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Unified Diff: cc/layer_tree_host_common.cc

Issue 11189043: cc: Rename cc classes and members to match filenames (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/layer_tree_host_common.cc
diff --git a/cc/layer_tree_host_common.cc b/cc/layer_tree_host_common.cc
index 1044930a844b0b390be87693489cbec953d05f62..5c224c56a87d3ab8562677406a588a2325cf212f 100644
--- a/cc/layer_tree_host_common.cc
+++ b/cc/layer_tree_host_common.cc
@@ -21,18 +21,18 @@ using WebKit::WebTransformationMatrix;
namespace cc {
-CCScrollAndScaleSet::CCScrollAndScaleSet()
+ScrollAndScaleSet::ScrollAndScaleSet()
{
}
-CCScrollAndScaleSet::~CCScrollAndScaleSet()
+ScrollAndScaleSet::~ScrollAndScaleSet()
{
}
-IntRect CCLayerTreeHostCommon::calculateVisibleRect(const IntRect& targetSurfaceRect, const IntRect& layerBoundRect, const WebTransformationMatrix& transform)
+IntRect LayerTreeHostCommon::calculateVisibleRect(const IntRect& targetSurfaceRect, const IntRect& layerBoundRect, const WebTransformationMatrix& transform)
{
// Is this layer fully contained within the target surface?
- IntRect layerInSurfaceSpace = CCMathUtil::mapClippedRect(transform, layerBoundRect);
+ IntRect layerInSurfaceSpace = MathUtil::mapClippedRect(transform, layerBoundRect);
if (targetSurfaceRect.contains(layerInSurfaceSpace))
return layerBoundRect;
@@ -47,7 +47,7 @@ IntRect CCLayerTreeHostCommon::calculateVisibleRect(const IntRect& targetSurface
// axis-aligned), but is a reasonable filter on the space to consider.
// Non-invertible transforms will create an empty rect here.
const WebTransformationMatrix surfaceToLayer = transform.inverse();
- IntRect layerRect = enclosingIntRect(CCMathUtil::projectClippedRect(surfaceToLayer, FloatRect(minimalSurfaceRect)));
+ IntRect layerRect = enclosingIntRect(MathUtil::projectClippedRect(surfaceToLayer, FloatRect(minimalSurfaceRect)));
layerRect.intersect(layerBoundRect);
return layerRect;
}
@@ -126,14 +126,14 @@ static IntRect calculateVisibleContentRect(LayerType* layer)
// In this case the target surface does clip layers that contribute to it. So, we
// have convert the current surface's clipRect from its ancestor surface space to
// the current surface space.
- targetSurfaceClipRect = enclosingIntRect(CCMathUtil::projectClippedRect(layer->renderTarget()->renderSurface()->drawTransform().inverse(), layer->renderTarget()->renderSurface()->clipRect()));
+ targetSurfaceClipRect = enclosingIntRect(MathUtil::projectClippedRect(layer->renderTarget()->renderSurface()->drawTransform().inverse(), layer->renderTarget()->renderSurface()->clipRect()));
targetSurfaceClipRect.intersect(layer->drawableContentRect());
}
if (targetSurfaceClipRect.isEmpty())
return IntRect();
- return CCLayerTreeHostCommon::calculateVisibleRect(targetSurfaceClipRect, IntRect(IntPoint(), layer->contentBounds()), layer->drawTransform());
+ return LayerTreeHostCommon::calculateVisibleRect(targetSurfaceClipRect, IntRect(IntPoint(), layer->contentBounds()), layer->drawTransform());
}
static bool isScaleOrTranslation(const WebTransformationMatrix& m)
@@ -144,22 +144,22 @@ static bool isScaleOrTranslation(const WebTransformationMatrix& m)
&& m.m44();
}
-static inline bool transformToParentIsKnown(CCLayerImpl*)
+static inline bool transformToParentIsKnown(LayerImpl*)
{
return true;
}
-static inline bool transformToParentIsKnown(LayerChromium* layer)
+static inline bool transformToParentIsKnown(Layer* layer)
{
return !layer->transformIsAnimating();
