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Side by Side Diff: cc/debug_rect_history.h

Issue 11189043: cc: Rename cc classes and members to match filenames (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCDebugRectHistory_h 5 #ifndef CCDebugRectHistory_h
6 #define CCDebugRectHistory_h 6 #define CCDebugRectHistory_h
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "FloatRect.h" 10 #include "FloatRect.h"
11 #include "IntRect.h" 11 #include "IntRect.h"
12 #include <wtf/Vector.h> 12 #include <wtf/Vector.h>
13 #include <vector> 13 #include <vector>
14 14
15 namespace cc { 15 namespace cc {
16 16
17 class CCLayerImpl; 17 class LayerImpl;
18 struct CCLayerTreeSettings; 18 struct LayerTreeSettings;
19 19
20 // There are currently six types of debug rects: 20 // There are currently six types of debug rects:
21 // 21 //
22 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the 22 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the
23 // texture resource; in most cases implying that they had to be repainted, too . 23 // texture resource; in most cases implying that they had to be repainted, too .
24 // 24 //
25 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen 25 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen
26 // even if the layer did not change internally. (For example, if the layer's o pacity or 26 // even if the layer did not change internally. (For example, if the layer's o pacity or
27 // position changes.) 27 // position changes.)
28 // 28 //
29 // - Surface damage rects: the aggregate damage on a target surface that is caus ed by all 29 // - Surface damage rects: the aggregate damage on a target surface that is caus ed by all
30 // layers and surfaces that contribute to it. This includes (1) paint rects, ( 2) property- 30 // layers and surfaces that contribute to it. This includes (1) paint rects, ( 2) property-
31 // changed rects, and (3) newly exposed areas. 31 // changed rects, and (3) newly exposed areas.
32 // 32 //
33 // - Screen space rects: this is the region the contents occupy in screen space. 33 // - Screen space rects: this is the region the contents occupy in screen space.
34 // 34 //
35 // - Replica screen space rects: this is the region the replica's contents occup y in screen space. 35 // - Replica screen space rects: this is the region the replica's contents occup y in screen space.
36 // 36 //
37 // - Occluding rects: these are the regions that contribute to the occluded regi on. 37 // - Occluding rects: these are the regions that contribute to the occluded regi on.
38 // 38 //
39 enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectTy pe, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType }; 39 enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectTy pe, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType };
40 40
41 struct CCDebugRect { 41 struct DebugRect {
42 CCDebugRect(DebugRectType newType, FloatRect newRect) 42 DebugRect(DebugRectType newType, FloatRect newRect)
43 : type(newType) 43 : type(newType)
44 , rect(newRect) { } 44 , rect(newRect) { }
45 45
46 DebugRectType type; 46 DebugRectType type;
47 FloatRect rect; 47 FloatRect rect;
48 }; 48 };
49 49
50 // This class maintains a history of rects of various types that can be used 50 // This class maintains a history of rects of various types that can be used
51 // for debugging purposes. The overhead of collecting rects is performed only if 51 // for debugging purposes. The overhead of collecting rects is performed only if
52 // the appropriate CCLayerTreeSettings are enabled. 52 // the appropriate LayerTreeSettings are enabled.
53 class CCDebugRectHistory { 53 class DebugRectHistory {
54 public: 54 public:
55 static scoped_ptr<CCDebugRectHistory> create(); 55 static scoped_ptr<DebugRectHistory> create();
56 56
57 ~CCDebugRectHistory(); 57 ~DebugRectHistory();
58 58
59 // Note: Saving debug rects must happen before layers' change tracking is re set. 59 // Note: Saving debug rects must happen before layers' change tracking is re set.
60 void saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const std::vector <CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSp aceRects, const CCLayerTreeSettings&); 60 void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<L ayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceR ects, const LayerTreeSettings&);
61 61
62 const Vector<CCDebugRect>& debugRects() { return m_debugRects; } 62 const Vector<DebugRect>& debugRects() { return m_debugRects; }
63 63
64 private: 64 private:
65 CCDebugRectHistory(); 65 DebugRectHistory();
66 66
67 void savePaintRects(CCLayerImpl*); 67 void savePaintRects(LayerImpl*);
68 void savePropertyChangedRects(const std::vector<CCLayerImpl*>& renderSurface LayerList); 68 void savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLa yerList);
69 void saveSurfaceDamageRects(const std::vector<CCLayerImpl* >& renderSurfaceL ayerList); 69 void saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLay erList);
70 void saveScreenSpaceRects(const std::vector<CCLayerImpl* >& renderSurfaceLay erList); 70 void saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayer List);
71 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects); 71 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects);
72 72
73 Vector<CCDebugRect> m_debugRects; 73 Vector<DebugRect> m_debugRects;
74 74
75 DISALLOW_COPY_AND_ASSIGN(CCDebugRectHistory); 75 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory);
76 }; 76 };
77 77
78 } // namespace cc 78 } // namespace cc
79 79
80 #endif 80 #endif
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