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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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41 #include "gpu/command_buffer/service/error_state.h" | 41 #include "gpu/command_buffer/service/error_state.h" |
42 #include "gpu/command_buffer/service/feature_info.h" | 42 #include "gpu/command_buffer/service/feature_info.h" |
43 #include "gpu/command_buffer/service/framebuffer_manager.h" | 43 #include "gpu/command_buffer/service/framebuffer_manager.h" |
44 #include "gpu/command_buffer/service/gl_utils.h" | 44 #include "gpu/command_buffer/service/gl_utils.h" |
45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" | 45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" |
46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
48 #include "gpu/command_buffer/service/gpu_state_tracer.h" | 48 #include "gpu/command_buffer/service/gpu_state_tracer.h" |
49 #include "gpu/command_buffer/service/gpu_switches.h" | 49 #include "gpu/command_buffer/service/gpu_switches.h" |
50 #include "gpu/command_buffer/service/gpu_tracer.h" | 50 #include "gpu/command_buffer/service/gpu_tracer.h" |
51 #include "gpu/command_buffer/service/image_factory.h" | |
51 #include "gpu/command_buffer/service/image_manager.h" | 52 #include "gpu/command_buffer/service/image_manager.h" |
52 #include "gpu/command_buffer/service/mailbox_manager.h" | 53 #include "gpu/command_buffer/service/mailbox_manager.h" |
53 #include "gpu/command_buffer/service/memory_tracking.h" | 54 #include "gpu/command_buffer/service/memory_tracking.h" |
54 #include "gpu/command_buffer/service/program_manager.h" | 55 #include "gpu/command_buffer/service/program_manager.h" |
55 #include "gpu/command_buffer/service/query_manager.h" | 56 #include "gpu/command_buffer/service/query_manager.h" |
56 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 57 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
57 #include "gpu/command_buffer/service/shader_manager.h" | 58 #include "gpu/command_buffer/service/shader_manager.h" |
58 #include "gpu/command_buffer/service/shader_translator.h" | 59 #include "gpu/command_buffer/service/shader_translator.h" |
59 #include "gpu/command_buffer/service/shader_translator_cache.h" | 60 #include "gpu/command_buffer/service/shader_translator_cache.h" |
60 #include "gpu/command_buffer/service/texture_manager.h" | 61 #include "gpu/command_buffer/service/texture_manager.h" |
61 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 62 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
62 #include "gpu/command_buffer/service/vertex_array_manager.h" | 63 #include "gpu/command_buffer/service/vertex_array_manager.h" |
63 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 64 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
64 #include "third_party/smhasher/src/City.h" | 65 #include "third_party/smhasher/src/City.h" |
65 #include "ui/gl/gl_fence.h" | 66 #include "ui/gl/gl_fence.h" |
66 #include "ui/gl/gl_image.h" | 67 #include "ui/gl/gl_image.h" |
68 #include "ui/gl/gl_image_memory.h" | |
67 #include "ui/gl/gl_implementation.h" | 69 #include "ui/gl/gl_implementation.h" |
68 #include "ui/gl/gl_surface.h" | 70 #include "ui/gl/gl_surface.h" |
69 | 71 |
70 #if defined(OS_MACOSX) | 72 #if defined(OS_MACOSX) |
71 #include <IOSurface/IOSurfaceAPI.h> | 73 #include <IOSurface/IOSurfaceAPI.h> |
72 // Note that this must be included after gl_bindings.h to avoid conflicts. | 74 // Note that this must be included after gl_bindings.h to avoid conflicts. |
73 #include <OpenGL/CGLIOSurface.h> | 75 #include <OpenGL/CGLIOSurface.h> |
74 #endif | 76 #endif |
75 | 77 |
76 namespace gpu { | 78 namespace gpu { |
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207 // Return the union of |rect1| and |rect2| if they share an edge. | 209 // Return the union of |rect1| and |rect2| if they share an edge. |
208 if (rect1.SharesEdgeWith(rect2)) { | 210 if (rect1.SharesEdgeWith(rect2)) { |
209 *result = gfx::UnionRects(rect1, rect2); | 211 *result = gfx::UnionRects(rect1, rect2); |
210 return true; | 212 return true; |
211 } | 213 } |
212 | 214 |
213 // Return false if it's not possible to combine |rect1| and |rect2|. | 215 // Return false if it's not possible to combine |rect1| and |rect2|. |
214 return false; | 216 return false; |
215 } | 217 } |
216 | 218 |
219 bool GetImageSizeInBytes(gfx::GLImage& image, size_t* size_in_bytes) { | |
220 gfx::Size size = image.GetSize(); | |
221 if (size.IsEmpty()) | |
222 return false; | |
223 | |
224 gfx::GpuMemoryBuffer::Format format = | |
225 ImageFactory::ImageFormatToGpuMemoryBufferFormat( | |
226 image.GetInternalFormat()); | |
227 | |
228 size_t stride_in_bytes = 0; | |
229 if (!gfx::GLImageMemory::StrideInBytes( | |
reveman
2015/06/11 22:40:42
hm, it's a bit awkward to depend on GLImageMemory
christiank
2015/06/12 11:38:38
Done.
