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Issue 11195015: Remove use of wtf/ListHashSet from CCPrioritizedTextureManager. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Incorporate review feedback Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCPrioritizedTextureManager.h" 7 #include "CCPrioritizedTextureManager.h"
8 8
9 #include "base/stl_util.h" 9 #include "base/stl_util.h"
10 #include "CCPrioritizedTexture.h" 10 #include "CCPrioritizedTexture.h"
(...skipping 14 matching lines...) Expand all
25 , m_pool(pool) 25 , m_pool(pool)
26 { 26 {
27 } 27 }
28 28
29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() 29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
30 { 30 {
31 while (m_textures.size() > 0) 31 while (m_textures.size() > 0)
32 unregisterTexture(*m_textures.begin()); 32 unregisterTexture(*m_textures.begin());
33 33
34 deleteUnlinkedEvictedBackings(); 34 deleteUnlinkedEvictedBackings();
35 ASSERT(m_evictedBackings.isEmpty()); 35 ASSERT(m_evictedBackings.empty());
36 36
37 // Each remaining backing is a leaked opengl texture. There should be none. 37 // Each remaining backing is a leaked opengl texture. There should be none.
38 ASSERT(m_backings.isEmpty()); 38 ASSERT(m_backings.empty());
39 } 39 }
40 40
41 void CCPrioritizedTextureManager::prioritizeTextures() 41 void CCPrioritizedTextureManager::prioritizeTextures()
42 { 42 {
43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
44 ASSERT(CCProxy::isMainThread()); 44 ASSERT(CCProxy::isMainThread());
45 45
46 // Sorting textures in this function could be replaced by a slightly 46 // Sorting textures in this function could be replaced by a slightly
47 // modified O(n) quick-select to partition textures rather than 47 // modified O(n) quick-select to partition textures rather than
48 // sort them (if performance of the sort becomes an issue). 48 // sort them (if performance of the sort becomes an issue).
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 96
97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); 97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); 98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
99 } 99 }
100 100
101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() 101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
102 { 102 {
103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack ings"); 103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack ings");
104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
105 105
106 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) 106 assertInvariants();
107 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
107 (*it)->updatePriority(); 108 (*it)->updatePriority();
108
109 sortBackings(); 109 sortBackings();
110 assertInvariants();
110 } 111 }
111 112
112 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() 113 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
113 { 114 {
114 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl Tree"); 115 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl Tree");
115 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 116 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
116 117
117 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 118 assertInvariants();
119 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
118 CCPrioritizedTexture::Backing* backing = (*it); 120 CCPrioritizedTexture::Backing* backing = (*it);
119 backing->updateInDrawingImplTree(); 121 backing->updateInDrawingImplTree();
120 } 122 }
121
122 sortBackings(); 123 sortBackings();
124 assertInvariants();
123 } 125 }
124 126
125 void CCPrioritizedTextureManager::sortBackings() 127 void CCPrioritizedTextureManager::sortBackings()
126 { 128 {
127 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); 129 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings");
128 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 130 ASSERT(CCProxy::isImplThread());
129 131
130 // Update backings' priorities and put backings in eviction/recycling order. 132 // Put backings in eviction/recycling order.
131 BackingVector& sortedBackings = m_tempBackingVector; 133 m_backings.sort(compareBackings);
132 sortedBackings.clear();
133 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it)
134 sortedBackings.append(*it);
135 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings);
136
137 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin gs.end(); ++it) {
138 m_backings.remove(*it);
139 m_backings.add(*it);
140 }
141 sortedBackings.clear();
142
143 #if !ASSERT_DISABLED
144 assertInvariants();
145 #endif
146 } 134 }
147 135
148 void CCPrioritizedTextureManager::clearPriorities() 136 void CCPrioritizedTextureManager::clearPriorities()
149 { 137 {
150 ASSERT(CCProxy::isMainThread()); 138 ASSERT(CCProxy::isMainThread());
151 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
152 // FIXME: We should remove this and just set all priorities to 140 // FIXME: We should remove this and just set all priorities to
153 // CCPriorityCalculator::lowestPriority() once we have priorities 141 // CCPriorityCalculator::lowestPriority() once we have priorities
154 // for all textures (we can't currently calculate distances for 142 // for all textures (we can't currently calculate distances for
155 // off-screen textures). 143 // off-screen textures).