}
-static inline bool transformToScreenIsKnown(CCLayerImpl*)
+static inline bool transformToScreenIsKnown(LayerImpl*)
{
return true;
}
-static inline bool transformToScreenIsKnown(LayerChromium* layer)
+static inline bool transformToScreenIsKnown(Layer* layer)
{
return !layer->screenSpaceTransformIsAnimating();
}
@@ -198,7 +198,7 @@ static bool layerShouldBeSkipped(LayerType* layer)
return false;
}
-static inline bool subtreeShouldBeSkipped(CCLayerImpl* layer)
+static inline bool subtreeShouldBeSkipped(LayerImpl* layer)
{
// The opacity of a layer always applies to its children (either implicitly
// via a render surface or explicitly if the parent preserves 3D), so the
@@ -206,7 +206,7 @@ static inline bool subtreeShouldBeSkipped(CCLayerImpl* layer)
return !layer->opacity();
}
-static inline bool subtreeShouldBeSkipped(LayerChromium* layer)
+static inline bool subtreeShouldBeSkipped(Layer* layer)
{
// If the opacity is being animated then the opacity on the main thread is unreliable
// (since the impl thread may be using a different opacity), so it should not be trusted.
@@ -226,7 +226,7 @@ static bool subtreeShouldRenderToSeparateSurface(LayerType* layer, bool axisAlig
bool descendantDrawsContent = layer->descendantDrawsContent();
//
- // A layer and its descendants should render onto a new RenderSurface if any of these rules hold:
+ // A layer and its descendants should render onto a new RenderSurfaceImpl if any of these rules hold:
//
// If we force it.
@@ -261,7 +261,7 @@ static bool subtreeShouldRenderToSeparateSurface(LayerType* layer, bool axisAlig
return false;
}
-WebTransformationMatrix computeScrollCompensationForThisLayer(CCLayerImpl* scrollingLayer, const WebTransformationMatrix& parentMatrix)
+WebTransformationMatrix computeScrollCompensationForThisLayer(LayerImpl* scrollingLayer, const WebTransformationMatrix& parentMatrix)
{
// For every layer that has non-zero scrollDelta, we have to compute a transform that can undo the
// scrollDelta translation. In particular, we want this matrix to premultiply a fixed-position layer's
@@ -289,14 +289,14 @@ WebTransformationMatrix computeScrollCompensationForThisLayer(CCLayerImpl* scrol
return scrollCompensationForThisLayer;
}
-WebTransformationMatrix computeScrollCompensationMatrixForChildren(LayerChromium* currentLayer, const WebTransformationMatrix& currentParentMatrix, const WebTransformationMatrix& currentScrollCompensation)
+WebTransformationMatrix computeScrollCompensationMatrixForChildren(Layer* currentLayer, const WebTransformationMatrix& currentParentMatrix, const WebTransformationMatrix& currentScrollCompensation)
{
- // The main thread (i.e. LayerChromium) does not need to worry about scroll compensation.
+ // The main thread (i.e. Layer) does not need to worry about scroll compensation.
// So we can just return an identity matrix here.
return WebTransformationMatrix();
}
-WebTransformationMatrix computeScrollCompensationMatrixForChildren(CCLayerImpl* layer, const WebTransformationMatrix& parentMatrix, const WebTransformationMatrix& currentScrollCompensationMatrix)
+WebTransformationMatrix computeScrollCompensationMatrixForChildren(LayerImpl* layer, const WebTransformationMatrix& parentMatrix, const WebTransformationMatrix& currentScrollCompensationMatrix)
{
// "Total scroll compensation" is the transform needed to cancel out all scrollDelta translations that
// occurred since the nearest container layer, even if there are renderSurfaces in-between.