| |
230 size.width(), format, &stride_in_bytes)) { | |
231 return false; | |
232 } | |
233 | |
234 base::CheckedNumeric<size_t> s = stride_in_bytes; | |
235 s *= size.height(); | |
236 if (!s.IsValid()) | |
237 return false; | |
238 *size_in_bytes = s.ValueOrDie(); | |
239 return true; | |
240 } | |
241 | |
217 } // namespace | 242 } // namespace |
218 | 243 |
219 class GLES2DecoderImpl; | 244 class GLES2DecoderImpl; |
220 | 245 |
221 // Local versions of the SET_GL_ERROR macros | 246 // Local versions of the SET_GL_ERROR macros |
222 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ | 247 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ |
223 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) | 248 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) |
224 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ | 249 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ |
225 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ | 250 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ |
226 function_name, value, label) | 251 function_name, value, label) |
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1039 void DoCopySubTextureCHROMIUM(GLenum target, | 1064 void DoCopySubTextureCHROMIUM(GLenum target, |
1040 GLuint source_id, | 1065 GLuint source_id, |
1041 GLuint dest_id, | 1066 GLuint dest_id, |
1042 GLint xoffset, | 1067 GLint xoffset, |
1043 GLint yoffset, | 1068 GLint yoffset, |
1044 GLint x, | 1069 GLint x, |
1045 GLint y, | 1070 GLint y, |
1046 GLsizei width, | 1071 GLsizei width, |
1047 GLsizei height); | 1072 GLsizei height); |
1048 | 1073 |
1074 void DoCompressedCopyTextureCHROMIUM(GLenum target, | |
1075 GLuint source_id, | |
1076 GLuint dest_id); | |
1077 | |
1049 // Wrapper for TexStorage2DEXT. | 1078 // Wrapper for TexStorage2DEXT. |
1050 void DoTexStorage2DEXT( | 1079 void DoTexStorage2DEXT( |
1051 GLenum target, | 1080 GLenum target, |
1052 GLint levels, | 1081 GLint levels, |
1053 GLenum internal_format, | 1082 GLenum internal_format, |
1054 GLsizei width, | 1083 GLsizei width, |
1055 GLsizei height); | 1084 GLsizei height); |
1056 | 1085 |
1057 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); | 1086 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); |
1058 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, | 1087 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, |
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1778 bool ValidateCompressedTexSubDimensions( | 1807 bool ValidateCompressedTexSubDimensions( |
1779 const char* function_name, | 1808 const char* function_name, |
1780 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, | 1809 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
1781 GLsizei width, GLsizei height, GLsizei depth, GLenum format, | 1810 GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
1782 Texture* texture); | 1811 Texture* texture); |
1783 bool ValidateCopyTextureCHROMIUM(const char* function_name, | 1812 bool ValidateCopyTextureCHROMIUM(const char* function_name, |
1784 GLenum target, | 1813 GLenum target, |
1785 TextureRef* source_texture_ref, | 1814 TextureRef* source_texture_ref, |
1786 TextureRef* dest_texture_ref, | 1815 TextureRef* dest_texture_ref, |
1787 GLenum dest_internal_format); | 1816 GLenum dest_internal_format); |
1817 bool ValidateCompressedCopyTextureCHROMIUM(const char* function_name, | |
1818 GLenum target, | |
1819 TextureRef* source_texture_ref, | |
1820 TextureRef* dest_texture_ref); | |
1788 | 1821 |
1789 void RenderWarning(const char* filename, int line, const std::string& msg); | 1822 void RenderWarning(const char* filename, int line, const std::string& msg); |
1790 void PerformanceWarning( | 1823 void PerformanceWarning( |
1791 const char* filename, int line, const std::string& msg); | 1824 const char* filename, int line, const std::string& msg); |
1792 | 1825 |
1793 const FeatureInfo::FeatureFlags& features() const { | 1826 const FeatureInfo::FeatureFlags& features() const { |
1794 return feature_info_->feature_flags(); | 1827 return feature_info_->feature_flags(); |
1795 } | 1828 } |
1796 | 1829 |
1797 const FeatureInfo::Workarounds& workarounds() const { | 1830 const FeatureInfo::Workarounds& workarounds() const { |
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11916 source_internal_format == GL_LUMINANCE_ALPHA || | 11949 source_internal_format == GL_LUMINANCE_ALPHA || |
