Index: cc/scheduler_state_machine.h |
diff --git a/cc/scheduler_state_machine.h b/cc/scheduler_state_machine.h |
index 092231f59c345d1fa0486a4202907abc812db69e..782c084635cd7622eb2b6ec6307c27d933ec7122 100644 |
--- a/cc/scheduler_state_machine.h |
+++ b/cc/scheduler_state_machine.h |
@@ -11,7 +11,7 @@ |
namespace cc { |
-// The CCSchedulerStateMachine decides how to coordinate main thread activites |
+// The SchedulerStateMachine decides how to coordinate main thread activites |
// like painting/running javascript with rendering and input activities on the |
// impl thread. |
// |
@@ -21,9 +21,9 @@ namespace cc { |
// |
// The scheduler seperates "what to do next" from the updating of its internal state to |
// make testing cleaner. |
-class CCSchedulerStateMachine { |
+class SchedulerStateMachine { |
public: |
- CCSchedulerStateMachine(); |
+ SchedulerStateMachine(); |
enum CommitState { |
COMMIT_STATE_IDLE, |
@@ -153,7 +153,7 @@ protected: |
TextureState m_textureState; |
ContextState m_contextState; |
- DISALLOW_COPY_AND_ASSIGN(CCSchedulerStateMachine); |
+ DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
}; |
} |