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Side by Side Diff: cc/texture_update_controller.h

Issue 11189043: cc: Rename cc classes and members to match filenames (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "CCTextureUpdateQueue.h" 11 #include "CCTextureUpdateQueue.h"
12 #include "CCTimer.h" 12 #include "CCTimer.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class TextureUploader; 16 class TextureUploader;
17 17
18 class CCTextureUpdateControllerClient { 18 class TextureUpdateControllerClient {
19 public: 19 public:
20 virtual void readyToFinalizeTextureUpdates() = 0; 20 virtual void readyToFinalizeTextureUpdates() = 0;
21 21
22 protected: 22 protected:
23 virtual ~CCTextureUpdateControllerClient() { } 23 virtual ~TextureUpdateControllerClient() { }
24 }; 24 };
25 25
26 class CCTextureUpdateController : public CCTimerClient { 26 class TextureUpdateController : public TimerClient {
27 public: 27 public:
28 static scoped_ptr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, scoped_ptr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureUploader* uploader) 28 static scoped_ptr<TextureUpdateController> create(TextureUpdateControllerCli ent* client, Thread* thread, scoped_ptr<TextureUpdateQueue> queue, ResourceProvi der* resourceProvider, TextureUploader* uploader)
29 { 29 {
30 return make_scoped_ptr(new CCTextureUpdateController(client, thread, que ue.Pass(), resourceProvider, uploader)); 30 return make_scoped_ptr(new TextureUpdateController(client, thread, queue .Pass(), resourceProvider, uploader));
31 } 31 }
32 static size_t maxPartialTextureUpdates(); 32 static size_t maxPartialTextureUpdates();
33 33
34 virtual ~CCTextureUpdateController(); 34 virtual ~TextureUpdateController();
35 35
36 // Discard uploads to textures that were evicted on the impl thread. 36 // Discard uploads to textures that were evicted on the impl thread.
37 void discardUploadsToEvictedResources(); 37 void discardUploadsToEvictedResources();
38 38
39 void performMoreUpdates(base::TimeTicks timeLimit); 39 void performMoreUpdates(base::TimeTicks timeLimit);
40 void finalize(); 40 void finalize();
41 41
42 // CCTimerClient implementation. 42 // TimerClient implementation.
43 virtual void onTimerFired() OVERRIDE; 43 virtual void onTimerFired() OVERRIDE;
44 44
45 // Virtual for testing. 45 // Virtual for testing.
46 virtual base::TimeTicks now() const; 46 virtual base::TimeTicks now() const;
47 virtual base::TimeDelta updateMoreTexturesTime() const; 47 virtual base::TimeDelta updateMoreTexturesTime() const;
48 virtual size_t updateMoreTexturesSize() const; 48 virtual size_t updateMoreTexturesSize() const;
49 49
50 protected: 50 protected:
51 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, scope d_ptr<CCTextureUpdateQueue>, CCResourceProvider*, TextureUploader*); 51 TextureUpdateController(TextureUpdateControllerClient*, Thread*, scoped_ptr< TextureUpdateQueue>, ResourceProvider*, TextureUploader*);
52 52
53 static size_t maxFullUpdatesPerTick(TextureUploader*); 53 static size_t maxFullUpdatesPerTick(TextureUploader*);
54 54
55 size_t maxBlockingUpdates() const; 55 size_t maxBlockingUpdates() const;
56 56
57 // This returns true when there were textures left to update. 57 // This returns true when there were textures left to update.
58 bool updateMoreTexturesIfEnoughTimeRemaining(); 58 bool updateMoreTexturesIfEnoughTimeRemaining();
59 void updateMoreTexturesNow(); 59 void updateMoreTexturesNow();
60 60
61 CCTextureUpdateControllerClient* m_client; 61 TextureUpdateControllerClient* m_client;
62 scoped_ptr<CCTimer> m_timer; 62 scoped_ptr<Timer> m_timer;
63 scoped_ptr<CCTextureUpdateQueue> m_queue; 63 scoped_ptr<TextureUpdateQueue> m_queue;
64 bool m_contentsTexturesPurged; 64 bool m_contentsTexturesPurged;
65 CCResourceProvider* m_resourceProvider; 65 ResourceProvider* m_resourceProvider;
66 TextureUploader* m_uploader; 66 TextureUploader* m_uploader;
67 base::TimeTicks m_timeLimit; 67 base::TimeTicks m_timeLimit;
68 size_t m_textureUpdatesPerTick; 68 size_t m_textureUpdatesPerTick;
69 bool m_firstUpdateAttempt; 69 bool m_firstUpdateAttempt;
70 70
71 private: 71 private:
72 DISALLOW_COPY_AND_ASSIGN(CCTextureUpdateController); 72 DISALLOW_COPY_AND_ASSIGN(TextureUpdateController);
73 }; 73 };
74 74
75 } // namespace cc 75 } // namespace cc
76 76
77 #endif // CCTextureUpdateController_h 77 #endif // CCTextureUpdateController_h
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