11917 source_internal_format == GL_BGRA_EXT; | 11950 source_internal_format == GL_BGRA_EXT; |
11918 if (!valid_source_format || !valid_dest_format) { | 11951 if (!valid_source_format || !valid_dest_format) { |
11919 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | 11952 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
11920 "invalid internal format"); | 11953 "invalid internal format"); |
11921 return false; | 11954 return false; |
11922 } | 11955 } |
11923 return true; | 11956 return true; |
11924 } | 11957 } |
11925 | 11958 |
11959 bool GLES2DecoderImpl::ValidateCompressedCopyTextureCHROMIUM( | |
11960 const char* function_name, | |
11961 GLenum target, | |
11962 TextureRef* source_texture_ref, | |
11963 TextureRef* dest_texture_ref) { | |
11964 if (!source_texture_ref || !dest_texture_ref) { | |
11965 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); | |
11966 return false; | |
11967 } | |
11968 | |
11969 if (GL_TEXTURE_2D != target) { | |
11970 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
11971 "invalid texture target"); | |
11972 return false; | |
11973 } | |
11974 | |
11975 Texture* source_texture = source_texture_ref->texture(); | |
11976 Texture* dest_texture = dest_texture_ref->texture(); | |
11977 if (source_texture == dest_texture) { | |
11978 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
11979 "source and destination textures are the same"); | |
11980 return false; | |
11981 } | |
11982 | |
11983 if (dest_texture->target() != GL_TEXTURE_2D || | |
11984 (source_texture->target() != GL_TEXTURE_2D && | |
11985 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && | |
11986 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { | |
11987 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
11988 "invalid texture target binding"); | |
11989 return false; | |
11990 } | |
11991 | |
11992 GLenum source_type = 0; | |
11993 GLenum source_internal_format = 0; | |
11994 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
11995 &source_internal_format); | |
11996 | |
11997 bool valid_format = | |
11998 source_internal_format == GL_ATC_RGB_AMD || | |
11999 source_internal_format == GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD || | |
12000 source_internal_format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || | |
12001 source_internal_format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT || | |
12002 source_internal_format == GL_ETC1_RGB8_OES; | |
12003 | |
12004 if (!valid_format) { | |
12005 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
12006 "invalid internal format"); | |
12007 return false; | |
12008 } | |
12009 | |
12010 return true; | |
12011 } | |
12012 | |
11926 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, | 12013 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, |
11927 GLuint source_id, | 12014 GLuint source_id, |
11928 GLuint dest_id, | 12015 GLuint dest_id, |
11929 GLenum internal_format, | 12016 GLenum internal_format, |
11930 GLenum dest_type) { | 12017 GLenum dest_type) { |
11931 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | 12018 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); |
11932 | 12019 |
11933 TextureRef* source_texture_ref = GetTexture(source_id); | 12020 TextureRef* source_texture_ref = GetTexture(source_id); |
11934 TextureRef* dest_texture_ref = GetTexture(dest_id); | 12021 TextureRef* dest_texture_ref = GetTexture(dest_id); |
11935 Texture* source_texture = source_texture_ref->texture(); | 12022 Texture* source_texture = source_texture_ref->texture(); |
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12221 copy_texture_CHROMIUM_->DoCopySubTexture( | 12308 copy_texture_CHROMIUM_->DoCopySubTexture( |
12222 this, source_texture->target(), source_texture->service_id(), | 12309 this, source_texture->target(), source_texture->service_id(), |
12223 source_internal_format, dest_texture->service_id(), dest_internal_format, | 12310 source_internal_format, dest_texture->service_id(), dest_internal_format, |
12224 xoffset, yoffset, x, y, width, height, dest_width, dest_height, | 12311 xoffset, yoffset, x, y, width, height, dest_width, dest_height, |
12225 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | 12312 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, |
12226 unpack_unpremultiply_alpha_); | 12313 unpack_unpremultiply_alpha_); |
12227 | 12314 |
12228 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 12315 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
