |
| 12332 gfx::Size size = image->GetSize(); | |
| 12333 source_width = size.width(); | |
| 12334 source_height = size.height(); | |
| 12335 if (source_width <= 0 || source_height <= 0) { | |
| 12336 LOCAL_SET_GL_ERROR( | |
| 12337 GL_INVALID_VALUE, | |
| 12338 "glCompressedCopyTextureCHROMIUM", "invalid image size"); | |
| 12339 return; | |
| 12340 } | |
| 12341 } else { | |
| 12342 if (!source_texture->GetLevelSize(source_texture->target(), 0, | |
| 12343 &source_width, &source_height, nullptr)) { | |
| 12344 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | |
| 12345 "glCompressedCopyTextureCHROMIUM", | |
| 12346 "source texture has no level 0"); | |
| 12347 return; | |
| 12348 } | |
| 12349 | |
| 12350 // Check that this type of texture is allowed. | |
| 12351 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | |
| 12352 source_width, source_height, 1)) { | |
| 12353 LOCAL_SET_GL_ERROR( | |
| 12354 GL_INVALID_VALUE, "glCompressedCopyTextureCHROMIUM", | |
| 12355 "Bad dimensions"); | |
| 12356 return; | |
| 12357 } | |
| 12358 } | |
| 12359 | |
| 12360 GLenum source_type = 0; | |
| 12361 GLenum source_internal_format = 0; | |
| 12362 source_texture->GetLevelType( | |
| 12363 source_texture->target(), 0, &source_type, &source_internal_format); | |
| 12364 | |
| 12365 if (dest_texture->IsImmutable()) { | |
| 12366 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
| 12367 "glCompressedCopyTextureCHROMIUM", | |
| 12368 "texture is immutable"); | |
| 12369 return; | |
| 12370 } | |
| 12371 | |
| 12372 if (!ValidateCompressedCopyTextureCHROMIUM( | |
| 12373 "glCompressedCopyTextureCHROMIUM", | |
| 12374 target, | |
| 12375 source_texture_ref, dest_texture_ref)) { | |
| 12376 return; | |
| 12377 } | |
| 12378 | |
| 12379 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | |
| 12380 // needed because it takes 10s of milliseconds to initialize. | |
| 12381 if (!copy_texture_CHROMIUM_.get()) { | |
| 12382 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | |
| 12383 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
| 12384 copy_texture_CHROMIUM_->Initialize(this); | |
| 12385 RestoreCurrentFramebufferBindings(); | |
| 12386 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) | |
| 12387 return; | |
| 12388 } | |
| 12389 | |
| 12390 // Clear the source texture if necessary. | |
| 12391 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
| 12392 source_texture->target(), 0)) { | |
| 12393 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCompressedCopyTextureCHROMIUM", | |
| 12394 "dimensions too big"); | |
| 12395 return; | |
| 12396 } | |
| 12397 | |
| 12398 ScopedModifyPixels modify(dest_texture_ref); | |
| 12399 | |
| 12400 bool unpack_premultiply_alpha_change = | |
| 12401 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; | |
| 12402 if (unpack_flip_y_ || unpack_premultiply_alpha_change) { | |
| 12403 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCompressedCopyTextureCHROMIUM", | |
| 12404 "pixel-storage multipliers are not supported"); | |
| 12405 } | |
| 12406 | |
| 12407 // Try using GLImage::CopyTexImage when possible. | |
| 12408 if (image) { | |
| 12409 GLenum dest_type = 0; | |
| 12410 GLenum dest_internal_format = 0; | |
| 12411 int dest_width = 0; | |
| 12412 int dest_height = 0; | |
| 12413 bool dest_level_defined = dest_texture->GetLevelSize( | |
| 12414 GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); | |
| 12415 | |
| 12416 if (dest_level_defined) { | |
| 12417 dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type, | |
| 12418 &dest_internal_format); | |
| 12419 } | |
| 12420 | |
| 12421 // Resize the destination texture to the dimensions of the source texture. | |
| 12422 if (!dest_level_defined || dest_width != source_width || | |
|
reveman
2015/06/11 22:40:42
I understand that this is not needed in the "!imag
christiank
2015/06/12 11:38:38
Done.
