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Side by Side Diff: content/common/gpu/texture_image_transport_surface.h

Issue 11194042: Implement TextureImageTransportSurface using texture mailbox (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
7 7
8 #include <map>
jonathan.backer 2012/12/04 19:15:13 nit: necessary?
no sievers 2012/12/05 22:02:34 Done.
no sievers 2012/12/05 22:02:34 Done.
9
8 #include "base/basictypes.h" 10 #include "base/basictypes.h"
9 #include "base/memory/weak_ptr.h"
10 #include "content/common/gpu/gpu_command_buffer_stub.h" 11 #include "content/common/gpu/gpu_command_buffer_stub.h"
11 #include "content/common/gpu/image_transport_surface.h" 12 #include "content/common/gpu/image_transport_surface.h"
13 #include "gpu/command_buffer/service/mailbox_manager.h"
12 #include "gpu/command_buffer/service/texture_manager.h" 14 #include "gpu/command_buffer/service/texture_manager.h"
15 #include "ui/gl/gl_context.h"
13 #include "ui/gl/gl_surface.h" 16 #include "ui/gl/gl_surface.h"
14 17
15 namespace content { 18 namespace content {
16 class GpuChannelManager; 19 class GpuChannelManager;
17 20
18 class TextureImageTransportSurface : 21 class TextureImageTransportSurface :
19 public ImageTransportSurface, 22 public ImageTransportSurface,
20 public GpuCommandBufferStub::DestructionObserver, 23 public GpuCommandBufferStub::DestructionObserver,
21 public gfx::GLSurface, 24 public gfx::GLSurface {
22 public base::SupportsWeakPtr<TextureImageTransportSurface> {
23 public: 25 public:
24 TextureImageTransportSurface(GpuChannelManager* manager, 26 TextureImageTransportSurface(GpuChannelManager* manager,
25 GpuCommandBufferStub* stub, 27 GpuCommandBufferStub* stub,
26 const gfx::GLSurfaceHandle& handle); 28 const gfx::GLSurfaceHandle& handle);
27 29
28 // gfx::GLSurface implementation. 30 // gfx::GLSurface implementation.
29 virtual bool Initialize() OVERRIDE; 31 virtual bool Initialize() OVERRIDE;
30 virtual void Destroy() OVERRIDE; 32 virtual void Destroy() OVERRIDE;
31 virtual bool DeferDraws() OVERRIDE; 33 virtual bool DeferDraws() OVERRIDE;
32 virtual bool Resize(const gfx::Size& size) OVERRIDE; 34 virtual bool Resize(const gfx::Size& size) OVERRIDE;
33 virtual bool IsOffscreen() OVERRIDE; 35 virtual bool IsOffscreen() OVERRIDE;
34 virtual bool SwapBuffers() OVERRIDE; 36 virtual bool SwapBuffers() OVERRIDE;
35 virtual gfx::Size GetSize() OVERRIDE; 37 virtual gfx::Size GetSize() OVERRIDE;
36 virtual void* GetHandle() OVERRIDE; 38 virtual void* GetHandle() OVERRIDE;
37 virtual unsigned GetFormat() OVERRIDE; 39 virtual unsigned GetFormat() OVERRIDE;
38 virtual std::string GetExtensions() OVERRIDE; 40 virtual std::string GetExtensions() OVERRIDE;
39 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE; 41 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE;
40 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; 42 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
41 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; 43 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
42 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; 44 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE;
43 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; 45 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE;
44 virtual void* GetShareHandle() OVERRIDE; 46 virtual void* GetShareHandle() OVERRIDE;
45 virtual void* GetDisplay() OVERRIDE; 47 virtual void* GetDisplay() OVERRIDE;
46 virtual void* GetConfig() OVERRIDE; 48 virtual void* GetConfig() OVERRIDE;
47 49
48 protected: 50 protected:
49 // ImageTransportSurface implementation. 51 // ImageTransportSurface implementation.
50 virtual void OnBufferPresented( 52 virtual void OnBufferPresented(
51 bool presented, 53 uint64 surface_handle,
52 uint32 sync_point) OVERRIDE; 54 uint32 sync_point) OVERRIDE;
53 virtual void OnResizeViewACK() OVERRIDE; 55 virtual void OnResizeViewACK() OVERRIDE;
54 virtual void OnSetFrontSurfaceIsProtected(
55 bool is_protected,
56 uint32 protection_state_id) OVERRIDE;
57 virtual void OnResize(gfx::Size size) OVERRIDE; 56 virtual void OnResize(gfx::Size size) OVERRIDE;
58 57
59 // GpuCommandBufferStub::DestructionObserver implementation. 58 // GpuCommandBufferStub::DestructionObserver implementation.
60 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; 59 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE;
61 60
62 private: 61 private:
63 // A texture backing the front/back buffer in the parent stub. 62 // A texture backing the front/back buffer.
