OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCPrioritizedTextureManager.h" | 7 #include "CCPrioritizedTextureManager.h" |
8 | 8 |
9 #include "base/stl_util.h" | 9 #include "base/stl_util.h" |
10 #include "CCPrioritizedTexture.h" | 10 #include "CCPrioritizedTexture.h" |
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26 , m_backingsTailNotSorted(false) | 26 , m_backingsTailNotSorted(false) |
27 { | 27 { |
28 } | 28 } |
29 | 29 |
30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | 30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
31 { | 31 { |
32 while (m_textures.size() > 0) | 32 while (m_textures.size() > 0) |
33 unregisterTexture(*m_textures.begin()); | 33 unregisterTexture(*m_textures.begin()); |
34 | 34 |
35 deleteUnlinkedEvictedBackings(); | 35 deleteUnlinkedEvictedBackings(); |
36 ASSERT(m_evictedBackings.empty()); | 36 DCHECK(m_evictedBackings.empty()); |
37 | 37 |
38 // Each remaining backing is a leaked opengl texture. There should be none. | 38 // Each remaining backing is a leaked opengl texture. There should be none. |
39 ASSERT(m_backings.empty()); | 39 DCHECK(m_backings.empty()); |
40 } | 40 } |
41 | 41 |
42 void CCPrioritizedTextureManager::prioritizeTextures() | 42 void CCPrioritizedTextureManager::prioritizeTextures() |
43 { | 43 { |
44 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | 44 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); |
45 ASSERT(CCProxy::isMainThread()); | 45 DCHECK(CCProxy::isMainThread()); |
46 | 46 |
47 // Sorting textures in this function could be replaced by a slightly | 47 // Sorting textures in this function could be replaced by a slightly |
48 // modified O(n) quick-select to partition textures rather than | 48 // modified O(n) quick-select to partition textures rather than |
49 // sort them (if performance of the sort becomes an issue). | 49 // sort them (if performance of the sort becomes an issue). |
50 | 50 |
51 TextureVector& sortedTextures = m_tempTextureVector; | 51 TextureVector& sortedTextures = m_tempTextureVector; |
52 sortedTextures.clear(); | 52 sortedTextures.clear(); |
53 | 53 |
54 // Copy all textures into a vector and sort them. | 54 // Copy all textures into a vector and sort them. |
55 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) | 55 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) |
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88 // being partially allowed randomly. | 88 // being partially allowed randomly. |
89 m_memoryAboveCutoffBytes = 0; | 89 m_memoryAboveCutoffBytes = 0; |
90 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | 90 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { |
91 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); | 91 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); |
92 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); | 92 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); |
93 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) | 93 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) |
94 m_memoryAboveCutoffBytes += (*it)->bytes(); | 94 m_memoryAboveCutoffBytes += (*it)->bytes(); |
95 } | 95 } |
96 sortedTextures.clear(); | 96 sortedTextures.clear(); |
97 | 97 |
98 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | 98 DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); |
99 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | 99 DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); |
100 } | 100 } |
101 | 101 |
102 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() | 102 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() |
103 { | 103 { |
104 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); | 104 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); |
105 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 105 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
106 | 106 |
107 assertInvariants(); | 107 assertInvariants(); |
108 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) | 108 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) |
109 (*it)->updatePriority(); | 109 (*it)->updatePriority(); |
110 sortBackings(); | 110 sortBackings(); |
111 assertInvariants(); | 111 assertInvariants(); |
112 } | 112 } |
113 | 113 |
114 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() | 114 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
115 { | 115 { |
116 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); | 116 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); |
117 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 117 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
118 | 118 |
119 assertInvariants(); | 119 assertInvariants(); |
120 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 120 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
121 CCPrioritizedTexture::Backing* backing = (*it); | 121 CCPrioritizedTexture::Backing* backing = (*it); |
122 backing->updateInDrawingImplTree(); | 122 backing->updateInDrawingImplTree(); |
123 } | 123 } |
124 sortBackings(); | 124 sortBackings(); |
125 assertInvariants(); | 125 assertInvariants(); |
126 } | 126 } |
127 | 127 |
