Index: Source/platform/fonts/FontFallbackList.cpp |
diff --git a/Source/platform/fonts/FontFallbackList.cpp b/Source/platform/fonts/FontFallbackList.cpp |
index eb2fc051195eaafaa3f82e831051ff071ae90de5..9792fa274ab44a3afa73b4facf67130c286e4626 100644 |
--- a/Source/platform/fonts/FontFallbackList.cpp |
+++ b/Source/platform/fonts/FontFallbackList.cpp |
@@ -37,6 +37,8 @@ |
#include "wtf/unicode/CharacterNames.h" |
namespace blink { |
+using namespace WTF; |
jsbell
2015/05/11 16:28:02
Are these using declarations necessary?
h.joshi
2015/05/12 04:20:14
Sorry for this, removed now. Was checking somethin
|
+using namespace Unicode; |
FontFallbackList::FontFallbackList() |
: m_pageZero(0) |
@@ -111,17 +113,17 @@ const SimpleFontData* FontFallbackList::determinePrimarySimpleFontData(const Fon |
// All fonts are custom fonts and are loading. Return the first FontData. |
fontData = fontDataAt(fontDescription, 0); |
if (fontData) |
- return fontData->fontDataForCharacter(space); |
+ return fontData->fontDataForCharacter(spaceCharacter); |
SimpleFontData* lastResortFallback = FontCache::fontCache()->getLastResortFallbackFont(fontDescription).get(); |
ASSERT(lastResortFallback); |
return lastResortFallback; |
} |
- if (fontData->isSegmented() && !toSegmentedFontData(fontData)->containsCharacter(space)) |
+ if (fontData->isSegmented() && !toSegmentedFontData(fontData)->containsCharacter(spaceCharacter)) |
continue; |
- const SimpleFontData* fontDataForSpace = fontData->fontDataForCharacter(space); |
+ const SimpleFontData* fontDataForSpace = fontData->fontDataForCharacter(spaceCharacter); |
ASSERT(fontDataForSpace); |
// When a custom font is loading, we should use the correct fallback font to layout the text. |