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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ShaderChromium_h | 5 #ifndef ShaderChromium_h |
| 6 #define ShaderChromium_h | 6 #define ShaderChromium_h |
| 7 | 7 |
| 8 #include "third_party/skia/include/core/SkColorPriv.h" | 8 #include "third_party/skia/include/core/SkColorPriv.h" |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 296 public: | 296 public: |
| 297 FragmentShaderYUVVideo(); | 297 FragmentShaderYUVVideo(); |
| 298 std::string getShaderString() const; | 298 std::string getShaderString() const; |
| 299 | 299 |
| 300 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 300 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 301 | 301 |
| 302 int yTextureLocation() const { return m_yTextureLocation; } | 302 int yTextureLocation() const { return m_yTextureLocation; } |
| 303 int uTextureLocation() const { return m_uTextureLocation; } | 303 int uTextureLocation() const { return m_uTextureLocation; } |
| 304 int vTextureLocation() const { return m_vTextureLocation; } | 304 int vTextureLocation() const { return m_vTextureLocation; } |
| 305 int alphaLocation() const { return m_alphaLocation; } | 305 int alphaLocation() const { return m_alphaLocation; } |
| 306 int ccMatrixLocation() const { return m_ccMatrixLocation; } | 306 int matrixLocation() const { return m_ccMatrixLocation; } |
| 307 int yuvAdjLocation() const { return m_yuvAdjLocation; } | 307 int yuvAdjLocation() const { return m_yuvAdjLocation; } |
| 308 | 308 |
| 309 private: | 309 private: |
| 310 int m_yTextureLocation; | 310 int m_yTextureLocation; |
| 311 int m_uTextureLocation; | 311 int m_uTextureLocation; |
| 312 int m_vTextureLocation; | 312 int m_vTextureLocation; |
| 313 int m_alphaLocation; | 313 int m_alphaLocation; |
| 314 int m_ccMatrixLocation; | 314 int m_ccMatrixLocation; |
| 315 int m_yuvAdjLocation; | 315 int m_yuvAdjLocation; |
| 316 }; | 316 }; |
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| 340 private: | 340 private: |
| 341 int m_alphaLocation; | 341 int m_alphaLocation; |
| 342 int m_texTransformLocation; | 342 int m_texTransformLocation; |
| 343 int m_frequencyLocation; | 343 int m_frequencyLocation; |
| 344 int m_colorLocation; | 344 int m_colorLocation; |
| 345 }; | 345 }; |
| 346 | 346 |
| 347 } // namespace cc | 347 } // namespace cc |
| 348 | 348 |
| 349 #endif | 349 #endif |
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