128 void CCPrioritizedTextureManager::sortBackings() | 128 void CCPrioritizedTextureManager::sortBackings() |
129 { | 129 { |
130 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); | 130 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); |
131 ASSERT(CCProxy::isImplThread()); | 131 DCHECK(CCProxy::isImplThread()); |
132 | 132 |
133 // Put backings in eviction/recycling order. | 133 // Put backings in eviction/recycling order. |
134 m_backings.sort(compareBackings); | 134 m_backings.sort(compareBackings); |
135 m_backingsTailNotSorted = false; | 135 m_backingsTailNotSorted = false; |
136 } | 136 } |
137 | 137 |
138 void CCPrioritizedTextureManager::clearPriorities() | 138 void CCPrioritizedTextureManager::clearPriorities() |
139 { | 139 { |
140 ASSERT(CCProxy::isMainThread()); | 140 DCHECK(CCProxy::isMainThread()); |
141 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 141 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
142 // FIXME: We should remove this and just set all priorities to | 142 // FIXME: We should remove this and just set all priorities to |
143 // CCPriorityCalculator::lowestPriority() once we have priorities | 143 // CCPriorityCalculator::lowestPriority() once we have priorities |
144 // for all textures (we can't currently calculate distances for | 144 // for all textures (we can't currently calculate distances for |
145 // off-screen textures). | 145 // off-screen textures). |
146 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); | 146 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); |
147 } | 147 } |
148 } | 148 } |
149 | 149 |
150 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) | 150 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) |
151 { | 151 { |
152 ASSERT(CCProxy::isMainThread()); | 152 DCHECK(CCProxy::isMainThread()); |
153 | 153 |
154 // This is already above cutoff, so don't double count it's memory below. | 154 // This is already above cutoff, so don't double count it's memory below. |
155 if (texture->isAbovePriorityCutoff()) | 155 if (texture->isAbovePriorityCutoff()) |
156 return true; | 156 return true; |
157 | 157 |
158 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) | 158 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) |
159 return false; | 159 return false; |
160 | 160 |
161 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | 161 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); |
162 if (newMemoryBytes > m_memoryAvailableBytes) | 162 if (newMemoryBytes > m_memoryAvailableBytes) |
163 return false; | 163 return false; |
164 | 164 |
165 m_memoryAboveCutoffBytes = newMemoryBytes; | 165 m_memoryAboveCutoffBytes = newMemoryBytes; |
166 texture->setAbovePriorityCutoff(true); | 166 texture->setAbovePriorityCutoff(true); |
167 return true; | 167 return true; |
168 } | 168 } |
169 | 169 |
170 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) | 170 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) |
171 { | 171 { |
172 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 172 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
173 ASSERT(!texture->isSelfManaged()); | 173 DCHECK(!texture->isSelfManaged()); |
174 ASSERT(texture->isAbovePriorityCutoff()); | 174 DCHECK(texture->isAbovePriorityCutoff()); |
175 if (texture->backing() || !texture->isAbovePriorityCutoff()) | 175 if (texture->backing() || !texture->isAbovePriorityCutoff()) |
176 return; | 176 return; |
177 | 177 |
178 // Find a backing below, by either recycling or allocating. | 178 // Find a backing below, by either recycling or allocating. |
179 CCPrioritizedTexture::Backing* backing = 0; | 179 CCPrioritizedTexture::Backing* backing = 0; |
180 | 180 |
181 // First try to recycle | 181 // First try to recycle |
182 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 182 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
183 if (!(*it)->canBeRecycled()) | 183 if (!(*it)->canBeRecycled()) |
184 break; | 184 break; |
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202 texture->link(backing); | 202 texture->link(backing); |
203 m_backings.push_back(backing); | 203 m_backings.push_back(backing); |
204 m_backingsTailNotSorted = true; | 204 m_backingsTailNotSorted = true; |
205 | 205 |
206 // Update the backing's priority from its new owner. | 206 // Update the backing's priority from its new owner. |
207 backing->updatePriority(); | 207 backing->updatePriority(); |
208 } | 208 } |
209 | 209 |
210 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) | 210 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) |
211 { | 211 { |
212 ASSERT(CCProxy::isImplThread()); | 212 DCHECK(CCProxy::isImplThread()); |
213 if (memoryUseBytes() <= limitBytes) | 213 if (memoryUseBytes() <= limitBytes) |
214 return; | 214 return; |
215 | 215 |
216 // Destroy backings until we are below the limit, | 216 // Destroy backings until we are below the limit, |
217 // or until all backings remaining are above the cutoff. | 217 // or until all backings remaining are above the cutoff. |
218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | 218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
