Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(138)

Side by Side Diff: cc/prioritized_texture_manager.cc

Issue 11195015: Remove use of wtf/ListHashSet from CCPrioritizedTextureManager. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove include Created 8 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCPrioritizedTextureManager.h" 7 #include "CCPrioritizedTextureManager.h"
8 8
9 #include "base/stl_util.h" 9 #include "base/stl_util.h"
10 #include "CCPrioritizedTexture.h" 10 #include "CCPrioritizedTexture.h"
(...skipping 17 matching lines...) Expand all
28 28
29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() 29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
30 { 30 {
31 while (m_textures.size() > 0) 31 while (m_textures.size() > 0)
32 unregisterTexture(*m_textures.begin()); 32 unregisterTexture(*m_textures.begin());
33 33
34 deleteUnlinkedEvictedBackings(); 34 deleteUnlinkedEvictedBackings();
35 ASSERT(m_evictedBackings.isEmpty()); 35 ASSERT(m_evictedBackings.isEmpty());
36 36
37 // Each remaining backing is a leaked opengl texture. There should be none. 37 // Each remaining backing is a leaked opengl texture. There should be none.
38 ASSERT(m_backings.isEmpty()); 38 ASSERT(m_backings.empty());
39 } 39 }
40 40
41 void CCPrioritizedTextureManager::prioritizeTextures() 41 void CCPrioritizedTextureManager::prioritizeTextures()
42 { 42 {
43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
44 ASSERT(CCProxy::isMainThread()); 44 ASSERT(CCProxy::isMainThread());
45 45
46 // Sorting textures in this function could be replaced by a slightly 46 // Sorting textures in this function could be replaced by a slightly
47 // modified O(n) quick-select to partition textures rather than 47 // modified O(n) quick-select to partition textures rather than
48 // sort them (if performance of the sort becomes an issue). 48 // sort them (if performance of the sort becomes an issue).
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 96
97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); 97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); 98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
99 } 99 }
100 100
101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() 101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
102 { 102 {
103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack ings"); 103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack ings");
104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
105 105
106 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) 106 assertInvariants();
107 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
107 (*it)->updatePriority(); 108 (*it)->updatePriority();
108
109 sortBackings(); 109 sortBackings();
110 assertInvariants();
110 } 111 }
111 112
112 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() 113 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
113 { 114 {
114 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl Tree"); 115 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl Tree");
115 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 116 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
116 117
117 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 118 assertInvariants();
119 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
118 CCPrioritizedTexture::Backing* backing = (*it); 120 CCPrioritizedTexture::Backing* backing = (*it);
119 backing->updateInDrawingImplTree(); 121 backing->updateInDrawingImplTree();
120 } 122 }
121
122 sortBackings(); 123 sortBackings();
124 assertInvariants();
123 } 125 }
124 126
125 void CCPrioritizedTextureManager::sortBackings() 127 void CCPrioritizedTextureManager::sortBackings()
126 { 128 {
127 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); 129 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings");
128 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 130 ASSERT(CCProxy::isImplThread());
129 131
130 // Update backings' priorities and put backings in eviction/recycling order. 132 // Put backings in eviction/recycling order.
131 BackingVector& sortedBackings = m_tempBackingVector; 133 m_backings.sort(compareBackings);
jamesr 2012/10/17 01:31:11 can we get rid of the m_tempBackingVector member c
ccameron 2012/10/17 02:13:58 Yeah, it's gone now.
jamesr 2012/10/17 01:31:11 cool, I didn't know std::list had a O(n log(n)) so
ccameron 2012/10/17 02:13:58 I didn't know it before today. I'd guess it uses s
132 sortedBackings.clear();
133 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it)
134 sortedBackings.append(*it);
135 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings);
136
137 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin gs.end(); ++it) {
138 m_backings.remove(*it);
139 m_backings.add(*it);
140 }
141 sortedBackings.clear();
142
143 #if !ASSERT_DISABLED
144 assertInvariants();
145 #endif
146 } 134 }
147 135
148 void CCPrioritizedTextureManager::clearPriorities() 136 void CCPrioritizedTextureManager::clearPriorities()
149 { 137 {
150 ASSERT(CCProxy::isMainThread()); 138 ASSERT(CCProxy::isMainThread());
151 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
152 // FIXME: We should remove this and just set all priorities to 140 // FIXME: We should remove this and just set all priorities to
153 // CCPriorityCalculator::lowestPriority() once we have priorities 141 // CCPriorityCalculator::lowestPriority() once we have priorities
154 // for all textures (we can't currently calculate distances for 142 // for all textures (we can't currently calculate distances for
155 // off-screen textures). 143 // off-screen textures).
