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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCRenderSurface.h" | 7 #include "CCRenderSurface.h" |
| 8 | 8 |
| 9 #include "base/logging.h" | |
| 10 #include "base/stringprintf.h" | 9 #include "base/stringprintf.h" |
| 11 #include "CCDamageTracker.h" | 10 #include "CCDamageTracker.h" |
| 12 #include "CCDebugBorderDrawQuad.h" | 11 #include "CCDebugBorderDrawQuad.h" |
| 13 #include "CCDelegatedRendererLayerImpl.h" | 12 #include "CCDelegatedRendererLayerImpl.h" |
| 14 #include "CCLayerImpl.h" | 13 #include "CCLayerImpl.h" |
| 15 #include "CCMathUtil.h" | 14 #include "CCMathUtil.h" |
| 16 #include "CCQuadSink.h" | 15 #include "CCQuadSink.h" |
| 17 #include "CCRenderPass.h" | 16 #include "CCRenderPass.h" |
| 18 #include "CCRenderPassDrawQuad.h" | 17 #include "CCRenderPassDrawQuad.h" |
| 19 #include "CCRenderPassSink.h" | 18 #include "CCRenderPassSink.h" |
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| 128 bool CCRenderSurface::surfacePropertyChanged() const | 127 bool CCRenderSurface::surfacePropertyChanged() const |
| 129 { | 128 { |
| 130 // Surface property changes are tracked as follows: | 129 // Surface property changes are tracked as follows: |
| 131 // | 130 // |
| 132 // - m_surfacePropertyChanged is flagged when the clipRect or contentRect ch
ange. As | 131 // - m_surfacePropertyChanged is flagged when the clipRect or contentRect ch
ange. As |
| 133 // of now, these are the only two properties that can be affected by desce
ndant layers. | 132 // of now, these are the only two properties that can be affected by desce
ndant layers. |
| 134 // | 133 // |
| 135 // - all other property changes come from the owning layer (or some ancestor
layer | 134 // - all other property changes come from the owning layer (or some ancestor
layer |
| 136 // that propagates its change to the owning layer). | 135 // that propagates its change to the owning layer). |
| 137 // | 136 // |
| 138 DCHECK(m_owningLayer); | 137 ASSERT(m_owningLayer); |
| 139 return m_surfacePropertyChanged || m_owningLayer->layerPropertyChanged(); | 138 return m_surfacePropertyChanged || m_owningLayer->layerPropertyChanged(); |
| 140 } | 139 } |
| 141 | 140 |
| 142 bool CCRenderSurface::surfacePropertyChangedOnlyFromDescendant() const | 141 bool CCRenderSurface::surfacePropertyChangedOnlyFromDescendant() const |
| 143 { | 142 { |
| 144 return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged(); | 143 return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged(); |
| 145 } | 144 } |
| 146 | 145 |
| 147 void CCRenderSurface::addContributingDelegatedRenderPassLayer(CCLayerImpl* layer
) | 146 void CCRenderSurface::addContributingDelegatedRenderPassLayer(CCLayerImpl* layer
) |
| 148 { | 147 { |
| 149 DCHECK(std::find(m_layerList.begin(), m_layerList.end(), layer) != m_layerLi
st.end()); | 148 ASSERT(std::find(m_layerList.begin(), m_layerList.end(), layer) != m_layerLi
st.end()); |
| 150 CCDelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<CCDelegat
edRendererLayerImpl*>(layer); | 149 CCDelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<CCDelegat
edRendererLayerImpl*>(layer); |
| 151 m_contributingDelegatedRenderPassLayerList.push_back(delegatedRendererLayer)
; | 150 m_contributingDelegatedRenderPassLayerList.push_back(delegatedRendererLayer)
; |
| 152 } | 151 } |
| 153 | 152 |
| 154 void CCRenderSurface::clearLayerLists() | 153 void CCRenderSurface::clearLayerLists() |
| 155 { | 154 { |
| 156 m_layerList.clear(); | 155 m_layerList.clear(); |
