Index: cc/direct_renderer.cc |
diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc |
index 23fa1d31790c50b77d739621151e23de6bdfdc3d..68deadb980adea20324e57ba8ce3b5228b086ea0 100644 |
--- a/cc/direct_renderer.cc |
+++ b/cc/direct_renderer.cc |
@@ -132,7 +132,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis |
const IntSize& requiredSize = renderPassTextureSize(renderPassInFrame); |
GC3Denum requiredFormat = renderPassTextureFormat(renderPassInFrame); |
CachedTexture* texture = passIterator->second; |
- ASSERT(texture); |
+ DCHECK(texture); |
if (texture->id() && (texture->size() != requiredSize || texture->format() != requiredFormat)) |
texture->free(); |
@@ -153,7 +153,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis |
void CCDirectRenderer::drawFrame(const CCRenderPassList& renderPassesInDrawOrder, const CCRenderPassIdHashMap& renderPassesById) |
{ |
const CCRenderPass* rootRenderPass = renderPassesInDrawOrder.back(); |
- ASSERT(rootRenderPass); |
+ DCHECK(rootRenderPass); |
DrawingFrame frame; |
frame.renderPassesById = &renderPassesById; |
@@ -209,7 +209,7 @@ bool CCDirectRenderer::useRenderPass(DrawingFrame& frame, const CCRenderPass* re |
} |
CachedTexture* texture = m_renderPassTextures.get(renderPass->id()); |
- ASSERT(texture); |
+ DCHECK(texture); |
if (!texture->id() && !texture->allocate(CCRenderer::ImplPool, renderPassTextureSize(renderPass), renderPassTextureFormat(renderPass), CCResourceProvider::TextureUsageFramebuffer)) |
return false; |