@@ -500,7 +500,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
// layerScreenSpaceTransform represents the transform between root layer's "screen space" and local content space.
WebTransformationMatrix layerScreenSpaceTransform = fullHierarchyMatrix;
if (!layer->preserves3D())
- CCMathUtil::flattenTransformTo2d(layerScreenSpaceTransform);
+ MathUtil::flattenTransformTo2d(layerScreenSpaceTransform);
layerScreenSpaceTransform.multiply(drawTransform);
layer->setScreenSpaceTransform(layerScreenSpaceTransform);
@@ -513,8 +513,8 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
FloatRect contentRect(FloatPoint(), layer->contentBounds());
- // fullHierarchyMatrix is the matrix that transforms objects between screen space (except projection matrix) and the most recent RenderSurface's space.
- // nextHierarchyMatrix will only change if this layer uses a new RenderSurface, otherwise remains the same.
+ // fullHierarchyMatrix is the matrix that transforms objects between screen space (except projection matrix) and the most recent RenderSurfaceImpl's space.
+ // nextHierarchyMatrix will only change if this layer uses a new RenderSurfaceImpl, otherwise remains the same.
WebTransformationMatrix nextHierarchyMatrix = fullHierarchyMatrix;
WebTransformationMatrix sublayerMatrix;
@@ -557,7 +557,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
layer->setScreenSpaceTransformIsAnimating(animatingTransformToScreen);
// Update the aggregate hierarchy matrix to include the transform of the
- // newly created RenderSurface.
+ // newly created RenderSurfaceImpl.
nextHierarchyMatrix.multiply(renderSurface->drawTransform());
// The new renderSurface here will correctly clip the entire subtree. So, we do
@@ -618,7 +618,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
}
}
- IntRect rectInTargetSpace = enclosingIntRect(CCMathUtil::mapClippedRect(layer->drawTransform(), contentRect));
+ IntRect rectInTargetSpace = enclosingIntRect(MathUtil::mapClippedRect(layer->drawTransform(), contentRect));
if (layerClipsSubtree(layer)) {
subtreeShouldBeClipped = true;
@@ -631,7 +631,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
// Flatten to 2D if the layer doesn't preserve 3D.
if (!layer->preserves3D())
- CCMathUtil::flattenTransformTo2d(sublayerMatrix);
+ MathUtil::flattenTransformTo2d(sublayerMatrix);
// Apply the sublayer transform at the center of the layer.
sublayerMatrix.translate(0.5 * bounds.width(), 0.5 * bounds.height());
@@ -650,7 +650,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
IntRect accumulatedDrawableContentRectOfChildren;
for (size_t i = 0; i < layer->children().size(); ++i) {
- LayerType* child = CCLayerTreeHostCommon::getChildAsRawPtr(layer->children(), i);
+ LayerType* child = LayerTreeHostCommon::getChildAsRawPtr(layer->children(), i);
IntRect drawableContentRectOfChildSubtree;
calculateDrawTransformsInternal<LayerType, LayerList, RenderSurfaceType, LayerSorter>(child, rootLayer, sublayerMatrix, nextHierarchyMatrix, nextScrollCompensationMatrix,
clipRectForSubtree, subtreeShouldBeClipped, nearestAncestorThatMovesPixels,
@@ -691,12 +691,12 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
if (!layer->replicaLayer() && transformToParentIsKnown(layer)) {
// Note, it is correct to use ancestorClipsSubtree here, because we are looking at this layer's renderSurface, not the layer itself.
if (ancestorClipsSubtree && !clippedContentRect.isEmpty()) {
- IntRect surfaceClipRect = CCLayerTreeHostCommon::calculateVisibleRect(renderSurface->clipRect(), clippedContentRect, renderSurface->drawTransform());
+ IntRect surfaceClipRect = LayerTreeHostCommon::calculateVisibleRect(renderSurface->clipRect(), clippedContentRect, renderSurface->drawTransform());
clippedContentRect.intersect(surfaceClipRect);
}
}
- // The RenderSurface backing texture cannot exceed the maximum supported
+ // The RenderSurfaceImpl backing texture cannot exceed the maximum supported
// texture size.