| 157 m_contributingDelegatedRenderPassLayerList.clear(); | 156 m_contributingDelegatedRenderPassLayerList.clear(); |
| 158 } | 157 } |
| 159 | 158 |
| 160 static inline IntRect computeClippedRectInTarget(const CCLayerImpl* owningLayer) | 159 static inline IntRect computeClippedRectInTarget(const CCLayerImpl* owningLayer) |
| 161 { | 160 { |
| 162 DCHECK(owningLayer->parent()); | 161 ASSERT(owningLayer->parent()); |
| 163 | 162 |
| 164 const CCLayerImpl* renderTarget = owningLayer->parent()->renderTarget(); | 163 const CCLayerImpl* renderTarget = owningLayer->parent()->renderTarget(); |
| 165 const CCRenderSurface* self = owningLayer->renderSurface(); | 164 const CCRenderSurface* self = owningLayer->renderSurface(); |
| 166 | 165 |
| 167 IntRect clippedRectInTarget = self->clipRect(); | 166 IntRect clippedRectInTarget = self->clipRect(); |
| 168 if (owningLayer->backgroundFilters().hasFilterThatMovesPixels()) { | 167 if (owningLayer->backgroundFilters().hasFilterThatMovesPixels()) { |
| 169 // If the layer has background filters that move pixels, we cannot sciss
or as tightly. | 168 // If the layer has background filters that move pixels, we cannot sciss
or as tightly. |
| 170 // FIXME: this should be able to be a tighter scissor, perhaps expanded
by the filter outsets? | 169 // FIXME: this should be able to be a tighter scissor, perhaps expanded
by the filter outsets? |
| 171 clippedRectInTarget = renderTarget->renderSurface()->contentRect(); | 170 clippedRectInTarget = renderTarget->renderSurface()->contentRect(); |
| 172 } else if (clippedRectInTarget.isEmpty()) { | 171 } else if (clippedRectInTarget.isEmpty()) { |
| 173 // For surfaces, empty clipRect means that the surface does not clip any
thing. | 172 // For surfaces, empty clipRect means that the surface does not clip any
thing. |
| 174 clippedRectInTarget = enclosingIntRect(intersection(renderTarget->render
Surface()->contentRect(), self->drawableContentRect())); | 173 clippedRectInTarget = enclosingIntRect(intersection(renderTarget->render
Surface()->contentRect(), self->drawableContentRect())); |
| 175 } else | 174 } else |
| 176 clippedRectInTarget.intersect(enclosingIntRect(self->drawableContentRect
())); | 175 clippedRectInTarget.intersect(enclosingIntRect(self->drawableContentRect
())); |
| 177 return clippedRectInTarget; | 176 return clippedRectInTarget; |
| 178 } | 177 } |
| 179 | 178 |
| 180 CCRenderPass::Id CCRenderSurface::renderPassId() | 179 CCRenderPass::Id CCRenderSurface::renderPassId() |
| 181 { | 180 { |
| 182 int layerId = m_owningLayer->id(); | 181 int layerId = m_owningLayer->id(); |
| 183 int subId = 0; | 182 int subId = 0; |
| 184 DCHECK(layerId > 0); | 183 ASSERT(layerId > 0); |
| 185 return CCRenderPass::Id(layerId, subId); | 184 return CCRenderPass::Id(layerId, subId); |
| 186 } | 185 } |
| 187 | 186 |
| 188 void CCRenderSurface::appendRenderPasses(CCRenderPassSink& passSink) | 187 void CCRenderSurface::appendRenderPasses(CCRenderPassSink& passSink) |
| 189 { | 188 { |
| 190 for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++
i) | 189 for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++
i) |
| 191 m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderP
asses(passSink); | 190 m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderP
asses(passSink); |
| 192 | 191 |
| 193 scoped_ptr<CCRenderPass> pass = CCRenderPass::create(renderPassId(), m_conte
ntRect, m_screenSpaceTransform); | 192 scoped_ptr<CCRenderPass> pass = CCRenderPass::create(renderPassId(), m_conte