12229 } | 12316 } |
12230 | 12317 |
12318 void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target, | |
12319 GLuint source_id, | |
12320 GLuint dest_id) { | |
12321 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM"); | |
12322 | |
12323 TextureRef* source_texture_ref = GetTexture(source_id); | |
12324 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
12325 Texture* source_texture = source_texture_ref->texture(); | |
12326 Texture* dest_texture = dest_texture_ref->texture(); | |
12327 int source_width = 0; | |
12328 int source_height = 0; | |
12329 gfx::GLImage* image = | |
12330 source_texture->GetLevelImage(source_texture->target(), 0); | |
12331 if (image) { | |
12332 gfx::Size size = image->GetSize(); | |
12333 source_width = size.width(); | |
12334 source_height = size.height(); | |
12335 if (source_width <= 0 || source_height <= 0) { | |
12336 LOCAL_SET_GL_ERROR( | |
12337 GL_INVALID_VALUE, | |
12338 "glCompressedCopyTextureCHROMIUM", "invalid image size"); | |
12339 return; | |
12340 } | |
12341 } else { | |
12342 if (!source_texture->GetLevelSize(source_texture->target(), 0, | |
12343 &source_width, &source_height, nullptr)) { | |
12344 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | |
12345 "glCompressedCopyTextureCHROMIUM", | |
12346 "source texture has no level 0"); | |
12347 return; | |
12348 } | |
12349 | |
12350 // Check that this type of texture is allowed. | |
12351 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | |
12352 source_width, source_height, 1)) { | |
12353 LOCAL_SET_GL_ERROR( | |
12354 GL_INVALID_VALUE, "glCompressedCopyTextureCHROMIUM", | |
12355 "Bad dimensions"); | |
12356 return; | |
12357 } | |
12358 } | |
12359 | |
12360 GLenum source_type = 0; | |
12361 GLenum source_internal_format = 0; | |
12362 source_texture->GetLevelType( | |
12363 source_texture->target(), 0, &source_type, &source_internal_format); | |
12364 | |
12365 if (dest_texture->IsImmutable()) { | |
12366 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
12367 "glCompressedCopyTextureCHROMIUM", | |
12368 "texture is immutable"); | |
12369 return; | |
12370 } | |
12371 | |
12372 if (!ValidateCompressedCopyTextureCHROMIUM( | |
12373 "glCompressedCopyTextureCHROMIUM", | |
12374 target, | |
12375 source_texture_ref, dest_texture_ref)) { | |
12376 return; | |
12377 } | |
12378 | |
12379 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | |
12380 // needed because it takes 10s of milliseconds to initialize. | |
12381 if (!copy_texture_CHROMIUM_.get()) { | |
12382 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | |
12383 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
12384 copy_texture_CHROMIUM_->Initialize(this); | |
12385 RestoreCurrentFramebufferBindings(); | |
12386 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) | |
12387 return; | |
12388 } | |
12389 | |
12390 // Clear the source texture if necessary. | |
12391 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
12392 source_texture->target(), 0)) { | |
12393 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCompressedCopyTextureCHROMIUM", | |
12394 "dimensions too big"); | |
12395 return; | |
12396 } | |
12397 | |
12398 ScopedModifyPixels modify(dest_texture_ref); | |
12399 | |
12400 bool unpack_premultiply_alpha_change = | |
12401 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; | |
12402 if (unpack_flip_y_ || unpack_premultiply_alpha_change) { | |
12403 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCompressedCopyTextureCHROMIUM", | |
12404 "pixel-storage multipliers are not supported"); | |
12405 } | |
12406 | |
12407 // Try using GLImage::CopyTexImage when possible. | |
12408 if (image) { | |
12409 GLenum dest_type = 0; | |
12410 GLenum dest_internal_format = 0; | |
12411 int dest_width = 0; | |
12412 int dest_height = 0; | |
12413 bool dest_level_defined = dest_texture->GetLevelSize( | |
12414 GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); | |
12415 | |
12416 if (dest_level_defined) { | |
12417 dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type, | |
12418 &dest_internal_format); | |
12419 } | |
12420 | |
12421 // Resize the destination texture to the dimensions of the source texture. | |
12422 if (!dest_level_defined || dest_width != source_width || | |
reveman
2015/06/11 22:40:42
I understand that this is not needed in the "!imag
christiank
2015/06/12 11:38:38
Done.
