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Side by Side Diff: ui/gl/gl_enums_implementation_autogen.h

Issue 1119723003: Add glCopyCompressedTextureCHROMIUM (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove glGetCompressedTexImage fallback Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 static const GLEnums::EnumToString enum_to_string_table[] = { 11 static const GLEnums::EnumToString enum_to_string_table[] = {
12 { 12 {
13 0x8D77, 13 0x8D77,
14 "GL_RGB16UI", 14 "GL_RGB16UI",
15 }, 15 },
16 { 16 {
17 0x8D76, 17 0x8D76,
18 "GL_RGBA16UI", 18 "GL_RGBA16UI",
19 }, 19 },
20 { 20 {
21 0x9260, 21 0x9260,
22 "GL_GCCSO_SHADER_BINARY_FJ", 22 "GL_GCCSO_SHADER_BINARY_FJ",
23 }, 23 },
24 { 24 {
25 0x9009, 25 0x9009,
26 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT", 26 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
27 }, 27 },
28 { 28 {
29 0x8D71, 29 0x8D71,
30 "GL_RGB32UI", 30 "GL_RGB32UI",
31 }, 31 },
32 { 32 {
33 0x8D70, 33 0x8D70,
34 "GL_RGBA32UI", 34 "GL_RGBA32UI",
35 }, 35 },
36 { 36 {
37 0x8C76, 37 0x8C76,
38 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", 38 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
39 }, 39 },
40 { 40 {
41 0x8825, 41 0x8825,
42 "GL_DRAW_BUFFER0_EXT", 42 "GL_DRAW_BUFFER0_EXT",
43 }, 43 },
44 { 44 {
45 0x8D94, 45 0x8D94,
46 "GL_RED_INTEGER", 46 "GL_RED_INTEGER",
47 }, 47 },
48 { 48 {
49 0x0BC1, 49 0x0BC1,
50 "GL_ALPHA_TEST_FUNC_QCOM", 50 "GL_ALPHA_TEST_FUNC_QCOM",
51 }, 51 },
52 { 52 {
53 0x884C, 53 0x884C,
54 "GL_TEXTURE_COMPARE_MODE_EXT", 54 "GL_TEXTURE_COMPARE_MODE_EXT",
55 }, 55 },
56 { 56 {
57 0x0BC2, 57 0x0BC2,
58 "GL_ALPHA_TEST_REF_QCOM", 58 "GL_ALPHA_TEST_REF_QCOM",
59 }, 59 },
60 { 60 {
61 0x78EF, 61 0x78EF,
62 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", 62 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
63 }, 63 },
64 { 64 {
65 0x884D, 65 0x884D,
66 "GL_TEXTURE_COMPARE_FUNC_EXT", 66 "GL_TEXTURE_COMPARE_FUNC_EXT",
67 }, 67 },
68 { 68 {
69 0x884E, 69 0x884E,
70 "GL_COMPARE_REF_TO_TEXTURE_EXT", 70 "GL_COMPARE_REF_TO_TEXTURE_EXT",
71 }, 71 },
72 { 72 {
73 0x8E76, 73 0x8E76,
74 "GL_TESS_GEN_MODE_EXT", 74 "GL_TESS_GEN_MODE_EXT",
75 }, 75 },
76 { 76 {
77 0x8E77, 77 0x8E77,
78 "GL_TESS_GEN_SPACING_EXT", 78 "GL_TESS_GEN_SPACING_EXT",
79 }, 79 },
80 { 80 {
81 0x000D, 81 0x000D,
82 "GL_TRIANGLE_STRIP_ADJACENCY_EXT", 82 "GL_TRIANGLE_STRIP_ADJACENCY_EXT",
83 }, 83 },
84 { 84 {
85 0x000E, 85 0x000E,
86 "GL_PATCHES_EXT", 86 "GL_PATCHES_EXT",
87 }, 87 },
88 { 88 {
89 0x000B, 89 0x000B,
90 "GL_LINE_STRIP_ADJACENCY_EXT", 90 "GL_LINE_STRIP_ADJACENCY_EXT",
91 }, 91 },
92 { 92 {
93 0x000C, 93 0x000C,
94 "GL_TRIANGLES_ADJACENCY_EXT", 94 "GL_TRIANGLES_ADJACENCY_EXT",
95 }, 95 },
96 { 96 {
97 0x000A, 97 0x000A,
98 "GL_LINES_ADJACENCY_EXT", 98 "GL_LINES_ADJACENCY_EXT",
99 }, 99 },
100 { 100 {
101 0x92CF, 101 0x92CF,
102 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT", 102 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
103 }, 103 },
104 { 104 {
105 0x93A1, 105 0x93A1,
106 "GL_BGRA8_EXT", 106 "GL_BGRA8_EXT",
107 }, 107 },
108 { 108 {
109 0x813C, 109 0x813C,
110 "GL_TEXTURE_BASE_LEVEL", 110 "GL_TEXTURE_BASE_LEVEL",
111 }, 111 },
112 { 112 {
113 0, 113 0,
114 "GL_FALSE", 114 "GL_FALSE",
115 }, 115 },
116 { 116 {
117 0x00400000, 117 0x00400000,
118 "GL_STENCIL_BUFFER_BIT6_QCOM", 118 "GL_STENCIL_BUFFER_BIT6_QCOM",
119 }, 119 },
120 { 120 {
121 0x9500, 121 0x9500,
122 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", 122 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
123 }, 123 },
124 { 124 {
125 0x78F2, 125 0x78F2,
126 "GL_SCANOUT_CHROMIUM", 126 "GL_SCANOUT_CHROMIUM",
127 }, 127 },
128 { 128 {
129 0x9138, 129 0x9138,
