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Side by Side Diff: gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc

Issue 1119723003: Add glCopyCompressedTextureCHROMIUM (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove glGetCompressedTexImage fallback Created 5 years, 6 months ago
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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GL_GLEXT_PROTOTYPES
6 #define GL_GLEXT_PROTOTYPES
7 #endif
8
9 #include <GLES2/gl2.h>
10 #include <GLES2/gl2ext.h>
11 #include <GLES2/gl2extchromium.h>
12
13 #include "gpu/command_buffer/tests/gl_manager.h"
14 #include "gpu/command_buffer/tests/gl_test_utils.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17
18 #define SHADER(src) #src
19
20 namespace gpu {
21
22 namespace {
23
24 const uint8 kCompressedImageColor[4] = { 255u, 0u, 0u, 255u };
25
26 // Single compressed ATC block of source pixels all set to:
27 // kCompressedImageColor.
28 const uint8 kCompressedImageATC[8] = {
29 0x0, 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 };
30
31 // Single compressed ATCIA block of source pixels all set to:
32 // kCompressedImageColor.
33 const uint8 kCompressedImageATCIA[16] = {
34 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
35 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 };
36
37 // Single compressed DXT1 block of source pixels all set to:
38 // kCompressedImageColor.
39 const uint8 kCompressedImageDXT1[8] = {
40 0x00, 0xf8, 0x00, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa };
41
42 // Single compressed DXT5 block of source pixels all set to:
43 // kCompressedImageColor.
44 const uint8 kCompressedImageDXT5[16] = {
45 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
46 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa };
47
48 // Single compressed DXT1 block of source pixels all set to:
49 // kCompressedImageColor.
50 const uint8 kCompressedImageETC1[8] = {
51 0x0, 0x0, 0xf8, 0x2, 0xff, 0xff, 0x0, 0x0 };
52
53 void glEnableDisable(GLint param, GLboolean value) {
54 if (value)
55 glEnable(param);
56 else
57 glDisable(param);
58 }
59
60 } // unnamed namespace
61
62 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension.
63 class GLCompressedCopyTextureCHROMIUMTest
64 : public testing::Test {
65 protected:
66 void SetUp() override {
67 gl_.Initialize(GLManager::Options());
68
69 glGenTextures(2, textures_);
70 }
71
72 void TearDown() override {
73 glDeleteTextures(2, textures_);
74 gl_.Destroy();
75 }
76
77 GLuint LoadProgram() {
78 const char* v_shader_src = SHADER(
79 attribute vec2 a_position;
80 varying vec2 v_texcoord;
81 void main() {
82 gl_Position = vec4(a_position, 0.0, 1.0);
83 v_texcoord = (a_position + 1.0) * 0.5;
84 }
85 );
86 const char* f_shader_src = SHADER(
87 precision mediump float;
88 uniform sampler2D u_texture;
89 varying vec2 v_texcoord;
90 void main() {
91 gl_FragColor = texture2D(u_texture, v_texcoord);
92 }
93 );
94 return GLTestHelper::LoadProgram(v_shader_src, f_shader_src);
95 }
96
97 GLManager gl_;
98 GLuint textures_[2];
99 GLuint framebuffer_id_;
100 };
101
102 // Test to ensure that the basic functionality of the extension works.
103 TEST_F(GLCompressedCopyTextureCHROMIUMTest, Basic) {
104 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
105 LOG(INFO) <<
106 "GL_EXT_texture_compression_dxt1 not supported. Skipping test...";
107 return;
108 }
109
110 glBindTexture(GL_TEXTURE_2D, textures_[0]);
111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
112 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
113 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
114 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
115 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
116 4, 4, 0,
117 sizeof(kCompressedImageDXT1), kCompressedImageDXT1);
118 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
119
120 glBindTexture(GL_TEXTURE_2D, textures_[1]);
121 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
122 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
125 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
126 GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
127 sizeof(kCompressedImageDXT1));
128 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
129
130 // Load shader program.