(...skipping 26 matching lines...) Expand all
182 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 170 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
183 ASSERT(!texture->isSelfManaged()); 171 ASSERT(!texture->isSelfManaged());
184 ASSERT(texture->isAbovePriorityCutoff()); 172 ASSERT(texture->isAbovePriorityCutoff());
185 if (texture->backing() || !texture->isAbovePriorityCutoff()) 173 if (texture->backing() || !texture->isAbovePriorityCutoff())
186 return; 174 return;
187 175
188 // Find a backing below, by either recycling or allocating. 176 // Find a backing below, by either recycling or allocating.
189 CCPrioritizedTexture::Backing* backing = 0; 177 CCPrioritizedTexture::Backing* backing = 0;
190 178
191 // First try to recycle 179 // First try to recycle
192 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 180 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
193 if (!(*it)->canBeRecycled()) 181 if (!(*it)->canBeRecycled())
194 break; 182 break;
195 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) { 183 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) {
196 backing = (*it); 184 backing = (*it);
185 m_backings.erase(it);
197 break; 186 break;
198 } 187 }
199 } 188 }
200 189
201 // Otherwise reduce memory and just allocate a new backing texures. 190 // Otherwise reduce memory and just allocate a new backing texures.
202 if (!backing) { 191 if (!backing) {
203 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider); 192 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider);
204 backing = createBacking(texture->size(), texture->format(), resourceProv ider); 193 backing = createBacking(texture->size(), texture->format(), resourceProv ider);
194 ASSERT(backing == m_backings.front());
195 m_backings.pop_front();
205 } 196 }
206 197
207 // Move the used backing texture to the end of the eviction list. 198 // Move the used backing texture to the end of the eviction list.
208 if (backing->owner()) 199 if (backing->owner())
209 backing->owner()->unlink(); 200 backing->owner()->unlink();
210 texture->link(backing); 201 texture->link(backing);
211 m_backings.remove(backing); 202 m_backings.push_back(backing);
212 m_backings.add(backing);
213 203
214 // Update the backing's priority from its new owner. 204 // Update the backing's priority from its new owner.
215 backing->updatePriority(); 205 backing->updatePriority();
216 } 206 }
217 207
218 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) 208 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
219 { 209 {
220 ASSERT(CCProxy::isImplThread()); 210 ASSERT(CCProxy::isImplThread());
221 if (memoryUseBytes() <= limitBytes) 211 if (memoryUseBytes() <= limitBytes)
222 return; 212 return;
223 213
224 // Destroy backings until we are below the limit, 214 // Destroy backings until we are below the limit,
225 // or until all backings remaining are above the cutoff. 215 // or until all backings remaining are above the cutoff.
226 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { 216 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
227 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); 217 CCPrioritizedTexture::Backing* backing = m_backings.front();
228 if (evictionPolicy == RespectManagerPriorityCutoff) 218 if (evictionPolicy == RespectManagerPriorityCutoff)
229 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) 219 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
230 break; 220 break;
231 evictBackingResource(backing, resourceProvider); 221 evictFirstBackingResource(backing, resourceProvider);
232 } 222 }
233 } 223 }
234 224
235 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der) 225 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der)
236 { 226 {
237 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 227 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
238 228
239 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider); 229 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider);
240 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); 230 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
241 231
242 // We currently collect backings from deleted textures for later recycling. 232 // We currently collect backings from deleted textures for later recycling.