clippedContentRect.setWidth(std::min(clippedContentRect.width(), maxTextureSize));
clippedContentRect.setHeight(std::min(clippedContentRect.height(), maxTextureSize));
@@ -762,30 +762,30 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
layer->renderTarget()->renderSurface()->addContributingDelegatedRenderPassLayer(layer);
}
-void CCLayerTreeHostCommon::calculateDrawTransforms(LayerChromium* rootLayer, const IntSize& deviceViewportSize, float deviceScaleFactor, int maxTextureSize, std::vector<scoped_refptr<LayerChromium> >& renderSurfaceLayerList)
+void LayerTreeHostCommon::calculateDrawTransforms(Layer* rootLayer, const IntSize& deviceViewportSize, float deviceScaleFactor, int maxTextureSize, std::vector<scoped_refptr<Layer> >& renderSurfaceLayerList)
{
IntRect totalDrawableContentRect;
WebTransformationMatrix identityMatrix;
WebTransformationMatrix deviceScaleTransform;
deviceScaleTransform.scale(deviceScaleFactor);
- setupRootLayerAndSurfaceForRecursion<LayerChromium, std::vector<scoped_refptr<LayerChromium> > >(rootLayer, renderSurfaceLayerList, deviceViewportSize);
+ setupRootLayerAndSurfaceForRecursion<Layer, std::vector<scoped_refptr<Layer> > >(rootLayer, renderSurfaceLayerList, deviceViewportSize);
- cc::calculateDrawTransformsInternal<LayerChromium, std::vector<scoped_refptr<LayerChromium> >, RenderSurfaceChromium, void>(rootLayer, rootLayer, deviceScaleTransform, identityMatrix, identityMatrix,
+ cc::calculateDrawTransformsInternal<Layer, std::vector<scoped_refptr<Layer> >, RenderSurface, void>(rootLayer, rootLayer, deviceScaleTransform, identityMatrix, identityMatrix,
rootLayer->renderSurface()->contentRect(), true, 0, renderSurfaceLayerList,
rootLayer->renderSurface()->layerList(), 0, maxTextureSize, deviceScaleFactor, totalDrawableContentRect);
}
-void CCLayerTreeHostCommon::calculateDrawTransforms(CCLayerImpl* rootLayer, const IntSize& deviceViewportSize, float deviceScaleFactor, CCLayerSorter* layerSorter, int maxTextureSize, std::vector<CCLayerImpl*>& renderSurfaceLayerList)
+void LayerTreeHostCommon::calculateDrawTransforms(LayerImpl* rootLayer, const IntSize& deviceViewportSize, float deviceScaleFactor, LayerSorter* layerSorter, int maxTextureSize, std::vector<LayerImpl*>& renderSurfaceLayerList)
{
IntRect totalDrawableContentRect;
WebTransformationMatrix identityMatrix;
WebTransformationMatrix deviceScaleTransform;
deviceScaleTransform.scale(deviceScaleFactor);
- setupRootLayerAndSurfaceForRecursion<CCLayerImpl, std::vector<CCLayerImpl*> >(rootLayer, renderSurfaceLayerList, deviceViewportSize);
+ setupRootLayerAndSurfaceForRecursion<LayerImpl, std::vector<LayerImpl*> >(rootLayer, renderSurfaceLayerList, deviceViewportSize);
- cc::calculateDrawTransformsInternal<CCLayerImpl, std::vector<CCLayerImpl*>, CCRenderSurface, CCLayerSorter>(rootLayer, rootLayer, deviceScaleTransform, identityMatrix, identityMatrix,
+ cc::calculateDrawTransformsInternal<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerSorter>(rootLayer, rootLayer, deviceScaleTransform, identityMatrix, identityMatrix,
rootLayer->renderSurface()->contentRect(), true, 0, renderSurfaceLayerList,
rootLayer->renderSurface()->layerList(), layerSorter, maxTextureSize, deviceScaleFactor, totalDrawableContentRect);
}
@@ -798,7 +798,7 @@ static bool pointHitsRect(const IntPoint& viewportPoint, const WebTransformation
// Transform the hit test point from screen space to the local space of the given rect.