130 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", 130 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
131 }, 131 },
132 { 132 {
133 0x8FC4, 133 0x8FC4,
134 "GL_SHADER_BINARY_VIV", 134 "GL_SHADER_BINARY_VIV",
135 }, 135 },
136 { 136 {
137 0x9130, 137 0x9130,
138 "GL_SGX_PROGRAM_BINARY_IMG", 138 "GL_SGX_PROGRAM_BINARY_IMG",
139 }, 139 },
140 { 140 {
141 0x9133, 141 0x9133,
142 "GL_RENDERBUFFER_SAMPLES_IMG", 142 "GL_RENDERBUFFER_SAMPLES_IMG",
143 }, 143 },
144 { 144 {
145 0x82E0, 145 0x82E0,
146 "GL_BUFFER_KHR", 146 "GL_BUFFER_KHR",
147 }, 147 },
148 { 148 {
149 0x9135, 149 0x9135,
150 "GL_MAX_SAMPLES_IMG", 150 "GL_MAX_SAMPLES_IMG",
151 }, 151 },
152 { 152 {
153 0x9134, 153 0x9134,
154 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", 154 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
155 }, 155 },
156 { 156 {
157 0x9137, 157 0x9137,
158 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", 158 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
159 }, 159 },
160 { 160 {
161 0x9136, 161 0x9136,
162 "GL_TEXTURE_SAMPLES_IMG", 162 "GL_TEXTURE_SAMPLES_IMG",
163 }, 163 },
164 { 164 {
165 0x8D88, 165 0x8D88,
166 "GL_RGBA16I", 166 "GL_RGBA16I",
167 }, 167 },
168 { 168 {
169 0x8D89, 169 0x8D89,
170 "GL_RGB16I", 170 "GL_RGB16I",
171 }, 171 },
172 { 172 {
173 0x00000020, 173 0x00000020,
174 "GL_COLOR_BUFFER_BIT5_QCOM", 174 "GL_COLOR_BUFFER_BIT5_QCOM",
175 }, 175 },
176 { 176 {
177 0x0008, 177 0x0008,
178 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", 178 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
179 }, 179 },
180 { 180 {
181 0x0BC0, 181 0x0BC0,
182 "GL_ALPHA_TEST_QCOM", 182 "GL_ALPHA_TEST_QCOM",
183 }, 183 },
184 { 184 {
185 0x0006, 185 0x0006,
186 "GL_TRIANGLE_FAN", 186 "GL_TRIANGLE_FAN",
187 }, 187 },
188 { 188 {
189 0x0007, 189 0x0007,
190 "GL_QUADS_EXT", 190 "GL_QUADS_EXT",
191 }, 191 },
192 { 192 {
193 0x0004, 193 0x0004,
194 "GL_TRIANGLES", 194 "GL_TRIANGLES",
195 }, 195 },
196 { 196 {
197 0x0005, 197 0x0005,
198 "GL_TRIANGLE_STRIP", 198 "GL_TRIANGLE_STRIP",
199 }, 199 },
200 { 200 {
201 0x0002, 201 0x0002,
202 "GL_LINE_LOOP", 202 "GL_LINE_LOOP",
203 }, 203 },
204 { 204 {
205 0x0003, 205 0x0003,
206 "GL_LINE_STRIP", 206 "GL_LINE_STRIP",
207 }, 207 },
208 { 208 {
209 0x0000, 209 0x0000,
210 "GL_POINTS", 210 "GL_POINTS",
211 }, 211 },
212 { 212 {
213 0x0001, 213 0x0001,
214 "GL_LINES", 214 "GL_LINES",
215 }, 215 },
216 { 216 {
217 0x8D7D, 217 0x8D7D,
218 "GL_RGB8UI", 218 "GL_RGB8UI",
219 }, 219 },
220 { 220 {
221 0x93F0, 221 0x93F0,
222 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG", 222 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
223 }, 223 },
224 { 224 {
225 0x93F1, 225 0x93F1,
226 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG", 226 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
227 }, 227 },
228 { 228 {
229 0x0D04, 229 0x0D04,
230 "GL_PACK_SKIP_PIXELS", 230 "GL_PACK_SKIP_PIXELS",
231 }, 231 },
232 { 232 {
233 0x900E, 233 0x900E,
234 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 234 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
235 }, 235 },
236 { 236 {
237 0x900D, 237 0x900D,
238 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT", 238 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
239 }, 239 },
240 { 240 {
241 0x8C7F, 241 0x8C7F,
242 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", 242 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
243 }, 243 },
244 { 244 {
245 0x900F, 245 0x900F,
246 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 246 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
247 }, 247 },
248 { 248 {
249 0x900A, 249 0x900A,