(...skipping 26 matching lines...) Expand all
182 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 170 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
183 ASSERT(!texture->isSelfManaged()); 171 ASSERT(!texture->isSelfManaged());
184 ASSERT(texture->isAbovePriorityCutoff()); 172 ASSERT(texture->isAbovePriorityCutoff());
185 if (texture->backing() || !texture->isAbovePriorityCutoff()) 173 if (texture->backing() || !texture->isAbovePriorityCutoff())
186 return; 174 return;
187 175
188 // Find a backing below, by either recycling or allocating. 176 // Find a backing below, by either recycling or allocating.
189 CCPrioritizedTexture::Backing* backing = 0; 177 CCPrioritizedTexture::Backing* backing = 0;
190 178
191 // First try to recycle 179 // First try to recycle
192 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 180 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
193 if (!(*it)->canBeRecycled()) 181 if (!(*it)->canBeRecycled())
194 break; 182 break;
195 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) { 183 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) {
196 backing = (*it); 184 backing = (*it);
185 m_backings.erase(it);
197 break; 186 break;
198 } 187 }
199 } 188 }
200 189
201 // Otherwise reduce memory and just allocate a new backing texures. 190 // Otherwise reduce memory and just allocate a new backing texures.
202 if (!backing) { 191 if (!backing) {
203 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider); 192 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider);
204 backing = createBacking(texture->size(), texture->format(), resourceProv ider); 193 backing = createBacking(texture->size(), texture->format(), resourceProv ider);
205 } 194 }
206 195
207 // Move the used backing texture to the end of the eviction list. 196 // Move the used backing texture to the end of the eviction list.
208 if (backing->owner()) 197 if (backing->owner())
209 backing->owner()->unlink(); 198 backing->owner()->unlink();
210 texture->link(backing); 199 texture->link(backing);
211 m_backings.remove(backing); 200 m_backings.push_back(backing);
212 m_backings.add(backing);
213 201
214 // Update the backing's priority from its new owner. 202 // Update the backing's priority from its new owner.
215 backing->updatePriority(); 203 backing->updatePriority();
216 } 204 }
217 205
218 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) 206 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
219 { 207 {
220 ASSERT(CCProxy::isImplThread()); 208 ASSERT(CCProxy::isImplThread());
221 if (memoryUseBytes() <= limitBytes) 209 if (memoryUseBytes() <= limitBytes)
222 return; 210 return;
223 211
224 // Destroy backings until we are below the limit, 212 // Destroy backings until we are below the limit,
225 // or until all backings remaining are above the cutoff. 213 // or until all backings remaining are above the cutoff.
226 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { 214 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
227 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); 215 CCPrioritizedTexture::Backing* backing = m_backings.front();
228 if (evictionPolicy == RespectManagerPriorityCutoff) 216 if (evictionPolicy == RespectManagerPriorityCutoff)
229 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) 217 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
230 break; 218 break;
231 evictBackingResource(backing, resourceProvider); 219 evictFirstBackingResource(resourceProvider);
232 } 220 }
233 } 221 }
234 222
235 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der) 223 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der)
236 { 224 {
237 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 225 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
238 226
239 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider); 227 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider);
240 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); 228 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
241 229
242 // We currently collect backings from deleted textures for later recycling. 230 // We currently collect backings from deleted textures for later recycling.
243 // However, if we do that forever we will always use the max limit even if 231 // However, if we do that forever we will always use the max limit even if
244 // we really need very little memory. This should probably be solved by redu cing the 232 // we really need very little memory. This should probably be solved by redu cing the
245 // limit externally, but until then this just does some "clean up" of unused 233 // limit externally, but until then this just does some "clean up" of unused
246 // backing textures (any more than 10%). 234 // backing textures (any more than 10%).