219 CCPrioritizedTexture::Backing* backing = m_backings.front(); | 219 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
220 if (evictionPolicy == RespectManagerPriorityCutoff) | 220 if (evictionPolicy == RespectManagerPriorityCutoff) |
221 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) | 221 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
222 break; | 222 break; |
223 evictFirstBackingResource(resourceProvider); | 223 evictFirstBackingResource(resourceProvider); |
224 } | 224 } |
225 } | 225 } |
226 | 226 |
227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | 227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) |
228 { | 228 { |
229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 229 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
230 | 230 |
231 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | 231 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); |
232 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); | 232 DCHECK(memoryUseBytes() <= maxMemoryLimitBytes()); |
233 | 233 |
234 // We currently collect backings from deleted textures for later recycling. | 234 // We currently collect backings from deleted textures for later recycling. |
235 // However, if we do that forever we will always use the max limit even if | 235 // However, if we do that forever we will always use the max limit even if |
236 // we really need very little memory. This should probably be solved by redu
cing the | 236 // we really need very little memory. This should probably be solved by redu
cing the |
237 // limit externally, but until then this just does some "clean up" of unused | 237 // limit externally, but until then this just does some "clean up" of unused |
238 // backing textures (any more than 10%). | 238 // backing textures (any more than 10%). |
239 size_t wastedMemory = 0; | 239 size_t wastedMemory = 0; |
240 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 240 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
241 if ((*it)->owner()) | 241 if ((*it)->owner()) |
242 break; | 242 break; |
243 wastedMemory += (*it)->bytes(); | 243 wastedMemory += (*it)->bytes(); |
244 } | 244 } |
245 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | 245 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; |
246 if (wastedMemory > tenPercentOfMemory) | 246 if (wastedMemory > tenPercentOfMemory) |
247 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); | 247 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); |
248 | 248 |
249 // Unlink all evicted backings | 249 // Unlink all evicted backings |
250 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | 250 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
251 if ((*it)->owner()) | 251 if ((*it)->owner()) |
252 (*it)->owner()->unlink(); | 252 (*it)->owner()->unlink(); |
253 } | 253 } |
254 | 254 |
255 // And clear the list of evicted backings | 255 // And clear the list of evicted backings |
256 deleteUnlinkedEvictedBackings(); | 256 deleteUnlinkedEvictedBackings(); |
257 } | 257 } |
258 | 258 |
259 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | 259 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) |
260 { | 260 { |
261 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 261 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
262 ASSERT(resourceProvider); | 262 DCHECK(resourceProvider); |
263 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | 263 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); |
264 } | 264 } |
265 | 265 |
266 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | 266 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) |
267 { | 267 { |
268 ASSERT(CCProxy::isImplThread()); | 268 DCHECK(CCProxy::isImplThread()); |
269 ASSERT(resourceProvider); | 269 DCHECK(resourceProvider); |
270 // If we are in the process of uploading a new frame then the backings at th
e very end of | 270 // If we are in the process of uploading a new frame then the backings at th
e very end of |
271 // the list are not sorted by priority. Sort them before doing the eviction. | 271 // the list are not sorted by priority. Sort them before doing the eviction. |
272 if (m_backingsTailNotSorted) | 272 if (m_backingsTailNotSorted) |
273 sortBackings(); | 273 sortBackings(); |
274 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); | 274 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); |
275 } | 275 } |
276 | 276 |
277 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking
s) | 277 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking
s) |
278 { | 278 { |
279 ASSERT(CCProxy::isImplThread()); | 279 DCHECK(CCProxy::isImplThread()); |
280 evictedBackings.clear(); | 280 evictedBackings.clear(); |
281 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m
_evictedBackings.end()); | 281 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m
_evictedBackings.end()); |
282 } | 282 } |
283 | 283 |
284 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict
edBackings) | 284 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict
edBackings) |
285 { | 285 { |
286 ASSERT(CCProxy::isMainThread()); | 286 DCHECK(CCProxy::isMainThread()); |