64 struct Texture { 63 struct Texture {
65 Texture(); 64 Texture();
66 ~Texture(); 65 ~Texture();
67 66
68 // The client-side id in the parent stub.
69 uint32 client_id;
70
71 // The currently allocated size. 67 // The currently allocated size.
72 gfx::Size size; 68 gfx::Size size;
73 69
74 // Whether or not that texture has been sent to the client yet. 70 // The actual GL texture id.
75 bool sent_to_client; 71 uint32 service_id;
76 72
77 // The texture info in the parent stub. 73 // The surface identifier for this texture.
78 gpu::gles2::TextureManager::TextureInfo::Ref info; 74 uint64 identifier;
jonathan.backer 2012/12/04 19:15:13 nit: s/identifier/surface_handle? This would disa
no sievers 2012/12/05 22:02:34 Done.
79 }; 75 };
80 76
81 virtual ~TextureImageTransportSurface(); 77 virtual ~TextureImageTransportSurface();
82 void CreateBackTexture(const gfx::Size& size); 78 void CreateBackTexture();
83 void AttachBackTextureToFBO(); 79 void AttachBackTextureToFBO();
84 void ReleaseTexture(int id); 80 void ReleaseBackTexture();
85 void ReleaseParentStub();
86 void AdjustFrontBufferAllocation(); 81 void AdjustFrontBufferAllocation();
87 void BufferPresentedImpl(bool presented); 82 void BufferPresentedImpl(uint64 surface_handle);
88 int front() const { return front_; } 83 void ProduceTexture(Texture& texture);
89 int back() const { return 1 - front_; } 84 void ConsumeTexture(Texture& texture);
85
86 gpu::gles2::MailboxName& mailbox_name(uint64 id) {
87 DCHECK(id == 1 || id == 2);
88 return mailbox_names_[id-1];
89 }
90 90
91 // The framebuffer that represents this surface (service id). Allocated lazily 91 // The framebuffer that represents this surface (service id). Allocated lazily
92 // in OnMakeCurrent. 92 // in OnMakeCurrent.
93 uint32 fbo_id_; 93 uint32 fbo_id_;
94 94
95 // The front and back buffers. 95 // The current backbuffer.
96 Texture textures_[2]; 96 Texture backbuffer_;
97 97
98 gfx::Rect previous_damage_rect_; 98 gfx::Size current_size_;
jonathan.backer 2012/12/04 19:15:13 Maybe a comment on why this differs from |backbuff
no sievers 2012/12/05 22:02:34 Done.
99
100 // Indicates which of the 2 above is the front buffer.
101 int front_;
102 99
103 // Whether or not the command buffer stub has been destroyed. 100 // Whether or not the command buffer stub has been destroyed.
104 bool stub_destroyed_; 101 bool stub_destroyed_;
105 102
106 bool backbuffer_suggested_allocation_; 103 bool backbuffer_suggested_allocation_;
107 bool frontbuffer_suggested_allocation_; 104 bool frontbuffer_suggested_allocation_;
108 105
109 bool frontbuffer_is_protected_;
110 uint32 protection_state_id_;
111
112 scoped_ptr<ImageTransportHelper> helper_; 106 scoped_ptr<ImageTransportHelper> helper_;
113 gfx::GLSurfaceHandle handle_; 107 gfx::GLSurfaceHandle handle_;
114 GpuCommandBufferStub* parent_stub_;
115 108
116 // The offscreen surface used to make the context current. However note that 109 // The offscreen surface used to make the context current. However note that
117 // the actual rendering is always redirected to an FBO. 110 // the actual rendering is always redirected to an FBO.
118 scoped_refptr<GLSurface> surface_; 111 scoped_refptr<gfx::GLSurface> surface_;
112
113 // Holds a reference to the underlying context for cleanup.
114 scoped_refptr<gfx::GLContext> context_;
119 115
120 // Whether a SwapBuffers is pending. 116 // Whether a SwapBuffers is pending.
121 bool is_swap_buffers_pending_; 117 bool is_swap_buffers_pending_;
122 118
123 // Whether we unscheduled command buffer because of pending SwapBuffers. 119 // Whether we unscheduled command buffer because of pending SwapBuffers.
124 bool did_unschedule_; 120 bool did_unschedule_;
125 121
126 // Whether or not the buffer flip went through browser side on the last 122 // The mailbox names used for texture exchange. Uses the texture
127 // swap or post sub buffer. 123 // identifier as the key.
jonathan.backer 2012/12/04 19:15:13 nit: s/texture identifier/surface_handle?
no sievers 2012/12/05 22:02:34 Done.
128 bool did_flip_; 124 gpu::gles2::MailboxName mailbox_names_[2];
125
126 // Holds a reference to the mailbox manager for cleanup.
127 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
129 128
130 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); 129 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface);
131 }; 130 };
132 131
133 } // namespace content 132 } // namespace content
134 133
135 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 134 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
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