bool clipped = false;
- FloatPoint hitTestPointInLocalSpace = CCMathUtil::projectPoint(localSpaceToScreenSpaceTransform.inverse(), FloatPoint(viewportPoint), clipped);
+ FloatPoint hitTestPointInLocalSpace = MathUtil::projectPoint(localSpaceToScreenSpaceTransform.inverse(), FloatPoint(viewportPoint), clipped);
// If projectPoint could not project to a valid value, then we assume that this point doesn't hit this rect.
if (clipped)
@@ -807,9 +807,9 @@ static bool pointHitsRect(const IntPoint& viewportPoint, const WebTransformation
return localSpaceRect.contains(hitTestPointInLocalSpace);
}
-static bool pointIsClippedBySurfaceOrClipRect(const IntPoint& viewportPoint, CCLayerImpl* layer)
+static bool pointIsClippedBySurfaceOrClipRect(const IntPoint& viewportPoint, LayerImpl* layer)
{
- CCLayerImpl* currentLayer = layer;
+ LayerImpl* currentLayer = layer;
// Walk up the layer tree and hit-test any renderSurfaces and any layer clipRects that are active.
while (currentLayer) {
@@ -818,7 +818,7 @@ static bool pointIsClippedBySurfaceOrClipRect(const IntPoint& viewportPoint, CCL
// Note that drawableContentRects are actually in targetSurface space, so the transform we
// have to provide is the target surface's screenSpaceTransform.
- CCLayerImpl* renderTarget = currentLayer->renderTarget();
+ LayerImpl* renderTarget = currentLayer->renderTarget();
if (layerClipsSubtree(currentLayer) && !pointHitsRect(viewportPoint, renderTarget->renderSurface()->screenSpaceTransform(), currentLayer->drawableContentRect()))
return true;
@@ -829,19 +829,19 @@ static bool pointIsClippedBySurfaceOrClipRect(const IntPoint& viewportPoint, CCL
return false;
}
-CCLayerImpl* CCLayerTreeHostCommon::findLayerThatIsHitByPoint(const IntPoint& viewportPoint, std::vector<CCLayerImpl*>& renderSurfaceLayerList)
+LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPoint(const IntPoint& viewportPoint, std::vector<LayerImpl*>& renderSurfaceLayerList)
{
- CCLayerImpl* foundLayer = 0;
+ LayerImpl* foundLayer = 0;
- typedef CCLayerIterator<CCLayerImpl, std::vector<CCLayerImpl*>, CCRenderSurface, CCLayerIteratorActions::FrontToBack> CCLayerIteratorType;
- CCLayerIteratorType end = CCLayerIteratorType::end(&renderSurfaceLayerList);
+ typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
+ LayerIteratorType end = LayerIteratorType::end(&renderSurfaceLayerList);
- for (CCLayerIteratorType it = CCLayerIteratorType::begin(&renderSurfaceLayerList); it != end; ++it) {
+ for (LayerIteratorType it = LayerIteratorType::begin(&renderSurfaceLayerList); it != end; ++it) {
// We don't want to consider renderSurfaces for hit testing.
if (!it.representsItself())
continue;
- CCLayerImpl* currentLayer = (*it);
+ LayerImpl* currentLayer = (*it);
FloatRect contentRect(FloatPoint::zero(), currentLayer->contentBounds());
if (!pointHitsRect(viewportPoint, currentLayer->screenSpaceTransform(), contentRect))

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