287 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted
Backings.end(); ++it) { | 287 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted
Backings.end(); ++it) { |
288 CCPrioritizedTexture::Backing* backing = (*it); | 288 CCPrioritizedTexture::Backing* backing = (*it); |
289 if (backing->owner()) | 289 if (backing->owner()) |
290 backing->owner()->unlink(); | 290 backing->owner()->unlink(); |
291 } | 291 } |
292 } | 292 } |
293 | 293 |
294 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() | 294 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
295 { | 295 { |
296 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 296 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
297 BackingList newEvictedBackings; | 297 BackingList newEvictedBackings; |
298 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | 298 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
299 CCPrioritizedTexture::Backing* backing = (*it); | 299 CCPrioritizedTexture::Backing* backing = (*it); |
300 if (backing->owner()) | 300 if (backing->owner()) |
301 newEvictedBackings.push_back(backing); | 301 newEvictedBackings.push_back(backing); |
302 else | 302 else |
303 delete backing; | 303 delete backing; |
304 } | 304 } |
305 m_evictedBackings.swap(newEvictedBackings); | 305 m_evictedBackings.swap(newEvictedBackings); |
306 } | 306 } |
307 | 307 |
308 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const | 308 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const |
309 { | 309 { |
310 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | 310 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
311 if ((*it)->owner()) | 311 if ((*it)->owner()) |
312 return true; | 312 return true; |
313 } | 313 } |
314 return false; | 314 return false; |
315 } | 315 } |
316 | 316 |
317 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | 317 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) |
318 { | 318 { |
319 ASSERT(CCProxy::isMainThread()); | 319 DCHECK(CCProxy::isMainThread()); |
320 ASSERT(texture); | 320 DCHECK(texture); |
321 ASSERT(!texture->textureManager()); | 321 DCHECK(!texture->textureManager()); |
322 ASSERT(!texture->backing()); | 322 DCHECK(!texture->backing()); |
323 ASSERT(!ContainsKey(m_textures, texture)); | 323 DCHECK(!ContainsKey(m_textures, texture)); |
324 | 324 |
325 texture->setManagerInternal(this); | 325 texture->setManagerInternal(this); |
326 m_textures.insert(texture); | 326 m_textures.insert(texture); |
327 | 327 |
328 } | 328 } |
329 | 329 |
330 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) | 330 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) |
331 { | 331 { |
332 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 332 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
333 ASSERT(texture); | 333 DCHECK(texture); |
334 ASSERT(ContainsKey(m_textures, texture)); | 334 DCHECK(ContainsKey(m_textures, texture)); |
335 | 335 |
336 returnBackingTexture(texture); | 336 returnBackingTexture(texture); |
337 texture->setManagerInternal(0); | 337 texture->setManagerInternal(0); |
338 m_textures.erase(texture); | 338 m_textures.erase(texture); |
339 texture->setAbovePriorityCutoff(false); | 339 texture->setAbovePriorityCutoff(false); |
340 } | 340 } |
341 | 341 |
342 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) | 342 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) |
343 { | 343 { |
344 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 344 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
345 if (texture->backing()) | 345 if (texture->backing()) |
346 texture->unlink(); | 346 texture->unlink(); |
347 } | 347 } |
348 | 348 |
349 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) | 349 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) |
350 { | 350 { |
351 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 351 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
352 ASSERT(resourceProvider); | 352 DCHECK(resourceProvider); |
353 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | 353 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
354 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | 354 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); |
355 m_memoryUseBytes += backing->bytes(); | 355 m_memoryUseBytes += backing->bytes(); |
356 return backing; | 356 return backing; |
357 } | 357 } |
358 | 358 |
359 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
resourceProvider) | 359 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
resourceProvider) |
360 { | 360 { |
361 ASSERT(CCProxy::isImplThread()); | 361 DCHECK(CCProxy::isImplThread()); |
362 ASSERT(resourceProvider); | 362 DCHECK(resourceProvider); |
363 ASSERT(!m_backings.empty()); | 363 DCHECK(!m_backings.empty()); |
364 CCPrioritizedTexture::Backing* backing = m_backings.front(); | 364 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
365 | 365 |
366 // Note that we create a backing and its resource at the same time, but we | 366 // Note that we create a backing and its resource at the same time, but we |
367 // delete the backing structure and its resource in two steps. This is becau