| |
12423 dest_height != source_height || | |
12424 dest_internal_format != source_internal_format) { | |
12425 size_t source_size = 0; | |
12426 if (!GetImageSizeInBytes(*image, &source_size)) { | |
12427 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
12428 "glCompressedCopyTextureCHROMIUM", | |
12429 "could not compute image byte size"); | |
12430 return; | |
12431 } | |
12432 | |
12433 // Ensure that the glCompressedTexImage2D succeeds. | |
12434 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
12435 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
12436 glCompressedTexImage2D(GL_TEXTURE_2D, 0, source_internal_format, | |
12437 source_width, source_height, 0, source_size, | |
12438 NULL); | |
12439 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
12440 if (error != GL_NO_ERROR) { | |
12441 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
12442 return; | |
12443 } | |
12444 | |
12445 texture_manager()->SetLevelInfo( | |
12446 dest_texture_ref, GL_TEXTURE_2D, 0, source_internal_format, | |
12447 source_width, source_height, 1, 0, source_internal_format, | |
12448 source_type, gfx::Rect(source_width, source_height)); | |
12449 } else { | |
12450 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | |
12451 true); | |
12452 } | |
12453 | |
12454 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
12455 if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(0, 0), | |
12456 gfx::Rect(0, 0, source_width, source_height))) { | |
12457 return; | |
12458 } | |
12459 } | |
12460 | |
12461 TRACE_EVENT0( | |
12462 "gpu", | |
12463 "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM, fallback"); | |
12464 | |
12465 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | |
12466 | |
12467 // As a fallback, copy into a non-compressed GL_RGBA texture. | |
12468 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
12469 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
12470 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, source_width, source_height, | |
12471 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
12472 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
12473 if (error != GL_NO_ERROR) { | |
12474 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
12475 return; | |
12476 } | |
12477 | |
12478 texture_manager()->SetLevelInfo( | |
12479 dest_texture_ref, GL_TEXTURE_2D, 0, GL_RGBA, source_width, | |
12480 source_height, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
12481 gfx::Rect(source_width, source_height)); | |
12482 | |
12483 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | |
12484 // before presenting. | |
12485 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | |
12486 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | |
12487 // instead of using kIdentityMatrix crbug.com/226218. | |
12488 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | |
12489 this, source_texture->target(), source_texture->service_id(), | |
12490 dest_texture->service_id(), source_width, source_height, | |
12491 unpack_flip_y_, unpack_premultiply_alpha_, | |
12492 unpack_unpremultiply_alpha_, kIdentityMatrix); | |
12493 } else { | |
12494 copy_texture_CHROMIUM_->DoCopyTexture( | |
12495 this, source_texture->target(), source_texture->service_id(), | |
12496 source_internal_format, dest_texture->service_id(), GL_RGBA, | |
12497 source_width, source_height, unpack_flip_y_, | |
12498 unpack_premultiply_alpha_, unpack_unpremultiply_alpha_); | |
12499 } | |
12500 | |
12501 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | |
12502 } | |
12503 | |
12231 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 12504 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
12232 switch (internalformat) { | 12505 switch (internalformat) { |
12233 case GL_RGB565: | 12506 case GL_RGB565: |
12234 return GL_UNSIGNED_SHORT_5_6_5; | 12507 return GL_UNSIGNED_SHORT_5_6_5; |
12235 case GL_RGBA4: | 12508 case GL_RGBA4: |
12236 return GL_UNSIGNED_SHORT_4_4_4_4; | 12509 return GL_UNSIGNED_SHORT_4_4_4_4; |
12237 case GL_RGB5_A1: | 12510 case GL_RGB5_A1: |
12238 return GL_UNSIGNED_SHORT_5_5_5_1; | 12511 return GL_UNSIGNED_SHORT_5_5_5_1; |
12239 case GL_RGB8_OES: | 12512 case GL_RGB8_OES: |
12240 return GL_UNSIGNED_BYTE; | 12513 return GL_UNSIGNED_BYTE; |
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13426 } | 13699 } |
13427 } | 13700 } |
13428 | 13701 |
13429 // Include the auto-generated part of this file. We split this because it means | 13702 // Include the auto-generated part of this file. We split this because it means |
13430 // we can easily edit the non-auto generated parts right here in this file | 13703 // we can easily edit the non-auto generated parts right here in this file |
13431 // instead of having to edit some template or the code generator. | 13704 // instead of having to edit some template or the code generator. |
13432 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13705 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
13433 | 13706 |
13434 } // namespace gles2 | 13707 } // namespace gles2 |
13435 } // namespace gpu | 13708 } // namespace gpu |
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