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Side by Side Diff: cc/platform_color.h

Issue 11192030: cc: Switch to Chromium DCHECKs LOGs (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebaseonenne Created 8 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PlatformColor_h 5 #ifndef PlatformColor_h
6 #define PlatformColor_h 6 #define PlatformColor_h
7 7
8 #include "Extensions3D.h" 8 #include "Extensions3D.h"
9 #include "GraphicsContext3D.h" 9 #include "GraphicsContext3D.h"
10 #include "third_party/skia/include/core/SkTypes.h" 10 #include "third_party/skia/include/core/SkTypes.h"
(...skipping 13 matching lines...) Expand all
24 { 24 {
25 GC3Denum textureFormat = GraphicsContext3D::RGBA; 25 GC3Denum textureFormat = GraphicsContext3D::RGBA;
26 switch (format()) { 26 switch (format()) {
27 case GraphicsContext3D::SourceFormatRGBA8: 27 case GraphicsContext3D::SourceFormatRGBA8:
28 break; 28 break;
29 case GraphicsContext3D::SourceFormatBGRA8: 29 case GraphicsContext3D::SourceFormatBGRA8:
30 if (supportsBGRA8888) 30 if (supportsBGRA8888)
31 textureFormat = Extensions3D::BGRA_EXT; 31 textureFormat = Extensions3D::BGRA_EXT;
32 break; 32 break;
33 default: 33 default:
34 ASSERT_NOT_REACHED(); 34 NOTREACHED();
35 break; 35 break;
36 } 36 }
37 return textureFormat; 37 return textureFormat;
38 } 38 }
39 39
40 // Return true if the given texture format has the same component order 40 // Return true if the given texture format has the same component order
41 // as the color on this platform. 41 // as the color on this platform.
42 static bool sameComponentOrder(GC3Denum textureFormat) 42 static bool sameComponentOrder(GC3Denum textureFormat)
43 { 43 {
44 switch (format()) { 44 switch (format()) {
45 case GraphicsContext3D::SourceFormatRGBA8: 45 case GraphicsContext3D::SourceFormatRGBA8:
46 return textureFormat == GraphicsContext3D::RGBA; 46 return textureFormat == GraphicsContext3D::RGBA;
47 case GraphicsContext3D::SourceFormatBGRA8: 47 case GraphicsContext3D::SourceFormatBGRA8:
48 return textureFormat == Extensions3D::BGRA_EXT; 48 return textureFormat == Extensions3D::BGRA_EXT;
49 default: 49 default:
50 ASSERT_NOT_REACHED(); 50 NOTREACHED();
51 return false; 51 return false;
52 } 52 }
53 } 53 }
54 }; 54 };
55 55
56 } // namespace cc 56 } // namespace cc
57 57
58 #endif 58 #endif
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