131 GLuint program = LoadProgram();
132 ASSERT_NE(program, 0u);
133 GLint position_loc = glGetAttribLocation(program, "a_position");
134 GLint texture_loc = glGetUniformLocation(program, "u_texture");
135 ASSERT_NE(position_loc, -1);
136 ASSERT_NE(texture_loc, -1);
137 glUseProgram(program);
138
139 // Load geometry.
140 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc);
141 ASSERT_NE(vbo, 0u);
142
143 // Load texture.
144 glActiveTexture(GL_TEXTURE0);
145 glBindTexture(GL_TEXTURE_2D, textures_[1]);
146 glUniform1i(texture_loc, 0);
147
148 // Draw.
149 glDrawArrays(GL_TRIANGLES, 0, 6);
150 glFlush();
151
152 GLTestHelper::CheckPixels(0, 0, 4, 4, 0, kCompressedImageColor);
153 EXPECT_TRUE(GL_NO_ERROR == glGetError());
154 }
155
156 TEST_F(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) {
157 struct Image {
158 const GLint format;
159 const uint8* data;
160 const GLsizei data_size;
161 };
162 std::vector<Image> supported_formats;
163
164 if (GLTestHelper::HasExtension("GL_AMD_compressed_ATC_texture") ||
165 GLTestHelper::HasExtension("GL_ATI_texture_compression_atitc")) {
166 supported_formats.push_back({
167 GL_ATC_RGB_AMD,
168 kCompressedImageATC,
169 sizeof(kCompressedImageATC)});
170 supported_formats.push_back({
171 GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD,
172 kCompressedImageATCIA,
173 sizeof(kCompressedImageATCIA)});
174 }
175 if (GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
176 supported_formats.push_back({
177 GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
178 kCompressedImageDXT1,
179 sizeof(kCompressedImageDXT1)});
180 }
181 if (GLTestHelper::HasExtension("GL_ANGLE_texture_compression_dxt5") ||
182 GLTestHelper::HasExtension("GL_EXT_texture_compression_s3tc")) {
183 supported_formats.push_back({
184 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
185 kCompressedImageDXT5,
186 sizeof(kCompressedImageDXT5)});
187 }
188 if (GLTestHelper::HasExtension("GL_OES_compressed_ETC1_RGB8_texture")) {
189 supported_formats.push_back({
190 GL_ETC1_RGB8_OES,
191 kCompressedImageETC1,
192 sizeof(kCompressedImageETC1)});
193 }
194
195 for (const Image& image : supported_formats) {
196 glBindTexture(GL_TEXTURE_2D, textures_[0]);
197 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
198 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
200 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
201 glCompressedTexImage2D(GL_TEXTURE_2D, 0, image.format,
202 4, 4, 0, image.data_size, image.data);
203 EXPECT_TRUE(GL_NO_ERROR == glGetError());
204
205 glBindTexture(GL_TEXTURE_2D, textures_[1]);
206 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
207 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
208 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
209 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
210 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
211 image.format, image.data_size);
212 EXPECT_TRUE(GL_NO_ERROR == glGetError());
213 }
214 }
215
216 TEST_F(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupportedX) {
217 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
218 LOG(INFO) <<
219 "GL_EXT_texture_compression_dxt1 not supported. Skipping test...";
220 return;
221 }
222
223 glBindTexture(GL_TEXTURE_2D, textures_[0]);
224 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
225 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
226 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
227 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
228 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
229 4, 4, 0,
230 sizeof(kCompressedImageDXT1), kCompressedImageDXT1);
231 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
232
233 glBindTexture(GL_TEXTURE_2D, textures_[1]);
234 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
235 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
236 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
237 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
238
239 // Check unsupported format reports error.
240 GLint unsupported_dest_formats[] = {GL_ALPHA, GL_BGRA_EXT, GL_LUMINANCE,
241 GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA};
242 for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats);
243 dest_index++) {
244 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
245 unsupported_dest_formats[dest_index],
246 sizeof(kCompressedImageDXT1));
247 EXPECT_TRUE(GL_INVALID_ENUM == glGetError()) <<
248 "dest_index:" << dest_index;
249 }
250 }
251
252 // Validate that some basic GL state is not touched upon execution of
253 // the extension.