247 size_t wastedMemory = 0; 235 size_t wastedMemory = 0;
248 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 236 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
249 if ((*it)->owner()) 237 if ((*it)->owner())
250 break; 238 break;
251 wastedMemory += (*it)->bytes(); 239 wastedMemory += (*it)->bytes();
252 } 240 }
253 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; 241 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10;
254 if (wastedMemory > tenPercentOfMemory) 242 if (wastedMemory > tenPercentOfMemory)
255 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider); 243 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider);
256 244
257 // Unlink all evicted backings 245 // Unlink all evicted backings
258 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) { 246 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi ctedBackings.end(); ++it) {
259 if ((*it)->owner()) 247 if ((*it)->owner())
260 (*it)->owner()->unlink(); 248 (*it)->owner()->unlink();
261 } 249 }
262 250
263 // And clear the list of evicted backings 251 // And clear the list of evicted backings
264 deleteUnlinkedEvictedBackings(); 252 deleteUnlinkedEvictedBackings();
265 } 253 }
266 254
267 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider) 255 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider)
268 { 256 {
269 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 257 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
270 ASSERT(resourceProvider); 258 ASSERT(resourceProvider);
271 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider); 259 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider);
272 } 260 }
273 261
274 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider) 262 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider)
275 { 263 {
276 ASSERT(CCProxy::isImplThread()); 264 ASSERT(CCProxy::isImplThread());
277 ASSERT(resourceProvider); 265 ASSERT(resourceProvider);
266 // If we are in the process of uploading a new frame then the backings at th e very end of
267 // the list are not sorted by priority. Sort them before doing the eviction.
268 sortBackings();
jamesr 2012/10/17 02:20:59 This will be unnecessary a lot of the time, won't
278 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider); 269 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider);
279 } 270 }
280 271
281 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki ngs) 272 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking s)
282 { 273 {
283 ASSERT(CCProxy::isImplThread()); 274 ASSERT(CCProxy::isImplThread());
284 evictedBackings.clear(); 275 evictedBackings.clear();
285 evictedBackings.append(m_evictedBackings); 276 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m _evictedBackings.end());
286 } 277 }
287 278
288 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi ctedBackings) 279 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict edBackings)
289 { 280 {
290 ASSERT(CCProxy::isMainThread()); 281 ASSERT(CCProxy::isMainThread());
291 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict edBackings.end(); ++it) { 282 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted Backings.end(); ++it) {
292 CCPrioritizedTexture::Backing* backing = (*it); 283 CCPrioritizedTexture::Backing* backing = (*it);
293 if (backing->owner()) 284 if (backing->owner())
294 backing->owner()->unlink(); 285 backing->owner()->unlink();
295 } 286 }
296 } 287 }
297 288
298 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() 289 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings()
299 { 290 {
300 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked())); 291 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked()));
301 BackingVector newEvictedBackings; 292 BackingList newEvictedBackings;
302 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) { 293 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi ctedBackings.end(); ++it) {
303 CCPrioritizedTexture::Backing* backing = (*it); 294 CCPrioritizedTexture::Backing* backing = (*it);
304 if (backing->owner()) 295 if (backing->owner())
305 newEvictedBackings.append(backing); 296 newEvictedBackings.push_back(backing);
306 else 297 else
307 delete backing; 298 delete backing;
308 } 299 }
309 m_evictedBackings.swap(newEvictedBackings); 300 m_evictedBackings.swap(newEvictedBackings);
310 } 301 }
311 302
312 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const 303 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const
313 { 304 {
314 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) { 305 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi ctedBackings.end(); ++it) {
315 if ((*it)->owner()) 306 if ((*it)->owner())
316 return true; 307 return true;
317 } 308 }
318 return false; 309 return false;
319 } 310 }
320 311
321 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) 312 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
322 { 313 {
323 ASSERT(CCProxy::isMainThread()); 314 ASSERT(CCProxy::isMainThread());
324 ASSERT(texture); 315 ASSERT(texture);
(...skipping 25 matching lines...) Expand all
350 texture->unlink(); 341 texture->unlink();
351 } 342 }
352 343
353 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider) 344 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider)
354 { 345 {
355 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 346 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
356 ASSERT(resourceProvider); 347 ASSERT(resourceProvider);
357 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny); 348 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny);
358 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format); 349 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format);
359 m_memoryUseBytes += backing->bytes(); 350 m_memoryUseBytes += backing->bytes();
360 // Put backing texture at the front for eviction, since it isn't in use yet.
