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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ShaderChromium_h | 5 #ifndef ShaderChromium_h |
6 #define ShaderChromium_h | 6 #define ShaderChromium_h |
7 | 7 |
8 #include "third_party/skia/include/core/SkColorPriv.h" | 8 #include "third_party/skia/include/core/SkColorPriv.h" |
9 #include <string> | 9 #include <string> |
10 | 10 |
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296 public: | 296 public: |
297 FragmentShaderYUVVideo(); | 297 FragmentShaderYUVVideo(); |
298 std::string getShaderString() const; | 298 std::string getShaderString() const; |
299 | 299 |
300 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 300 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
301 | 301 |
302 int yTextureLocation() const { return m_yTextureLocation; } | 302 int yTextureLocation() const { return m_yTextureLocation; } |
303 int uTextureLocation() const { return m_uTextureLocation; } | 303 int uTextureLocation() const { return m_uTextureLocation; } |
304 int vTextureLocation() const { return m_vTextureLocation; } | 304 int vTextureLocation() const { return m_vTextureLocation; } |
305 int alphaLocation() const { return m_alphaLocation; } | 305 int alphaLocation() const { return m_alphaLocation; } |
306 int ccMatrixLocation() const { return m_ccMatrixLocation; } | 306 int matrixLocation() const { return m_ccMatrixLocation; } |
307 int yuvAdjLocation() const { return m_yuvAdjLocation; } | 307 int yuvAdjLocation() const { return m_yuvAdjLocation; } |
308 | 308 |
309 private: | 309 private: |
310 int m_yTextureLocation; | 310 int m_yTextureLocation; |
311 int m_uTextureLocation; | 311 int m_uTextureLocation; |
312 int m_vTextureLocation; | 312 int m_vTextureLocation; |
313 int m_alphaLocation; | 313 int m_alphaLocation; |
314 int m_ccMatrixLocation; | 314 int m_ccMatrixLocation; |
315 int m_yuvAdjLocation; | 315 int m_yuvAdjLocation; |
316 }; | 316 }; |
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340 private: | 340 private: |
341 int m_alphaLocation; | 341 int m_alphaLocation; |
342 int m_texTransformLocation; | 342 int m_texTransformLocation; |
343 int m_frequencyLocation; | 343 int m_frequencyLocation; |
344 int m_colorLocation; | 344 int m_colorLocation; |
345 }; | 345 }; |
346 | 346 |
347 } // namespace cc | 347 } // namespace cc |
348 | 348 |
349 #endif | 349 #endif |
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