250 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT", 250 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
251 }, 251 },
252 { 252 {
253 0x900C, 253 0x900C,
254 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT", 254 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
255 }, 255 },
256 { 256 {
257 0x88B8, 257 0x88B8,
258 "GL_READ_ONLY", 258 "GL_READ_ONLY",
259 }, 259 },
260 { 260 {
261 0x88B9, 261 0x88B9,
262 "GL_WRITE_ONLY_OES", 262 "GL_WRITE_ONLY_OES",
263 }, 263 },
264 { 264 {
265 0x8211, 265 0x8211,
266 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", 266 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
267 }, 267 },
268 { 268 {
269 0x8210, 269 0x8210,
270 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", 270 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
271 }, 271 },
272 { 272 {
273 0x8741, 273 0x8741,
274 "GL_PROGRAM_BINARY_LENGTH_OES", 274 "GL_PROGRAM_BINARY_LENGTH_OES",
275 }, 275 },
276 { 276 {
277 0x8740, 277 0x8740,
278 "GL_Z400_BINARY_AMD", 278 "GL_Z400_BINARY_AMD",
279 }, 279 },
280 { 280 {
281 0x8215, 281 0x8215,
282 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", 282 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
283 }, 283 },
284 { 284 {
285 0x8C4D, 285 0x8C4D,
286 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", 286 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
287 }, 287 },
288 { 288 {
289 0x8192, 289 0x8192,
290 "GL_GENERATE_MIPMAP_HINT", 290 "GL_GENERATE_MIPMAP_HINT",
291 }, 291 },
292 { 292 {
293 0x8E79, 293 0x8E79,
294 "GL_TESS_GEN_POINT_MODE_EXT", 294 "GL_TESS_GEN_POINT_MODE_EXT",
295 }, 295 },
296 { 296 {
297 0x8A54, 297 0x8A54,
298 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", 298 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
299 }, 299 },
300 { 300 {
301 0x8A55, 301 0x8A55,
302 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", 302 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
303 }, 303 },
304 { 304 {
305 0x8A56, 305 0x8A56,
306 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", 306 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
307 }, 307 },
308 { 308 {
309 0x8A57, 309 0x8A57,
310 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", 310 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
311 }, 311 },
312 { 312 {
313 0x8A51, 313 0x8A51,
314 "GL_RGB_RAW_422_APPLE", 314 "GL_RGB_RAW_422_APPLE",
315 }, 315 },
316 { 316 {
317 0x87F9, 317 0x87F9,
318 "GL_3DC_X_AMD", 318 "GL_3DC_X_AMD",
319 }, 319 },
320 { 320 {
321 0x8A53, 321 0x8A53,
322 "GL_SYNC_OBJECT_APPLE", 322 "GL_SYNC_OBJECT_APPLE",
323 }, 323 },
324 { 324 {
325 0x8DF8, 325 0x8DF8,
326 "GL_SHADER_BINARY_FORMATS", 326 "GL_SHADER_BINARY_FORMATS",
327 }, 327 },
328 { 328 {
329 0x8DF9, 329 0x8DF9,
330 "GL_NUM_SHADER_BINARY_FORMATS", 330 "GL_NUM_SHADER_BINARY_FORMATS",
331 }, 331 },
332 { 332 {
333 0x826D, 333 0x826D,
334 "GL_DEBUG_GROUP_STACK_DEPTH_KHR", 334 "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
335 }, 335 },
336 { 336 {
337 0x8E75, 337 0x8E75,
338 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT", 338 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
339 }, 339 },
340 { 340 {
341 0x826B, 341 0x826B,
342 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", 342 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
343 }, 343 },
344 { 344 {
345 0x826C, 345 0x826C,
346 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", 346 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
347 }, 347 },
348 { 348 {
349 0x8B59, 349 0x8B59,
350 "GL_BOOL_VEC4", 350 "GL_BOOL_VEC4",
351 }, 351 },
352 { 352 {
353 0x826A, 353 0x826A,
354 "GL_DEBUG_TYPE_POP_GROUP_KHR", 354 "GL_DEBUG_TYPE_POP_GROUP_KHR",
355 }, 355 },
356 { 356 {
357 0x8B57, 357 0x8B57,