361 m_backings.insertBefore(m_backings.begin(), backing);
362 return backing; 351 return backing;
363 } 352 }
364 353
365 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac king* backing, CCResourceProvider* resourceProvider) 354 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider* resourceProvider)
366 { 355 {
367 ASSERT(CCProxy::isImplThread()); 356 ASSERT(CCProxy::isImplThread());
368 ASSERT(backing);
369 ASSERT(resourceProvider); 357 ASSERT(resourceProvider);
370 ASSERT(m_backings.find(backing) != m_backings.end()); 358 ASSERT(!m_backings.empty());
359 CCPrioritizedTexture::Backing* backing = m_backings.front();
371 360
372 // Note that we create a backing and its resource at the same time, but we 361 // Note that we create a backing and its resource at the same time, but we
373 // delete the backing structure and its resource in two steps. This is becau se 362 // delete the backing structure and its resource in two steps. This is becau se
374 // we can delete the resource while the main thread is running, but we canno t 363 // we can delete the resource while the main thread is running, but we canno t
375 // unlink backings while the main thread is running. 364 // unlink backings while the main thread is running.
376 backing->deleteResource(resourceProvider); 365 backing->deleteResource(resourceProvider);
377 m_memoryUseBytes -= backing->bytes(); 366 m_memoryUseBytes -= backing->bytes();
378 m_backings.remove(backing); 367 m_backings.pop_front();
379 m_evictedBackings.append(backing); 368 m_evictedBackings.push_back(backing);
380 } 369 }
381 370
382 #if !ASSERT_DISABLED
383 void CCPrioritizedTextureManager::assertInvariants() 371 void CCPrioritizedTextureManager::assertInvariants()
384 { 372 {
373 #if !ASSERT_DISABLED
385 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 374 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
386 375
387 // If we hit any of these asserts, there is a bug in this class. To see 376 // If we hit any of these asserts, there is a bug in this class. To see
388 // where the bug is, call this function at the beginning and end of 377 // where the bug is, call this function at the beginning and end of
389 // every public function. 378 // every public function.
390 379
391 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager. 380 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager.
392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 381 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
393 if ((*it)->owner()) { 382 if ((*it)->owner()) {
394 ASSERT(ContainsKey(m_textures, (*it)->owner())); 383 ASSERT(ContainsKey(m_textures, (*it)->owner()));
395 ASSERT((*it)->owner()->backing() == (*it)); 384 ASSERT((*it)->owner()->backing() == (*it));
396 } 385 }
397 } 386 }
398 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 387 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
399 CCPrioritizedTexture* texture = (*it); 388 CCPrioritizedTexture* texture = (*it);
400 CCPrioritizedTexture::Backing* backing = texture->backing(); 389 CCPrioritizedTexture::Backing* backing = texture->backing();
401 if (backing) { 390 if (backing) {
402 if (backing->resourceHasBeenDeleted()) { 391 if (backing->resourceHasBeenDeleted()) {
403 ASSERT(m_backings.find(backing) == m_backings.end()); 392 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) == m_backings.end());
404 ASSERT(m_evictedBackings.contains(backing)); 393 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en d(), backing) != m_evictedBackings.end());
405 } else { 394 } else {
406 ASSERT(m_backings.find(backing) != m_backings.end()); 395 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) != m_backings.end());
407 ASSERT(!m_evictedBackings.contains(backing)); 396 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en d(), backing) == m_evictedBackings.end());
408 } 397 }
409 ASSERT(backing->owner() == texture); 398 ASSERT(backing->owner() == texture);
410 } 399 }
411 } 400 }
412 401
413 // At all times, backings that can be evicted must always come before 402 // At all times, backings that can be evicted must always come before
414 // backings that can't be evicted in the backing texture list (otherwise 403 // backings that can't be evicted in the backing texture list (otherwise
415 // reduceMemory will not find all textures available for eviction/recycling) . 404 // reduceMemory will not find all textures available for eviction/recycling) .
416 bool reachedUnrecyclable = false; 405 bool reachedUnrecyclable = false;
417 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 406 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
418 if (!(*it)->canBeRecycled()) 407 if (!(*it)->canBeRecycled())
419 reachedUnrecyclable = true; 408 reachedUnrecyclable = true;
420 if (reachedUnrecyclable) 409 if (reachedUnrecyclable)
421 ASSERT(!(*it)->canBeRecycled()); 410 ASSERT(!(*it)->canBeRecycled());
422 else 411 else
423 ASSERT((*it)->canBeRecycled()); 412 ASSERT((*it)->canBeRecycled());
424 } 413 }
414 #endif
425 } 415 }
426 #endif
427
428 416
429 } // namespace cc 417 } // namespace cc
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