| |
| 12423 dest_height != source_height || | |
| 12424 dest_internal_format != source_internal_format) { | |
| 12425 size_t source_size = 0; | |
| 12426 if (!GetImageSizeInBytes(*image, &source_size)) { | |
| 12427 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
| 12428 "glCompressedCopyTextureCHROMIUM", | |
| 12429 "could not compute image byte size"); | |
| 12430 return; | |
| 12431 } | |
| 12432 | |
| 12433 // Ensure that the glCompressedTexImage2D succeeds. | |
| 12434 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
| 12435 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
| 12436 glCompressedTexImage2D(GL_TEXTURE_2D, 0, source_internal_format, | |
| 12437 source_width, source_height, 0, source_size, | |
| 12438 NULL); | |
| 12439 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
| 12440 if (error != GL_NO_ERROR) { | |
| 12441 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
| 12442 return; | |
| 12443 } | |
| 12444 | |
| 12445 texture_manager()->SetLevelInfo( | |
| 12446 dest_texture_ref, GL_TEXTURE_2D, 0, source_internal_format, | |
| 12447 source_width, source_height, 1, 0, source_internal_format, | |
| 12448 source_type, gfx::Rect(source_width, source_height)); | |
| 12449 } else { | |
| 12450 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | |
| 12451 true); | |
| 12452 } | |
| 12453 | |
| 12454 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
| 12455 if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(0, 0), | |
| 12456 gfx::Rect(0, 0, source_width, source_height))) { | |
| 12457 return; | |
| 12458 } | |
| 12459 } | |
| 12460 | |
| 12461 TRACE_EVENT0( | |
| 12462 "gpu", | |
| 12463 "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM, fallback"); | |
| 12464 | |
| 12465 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | |
| 12466 | |
| 12467 // As a fallback, copy into a non-compressed GL_RGBA texture. | |
| 12468 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
| 12469 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
| 12470 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, source_width, source_height, | |
| 12471 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
| 12472 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
| 12473 if (error != GL_NO_ERROR) { | |
| 12474 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
| 12475 return; | |
| 12476 } | |
| 12477 | |
| 12478 texture_manager()->SetLevelInfo( | |
| 12479 dest_texture_ref, GL_TEXTURE_2D, 0, GL_RGBA, source_width, | |
| 12480 source_height, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
| 12481 gfx::Rect(source_width, source_height)); | |
| 12482 | |
| 12483 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | |
| 12484 // before presenting. | |
| 12485 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | |
| 12486 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | |
| 12487 // instead of using kIdentityMatrix crbug.com/226218. | |
| 12488 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | |
| 12489 this, source_texture->target(), source_texture->service_id(), | |
| 12490 dest_texture->service_id(), source_width, source_height, | |
| 12491 unpack_flip_y_, unpack_premultiply_alpha_, | |
| 12492 unpack_unpremultiply_alpha_, kIdentityMatrix); | |
| 12493 } else { | |
| 12494 copy_texture_CHROMIUM_->DoCopyTexture( | |
| 12495 this, source_texture->target(), source_texture->service_id(), | |
| 12496 source_internal_format, dest_texture->service_id(), GL_RGBA, | |
| 12497 source_width, source_height, unpack_flip_y_, | |
| 12498 unpack_premultiply_alpha_, unpack_unpremultiply_alpha_); | |
| 12499 } | |
| 12500 | |
| 12501 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | |
| 12502 } | |
| 12503 | |
| 12231 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 12504 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
| 12232 switch (internalformat) { | 12505 switch (internalformat) { |
| 12233 case GL_RGB565: | 12506 case GL_RGB565: |
| 12234 return GL_UNSIGNED_SHORT_5_6_5; | 12507 return GL_UNSIGNED_SHORT_5_6_5; |
| 12235 case GL_RGBA4: | 12508 case GL_RGBA4: |
| 12236 return GL_UNSIGNED_SHORT_4_4_4_4; | 12509 return GL_UNSIGNED_SHORT_4_4_4_4; |
| 12237 case GL_RGB5_A1: | 12510 case GL_RGB5_A1: |
| 12238 return GL_UNSIGNED_SHORT_5_5_5_1; | 12511 return GL_UNSIGNED_SHORT_5_5_5_1; |
| 12239 case GL_RGB8_OES: | 12512 case GL_RGB8_OES: |
| 12240 return GL_UNSIGNED_BYTE; | 12513 return GL_UNSIGNED_BYTE; |
| (...skipping 1185 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 13426 } | 13699 } |
| 13427 } | 13700 } |
| 13428 | 13701 |
| 13429 // Include the auto-generated part of this file. We split this because it means | 13702 // Include the auto-generated part of this file. We split this because it means |
| 13430 // we can easily edit the non-auto generated parts right here in this file | 13703 // we can easily edit the non-auto generated parts right here in this file |
| 13431 // instead of having to edit some template or the code generator. | 13704 // instead of having to edit some template or the code generator. |
| 13432 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13705 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 13433 | 13706 |
| 13434 } // namespace gles2 | 13707 } // namespace gles2 |
| 13435 } // namespace gpu | 13708 } // namespace gpu |
| OLD | NEW |