358 "GL_BOOL_VEC2", 358 "GL_BOOL_VEC2",
359 }, 359 },
360 { 360 {
361 0x8DF1, 361 0x8DF1,
362 "GL_MEDIUM_FLOAT", 362 "GL_MEDIUM_FLOAT",
363 }, 363 },
364 { 364 {
365 0x8B55, 365 0x8B55,
366 "GL_INT_VEC4", 366 "GL_INT_VEC4",
367 }, 367 },
368 { 368 {
369 0x8B54, 369 0x8B54,
370 "GL_INT_VEC3", 370 "GL_INT_VEC3",
371 }, 371 },
372 { 372 {
373 0x8DF4, 373 0x8DF4,
374 "GL_MEDIUM_INT", 374 "GL_MEDIUM_INT",
375 }, 375 },
376 { 376 {
377 0x8DF5, 377 0x8DF5,
378 "GL_HIGH_INT", 378 "GL_HIGH_INT",
379 }, 379 },
380 { 380 {
381 0x8B51, 381 0x8B51,
382 "GL_FLOAT_VEC3", 382 "GL_FLOAT_VEC3",
383 }, 383 },
384 { 384 {
385 0x8B50, 385 0x8B50,
386 "GL_FLOAT_VEC2", 386 "GL_FLOAT_VEC2",
387 }, 387 },
388 { 388 {
389 0x806D, 389 0x806D,
390 "GL_UNPACK_SKIP_IMAGES", 390 "GL_UNPACK_SKIP_IMAGES",
391 }, 391 },
392 { 392 {
393 0x806E, 393 0x806E,
394 "GL_UNPACK_IMAGE_HEIGHT", 394 "GL_UNPACK_IMAGE_HEIGHT",
395 }, 395 },
396 { 396 {
397 0x806F, 397 0x806F,
398 "GL_TEXTURE_3D_OES", 398 "GL_TEXTURE_3D_OES",
399 }, 399 },
400 { 400 {
401 0x92E7, 401 0x92E7,
402 "GL_IS_PER_PATCH_EXT", 402 "GL_IS_PER_PATCH_EXT",
403 }, 403 },
404 { 404 {
405 0x92E0, 405 0x92E0,
406 "GL_DEBUG_OUTPUT_KHR", 406 "GL_DEBUG_OUTPUT_KHR",
407 }, 407 },
408 { 408 {
409 0x806A, 409 0x806A,
410 "GL_TEXTURE_BINDING_3D_OES", 410 "GL_TEXTURE_BINDING_3D_OES",
411 }, 411 },
412 { 412 {
413 0x8D8E, 413 0x8D8E,
414 "GL_RGBA8I", 414 "GL_RGBA8I",
415 }, 415 },
416 { 416 {
417 0x8CE3, 417 0x8CE3,
418 "GL_COLOR_ATTACHMENT3_EXT", 418 "GL_COLOR_ATTACHMENT3_EXT",
419 }, 419 },
420 { 420 {
421 0x9274, 421 0x9274,
422 "GL_COMPRESSED_RGB8_ETC2", 422 "GL_COMPRESSED_RGB8_ETC2",
423 }, 423 },
424 { 424 {
425 0x1904, 425 0x1904,
426 "GL_GREEN_NV", 426 "GL_GREEN_NV",
427 }, 427 },
428 { 428 {
429 0x928D, 429 0x928D,
430 "GL_DST_OUT_NV", 430 "GL_DST_OUT_NV",
431 }, 431 },
432 { 432 {
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435 }, 435 },
436 { 436 {
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439 }, 439 },
440 { 440 {
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442 "GL_RGB8_SNORM", 442 "GL_RGB8_SNORM",
443 }, 443 },
444 { 444 {
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446 "GL_RG8_SNORM", 446 "GL_RG8_SNORM",
447 }, 447 },
448 { 448 {
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450 "GL_UNDEFINED_VERTEX_EXT", 450 "GL_UNDEFINED_VERTEX_EXT",
451 }, 451 },
452 { 452 {
453 0x8261, 453 0x8261,
454 "GL_NO_RESET_NOTIFICATION_KHR", 454 "GL_NO_RESET_NOTIFICATION_KHR",
455 }, 455 },
456 { 456 {
457 0x0D02, 457 0x0D02,
458 "GL_PACK_ROW_LENGTH", 458 "GL_PACK_ROW_LENGTH",
459 }, 459 },
460 { 460 {
461 0x8DFA, 461 0x8DFA,
462 "GL_SHADER_COMPILER", 462 "GL_SHADER_COMPILER",
463 }, 463 },
464 { 464 {
465 0x8DFB, 465 0x8DFB,
466 "GL_MAX_VERTEX_UNIFORM_VECTORS", 466 "GL_MAX_VERTEX_UNIFORM_VECTORS",
467 }, 467 },
468 { 468 {
469 0x8DFC, 469 0x8DFC,
470 "GL_MAX_VARYING_VECTORS", 470 "GL_MAX_VARYING_VECTORS",
471 }, 471 },
472 { 472 {
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474 "GL_FLOAT_MAT4", 474 "GL_FLOAT_MAT4",
475 }, 475 },
476 { 476 {
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479 }, 479 },
480 { 480 {
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482 "GL_DEBUG_TYPE_MARKER_KHR", 482 "GL_DEBUG_TYPE_MARKER_KHR",
483 }, 483 },
484 { 484 {
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487 }, 487 },
488 { 488 {
489 0x8A43, 489 0x8A43,
490 "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", 490 "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
491 }, 491 },
492 { 492 {
493 0x1905, 493 0x1905,
494 "GL_BLUE_NV", 494 "GL_BLUE_NV",
495 }, 495 },
496 { 496 {
497 0x87FF, 497 0x87FF,
498 "GL_PROGRAM_BINARY_FORMATS_OES", 498 "GL_PROGRAM_BINARY_FORMATS_OES",