254 TEST_F(GLCompressedCopyTextureCHROMIUMTest, BasicStatePreservation) {
255 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
256 LOG(INFO) <<
257 "GL_EXT_texture_compression_dxt1 not supported. Skipping test...";
258 return;
259 }
260
261 glBindTexture(GL_TEXTURE_2D, textures_[0]);
262 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
263 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
266 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
267 4, 4, 0,
268 sizeof(kCompressedImageDXT1), kCompressedImageDXT1);
269 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
270
271 glBindTexture(GL_TEXTURE_2D, textures_[1]);
272 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
273 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
274 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
275 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
276
277 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE };
278 for (int x = 0; x < 2; ++x) {
279 GLboolean setting = reference_settings[x];
280 glEnableDisable(GL_DEPTH_TEST, setting);
281 glEnableDisable(GL_SCISSOR_TEST, setting);
282 glEnableDisable(GL_STENCIL_TEST, setting);
283 glEnableDisable(GL_CULL_FACE, setting);
284 glEnableDisable(GL_BLEND, setting);
285 glColorMask(setting, setting, setting, setting);
286 glDepthMask(setting);
287
288 glActiveTexture(GL_TEXTURE1 + x);
289
290 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
291 GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
292 sizeof(kCompressedImageDXT1));
293 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
294
295 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST));
296 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST));
297 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST));
298 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE));
299 EXPECT_EQ(setting, glIsEnabled(GL_BLEND));
300
301 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE };
302 glGetBooleanv(GL_DEPTH_WRITEMASK, bool_array);
303 EXPECT_EQ(setting, bool_array[0]);
304
305 bool_array[0] = GL_FALSE;
306 glGetBooleanv(GL_COLOR_WRITEMASK, bool_array);
307 EXPECT_EQ(setting, bool_array[0]);
308 EXPECT_EQ(setting, bool_array[1]);
309 EXPECT_EQ(setting, bool_array[2]);
310 EXPECT_EQ(setting, bool_array[3]);
311
312 GLint active_texture = 0;
313 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture);
314 EXPECT_EQ(GL_TEXTURE1 + x, active_texture);
315 }
316
317 EXPECT_TRUE(GL_NO_ERROR == glGetError());
318 };
319
320 // Verify that invocation of the extension does not modify the bound
321 // texture state.
322 TEST_F(GLCompressedCopyTextureCHROMIUMTest, TextureStatePreserved) {
323 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
324 LOG(INFO) <<
325 "GL_EXT_texture_compression_dxt1 not supported. Skipping test...";
326 return;
327 }
328
329 glBindTexture(GL_TEXTURE_2D, textures_[0]);
330 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
331 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
332 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
333 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
334 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
335 4, 4, 0,
336 sizeof(kCompressedImageDXT1), kCompressedImageDXT1);
337 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
338
339 glBindTexture(GL_TEXTURE_2D, textures_[1]);
340 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
341 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
342 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
343 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
344
345 GLuint texture_ids[2];
346 glGenTextures(2, texture_ids);
347
348 glActiveTexture(GL_TEXTURE0);
349 glBindTexture(GL_TEXTURE_2D, texture_ids[0]);
350
351 glActiveTexture(GL_TEXTURE1);
352 glBindTexture(GL_TEXTURE_2D, texture_ids[1]);
353
354 glCompressedCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1],
355 GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
356 sizeof(kCompressedImageDXT1));
357 EXPECT_TRUE(GL_NO_ERROR == glGetError());
358
359 GLint active_texture = 0;
360 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture);
361 EXPECT_EQ(GL_TEXTURE1, active_texture);
362
363 GLint bound_texture = 0;
364 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture);
365 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture));
366 glBindTexture(GL_TEXTURE_2D, 0);
367
368 bound_texture = 0;
369 glActiveTexture(GL_TEXTURE0);
370 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture);
371 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture));
372 glBindTexture(GL_TEXTURE_2D, 0);
373
374 glDeleteTextures(2, texture_ids);
375
376 EXPECT_TRUE(GL_NO_ERROR == glGetError());
377 }
378
379 } // namespace gpu
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