243 // However, if we do that forever we will always use the max limit even if 233 // However, if we do that forever we will always use the max limit even if
244 // we really need very little memory. This should probably be solved by redu cing the 234 // we really need very little memory. This should probably be solved by redu cing the
245 // limit externally, but until then this just does some "clean up" of unused 235 // limit externally, but until then this just does some "clean up" of unused
246 // backing textures (any more than 10%). 236 // backing textures (any more than 10%).
247 size_t wastedMemory = 0; 237 size_t wastedMemory = 0;
248 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 238 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
249 if ((*it)->owner()) 239 if ((*it)->owner())
250 break; 240 break;
251 wastedMemory += (*it)->bytes(); 241 wastedMemory += (*it)->bytes();
252 } 242 }
253 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; 243 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10;
254 if (wastedMemory > tenPercentOfMemory) 244 if (wastedMemory > tenPercentOfMemory)
255 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider); 245 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider);
256 246
257 // Unlink all evicted backings 247 // Unlink all evicted backings
258 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) { 248 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) {
259 if ((*it)->owner()) 249 if ((*it)->owner())
260 (*it)->owner()->unlink(); 250 (*it)->owner()->unlink();
261 } 251 }
262 252
263 // And clear the list of evicted backings 253 // And clear the list of evicted backings
264 deleteUnlinkedEvictedBackings(); 254 deleteUnlinkedEvictedBackings();
265 } 255 }
266 256
267 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider) 257 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider)
268 { 258 {
269 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 259 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
270 ASSERT(resourceProvider); 260 ASSERT(resourceProvider);
271 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider); 261 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider);
272 } 262 }
273 263
274 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider) 264 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider)
275 { 265 {
276 ASSERT(CCProxy::isImplThread()); 266 ASSERT(CCProxy::isImplThread());
277 ASSERT(resourceProvider); 267 ASSERT(resourceProvider);
268 // If we are in the process of uploading a new frame then the backings at th e very end of
269 // the list are not sorted by priority. Sort them before doing the eviction.
270 sortBackings();
278 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider); 271 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider);
279 } 272 }
280 273
281 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki ngs) 274 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki ngs)
282 { 275 {
283 ASSERT(CCProxy::isImplThread()); 276 ASSERT(CCProxy::isImplThread());
284 evictedBackings.clear(); 277 evictedBackings.clear();
285 evictedBackings.append(m_evictedBackings); 278 evictedBackings.append(m_evictedBackings);
286 } 279 }
287 280
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
350 texture->unlink(); 343 texture->unlink();
351 } 344 }
352 345
353 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider) 346 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider)
354 { 347 {
355 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 348 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
356 ASSERT(resourceProvider); 349 ASSERT(resourceProvider);
357 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny); 350 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny);
358 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format); 351 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format);
359 m_memoryUseBytes += backing->bytes(); 352 m_memoryUseBytes += backing->bytes();
360 // Put backing texture at the front for eviction, since it isn't in use yet. 353 m_backings.push_front(backing);
ccameron 2012/10/17 01:10:52 There was some controversy about doing this "add t
jamesr 2012/10/17 01:31:11 Writing code now because we will need it later isn
ccameron 2012/10/17 02:13:58 Removed.
361 m_backings.insertBefore(m_backings.begin(), backing);
362 return backing; 354 return backing;
363 } 355 }
364 356
365 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac king* backing, CCResourceProvider* resourceProvider) 357 void CCPrioritizedTextureManager::evictFirstBackingResource(CCPrioritizedTexture ::Backing* backing, CCResourceProvider* resourceProvider)
jamesr 2012/10/17 01:31:11 why does this take a backing* if it's only operati
ccameron 2012/10/17 02:13:58 Yeah, this just made me feel warm and fuzzy. Dele
366 { 358 {
367 ASSERT(CCProxy::isImplThread()); 359 ASSERT(CCProxy::isImplThread());
368 ASSERT(backing); 360 ASSERT(backing);
369 ASSERT(resourceProvider); 361 ASSERT(resourceProvider);
370 ASSERT(m_backings.find(backing) != m_backings.end()); 362 ASSERT(m_backings.front() == backing);
371 363
372 // Note that we create a backing and its resource at the same time, but we 364 // Note that we create a backing and its resource at the same time, but we
373 // delete the backing structure and its resource in two steps. This is becau se 365 // delete the backing structure and its resource in two steps. This is becau se
374 // we can delete the resource while the main thread is running, but we canno t 366 // we can delete the resource while the main thread is running, but we canno t
375 // unlink backings while the main thread is running. 367 // unlink backings while the main thread is running.
