Index: cc/texture_layer.h |
diff --git a/cc/texture_layer.h b/cc/texture_layer.h |
index b1d5b9ff755f80592948a74a55ad09c2e3f32c5a..f72282f62fde689ed38a9da06928c62b78ff9ace 100644 |
--- a/cc/texture_layer.h |
+++ b/cc/texture_layer.h |
@@ -13,19 +13,19 @@ class WebGraphicsContext3D; |
namespace cc { |
-class TextureLayerChromiumClient; |
+class TextureLayerClient; |
// A Layer containing a the rendered output of a plugin instance. |
-class TextureLayerChromium : public LayerChromium { |
+class TextureLayer : public Layer { |
public: |
// If this texture layer requires special preparation logic for each frame driven by |
// the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates |
// are driven by an external process. |
- static scoped_refptr<TextureLayerChromium> create(TextureLayerChromiumClient*); |
+ static scoped_refptr<TextureLayer> create(TextureLayerClient*); |
void clearClient() { m_client = 0; } |
- virtual scoped_ptr<CCLayerImpl> createCCLayerImpl() OVERRIDE; |
+ virtual scoped_ptr<LayerImpl> createLayerImpl() OVERRIDE; |
// Sets whether this texture should be Y-flipped at draw time. Defaults to true. |
void setFlipped(bool); |
@@ -48,17 +48,17 @@ public: |
virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; |
- virtual void setLayerTreeHost(CCLayerTreeHost*) OVERRIDE; |
+ virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; |
virtual bool drawsContent() const OVERRIDE; |
- virtual void update(CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingStats&) OVERRIDE; |
- virtual void pushPropertiesTo(CCLayerImpl*) OVERRIDE; |
+ virtual void update(TextureUpdateQueue&, const OcclusionTracker*, RenderingStats&) OVERRIDE; |
+ virtual void pushPropertiesTo(LayerImpl*) OVERRIDE; |
protected: |
- explicit TextureLayerChromium(TextureLayerChromiumClient*); |
- virtual ~TextureLayerChromium(); |
+ explicit TextureLayer(TextureLayerClient*); |
+ virtual ~TextureLayer(); |
private: |
- TextureLayerChromiumClient* m_client; |
+ TextureLayerClient* m_client; |
bool m_flipped; |
FloatRect m_uvRect; |