499 }, 499 },
500 { 500 {
501 0x87FE, 501 0x87FE,
502 "GL_NUM_PROGRAM_BINARY_FORMATS_OES", 502 "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
503 }, 503 },
504 { 504 {
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506 "GL_UNIFORM_BLOCK_NAME_LENGTH", 506 "GL_UNIFORM_BLOCK_NAME_LENGTH",
507 }, 507 },
508 { 508 {
509 0x2600, 509 0x2600,
510 "GL_NEAREST", 510 "GL_NEAREST",
511 }, 511 },
512 { 512 {
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514 "GL_LINEAR", 514 "GL_LINEAR",
515 }, 515 },
516 { 516 {
517 0x8C03, 517 0x8C03,
518 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", 518 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
519 }, 519 },
520 { 520 {
521 0x821B, 521 0x821B,
522 "GL_MAJOR_VERSION", 522 "GL_MAJOR_VERSION",
523 }, 523 },
524 { 524 {
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526 "GL_DEPTH_STENCIL_ATTACHMENT", 526 "GL_DEPTH_STENCIL_ATTACHMENT",
527 }, 527 },
528 { 528 {
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530 "GL_UNIFORM_BLOCK_DATA_SIZE", 530 "GL_UNIFORM_BLOCK_DATA_SIZE",
531 }, 531 },
532 { 532 {
533 0x9242, 533 0x9242,
534 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", 534 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
535 }, 535 },
536 { 536 {
537 0x821D, 537 0x821D,
538 "GL_NUM_EXTENSIONS", 538 "GL_NUM_EXTENSIONS",
539 }, 539 },
540 { 540 {
541 0x88BB, 541 0x88BB,
542 "GL_BUFFER_ACCESS_OES", 542 "GL_BUFFER_ACCESS_OES",
543 }, 543 },
544 { 544 {
545 0x88BC, 545 0x88BC,
546 "GL_BUFFER_MAPPED_OES", 546 "GL_BUFFER_MAPPED_OES",
547 }, 547 },
548 { 548 {
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550 "GL_BUFFER_MAP_POINTER_OES", 550 "GL_BUFFER_MAP_POINTER_OES",
551 }, 551 },
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4050 "GL_UNIFORM_OFFSET", 4050 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
4051 }, 4051 },
4052 { 4052 {
4053 0x9275, 4053 0x8A3B,
4054 "GL_COMPRESSED_SRGB8_ETC2", 4054 "GL_UNIFORM_OFFSET",
4055 }, 4055 },
4056 { 4056 {
4057 0x84D5, 4057 0x9275,
4058 "GL_TEXTURE21", 4058 "GL_COMPRESSED_SRGB8_ETC2",
4059 }, 4059 },
4060 { 4060 {
4061 0x8C3A, 4061 0x84D5,
4062 "GL_R11F_G11F_B10F_APPLE", 4062 "GL_TEXTURE21",
4063 }, 4063 },
4064 { 4064 {
4065 0x8C3B, 4065 0x8C3A,
4066 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE", 4066 "GL_R11F_G11F_B10F_APPLE",
4067 }, 4067 },
4068 { 4068 {
4069 0x8C3D, 4069 0x8C3B,
4070 "GL_RGB9_E5_APPLE", 4070 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
4071 }, 4071 },
4072 { 4072 {
4073 0x8C3E, 4073 0x8C3D,
4074 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE", 4074 "GL_RGB9_E5_APPLE",
4075 }, 4075 },
4076 { 4076 {
4077 0x9287, 4077 0x8C3E,
4078 "GL_DST_NV", 4078 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
4079 }, 4079 },
4080 { 4080 {
4081 0x93BA, 4081 0x9287,
4082 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 4082 "GL_DST_NV",
4083 }, 4083 },
4084 { 4084 {
4085 0x9285, 4085 0x93BA,
4086 "GL_BLEND_ADVANCED_COHERENT_KHR", 4086 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
4087 }, 4087 },
4088 { 4088 {
4089 0x93BC, 4089 0x9285,
4090 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 4090 "GL_BLEND_ADVANCED_COHERENT_KHR",
4091 }, 4091 },
4092 { 4092 {
4093 0x93BD, 4093 0x93BC,
4094 "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", 4094 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
4095 }, 4095 },
4096 { 4096 {
4097 0x84E8, 4097 0x93BD,
4098 "GL_MAX_RENDERBUFFER_SIZE", 4098 "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
4099 }, 4099 },
4100 { 4100 {
4101 0x9281, 4101 0x84E8,
4102 "GL_BLEND_OVERLAP_NV", 4102 "GL_MAX_RENDERBUFFER_SIZE",
4103 }, 4103 },
4104 { 4104 {
4105 0x9280, 4105 0x9281,