376 backing->deleteResource(resourceProvider); 368 backing->deleteResource(resourceProvider);
377 m_memoryUseBytes -= backing->bytes(); 369 m_memoryUseBytes -= backing->bytes();
378 m_backings.remove(backing); 370 m_backings.pop_front();
379 m_evictedBackings.append(backing); 371 m_evictedBackings.append(backing);
380 } 372 }
381 373
382 #if !ASSERT_DISABLED
383 void CCPrioritizedTextureManager::assertInvariants() 374 void CCPrioritizedTextureManager::assertInvariants()
384 { 375 {
376 #if !ASSERT_DISABLED
385 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 377 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
386 378
387 // If we hit any of these asserts, there is a bug in this class. To see 379 // If we hit any of these asserts, there is a bug in this class. To see
388 // where the bug is, call this function at the beginning and end of 380 // where the bug is, call this function at the beginning and end of
389 // every public function. 381 // every public function.
390 382
391 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager. 383 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager.
392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 384 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
393 if ((*it)->owner()) { 385 if ((*it)->owner()) {
394 ASSERT(ContainsKey(m_textures, (*it)->owner())); 386 ASSERT(ContainsKey(m_textures, (*it)->owner()));
395 ASSERT((*it)->owner()->backing() == (*it)); 387 ASSERT((*it)->owner()->backing() == (*it));
396 } 388 }
397 } 389 }
398 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 390 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
399 CCPrioritizedTexture* texture = (*it); 391 CCPrioritizedTexture* texture = (*it);
400 CCPrioritizedTexture::Backing* backing = texture->backing(); 392 CCPrioritizedTexture::Backing* backing = texture->backing();
401 if (backing) { 393 if (backing) {
402 if (backing->resourceHasBeenDeleted()) { 394 if (backing->resourceHasBeenDeleted()) {
403 ASSERT(m_backings.find(backing) == m_backings.end()); 395 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) == m_backings.end());
404 ASSERT(m_evictedBackings.contains(backing)); 396 ASSERT(m_evictedBackings.contains(backing));
405 } else { 397 } else {
406 ASSERT(m_backings.find(backing) != m_backings.end()); 398 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) != m_backings.end());
407 ASSERT(!m_evictedBackings.contains(backing)); 399 ASSERT(!m_evictedBackings.contains(backing));
408 } 400 }
409 ASSERT(backing->owner() == texture); 401 ASSERT(backing->owner() == texture);
410 } 402 }
411 } 403 }
412 404
413 // At all times, backings that can be evicted must always come before 405 // At all times, backings that can be evicted must always come before
414 // backings that can't be evicted in the backing texture list (otherwise 406 // backings that can't be evicted in the backing texture list (otherwise
415 // reduceMemory will not find all textures available for eviction/recycling) . 407 // reduceMemory will not find all textures available for eviction/recycling) .
416 bool reachedUnrecyclable = false; 408 bool reachedUnrecyclable = false;
417 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 409 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
418 if (!(*it)->canBeRecycled()) 410 if (!(*it)->canBeRecycled())
419 reachedUnrecyclable = true; 411 reachedUnrecyclable = true;
420 if (reachedUnrecyclable) 412 if (reachedUnrecyclable)
421 ASSERT(!(*it)->canBeRecycled()); 413 ASSERT(!(*it)->canBeRecycled());
422 else 414 else
423 ASSERT((*it)->canBeRecycled()); 415 ASSERT((*it)->canBeRecycled());
424 } 416 }
417 #endif
425 } 418 }
426 #endif
427
428 419
429 } // namespace cc 420 } // namespace cc
OLDNEW
« cc/prioritized_texture_manager.h ('K') | « cc/prioritized_texture_manager.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698