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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TiledLayerChromium_h | 5 #ifndef TiledLayerChromium_h |
6 #define TiledLayerChromium_h | 6 #define TiledLayerChromium_h |
7 | 7 |
8 #include "CCLayerTilingData.h" | 8 #include "CCLayerTilingData.h" |
9 #include "cc/layer.h" | 9 #include "cc/layer.h" |
10 #include "cc/layer_texture_updater.h" | 10 #include "cc/layer_texture_updater.h" |
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77 | 77 |
78 bool tileOnlyNeedsPartialUpdate(UpdatableTile*); | 78 bool tileOnlyNeedsPartialUpdate(UpdatableTile*); |
79 bool tileNeedsBufferedUpdate(UpdatableTile*); | 79 bool tileNeedsBufferedUpdate(UpdatableTile*); |
80 | 80 |
81 void markOcclusionsAndRequestTextures(int left, int top, int right, int bott
om, const CCOcclusionTracker*); | 81 void markOcclusionsAndRequestTextures(int left, int top, int right, int bott
om, const CCOcclusionTracker*); |
82 | 82 |
83 bool updateTiles(int left, int top, int right, int bottom, CCTextureUpdateQu
eue&, const CCOcclusionTracker*, CCRenderingStats&, bool& didPaint); | 83 bool updateTiles(int left, int top, int right, int bottom, CCTextureUpdateQu
eue&, const CCOcclusionTracker*, CCRenderingStats&, bool& didPaint); |
84 bool haveTexturesForTiles(int left, int top, int right, int bottom, bool ign
oreOcclusions); | 84 bool haveTexturesForTiles(int left, int top, int right, int bottom, bool ign
oreOcclusions); |
85 IntRect markTilesForUpdate(int left, int top, int right, int bottom, bool ig
noreOcclusions); | 85 IntRect markTilesForUpdate(int left, int top, int right, int bottom, bool ig
noreOcclusions); |
86 void updateTileTextures(const IntRect& paintRect, int left, int top, int rig
ht, int bottom, CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingSta
ts&); | 86 void updateTileTextures(const IntRect& paintRect, int left, int top, int rig
ht, int bottom, CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingSta
ts&); |
| 87 void updateScrollPrediction(); |
87 | 88 |
88 UpdatableTile* tileAt(int, int) const; | 89 UpdatableTile* tileAt(int, int) const; |
89 UpdatableTile* createTile(int, int); | 90 UpdatableTile* createTile(int, int); |
90 | 91 |
91 GC3Denum m_textureFormat; | 92 GC3Denum m_textureFormat; |
92 bool m_skipsDraw; | 93 bool m_skipsDraw; |
93 bool m_failedUpdate; | 94 bool m_failedUpdate; |
94 LayerTextureUpdater::SampledTexelFormat m_sampledTexelFormat; | 95 LayerTextureUpdater::SampledTexelFormat m_sampledTexelFormat; |
95 | 96 |
| 97 // Used for predictive painting. |
| 98 IntSize m_predictedScroll; |
| 99 IntRect m_predictedVisibleRect; |
| 100 IntRect m_previousVisibleRect; |
| 101 IntSize m_previousContentBounds; |
| 102 |
96 TilingOption m_tilingOption; | 103 TilingOption m_tilingOption; |
97 scoped_ptr<CCLayerTilingData> m_tiler; | 104 scoped_ptr<CCLayerTilingData> m_tiler; |
98 }; | 105 }; |
99 | 106 |
100 } | 107 } |
101 #endif | 108 #endif |
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