se | 367 // delete the backing structure and its resource in two steps. This is becau
se |
368 // we can delete the resource while the main thread is running, but we canno
t | 368 // we can delete the resource while the main thread is running, but we canno
t |
369 // unlink backings while the main thread is running. | 369 // unlink backings while the main thread is running. |
370 backing->deleteResource(resourceProvider); | 370 backing->deleteResource(resourceProvider); |
371 m_memoryUseBytes -= backing->bytes(); | 371 m_memoryUseBytes -= backing->bytes(); |
372 m_backings.pop_front(); | 372 m_backings.pop_front(); |
373 m_evictedBackings.push_back(backing); | 373 m_evictedBackings.push_back(backing); |
374 } | 374 } |
375 | 375 |
376 void CCPrioritizedTextureManager::assertInvariants() | 376 void CCPrioritizedTextureManager::assertInvariants() |
377 { | 377 { |
378 #if !ASSERT_DISABLED | 378 #ifndef NDEBUG |
379 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 379 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
380 | 380 |
381 // If we hit any of these asserts, there is a bug in this class. To see | 381 // If we hit any of these asserts, there is a bug in this class. To see |
382 // where the bug is, call this function at the beginning and end of | 382 // where the bug is, call this function at the beginning and end of |
383 // every public function. | 383 // every public function. |
384 | 384 |
385 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | 385 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. |
386 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 386 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
387 if ((*it)->owner()) { | 387 if ((*it)->owner()) { |
388 ASSERT(ContainsKey(m_textures, (*it)->owner())); | 388 DCHECK(ContainsKey(m_textures, (*it)->owner())); |
389 ASSERT((*it)->owner()->backing() == (*it)); | 389 DCHECK((*it)->owner()->backing() == (*it)); |
390 } | 390 } |
391 } | 391 } |
392 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 392 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
393 CCPrioritizedTexture* texture = (*it); | 393 CCPrioritizedTexture* texture = (*it); |
394 CCPrioritizedTexture::Backing* backing = texture->backing(); | 394 CCPrioritizedTexture::Backing* backing = texture->backing(); |
395 if (backing) { | 395 if (backing) { |
396 if (backing->resourceHasBeenDeleted()) { | 396 if (backing->resourceHasBeenDeleted()) { |
397 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing)
== m_backings.end()); | 397 DCHECK(std::find(m_backings.begin(), m_backings.end(), backing)
== m_backings.end()); |
398 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) != m_evictedBackings.end()); | 398 DCHECK(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) != m_evictedBackings.end()); |
399 } else { | 399 } else { |
400 ASSERT(std::find(m_backings.begin(), m_backings.end(), backing)
!= m_backings.end()); | 400 DCHECK(std::find(m_backings.begin(), m_backings.end(), backing)
!= m_backings.end()); |
401 ASSERT(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) == m_evictedBackings.end()); | 401 DCHECK(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) == m_evictedBackings.end()); |
402 } | 402 } |
403 ASSERT(backing->owner() == texture); | 403 DCHECK(backing->owner() == texture); |
404 } | 404 } |
405 } | 405 } |
406 | 406 |
407 // At all times, backings that can be evicted must always come before | 407 // At all times, backings that can be evicted must always come before |
408 // backings that can't be evicted in the backing texture list (otherwise | 408 // backings that can't be evicted in the backing texture list (otherwise |
409 // reduceMemory will not find all textures available for eviction/recycling)
. | 409 // reduceMemory will not find all textures available for eviction/recycling)
. |
410 bool reachedUnrecyclable = false; | 410 bool reachedUnrecyclable = false; |
411 CCPrioritizedTexture::Backing* previous_backing = NULL; | 411 CCPrioritizedTexture::Backing* previous_backing = NULL; |
412 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 412 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
413 CCPrioritizedTexture::Backing* backing = *it; | 413 CCPrioritizedTexture::Backing* backing = *it; |
414 if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAboveP
riorityCutoffAtLastPriorityUpdate())) | 414 if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAboveP
riorityCutoffAtLastPriorityUpdate())) |
415 ASSERT(compareBackings(previous_backing, backing)); | 415 DCHECK(compareBackings(previous_backing, backing)); |
416 if (!backing->canBeRecycled()) | 416 if (!backing->canBeRecycled()) |
417 reachedUnrecyclable = true; | 417 reachedUnrecyclable = true; |
418 if (reachedUnrecyclable) | 418 if (reachedUnrecyclable) |
419 ASSERT(!backing->canBeRecycled()); | 419 DCHECK(!backing->canBeRecycled()); |
420 else | 420 else |
421 ASSERT(backing->canBeRecycled()); | 421 DCHECK(backing->canBeRecycled()); |
422 previous_backing = backing; | 422 previous_backing = backing; |
423 } | 423 } |
424 #endif | 424 #endif |
425 } | 425 } |
426 | 426 |
427 } // namespace cc | 427 } // namespace cc |
OLD | NEW |