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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
| 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "content/common/gpu/gpu_command_buffer_stub.h" | 10 #include "content/common/gpu/gpu_command_buffer_stub.h" |
| 11 #include "content/common/gpu/image_transport_surface.h" | 11 #include "content/common/gpu/image_transport_surface.h" |
| 12 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 12 #include "gpu/command_buffer/service/texture_manager.h" | 13 #include "gpu/command_buffer/service/texture_manager.h" |
| 13 #include "ui/gl/gl_surface.h" | 14 #include "ui/gl/gl_surface.h" |
| 14 | 15 |
| 15 class GpuChannelManager; | 16 class GpuChannelManager; |
| 16 | 17 |
| 17 class TextureImageTransportSurface : | 18 class TextureImageTransportSurface : |
| 18 public ImageTransportSurface, | 19 public ImageTransportSurface, |
| 19 public GpuCommandBufferStub::DestructionObserver, | 20 public GpuCommandBufferStub::DestructionObserver, |
| 20 public gfx::GLSurface, | 21 public gfx::GLSurface, |
| 21 public base::SupportsWeakPtr<TextureImageTransportSurface> { | 22 public base::SupportsWeakPtr<TextureImageTransportSurface> { |
| (...skipping 29 matching lines...) Expand all Loading... |
| 51 virtual void OnResizeViewACK() OVERRIDE; | 52 virtual void OnResizeViewACK() OVERRIDE; |
| 52 virtual void OnSetFrontSurfaceIsProtected( | 53 virtual void OnSetFrontSurfaceIsProtected( |
| 53 bool is_protected, | 54 bool is_protected, |
| 54 uint32 protection_state_id) OVERRIDE; | 55 uint32 protection_state_id) OVERRIDE; |
| 55 virtual void OnResize(gfx::Size size) OVERRIDE; | 56 virtual void OnResize(gfx::Size size) OVERRIDE; |
| 56 | 57 |
| 57 // GpuCommandBufferStub::DestructionObserver implementation. | 58 // GpuCommandBufferStub::DestructionObserver implementation. |
| 58 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; | 59 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; |
| 59 | 60 |
| 60 private: | 61 private: |
| 61 // A texture backing the front/back buffer in the parent stub. | 62 // A texture backing the front/back buffer. |
| 62 struct Texture { | 63 struct Texture { |
| 63 Texture(); | 64 Texture(); |
| 64 ~Texture(); | 65 ~Texture(); |
| 65 | 66 |
| 66 // The client-side id in the parent stub. | 67 // The identifier for the client. |
| 67 uint32 client_id; | 68 uint32 identifier; |
| 68 | 69 |
| 69 // The currently allocated size. | 70 // The currently allocated size. |
| 70 gfx::Size size; | 71 gfx::Size size; |
| 71 | 72 |
| 72 // Whether or not that texture has been sent to the client yet. | 73 // Whether or not that texture has been sent to the client yet. |
| 73 bool sent_to_client; | 74 bool sent_to_client; |
| 74 | 75 |
| 75 // The texture info in the parent stub. | 76 // The actual GL texture id. |
| 76 gpu::gles2::TextureManager::TextureInfo::Ref info; | 77 uint32 service_id; |
| 78 |
| 79 // The mailbox name for this texture. |
| 80 gpu::gles2::MailboxName mailbox_name; |
| 77 }; | 81 }; |
| 78 | 82 |
| 79 virtual ~TextureImageTransportSurface(); | 83 virtual ~TextureImageTransportSurface(); |
| 80 void CreateBackTexture(const gfx::Size& size); | 84 void CreateBackTexture(const gfx::Size& size); |
| 81 void AttachBackTextureToFBO(); | 85 void AttachBackTextureToFBO(); |
| 82 void ReleaseTexture(int id); | 86 void ReleaseTexture(int id); |
| 83 void ReleaseParentStub(); | |
| 84 void AdjustFrontBufferAllocation(); | 87 void AdjustFrontBufferAllocation(); |
| 85 void BufferPresentedImpl(); | 88 void BufferPresentedImpl(); |
| 86 int front() const { return front_; } | 89 int front() const { return front_; } |
| 87 int back() const { return 1 - front_; } | 90 int back() const { return 1 - front_; } |
| 91 uint32 GenerateId(); |
| 92 void ProduceTexture(Texture& texture); |
| 93 void ConsumeTexture(Texture& texture); |
| 88 | 94 |
| 89 // The framebuffer that represents this surface (service id). Allocated lazily | 95 // The framebuffer that represents this surface (service id). Allocated lazily |
| 90 // in OnMakeCurrent. | 96 // in OnMakeCurrent. |
| 91 uint32 fbo_id_; | 97 uint32 fbo_id_; |
| 92 | 98 |
| 93 // The front and back buffers. | 99 // The front and back buffers. |
| 94 Texture textures_[2]; | 100 Texture textures_[2]; |
| 95 | 101 |
| 96 gfx::Rect previous_damage_rect_; | 102 gfx::Rect previous_damage_rect_; |
| 97 | 103 |
| 98 // Indicates which of the 2 above is the front buffer. | 104 // Indicates which of the 2 above is the front buffer. |
| 99 int front_; | 105 int front_; |
| 100 | 106 |
| 101 // Whether or not the command buffer stub has been destroyed. | 107 // Whether or not the command buffer stub has been destroyed. |
| 102 bool stub_destroyed_; | 108 bool stub_destroyed_; |
| 103 | 109 |
| 104 bool backbuffer_suggested_allocation_; | 110 bool backbuffer_suggested_allocation_; |
| 105 bool frontbuffer_suggested_allocation_; | 111 bool frontbuffer_suggested_allocation_; |
| 106 | 112 |
| 107 bool frontbuffer_is_protected_; | 113 bool frontbuffer_is_protected_; |
| 108 uint32 protection_state_id_; | 114 uint32 protection_state_id_; |
| 109 | 115 |
| 110 scoped_ptr<ImageTransportHelper> helper_; | 116 scoped_ptr<ImageTransportHelper> helper_; |
| 111 gfx::GLSurfaceHandle handle_; | 117 gfx::GLSurfaceHandle handle_; |
| 112 GpuCommandBufferStub* parent_stub_; | |
| 113 | 118 |
| 114 // The offscreen surface used to make the context current. However note that | 119 // The offscreen surface used to make the context current. However note that |
| 115 // the actual rendering is always redirected to an FBO. | 120 // the actual rendering is always redirected to an FBO. |
| 116 scoped_refptr<GLSurface> surface_; | 121 scoped_refptr<GLSurface> surface_; |
| 117 | 122 |
| 118 // Whether a SwapBuffers is pending. | 123 // Whether a SwapBuffers is pending. |
| 119 bool is_swap_buffers_pending_; | 124 bool is_swap_buffers_pending_; |
| 120 | 125 |
| 121 // Whether we unscheduled command buffer because of pending SwapBuffers. | 126 // Whether we unscheduled command buffer because of pending SwapBuffers. |
| 122 bool did_unschedule_; | 127 bool did_unschedule_; |
| 123 | 128 |
| 124 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); | 129 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); |
| 125 }; | 130 }; |
| 126 | 131 |
| 127 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 132 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
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