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Unified Diff: ui/events/event_processor_unittest.cc

Issue 1119423003: Refactors away method implementations in ui::EventTargeter (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Refactors ui::EventTargeter (makes ui::EventTargeter pure virtual) Created 5 years, 7 months ago
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Index: ui/events/event_processor_unittest.cc
diff --git a/ui/events/event_processor_unittest.cc b/ui/events/event_processor_unittest.cc
index 4bf4f0dff9122a4c426dfa067024042f6cd5637d..f09a673f5dec6ec61977c71be5a4812ff3b980e0 100644
--- a/ui/events/event_processor_unittest.cc
+++ b/ui/events/event_processor_unittest.cc
@@ -6,6 +6,7 @@
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event.h"
+#include "ui/events/event_target_iterator.h"
#include "ui/events/event_targeter.h"
#include "ui/events/event_utils.h"
#include "ui/events/test/events_test_utils.h"
@@ -18,6 +19,46 @@ typedef std::vector<std::string> HandlerSequenceRecorder;
namespace ui {
namespace test {
+class RecursiveEventTargeter : public EventTargeter {
tdanderson 2015/05/22 18:29:56 I'm not sure if this class is necessary. WindowTar
varkha 2015/05/22 22:18:34 Done. I was considering it but at the time it seem
+ public:
+ RecursiveEventTargeter() {}
+ ~RecursiveEventTargeter() override {}
+
+ // EventTargeter:
+ EventTarget* FindTargetForEvent(EventTarget* root, Event* event) override {
+ if (!event->IsLocatedEvent())
+ return root;
+ LocatedEvent* located_event = static_cast<LocatedEvent*>(event);
+
+ scoped_ptr<EventTargetIterator> iter = root->GetChildIterator();
+ if (iter) {
+ EventTarget* target = root;
+ for (EventTarget* child = iter->GetNextTarget(); child;
+ child = iter->GetNextTarget()) {
+ EventTargeter* targeter = child->GetEventTargeter();
+ if (!targeter)
+ targeter = this;
+ target->ConvertEventToTarget(child, located_event);
+ target = child;
+ EventTarget* child_target =
+ targeter->FindTargetForEvent(child, located_event);
+ if (child_target)
+ return child_target;
+ }
+ target->ConvertEventToTarget(root, located_event);
+ }
+ return root->CanAcceptEvent(*event) ? root : NULL;
+ }
+
+ EventTarget* FindNextBestTarget(EventTarget* previous_target,
+ Event* event) override {
+ return nullptr;
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RecursiveEventTargeter);
+};
+
class EventProcessorTest : public testing::Test {
public:
EventProcessorTest() {}
@@ -27,7 +68,7 @@ class EventProcessorTest : public testing::Test {
void SetUp() override {
processor_.SetRoot(scoped_ptr<EventTarget>(new TestEventTarget()));
processor_.Reset();
- root()->SetEventTargeter(make_scoped_ptr(new EventTargeter()));
+ root()->SetEventTargeter(make_scoped_ptr(new RecursiveEventTargeter()));
}
TestEventTarget* root() {
@@ -50,6 +91,7 @@ class EventProcessorTest : public testing::Test {
TEST_F(EventProcessorTest, Basic) {
scoped_ptr<TestEventTarget> child(new TestEventTarget());
+ child->SetEventTargeter(make_scoped_ptr(new RecursiveEventTargeter()));
root()->AddChild(child.Pass());
MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
@@ -63,116 +105,6 @@ TEST_F(EventProcessorTest, Basic) {
EXPECT_TRUE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
}
-template<typename T>
-class BoundsEventTargeter : public EventTargeter {
- public:
- ~BoundsEventTargeter() override {}
-
- protected:
- bool SubtreeShouldBeExploredForEvent(
- EventTarget* target, const LocatedEvent& event) override {
- T* t = static_cast<T*>(target);
- return (t->bounds().Contains(event.location()));
- }
-};
-
-class BoundsTestTarget : public TestEventTarget {
- public:
- BoundsTestTarget() {}
- ~BoundsTestTarget() override {}
-
- void set_bounds(gfx::Rect rect) { bounds_ = rect; }
- gfx::Rect bounds() const { return bounds_; }
-
- static void ConvertPointToTarget(BoundsTestTarget* source,
- BoundsTestTarget* target,
- gfx::Point* location) {
- gfx::Vector2d vector;
- if (source->Contains(target)) {
- for (; target && target != source;
- target = static_cast<BoundsTestTarget*>(target->parent())) {
- vector += target->bounds().OffsetFromOrigin();
- }
- *location -= vector;
- } else if (target->Contains(source)) {
- for (; source && source != target;
- source = static_cast<BoundsTestTarget*>(source->parent())) {
- vector += source->bounds().OffsetFromOrigin();
- }
- *location += vector;
- } else {
- NOTREACHED();
- }
- }
-
- private:
- // EventTarget:
- void ConvertEventToTarget(EventTarget* target, LocatedEvent* event) override {
- event->ConvertLocationToTarget(this,
- static_cast<BoundsTestTarget*>(target));
- }
-
- gfx::Rect bounds_;
-
- DISALLOW_COPY_AND_ASSIGN(BoundsTestTarget);
-};
-
-TEST_F(EventProcessorTest, Bounds) {
- scoped_ptr<BoundsTestTarget> parent(new BoundsTestTarget());
- scoped_ptr<BoundsTestTarget> child(new BoundsTestTarget());
- scoped_ptr<BoundsTestTarget> grandchild(new BoundsTestTarget());
-
- parent->set_bounds(gfx::Rect(0, 0, 30, 30));
- child->set_bounds(gfx::Rect(5, 5, 20, 20));
- grandchild->set_bounds(gfx::Rect(5, 5, 5, 5));
-
- child->AddChild(scoped_ptr<TestEventTarget>(grandchild.Pass()));
- parent->AddChild(scoped_ptr<TestEventTarget>(child.Pass()));
- root()->AddChild(scoped_ptr<TestEventTarget>(parent.Pass()));
-
- ASSERT_EQ(1u, root()->child_count());
- ASSERT_EQ(1u, root()->child_at(0)->child_count());
- ASSERT_EQ(1u, root()->child_at(0)->child_at(0)->child_count());
-
- TestEventTarget* parent_r = root()->child_at(0);
- TestEventTarget* child_r = parent_r->child_at(0);
- TestEventTarget* grandchild_r = child_r->child_at(0);
-
- // Dispatch a mouse event that falls on the parent, but not on the child. When
- // the default event-targeter used, the event will still reach |grandchild|,
- // because the default targeter does not look at the bounds.
- MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(1, 1), gfx::Point(1, 1),
- EventTimeForNow(), EF_NONE, EF_NONE);
- DispatchEvent(&mouse);
- EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(parent_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(child_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_MOUSE_MOVED));
- grandchild_r->ResetReceivedEvents();
-
- // Now install a targeter on the parent that looks at the bounds and makes
- // sure the event reaches the target only if the location of the event within
- // the bounds of the target.
- MouseEvent mouse2(ET_MOUSE_MOVED, gfx::Point(1, 1), gfx::Point(1, 1),
- EventTimeForNow(), EF_NONE, EF_NONE);
- parent_r->SetEventTargeter(scoped_ptr<EventTargeter>(
- new BoundsEventTargeter<BoundsTestTarget>()));
- DispatchEvent(&mouse2);
- EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_TRUE(parent_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(child_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(grandchild_r->DidReceiveEvent(ET_MOUSE_MOVED));
- parent_r->ResetReceivedEvents();
-
- MouseEvent second(ET_MOUSE_MOVED, gfx::Point(12, 12), gfx::Point(12, 12),
- EventTimeForNow(), EF_NONE, EF_NONE);
- DispatchEvent(&second);
- EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(parent_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(child_r->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_MOUSE_MOVED));
-}
-
// ReDispatchEventHandler is used to receive mouse events and forward them
// to a specified EventProcessor. Verifies that the event has the correct
// target and phase both before and after the nested event processing. Also
@@ -222,7 +154,7 @@ TEST_F(EventProcessorTest, NestedEventProcessing) {
scoped_ptr<EventTarget> second_root_scoped(new TestEventTarget());
TestEventTarget* second_root =
static_cast<TestEventTarget*>(second_root_scoped.get());
- second_root->SetEventTargeter(make_scoped_ptr(new EventTargeter()));
+ second_root->SetEventTargeter(make_scoped_ptr(new RecursiveEventTargeter()));
scoped_ptr<TestEventTarget> second_child(new TestEventTarget());
second_root->AddChild(second_child.Pass());
@@ -319,43 +251,6 @@ TEST_F(EventProcessorTest, OnEventProcessingStarted) {
EXPECT_EQ(1, processor()->num_times_processing_finished());
}
-class IgnoreEventTargeter : public EventTargeter {
- public:
- IgnoreEventTargeter() {}
- ~IgnoreEventTargeter() override {}
-
- private:
- // EventTargeter:
- bool SubtreeShouldBeExploredForEvent(EventTarget* target,
- const LocatedEvent& event) override {
- return false;
- }
-};
-
-// Verifies that the EventTargeter installed on an EventTarget can dictate
-// whether the target itself can process an event.
-TEST_F(EventProcessorTest, TargeterChecksOwningEventTarget) {
- scoped_ptr<TestEventTarget> child(new TestEventTarget());
- root()->AddChild(child.Pass());
-
- MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
- EventTimeForNow(), EF_NONE, EF_NONE);
- DispatchEvent(&mouse);
- EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
- root()->child_at(0)->ResetReceivedEvents();
-
- // Install an event handler on |child| which always prevents the target from
- // receiving event.
- root()->child_at(0)->SetEventTargeter(
- scoped_ptr<EventTargeter>(new IgnoreEventTargeter()));
- MouseEvent mouse2(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
- EventTimeForNow(), EF_NONE, EF_NONE);
- DispatchEvent(&mouse2);
- EXPECT_FALSE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
- EXPECT_TRUE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
-}
-
// An EventTargeter which is used to allow a bubbling behaviour in event
// dispatch: if an event is not handled after being dispatched to its
// initial target, the event is dispatched to the next-best target as

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