4106 "GL_BLEND_PREMULTIPLIED_SRC_NV", 4106 "GL_BLEND_OVERLAP_NV",
4107 }, 4107 },
4108 { 4108 {
4109 0x00002000, 4109 0x9280,
4110 "GL_DEPTH_BUFFER_BIT5_QCOM", 4110 "GL_BLEND_PREMULTIPLIED_SRC_NV",
4111 }, 4111 },
4112 { 4112 {
4113 0x8370, 4113 0x00002000,
4114 "GL_MIRRORED_REPEAT", 4114 "GL_DEPTH_BUFFER_BIT5_QCOM",
4115 }, 4115 },
4116 { 4116 {
4117 0x84E0, 4117 0x8370,
4118 "GL_ACTIVE_TEXTURE", 4118 "GL_MIRRORED_REPEAT",
4119 }, 4119 },
4120 { 4120 {
4121 0x8800, 4121 0x84E0,
4122 "GL_STENCIL_BACK_FUNC", 4122 "GL_ACTIVE_TEXTURE",
4123 }, 4123 },
4124 { 4124 {
4125 0x8801, 4125 0x8800,
4126 "GL_STENCIL_BACK_FAIL", 4126 "GL_STENCIL_BACK_FUNC",
4127 }, 4127 },
4128 { 4128 {
4129 0x0D33, 4129 0x8801,
4130 "GL_MAX_TEXTURE_SIZE", 4130 "GL_STENCIL_BACK_FAIL",
4131 }, 4131 },
4132 { 4132 {
4133 0x0D32, 4133 0x0D33,
4134 "GL_MAX_CLIP_DISTANCES_APPLE", 4134 "GL_MAX_TEXTURE_SIZE",
4135 }, 4135 },
4136 { 4136 {
4137 0x8624, 4137 0x0D32,
4138 "GL_VERTEX_ATTRIB_ARRAY_STRIDE", 4138 "GL_MAX_CLIP_DISTANCES_APPLE",
4139 }, 4139 },
4140 { 4140 {
4141 0x8625, 4141 0x8624,
4142 "GL_VERTEX_ATTRIB_ARRAY_TYPE", 4142 "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
4143 }, 4143 },
4144 { 4144 {
4145 0x8622, 4145 0x8625,
4146 "GL_VERTEX_ATTRIB_ARRAY_ENABLED", 4146 "GL_VERTEX_ATTRIB_ARRAY_TYPE",
4147 }, 4147 },
4148 { 4148 {
4149 0x8623, 4149 0x8622,
4150 "GL_VERTEX_ATTRIB_ARRAY_SIZE", 4150 "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
4151 }, 4151 },
4152 { 4152 {
4153 0x8DB9, 4153 0x8623,
4154 "GL_FRAMEBUFFER_SRGB_EXT", 4154 "GL_VERTEX_ATTRIB_ARRAY_SIZE",
4155 }, 4155 },
4156 { 4156 {
4157 0x9307, 4157 0x8DB9,
4158 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT", 4158 "GL_FRAMEBUFFER_SRGB_EXT",
4159 }, 4159 },
4160 { 4160 {
4161 0x8259, 4161 0x9307,
4162 "GL_ACTIVE_PROGRAM_EXT", 4162 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
4163 }, 4163 },
4164 { 4164 {
4165 0x8258, 4165 0x8259,
4166 "GL_PROGRAM_SEPARABLE_EXT", 4166 "GL_ACTIVE_PROGRAM_EXT",
4167 }, 4167 },
4168 { 4168 {
4169 0x8257, 4169 0x8258,
4170 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", 4170 "GL_PROGRAM_SEPARABLE_EXT",
4171 }, 4171 },
4172 { 4172 {
4173 0x8256, 4173 0x8257,
4174 "GL_RESET_NOTIFICATION_STRATEGY_KHR", 4174 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
4175 }, 4175 },
4176 { 4176 {
4177 0x8255, 4177 0x8256,
4178 "GL_UNKNOWN_CONTEXT_RESET_KHR", 4178 "GL_RESET_NOTIFICATION_STRATEGY_KHR",
4179 }, 4179 },
4180 { 4180 {
4181 0x8254, 4181 0x8255,
4182 "GL_INNOCENT_CONTEXT_RESET_KHR", 4182 "GL_UNKNOWN_CONTEXT_RESET_KHR",
4183 }, 4183 },
4184 { 4184 {
4185 0x1100, 4185 0x8254,
4186 "GL_DONT_CARE", 4186 "GL_INNOCENT_CONTEXT_RESET_KHR",
4187 }, 4187 },
4188 { 4188 {
4189 0x1101, 4189 0x1100,
4190 "GL_FASTEST", 4190 "GL_DONT_CARE",
4191 }, 4191 },
4192 { 4192 {
4193 0x1102, 4193 0x1101,
4194 "GL_NICEST", 4194 "GL_FASTEST",
4195 }, 4195 },
4196 { 4196 {
4197 0x8250, 4197 0x1102,
4198 "GL_DEBUG_TYPE_PERFORMANCE_KHR", 4198 "GL_NICEST",
4199 }, 4199 },
4200 { 4200 {
4201 0x8CEB, 4201 0x8250,
4202 "GL_COLOR_ATTACHMENT11_EXT", 4202 "GL_DEBUG_TYPE_PERFORMANCE_KHR",
4203 }, 4203 },
4204 { 4204 {
4205 0x8CEC, 4205 0x8CEB,
4206 "GL_COLOR_ATTACHMENT12_EXT", 4206 "GL_COLOR_ATTACHMENT11_EXT",
4207 }, 4207 },
4208 { 4208 {
4209 0x0408, 4209 0x8CEC,
4210 "GL_FRONT_AND_BACK", 4210 "GL_COLOR_ATTACHMENT12_EXT",
4211 }, 4211 },
4212 { 4212 {
4213 0x8CEA, 4213 0x0408,
4214 "GL_COLOR_ATTACHMENT10_EXT", 4214 "GL_FRONT_AND_BACK",
4215 }, 4215 },
4216 { 4216 {
4217 0x8CEF, 4217 0x8CEA,
4218 "GL_COLOR_ATTACHMENT15_EXT", 4218 "GL_COLOR_ATTACHMENT10_EXT",
4219 }, 4219 },
4220 { 4220 {
4221 0x8CED, 4221 0x8CEF,