ntRect, m_screenSpaceTransform); |
| 194 pass->setDamageRect(m_damageTracker->currentDamageRect()); | 193 pass->setDamageRect(m_damageTracker->currentDamageRect()); |
| 195 pass->setFilters(m_owningLayer->filters()); | 194 pass->setFilters(m_owningLayer->filters()); |
| 196 pass->setBackgroundFilters(m_owningLayer->backgroundFilters()); | 195 pass->setBackgroundFilters(m_owningLayer->backgroundFilters()); |
| 197 passSink.appendRenderPass(pass.Pass()); | 196 passSink.appendRenderPass(pass.Pass()); |
| 198 } | 197 } |
| 199 | 198 |
| 200 void CCRenderSurface::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appen
dQuadsData, bool forReplica, CCRenderPass::Id renderPassId) | 199 void CCRenderSurface::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appen
dQuadsData, bool forReplica, CCRenderPass::Id renderPassId) |
| 201 { | 200 { |
| 202 DCHECK(!forReplica || m_owningLayer->hasReplica()); | 201 ASSERT(!forReplica || m_owningLayer->hasReplica()); |
| 203 | 202 |
| 204 IntRect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer); | 203 IntRect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer); |
| 205 bool isOpaque = false; | 204 bool isOpaque = false; |
| 206 const WebTransformationMatrix& drawTransform = forReplica ? m_replicaDrawTra
nsform : m_drawTransform; | 205 const WebTransformationMatrix& drawTransform = forReplica ? m_replicaDrawTra
nsform : m_drawTransform; |
| 207 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(CCSharedQua
dState::create(drawTransform, m_contentRect, clippedRectInTarget, m_drawOpacity,
isOpaque).Pass()); | 206 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(CCSharedQua
dState::create(drawTransform, m_contentRect, clippedRectInTarget, m_drawOpacity,
isOpaque).Pass()); |
| 208 | 207 |
| 209 if (m_owningLayer->hasDebugBorders()) { | 208 if (m_owningLayer->hasDebugBorders()) { |
| 210 int red = forReplica ? debugReplicaBorderColorRed : debugSurfaceBorderCo
lorRed; | 209 int red = forReplica ? debugReplicaBorderColorRed : debugSurfaceBorderCo
lorRed; |
| 211 int green = forReplica ? debugReplicaBorderColorGreen : debugSurfaceBor
derColorGreen; | 210 int green = forReplica ? debugReplicaBorderColorGreen : debugSurfaceBor
derColorGreen; |
| 212 int blue = forReplica ? debugReplicaBorderColorBlue : debugSurfaceBorder
ColorBlue; | 211 int blue = forReplica ? debugReplicaBorderColorBlue : debugSurfaceBorder
ColorBlue; |
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| 242 } | 241 } |
| 243 | 242 |
| 244 CCResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->conte
ntsResourceId() : 0; | 243 CCResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->conte
ntsResourceId() : 0; |
| 245 IntRect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect :
IntRect(); | 244 IntRect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect :
IntRect(); |
| 246 | 245 |
| 247 quadSink.append(CCRenderPassDrawQuad::create(sharedQuadState, contentRect(),
renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, | 246 quadSink.append(CCRenderPassDrawQuad::create(sharedQuadState, contentRect(),
renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, |
| 248 maskTexCoordScaleX, maskTexCoor
dScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY).PassAs<CCDrawQuad>(), appendQ
uadsData); | 247 maskTexCoordScaleX, maskTexCoor
dScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY).PassAs<CCDrawQuad>(), appendQ
uadsData); |
| 249 } | 248 } |
| 250 | 249 |
| 251 } | 250 } |
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