4222 "GL_COLOR_ATTACHMENT13_EXT", 4222 "GL_COLOR_ATTACHMENT15_EXT",
4223 }, 4223 },
4224 { 4224 {
4225 0x8829, 4225 0x8CED,
4226 "GL_DRAW_BUFFER4_EXT", 4226 "GL_COLOR_ATTACHMENT13_EXT",
4227 }, 4227 },
4228 { 4228 {
4229 0x0404, 4229 0x8829,
4230 "GL_FRONT", 4230 "GL_DRAW_BUFFER4_EXT",
4231 }, 4231 },
4232 { 4232 {
4233 0x0405, 4233 0x0404,
4234 "GL_BACK", 4234 "GL_FRONT",
4235 }, 4235 },
4236 { 4236 {
4237 0x88E1, 4237 0x0405,
4238 "GL_STREAM_READ", 4238 "GL_BACK",
4239 }, 4239 },
4240 { 4240 {
4241 0x88E0, 4241 0x88E1,
4242 "GL_STREAM_DRAW", 4242 "GL_STREAM_READ",
4243 }, 4243 },
4244 { 4244 {
4245 0x88E2, 4245 0x88E0,
4246 "GL_STREAM_COPY", 4246 "GL_STREAM_DRAW",
4247 }, 4247 },
4248 { 4248 {
4249 0x88E5, 4249 0x88E2,
4250 "GL_STATIC_READ", 4250 "GL_STREAM_COPY",
4251 }, 4251 },
4252 { 4252 {
4253 0x88E4, 4253 0x88E5,
4254 "GL_STATIC_DRAW", 4254 "GL_STATIC_READ",
4255 }, 4255 },
4256 { 4256 {
4257 0x93C6, 4257 0x88E4,
4258 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", 4258 "GL_STATIC_DRAW",
4259 }, 4259 },
4260 { 4260 {
4261 0x88E9, 4261 0x93C6,
4262 "GL_DYNAMIC_READ", 4262 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
4263 }, 4263 },
4264 { 4264 {
4265 0x88E8, 4265 0x88E9,
4266 "GL_DYNAMIC_DRAW", 4266 "GL_DYNAMIC_READ",
4267 }, 4267 },
4268 { 4268 {
4269 0x9291, 4269 0x88E8,
4270 "GL_PLUS_NV", 4270 "GL_DYNAMIC_DRAW",
4271 }, 4271 },
4272 { 4272 {
4273 0x8CAA, 4273 0x9291,
4274 "GL_READ_FRAMEBUFFER_BINDING_ANGLE", 4274 "GL_PLUS_NV",
4275 }, 4275 },
4276 { 4276 {
4277 0x93C5, 4277 0x8CAA,
4278 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", 4278 "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
4279 }, 4279 },
4280 { 4280 {
4281 0x40000000, 4281 0x93C5,
4282 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", 4282 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
4283 }, 4283 },
4284 { 4284 {
4285 0x88EA, 4285 0x40000000,
4286 "GL_DYNAMIC_COPY", 4286 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
4287 }, 4287 },
4288 { 4288 {
4289 0x9116, 4289 0x88EA,
4290 "GL_SYNC_FENCE_APPLE", 4290 "GL_DYNAMIC_COPY",
4291 }, 4291 },
4292 { 4292 {
4293 0x93C4, 4293 0x9116,
4294 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", 4294 "GL_SYNC_FENCE_APPLE",
4295 }, 4295 },
4296 { 4296 {
4297 0x88EE, 4297 0x93C4,
4298 "GL_ETC1_SRGB8_NV", 4298 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
4299 }, 4299 },
4300 { 4300 {
4301 0x78EC, 4301 0x88EE,
4302 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", 4302 "GL_ETC1_SRGB8_NV",
4303 }, 4303 },
4304 { 4304 {
4305 0x88EF, 4305 0x78EC,
4306 "GL_PIXEL_UNPACK_BUFFER_BINDING", 4306 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
4307 }, 4307 },
4308 { 4308 {
4309 0x93C3, 4309 0x88EF,
4310 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", 4310 "GL_PIXEL_UNPACK_BUFFER_BINDING",
4311 }, 4311 },
4312 { 4312 {
4313 0x00000800, 4313 0x93C3,
4314 "GL_DEPTH_BUFFER_BIT3_QCOM", 4314 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
4315 }, 4315 },
4316 { 4316 {
4317 0x1903, 4317 0x00000800,
4318 "GL_RED_EXT", 4318 "GL_DEPTH_BUFFER_BIT3_QCOM",
4319 }, 4319 },
4320 { 4320 {
4321 0x93C2, 4321 0x1903,
4322 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", 4322 "GL_RED_EXT",
4323 }, 4323 },
4324 { 4324 {
4325 0x8CE2, 4325 0x93C2,
4326 "GL_COLOR_ATTACHMENT2_EXT", 4326 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
4327 }, 4327 },
4328 { 4328 {
4329 0x8BC1, 4329 0x8CE2,
4330 "GL_COUNTER_RANGE_AMD", 4330 "GL_COLOR_ATTACHMENT2_EXT",
4331 }, 4331 },
4332 { 4332 {
4333 0x8CE0, 4333 0x8BC1,
4334 "GL_COLOR_ATTACHMENT0", 4334 "GL_COUNTER_RANGE_AMD",
4335 }, 4335 },
4336 { 4336 {
4337 0x8CE1, 4337 0x8CE0,
4338 "GL_COLOR_ATTACHMENT1_EXT", 4338 "GL_COLOR_ATTACHMENT0",
4339 }, 4339 },
4340 { 4340 {
4341 0x8CE6, 4341 0x8CE1,
4342 "GL_COLOR_ATTACHMENT6_EXT", 4342 "GL_COLOR_ATTACHMENT1_EXT",
4343 }, 4343 },
4344 { 4344 {
4345 0x93C1, 4345 0x8CE6,
4346 "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", 4346 "GL_COLOR_ATTACHMENT6_EXT",
4347 }, 4347 },
4348 { 4348 {
4349 0x8A1F, 4349 0x93C1,
4350 "GL_RGB_422_APPLE", 4350 "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
4351 }, 4351 },
4352 { 4352 {
4353 0x93DC, 4353 0x8A1F,
4354 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 4354 "GL_RGB_422_APPLE",
4355 }, 4355 },
4356 { 4356 {
4357 0x9292, 4357 0x93DC,
4358 "GL_PLUS_DARKER_NV", 4358 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
4359 }, 4359 },
4360 { 4360 {
4361 0x8CE8, 4361 0x9292,
4362 "GL_COLOR_ATTACHMENT8_EXT", 4362 "GL_PLUS_DARKER_NV",
4363 }, 4363 },
4364 { 4364 {
4365 0x93C0, 4365 0x8CE8,
4366 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", 4366 "GL_COLOR_ATTACHMENT8_EXT",
4367 }, 4367 },
4368 { 4368 {
4369 0x0C23, 4369 0x93C0,
4370 "GL_COLOR_WRITEMASK", 4370 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
4371 }, 4371 },
4372 { 4372 {
4373 0x0C22, 4373 0x0C23,
4374 "GL_COLOR_CLEAR_VALUE", 4374 "GL_COLOR_WRITEMASK",
4375 }, 4375 },
4376 { 4376 {
4377 0x8A11, 4377 0x0C22,
4378 "GL_UNIFORM_BUFFER", 4378 "GL_COLOR_CLEAR_VALUE",
4379 }, 4379 },
4380 { 4380 {
4381 0x8823, 4381 0x8A11,
4382 "GL_WRITEONLY_RENDERING_QCOM", 4382 "GL_UNIFORM_BUFFER",
4383 }, 4383 },
4384 { 4384 {
4385 0x8824, 4385 0x8823,
4386 "GL_MAX_DRAW_BUFFERS_EXT", 4386 "GL_WRITEONLY_RENDERING_QCOM",
4387 }, 4387 },
4388 { 4388 {
4389 0x825E, 4389 0x8824,
4390 "GL_LAYER_PROVOKING_VERTEX_EXT", 4390 "GL_MAX_DRAW_BUFFERS_EXT",
4391 }, 4391 },
4392 { 4392 {
4393 0x825A, 4393 0x825E,
4394 "GL_PROGRAM_PIPELINE_BINDING_EXT", 4394 "GL_LAYER_PROVOKING_VERTEX_EXT",
4395 }, 4395 },
4396 { 4396 {
4397 0x1909, 4397 0x825A,
4398 "GL_LUMINANCE", 4398 "GL_PROGRAM_PIPELINE_BINDING_EXT",
4399 }, 4399 },
4400 { 4400 {
4401 0x0D3A, 4401 0x1909,
4402 "GL_MAX_VIEWPORT_DIMS", 4402 "GL_LUMINANCE",
4403 }, 4403 },
4404 { 4404 {
4405 0x8B53, 4405 0x0D3A,
4406 "GL_INT_VEC2", 4406 "GL_MAX_VIEWPORT_DIMS",
4407 }, 4407 },
4408 { 4408 {
4409 0x8826, 4409 0x8B53,
4410 "GL_DRAW_BUFFER1_EXT", 4410 "GL_INT_VEC2",
4411 }, 4411 },
4412 { 4412 {
4413 0x809E, 4413 0x8826,
4414 "GL_SAMPLE_ALPHA_TO_COVERAGE", 4414 "GL_DRAW_BUFFER1_EXT",
4415 }, 4415 },
4416 { 4416 {
4417 0x8BC0, 4417 0x809E,
4418 "GL_COUNTER_TYPE_AMD", 4418 "GL_SAMPLE_ALPHA_TO_COVERAGE",
4419 }, 4419 },
4420 { 4420 {
4421 0x8BC3, 4421 0x8BC0,
4422 "GL_PERCENTAGE_AMD", 4422 "GL_COUNTER_TYPE_AMD",
4423 }, 4423 },
4424 { 4424 {
4425 0x8BC2, 4425 0x8BC3,
4426 "GL_UNSIGNED_INT64_AMD", 4426 "GL_PERCENTAGE_AMD",
4427 }, 4427 },
4428 { 4428 {
4429 0x8BC5, 4429 0x8BC2,
4430 "GL_PERFMON_RESULT_SIZE_AMD", 4430 "GL_UNSIGNED_INT64_AMD",
4431 }, 4431 },
4432 { 4432 {
4433 0x8BC4, 4433 0x8BC5,
4434 "GL_PERFMON_RESULT_AVAILABLE_AMD", 4434 "GL_PERFMON_RESULT_SIZE_AMD",
4435 }, 4435 },
4436 { 4436 {
4437 0x8BC6, 4437 0x8BC4,
4438 "GL_PERFMON_RESULT_AMD", 4438 "GL_PERFMON_RESULT_AVAILABLE_AMD",
4439 },
4440 {
4441 0x8BC6,
4442 "GL_PERFMON_RESULT_AMD",
4439 }, 4443 },
4440 }; 4444 };
4441 4445
4442 const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ = 4446 const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
4443 enum_to_string_table; 4447 enum_to_string_table;
4444 const size_t GLEnums::enum_to_string_table_len_ = 4448 const size_t GLEnums::enum_to_string_table_len_ =
4445 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); 4449 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);
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